Today's gameplay progress:
I made more progress with the main scenario of Endwalker! Specifically, I believe I've now finished all of the level 80 quests, so whenever I next log on I'll be able to unlock the level 81 dungeon
..I cannot remember how long it's been since I posted class levels, but I'm currently level 87 as a black mage, summoner, and dancer, then level 85 as a reaper (so.. I should probably swap to that while I'm doing these story quests to get it levelled up more, oops). Thankfully, since I'm now a level 90 dark knight, all these jobs will be getting the armoury bonus.
To get through some of my rested experience, I also spent some time levelling up blue mage by playing a very risky but fun "stealth game" of sorts with the Tempest's clionids and deep-sea leeches. So now I'm level 70 as one, which is tied with machinist and only one or two levels behind red mage!~
I changed Lorenza's Endwalker outfit slightly! I do still quite like her old one, but I think it might make more sense for it to purely be for 5.4 and 5.5(5) - a short-term showoff of a power she had stolen on the First, but nothing more. This is what the new one now looks like (featuring Alphinaud and Alisaie in new outfits of their own)!
You may notice I said main Endwalker outfit up above - I think this sort of attire would work well for general conditions, perhaps being sufficient for cold weather as well, but it may be slightly too much to have on in overly hot climates - like those of Thavnair, for example! I realised that the top piece of my summoner glamour matched the style that a lot of the NPCs were wearing, so I switched into it (though remained playing as a black mage) while I was there, which was a fun change to go back to. Here are some screenshots of that one!
This outfit shows off Lorenza's lower head feathers, which is fun, but the crimson vest she's wearing in her main outfit doesn't show bracelets, (which these are tied to) - and I can't figure out how to get it to show bracelets, so I may just hand-wave that by saying they aren't present yet.
(I also haven't decided if I'll give her a third, extra, outfit for the extreme cold of Garlemald yet - I know it's bad enough there that most of the Scions themselves get new outfits, so I might try and think of something.)
Other than getting lost in glamour hell, I also powered through the Minstrel's Ballad: Ultima's Bane by myself and promptly unlocked some savage Coils of Bahamut I'd completely forgotten existed. This was a good source of second chance points for my Wondrous Tails of this week (until I got stuck on Na'el), but I still don't have any lines yet, despite several shuffles.
That's about all I can think of for today!
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DPxDC Prompt #8
Danny was practicing shapeshifting with Amorpho when he felt the tug of a summoning and heard the distant words drifting into his mind.
Normally Danny would just ignore it. Or if it seems like this was a group that needed some sense scared into them, he'd shift into his Horror form and terrify them into never pulling this shit again. But then he heard them mention live sacrifices, and Danny just had to step in before that happened. So he let the summoning pull him on through, briefly forgetting he was shapeshifted into a... less than ideal form.
Danny lands in the circle right on top of one of the intended sacrifices, a group of people in weird outfits and, is that guy green? Irrelevant. Immediately Danny on knows something is very wrong. His powers feel muted and far away. His form suddenly feels, locked somehow.
He casts his gaze across the summoning circle and, to his horror, recognizes the binding ritual. These cultists wanted to bind and seal him in one of these mortal's bodies after they were sacrificed. But they fucked up the spell. Or maybe Danny fucked it up by coming in too soon? Irrelevant again.
What matters is the spell went sideways. Instead of locking Danny into one of the sacrifice's bodies, it locked him into his own form while pulling most of his abilities just out of reach. Now he's here. In the shape of- He's stuck as-
"Dude, is that a pigeon? Did the Ghost King, like, send you to voicemail?"
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Bruce doesn't dream.
He never has, really - at least, not that he can remember. He never even had nightmares from the night his parents died. Maybe that's why; maybe he just subconsciously trained himself to not dream after that night, in fear of the nightmares that were sure to come. But the point is that he does not dream.
And yet.
The dream always starts out the same, every night, every time he closes his eyes and slips into the embrace of sleep. He's in a pitch-black room, one so dark that he can't see his hands even when he raises them right in front of his face. He knows, somehow, that he can walk for hours without coming into contact with anything - walls, furniture, anything at all to indicate that he was even in a room. Yet he knows that he is, although he's not sure why, as there really is no reason for him to know that.
The dream changes, after a while of walking. He knows that he won't find anything, no matter how far or how long he walks. This place is empty, desolate even. It fills him with dread every time. The change is never consistent, always bringing him to a different place each night.
(Once, it was a dusty old bedroom, one that made his heart ache, although he didn't know why. He had taken notice of the various space-themed decorations, the model rockets and NASA posters and stars on the ceiling. It was clearly a child's bedroom, but it hadn't been used in a long time. Another time, it was a darkened lab, illuminated only by the strange vials of green liquid lined along the many, many shelves. Bruce had wondered, after he had awoken, if it was Lazarus Water, but that felt wrong. It was something else. Something more. It had made him uneasy, and he got the feeling that something terrible had happened there. He didn't get a chance to investigate the gaping hole in the wall before he had been whisked away to another part of the dream.)
This time, he is in a brightly-lit white lab, and he has to blink stars out of his eyes at the abrupt change in lighting and color. He looks around; it seems like a typical lab, but everything is pure white, except for a green stain on the table. He can feel bile rising in his throat at the sight of the cuffs on the table, and though he still doesn't know what the green substance is, he gets the horrible feeling that it's blood. A lot of it.
He uses what little time he has to investigate the lab. There is an abundance of medical supplies, but many look unused, with the exception of the scalpels. The pit in his stomach continues to grow. Why were there so many? He reaches toward a vial of red liquid, wrong wrong wrong this is wrong, when the dream changes again.
Now he's in what is clearly a cell, except even the cells in Arkham aren't this bare. The only thing it contains is a familiar white-haired teenager, who is chained to the floor with cuffs that glow the same green as the vials of Lazarus Water that he's seen before.
Though Bruce has never learned his name, he has been in every dream, the one constant (besides the empty room, of course) in each one. The kid has never spoken, never done more than watch, but Bruce has always gotten the feeling that he was the reason for these strange dreams.
He knows that he should be more worried. If some kind of meta has managed to get inside his head, there's no telling what could happen. But he can't bring himself to be. Something is wrong, and it's not the teenager.
He can't help but think of his own children.
Something feels . . . off this time. The kid isn't looking up, isn't even moving - he seems limp, almost, as he kneels on the ground, weighed down by the chains keeping him there. Green blood - Bruce knows it's blood now, it has to be - drips from his still figure, pooling on the ground underneath him.
Bruce can't move. He desperately wants to, what could he even do? but it's like he's frozen in place. He can only watch as the teenager slowly, agonizingly, looks up at him, his bright green eyes dull and filled with fear and desperation and hope and -
Bruce wakes.
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Oops! All Mysterio!
I had a lot of fun doing these :] and I might eventually do more later but for now! The sillies <3
Info under the cut!
All Mysterios, left to right, top to bottom!
First slide, Cartoons: 1967, 1981, Spider-man and his amazing friends, 1994, TSSM, 2017
Second slide, Comics: Webspinners, Moosterio, Media Blizzard, Undead, Symbiote, Cosmic comic
Third slide, Fan designs: Mine :] , @hollowsart , @lazymonth , @cronchyy2 , @thenyougetbackup , @lazydaydrawings
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