I watch way too many rom coms. I think it started because I don't believe in love, or at least I don't believe in love for me. Love is what happens to other people. It's reserved for books and movies and TV and poetry, not a guy like me who dreams more than he lives. Love is reserved for the doers, and I'm certainly not a doer. So I'll live vicariously through some characters on a page or a screen, and I'll dream. Because that's as close as I'll ever get to love in this lifetime.
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I think it's worth noting Nara isn't just "Kristen with money." Kristen is an inherently very powerful cleric. She's a chosen one, she created multiple gods, brought a god back to life, brought HERSELF back to life, etc. On that nat20 in sophomore year she was the ONLY ONE who could lift Kalina's curse. Tracker casting the same spell couldn't have done it.
Nara is Kristen with money, but she's also Kristen without that inherent talent. She's Kristen without miracles. She's someone impulsive where it's not just that she lacks follow through (like Kristen), but where that initial impulsively is also less successful.
And, most importantly, I think it's worth noting that without those inherent successes, she's someone Tracker can feel a little superior over.
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totk cataclysm event wasnt just a great (but utterly missed) opportunity to change the map in techincally little ways that has drastic consequences both in stakes and in gameplay
(like i mentioned before, flooding the gerudo desert would have meant devastating consequences for its ecosystem- like imagine little islands of sand still poking out, acting as a sort of last doomed refuge for sandseals- but also cahnged the entire gameplay of it, good chance to introduce some neat new ways to surf on water like a new ridable creature or an ice shield freezing a path while you surf on it, the gerudo being forced to save the city from drowing in various means or now living on the roofs, trying to adapt by building boats ect - also call back to older games?? since totk loves that so much ..-, vah naboris serving as the savest refuge being high above the water, even if non functional;
similarly takign away ALL water from the zora region, gaving it all dry out would imemdiately turn into something way different and could mean death for the zora- forcing them to move to the lower parts of akkala for example- maybe vah ruta is still halfway functioning bc the faith the zora have to mipha, dorephan and sidon is, while not enough to keep it fully functional, but enough to generate some water so the most stubborn or brave zora set up around it like a last oasis;
i know its somewhat done with death mountain but the gorons dont really suffer from it bc their only problem is a drugged rock that makes them mean and lazy ..- what about collapsing or exploding it, leaving a large crater that over the course of the game could start to grow with plant life since vulcanic earth is so fertile- some never seen before ones that was dormant in the lava and now that its cooled off is springing to life, which might seem good at first but for the area and its wildlife means loss of their habitat;
the rito freezing over, but actually having to move, maybe into the tabantha canyon, building their new makeshift homes in between the walls of it-
generally just switiching things around a bit would have done so much wihtout having to edit every last detail ((seriously tho, how did this game take so long given that botw took similar but they did that ENTIRE main map as detailed as it is AND made it all coherent with itself and its themes- im ranting again ..)
-but it ALSO would have been the perfect opportunity to introduce new weather types created by the sudden change in environment, somethign like a super strong wind that slows you when walking agaisnt and lets you jump much farther when with it- a darkness thing that clouds the world in utter darkness with only little light getting through anything that is caused by mushrooms from the udnerground invading the surface and their spores snuffs out all light (which could explain the weird darkness in the ruins from botw too!!), or just simply mist! making everything misty changes the entire feel of any environment drastically- you could make vertain enemies spawn only in certain weather conditions, lessening the repetive overuse of them;
and that is only on the surface- what if the sky had sunbeams so strong it sets anything on fire if you dare to leave the shadows- to comabt it get a armor with a giant hat!!
the underground could have been filled with different environments in the first place, but then of course thered be those dark spores of mushrooms, an entire forest you have to carefully travers other wise making them release their spores and make it all more difficult, glowy mushrooms, MORE glowy mushroms, theres so many weird ass shrooms IRL you could take inspo from!! maybe soemthing like a forest of kelp, long flowy plants obstructing view and making you anxious by any movement- there could be one thats a mimic or infected with miasma, slightly off color and its knobs are malice eyes that open only if it thinks you cant see it
(also for the idea of taking botws stuff and recontextualizing it, the guardians or shrines, now non fucntional, could be infected my miasma sometimes, maybe randomly to keep you guessing- an overgrown shrine suddenly lifting itself up with hands clawing at you when you get too close or do sth wrong to distrub it- similar with guardians tho the effect might be less since you know them as a threat already- or sth i mentioned in another post, a tower being used as a weapon by a gigatic miasma monster- the one in the gerudo region with the bottomless pit for example, perfect for an arena for you to run around in the spiral while its swinging at you etc etc)
JUST taking what botw had and mixing it up, expanding on it, even if technically little change, it could do so much but in the actual game death mountain and rito is the only ones that saw anything of a change like it, and it largely .. didnt change anything or was reversible easily, and had no actual consquences that meant anything, neither stakes nor environmental or narratively (the gerudo felt like it at first but its also largely reversible, its just kinda .. adding a bit of city)
i hhhhhhhhhhhhhh have so many thoughts still, i am just better at holding them back .... also dont wanna annoy lmao
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We still have this little critter, and she has successfully healed from her spay.
She rejected her homemade cone of shame (rolled up soccer socks courtesy of J) so we got her a proper baby shirt. It’s shocking we got her into it, and that she tolerated it as well as she did. She may be a shit, but she’s a good kid at heart. Maybe because she’s so stinkin’ cute.
It is probably wishful thinking, but her manners seem to be getting better. She still hasn’t been formally introduced to Zelda, but we can already tell she’s a little bully, so keep your fingers crossed because it would kinda suck to rehome her.
(It’s doubly hilarious because I’m the “no more cats can’t deal argh!” sort and this lil shit just HAD to choose OUR yard as the place to hang out in.)
Mammals are so utterly frustrating!
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Orin: The little lordling has been whispering in your ears? He always knew how to tumble and twist your mind matter, leave you knotted in his cords.
I'm fascinated by the implications of this line. Especially with the patch 6 crumbs suggesting that affectionate mind games was a fairly big part of Durge and Gortash's relationship, or at least big enough that Gortash missed it. Like... was Gortash actually manipulating Durge, or was it all part of a game that Orin wasn't part of and didn't understand? I love the idea of Orin thinking Durge was a victim of Gortash's manipulations (and possibly turning on them because of it) when they were actually in on the whole thing from the start and having fun with it. It fits well with Orin's anger at having to follow a plan that involves restraining herself and her assassins when Durge helped create that plan and Bhaal presumably signed off on it. All evidence suggests that Durge and Orin weren't particularly close, and Durge definitely didn't confide in her; it makes sense that she didn't understand Gortash and Durge's relationship and just saw her idiot sibling letting a Banite manipulate them because she couldn't see that they were as much a part of the game as he was! So of course she assumes that he manipulated them into agreeing to a plan that involved not killing; why would Durge ever trust Gortash's plans enough that he could convince them that it was the right course of action? But then of course... they did trust him. And if Orin had trusted that they knew what they were doing instead of assuming they'd fallen under Gortash's thumb and stabbing them in the back the Chosen might actually have won.
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