Disco Elysium had to look like something you'd want to pick up even before you had enough time to process what this elusive something was. We could not afford to hold back on cheap parlor tricks and flashy displays of technique.
Now, Everyone can agree that the Fullmetal Alchemist Manga is a banger (I assume both animes are too, but I haven't watched 'em so no comment).
What a bunch of people don't know is that the artist/writer Hiromu Arakawa has written 2 other original works (one is complete the other is ongoing.
Silver Spoon: About a kid from Tokyo who, to get away from the demands of his parents/the stress of academia, attends a Farming School in the middle of nowhere where he is p.much the only one without a farming background.
Hilarity, character development, etc. ensues.
Daemons of the Shadow Realm: A dude is raised in a mountain village, farming, hunting. etc. Until one day a fucking helicopter comes out of nowhere, his village is 50% slaughtered, turns out that the village existed for the sole purpose of breeding him and his sister, and it is not the 1400s anymore. Oh and Demons are a thing.
Violence, humour, character development, etc. ensue.
(This one is ongoing)
Now they are both 10/10, and I highly reccomend reading them both
But that is not the point of this post.
She has drawn hundreds, if not thousands of faces at this point, so it is no surprise that you will see some repeats between the mangas.
BUT DO YOU KNOW HOW JARRING IT IS TO SEE EITHER INCARNATION OF GREED, HIS CREW, OR ROY FUCKING MUSTANG HANGING OUT IN A SCHOOL TALKING ABOUT COW BREEDS?
REALLY FUCKING JARRING!
(somewhat less jarring to see them in tactical gear murdering people, or speaking with demons, cause that feels slightly in character)
Anyway, that aside, if you liked her worldbuilding, realism, in depth characters, approach to romance, etc.
I do really reccomend them both.
(She also did another one entitled 'The Heroic Legend of Arslan' but as I haven't read it yet and it is a collaboration, I didn't mention it above)
In [the Frittte (sic) kiosk], we were experimenting with Kim-parking. Namely, for the longest time, we had trouble with Kim’s character model getting stuck in certain places on the navmesh in the game engine. One of the "hotfixes" we tried was giving Kim a parking spot in some of the smaller areas. When the player enters the map, Kim would step away from Harry and go to his spot and return to his side when Harry leaves. Kim-parking did not become a thing, though, because that navmesh issue was (almost) solved soon after.