I have lots of feelings about this guy
They're the first spirit we've ever freed. The spirit that taught us skykids how to free other spirits and gave us our first hairstyle outside the one we were born with, without even asking for hearts in exchange. They're the first spirit any moth will know, and out of the whole rotating cast of spirits to visit aviary, they're the only one that's there every day. They're the one that greets us when we enter the village, making us feel welcome just like they did when we first started playing the game.
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Soldan has unique relationships withe Storm Hawks squadron (@knights-of-the-sky) and these were discussed over Discord!
Piper: Older sister in a sense, keeps Soldan somewhat calm and involves her in plans to gather information on Cyclonia-meaning, that involves sneaking inside a base to listen quietly before reporting back.
Junko: Older brother #2. Soldan learning about Wallop culture, and often times baking together. However, the kitchen stays clean-except herself in the matter. She doesn't seem to mind, it happens a lot at home too. Just a good laugh, then tidying up after.
Finn: One braincell, but absolute dork of a boyfriend. Supports his feral girlfriend in many, awkward ways and Soldan has no idea how to react half the time. But, genuinely it's endearing and cute.
Stork: Soldan listens to him complain, often throwing in some advice to help out. Their fairly good friends, and often she'll agree on the 'We're all doomed' and 'We're doomed' phrase for plans going wrong.
Aerrow: Older brother #1. Bantering, sassing off, or just poking fun at Soldan when she starts getting snarky with her remarks. There are moments, it's wholesome and rather surprising. Yet, finds chances to throw in some humor during outdoor combat.
Radarr: Another fairly close friend she's bonded with. Plenty of headpats, fistbumps and sharing the confused strange look if nothing makes any sense with anything going on.
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End of the year asks:
25
25. Did you create any characters (in games, art, writing) this year?
thank you for the ask <3
and i did! ovo
i started playing No Man's Sky and created a character in the game who i've also drawn a little bit and worked on his story and personality.
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His name is Rhett and he's of the alien species "Gek" that are available to play in-game. He is very extrovert and likes small-talking with all sorts of people. Due to his joyful personality and easy-to-approach demeanor he's able to make friends fast and are generally liked by most. He is, however, sometimes a little bit 'too enthusiastic' which make some people think of him as being 'cringe' or 'trying too hard', even if he is being genuine. He does also look like a silly, potato-shaped pug, so most people misjudge him as being stupid or just talk to him out of pity/obligation.
He studies language and culture and were hired for expeditions to foreign planets to gather knowledge where he usually translates written and spoken language. At this job he met another Gek named Quell (my partner's OC), who he later got into a relationship with and they're now husband and wife (or the Gek equivalent of that).
At some point early in their married life, Quell gets abducted by another alien species and Rhett spends years on tracking them down. Using his cultural knowledge, communication skills and knack for talking to strangers (and other people often underestimating him) he makes his way through many star systems, looking for Quell. He even starts getting friendly with Outlaw societies, pirates and gangs in order to gain better intel, learn new useful skills and sniff out any kind of info that'll get him closer to his goal.
During this time he becomes a revered/feared Outlaw gang member himself (known as "The Lorekeeper"). While he does become emotionally hardened and loses a bit of his pure, starry-eyed old self, he never loses his determination, caring personality and enjoyment of learning - and most importantly his love for Quell.
Eventually he does find Quell and manage to free her. Quell has, obviously, also changed both physically and mentally while in captivity, and they're currently learning how to be together again after all these years of being apart and drastically changing during this time.
Unfortunately I've only had the time to draw these two anatomy practicing drawings. But I'm looking forward to both draw him, play him and develop his story even more! :>
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An expansion of my headcannon of skykids being able to transform into the animals their masks are based off of! Typed versions of the image text and additional notes below the cut, because LORD do I have so much to say about this concept.
Image 1:
Bottom left text:
BODY is just the CONTAINER—Skykid soul is the LIGHT inside
Light takes shape of container at first, but has no one shape
Top right text:
Light grows used to assuming humanoid shape to fit container, but as a skykid strengthens their light, they remember/learn how to assume other shapes and gain the ability to mold their container to their will.
Image 2:
LIGHT is fluid, but the container is stiff and easily broken (at least at first). It takes a lot of slow, hard work to mold it, and MASKS are used to tell the container what shape to take/give the LIGHT a direction.
Skykids imbue their mask with their light so that when they wear it, it connects to them and allows the transformation to occur.
Change happens in increments, not all at once—learning to shape oneself takes TIME.
Small notes: "Small changes first" above the drawing of the two hands, and "Most stick to an anthropomorphic form" beside the fox skykid.
Additional Notes:
This process is also why Skykids are born wearing masks. Because light is fluid and has no single shape, the light of a newborn Skykid has not yet learned how to be humanoid, and is at risk of breaking the fragile body it inhabits, therefore: Megabird gives newborn Skykids a basic mask to “teach” their light how to maintain its shape inside the container. It takes a lot of effort to obtain the blank/“faceless” mask because it takes a lot of effort for Skykids to maintain a humanoid shape without the assistance of a mask.
Also potentially how the chibi mask works (in a world where chibis aren’t just toddlers/babies)—the mask tells the Skykid to be small.
The process of becoming a Morpho (workshopping the name) is long and arduous, and involves a lot of studying the animal one wants to take the shape of, before then making the mask that will guide the shape-change. Though most of the Skykids who take an animal form choose a more anthropomorphic default, it is possible to transform completely into the animal of choice, and this is often done for fun or stress relief.
Possible that the Eden cycle strengthens the body and makes it more malleable to change? Something to do with repeatedly dying and being reincarnated and becoming more familiar with/at home in the body you possess. Kinda like how exercising is just you tearing muscles in your body so that they grow back even stronger.
Masks can also of course be just masks. A lot of Skykids like to wear animal masks without doing any of the actual Becoming; its fun to disguise as a little creature sometimes!
Unlike human beings (and potentially ancestors?), who are all full of guts and bones and stuff, Skykids are pretty much all light in there, and the outside is just a shell. They can eat and drink and everything, and it’s fun, but it all gets burnt up instead of being digested or anything and they don’t need it to survive. Also how Krill work; they’re starved for light, and Skykids are full of it, but there’s this pesky little shell in the way, so the Krill have got to crack it to get the light out.
This is slightly inspired by the legends of the Selkie, with the masks being akin to the seal pelts that the Selkie wear to turn themselves into seals.
The body/container is what protects Skykids from having their light too badly damaged and allows them to walk the realms of Sky, but it is also what limits them in their ability to shape-change. In a hypothetical situation where a Skykid was completely unrestrained (i.e. pure light without a body, like we are in Orbit), they could potentially become any and every light creature available to them.
Essentially: Skykids = light, and light = all light creatures, so Skykids = all light creatures.
I’ll probably think of more stuff to add to this later, but for now that’s about it. I’m already thinking up possible animal forms for my singular sky OC lol (because even though I looked it up and that mask is technically a serow mask, it could very easily be any number of other things, like a dragon or a giraffe).
Bonus content: a little bird guy, and closeups of the random fox guy I made without their cape and hair (because I put way too much detail into parts of their outfit that weren’t even going to be visible). I’m for sure drawing them again <3
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