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#a very wide variety of systems people and things
levmada · 2 months
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You think the tunnels were made to shelter from the rumbling? Or did they explain why they built it? I forget
the underground city “”according to old documents”” is a failed project that was supposed to be where humanity just… lived so as to not worry about titans anymore. but the plan fell through.
no reason given lol. maybe that was the plan during the exodus eldians took to paradis in the first place before king fritz constructed the walls.
either way, the underground exists in before the fall, which is (i believe) 60 years or at least several decades before the events of the main story. the underground then was definitely better in that it wasn’t so run down/dirty, but it was still a major haven for criminal activity.
king fritz never had any plans of actually executing the rumbling, so i think that it was the first scramble the eldians made for shelter right after fritz’s vow of nonviolence and the end of the great titan war.
in my mind to get all thematic and metaphorical, i think it’s fitting for the underground to be that kind of place as a sort of pillar to fear, shame, and cowardice :P
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Modern library science has five key tenets that would also guide a future library economy. Developed by S. R. Ranganathan in his 1931 book, “Five Laws of Library Science,” these concepts are some of the most influential in today’s library economy. Let’s discuss these laws and how they would apply to the broader library economy. 1. Books are for use While preservation of certain original works is important, the purpose of a book is to be read. More broadly, a hammer’s purpose is to hammer, a tent to shelter, a children’s toy to be played with. Americans buy a lot of stuff, much of which spends more time idle in storage than in productive use. This law guides libraries to prioritize access, equality of service, and focus on the little things that prevent people from active use of the library’s collection. 2. Every person has their book This law guides libraries to serve a wide range of patrons and to develop a broad collection to serve a wide variety of needs and wants. The librarian should not be judgmental or prejudiced regarding what specific patrons choose to borrow. This extends to aesthetics of products, ergonomics, accessibility, topics, and the types of products themselves. 3. Every book has its reader This law states that everything has its place in the library, and guides libraries to keep pieces of the collection, even if only a very small demographic might choose to read them. This prevents a tyranny of the majority in access to resources. 4. Save the time of the reader This law guides libraries to focus on making resources easy to locate quickly and efficiently. This involves employing systems of categorization that save the time of patrons and library employees. 5. The library is a growing organism This law posits that libraries should always be growing in the quantity of items in the library and in the collection’s overall quality through gradual replacement and updating as materials are worn down. Growth today can also mean adoption of digital access tools.
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in my hearts of hearts I so deeply believe in the importance of more women shopping in the men's clothing section. particularly gender conforming cis women. hear me out:
pockets. pockets pockets pockets. huge pockets. even in skinny jeans and short shorts. pockets are high priority in men's clothes, and designers are not willing to sacrifice them unless absolutely necessary. even the pajamas and swimsuits have pockets big enough to hold your phone. the audacity
better quality & value. men's clothing is consistently made to last longer. you will find better fabric quality, craftsmanship, and general durability in the men's section.
"men's" clothes might fit you better. clothing is way more gender neutral than you've been taught to think. for dresses and stuff you'll still need the women's section, but you'd be surprised at how well "men's" pants, shorts, shirts, and jackets can fit different bodies. in fact, I would go so far as to say that men's clothes are designed to fit a wider variety of body sizes and shapes than women's clothes. if you are one of the many many women who don't fit the ridiculous cookie cutter mold of modern women's fashion, you may very well have better luck in the men's section.
(this includes people with big chests! being designed for broader shoulders also translates into extra tiddy storage space.)
(plus, universal sizing systems based on your actual measurements.) (pro tip for shorter folks: cuffing or hemming pants is the easiest alteration in the world. you can literally just use safety pins.)
you can still find "feminine" things. it's becoming easier & easier to find "men's" clothes in the bright colors/patterns, tighter fits, and shorter hems traditionally associated with women's fashion. shorts are particularly great--you can find lots of mid-thigh versions that are almost identical to women's shorts, but with bigger pockets and a little more coverage.
(also, as most trans people are already aware, people are pretty eager to assume that everyone around them is cis. I guarantee that you'd be shocked at how many people won't realize you're wearing "men's" clothes. they'll just see a women wearing clothing that fits.)
bonus: it's easier to find stuff that's not see-through/doesn't show bra straps. the irony of this is deeply insulting.
in general clothing manufacturers feel able to pull way more bullshit on female customers. a great way to tell them to FUCK OFF is by spending your money elsewhere. your life will become much comfier in the process!
WARNING: consistently shopping in the men's section may accustom you to new levels of comfort and lack of body-conciousness, and make it difficult for you to return to shopping in the women's section. you may find yourself no longer able to put up with previously normalized levels of bullshit. you may find yourself sewing huge pockets into skirts & dresses, because that is the new baseline you demand of all your outfits. these symptoms may become even more pronounced if you start wearing supportive wide-toed walking shoes.
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annaki-octo · 6 months
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Believe me when I say that I understand how frustrating it is that people are treating things like autism and DID/OSDD systems and ADHD and such as quirky, silly little identities, instead of the very, very real and oftentimes debilitating disorders and disabilities that they are. But your frustration should be towards that, not the people who feel proud and feel empowered by their disabilities.
(I cannot possibly mention every disability and disorder, but this applies to a wide variety of disabilities)
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utilitycaster · 9 months
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To expand that point about queerphobia (also, to an extent, gender equality) from the tags on someone else's post and sort of tying it back to my post yesterday about wanting to see characters work through similar experiences: I think it makes a lot of sense in the case of Exandria and Hale to build a world that does not have queerphobia and to allow people to choose to insert it if that is something their table wishes to explore. It's very much a case of wanting to build a diverse but non-utopian world that is welcoming to a wide variety of players.
I think it's a very understandable urge to want to see characters deal with the same challenges we face, and I think there are TTRPG settings that have done a good job depicting homophobia or transphobia; it's present though not common in Fantasy High, and The Unsleeping City is very close to the modern-day real world and has, well, period-typical attitudes.
The reason I get frustrated when it comes up in discussion of Exandria, and now Hale is that it's almost always used for one of two reasons: explaining why people (either specifically or generally) don't like a character; or even more frequently, explaining hesitancy between two characters in a ship. It's a convenient way to say "this person is oppressed or afraid for reasons that are objectively in no way their fault and which make the people who dislike them objectively bigoted and wrong". The problem is, while that's a valid story to tell it's often really not the story the cast is telling with these characters. Even more frustratingly, it often is used to steamroll other stories that may place those characters in just as innocent a position.
Some good examples in which this has happened in the fandom are Jester and Dorian. Jester lives on the Menagerie Coast, which is referred to a pretty wide variety of materials as being a place that is especially trans friendly (in a world where trans and nb characters already frequently occupy prominent positions and are not depicted as experiencing pushback). Her mother, a courtesan, indicates that she takes clients of varying genders. The biggest influences on her life are her mother and an otherworldly fey entity who famously can shapeshift. There is absolutely no canonical evidence that Jester would be unaware of the broad range of genders and sexualities in the world nor that she would feel obligated to embrace one that she is not; in fact there is quite strong evidence to the contrary. But if you claim that she's experiencing compulsive heterosexuality, it excuses you from having to consider that Jester is genuinely not interested in Beau, or at the very least is genuinely interested in Fjord.
Similarly, it was, at least prior to the reveals of early Campaign 3, common to headcanon that Dorian had run away from his parents because he was trans and they were transphobic. A trans reading of Dorian is still obviously entirely valid, but he left because his parents were suffocating and overbearing and often pit him against his brother. Dorian is still absolutely the victim in this! It's a valuable thing to relate to for people who have experienced parental abuse and impossible expectations. But it does still force you to think about Dorian's parents as complex people who came to this conclusion of childrearing (even if they are still in the wrong) and not just mindless bigots to be disregarded. And I think the former is nearly always a better story than the latter.
What also frustrates me is that this rarely works through the ramifications. The systemic queerphobia that would be required to put compulsory heterosexuality in place still exists once someone overcomes that and comes out; but that never comes into play when people are talking about the ship, because it's only ever used to explain why the ship hasn't happened yet, never as a significant part of the world that would affect the characters throughout their entire lives.
These are only two examples; there are countless others, some particularly egregious (*cough* Essek comes from a society that explicitly believes in reincarnation across bodies of varying genders and the queen for eternal life is in a lesbian relationship, I promise you his fraught relationships with his parents are way more complicated than simple homophobia or transphobia) but all of which seek to incorporate bigotry not as the destructive and deadly phenomenon it is, to be explored in the safe space of fiction, but as an incredibly lazy shortcut to be discarded as a continuity error once it's served its purpose.
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unironicallycringe · 10 months
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do koltin and kilton fit in your extended demonology lorebuilding? interested what youd classify em as
THEY SURE DO, ANON, THANKS FOR ASKING!
Right so like, BotW/TotK is so incredibly far from the events of my AU, but I have definitely overthought about how the Demon Tribe stuff would fit Kilton and Koltin in.
Firstly though, some Boko Tribe stuff reminders
1) Their advantage is having very plastic physical adaptability <- to account for their wide variety of body types in the different games, encompass all the various subtypes (Moblin, Bokoblin, Miniblin, etc), and explain why they're the only demon tribe that has persisted in any noticeable numbers through the ages. They're just really pro at adapting to new things.
2) They're easily affected/warped by Magicka <- to account for the game's evil Bokos. In this way, they're a result of Malice being overused to control and resurrect them, rather than evil behavior being their norm. Basically they are on the same level of sentience as humans, but exposure to uncontrolled Malice degrades their minds much faster than it would others. It's essentially the flipside to the above plasticity advantage. They're malleable in ways that are both good and bad.
Man, what does this have to do with Kilton and Koltin, Shea?
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✨They have mixed Hylian/Boko heritage ✨
(I always thought the silhouettes here were really similar and wondered if it was intentional, but anyways)
So the headcanon here is that Kilton and Koltin's parents are a non-corrupted blue Boko and a particularly adventurous Hylian. I imagine they're a very sweet couple!!!! Here they are when they were younger.
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I never thought of names for them, they just exist somewhere and probably don't hang out much in towns. (We love a power couple, but this sort of thing is likely to freak out the Hylian locals.)
I like to draw the two brothers with tiny little horn nubs as a nod to this. They don't have full horns and never will, but they probably were very excited for their lil skull bumps to grow like 0.05mm over the years.
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The family would very much be aware of the whole Malice corruption thing. That's why Kilton is so passionate about "monster education" - he knows the corrupt Bokos were once normal people and often just mind their own business in the wilderness, but also knows that it's dangerous for humans to try and approach. So his ventures with his traveling stall and presentations in Tarrey Town are his way of trying to bridge that gap safely.
Additionally, I imagine Kilton and Koltin can travel pretty easily amongst corrupted Bokos, but not bands of Lizal or Lynel. Kilton would have attempted creating masks because of this issue, then afterwards added the various Boko masks for humans to use. (The Magicka is extremely rudimentary, like, barely a Glamour if you're familiar with my magic systems, which is why they fail frequently). And sidenote for monster extract, I think it would be funny if it's just like, a normal ingredient his mom uses and he just puts purple food coloring in it for the Exotic Flair. Like it's just vanilla extract or something lmao.
That was the rambliest possible answer, but tldr they're half-Bokoblin teehee
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The entries themselves cause harm on sight. By being publicly visible, they can therefore suddenly and unexpectedly cause harm to people who are susceptible without giving those people advance warning and the choice not to see them. Blocking tags is inneffective because Tumblr does not have enforcement of tags being standardized, or even present, meaning people who are susceptible cannot block everything that is dangerous to them.
That's a fair point, but I don't really see a way to warn for every potential trigger. I was under the assumption that someone opening the form was agreeing to potentially see a character they do not want to see. I am the 'Every Character Ever' poll blog, there is an understanding that there will be a wide range of characters from a wide range of medias.
On tumblr, you're also right that the tag system is not the best. I too have tags I block and still end up seeing things I'd rather not, but that has more to do with the fact that many people tag with several varieties of the same tag, making it difficult to cover everything. I use a very specific system of '"#character" "#media"', with no censoring the name of either thing. If someone wants me to tag something a particular way, I'm more than happy to oblige.
I understand that you're concerned about seeing something you don't want to, but respectfully, I don't really see what else I can do, apart from removing arbitrary characters, which I am not going to do. I've done my part to make this blog as accessible and easy to navigate as possible, but if you don't like it, you can block this blog and move on. I apologize that I'm not able to help curate your tumblr experience, but at a certain point, you need to understand that is just not how I do things here.
I hope you have a good day, and I wish you all the best in the future. I'm sorry that this blog isn't what you wanted it to be.
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oltammefru · 2 months
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IS4 is coming out soon so I'll post some things about IS4 I've heard from CN players. Some of these are probably outdated and no longer true. Also fair warning that these things are very D15 IS4 skewed because the people who told me these are D15 players.:
Endings are actually consistent (although I've been told double ending is decently hard?).
The primary enemy gimmick of the theme is absurd mobility, so good slows and immobilizing effects are very good.
There's no more +res at higher difficulties and casters are a lot better than they are in IS3. They're still generally one of the weaker classes though, since they are now living in Reed's (flame) shadow instead. Mostima is still goated.
It actually plays like a roguelike in that there's so much more room to pick operators based on what collectibles you get rather than the optimal picks still mostly being the same regardless of relics (in earlier ISes.)
Boss 2 is an anomalously easy boss one and is generally considered to be easier than Boss 1. One person in particular told me that D15 Ending 2 Boss 2 is easier than IS2 normal mode phantom (just comparing boss to boss, the side enemies in the IS4 D15 ending 2 stage are definitely harder.) I'm not sure if I quite agree with that statement but it seems quite reasonable (you can stall this boss with 1 defender 1 medic at D15.)
One of the endings requires picking up a collectible which affects (by which i mean increases) the enemy spawns for every subsequent map. I think is a really neat way of doing an ending collectible but also like holy fuck that's an impressive amount of work done for like just one ending.
With how foldartals work it's much easier to avoid specific hard stages since you can actively change the layout of the map to some degree, although the hardest stages in is4 are somewhat harder than in is3. (this was said before expansion 2 I'm not sure if that's still true.)
Cuora has a fair argument as a top 10 operator at d15 and actual defensive defenders are really strong in the gamemode in general. (I think this one might be outdated.) Horn is not terrible but definitely a lot worse. Jessicalter has a reputation as an incredibly versatile unit that synergies with a ton of otherwise generally not that great collectibles.
Pre-expansion 2 D15 IS4 is generally considered to be a lot easier than D15 IS3. CN players complained hard enough about all of this that they added alternate (which is to say, harder) versions of all the bosses The ending 1 boss also seems to be widely disliked among D15 players (mostly for being boring. I very much see where they're coming from this boss does not seem very good and I'm already expecting to not like it.)
There's a lot more variety in the starts you can play. Someone played Carnelian start in one of the CN IS4 tournaments. I've been told about someone playing Hoederer start and having it be reasonably ok.
Taking advantage of the new investment system is sort of annoying since normal gameplay generally involves taking out way more than you put in and you so should play IS4 with MAA to fill your investment if you care about that.
Between how anti-interference index works and how much much stronger shops are, it's way easier to get to a critical mass of really good collectibles. There's a video on bilibili of someone getting 103 collectibles.
Healers are far far more important in IS4 than IS3 (in which they were barely even necessary). As far as a specific focus on healing goes, Eyjalter is considered the best healing option despite IS4 being very elemental damage light. (which I think says a lot about her, that she's far far better than IS4 than IS3, this is because she isn't actually an elemental healer and her ability to elemental heal is a relatively small part of her kit, despite what her "subclass" might say.)
The IS4 analogue of the rejections system provides team wide debuffs instead of individual ones.
Surtr finally manages to be a good unit. Qiubai is one of the best guards. Popukar is the best 3 star guard. Beagle is generally the best 3 star defender. Dorothy is very good.
The ending badges on each of the squads have multiple variants, the highest one requires at least D10. Post expansion this goes up to D12.
Deep investigation still doesn't have difficulty select. Maybe can we get it by IS6 or IS7.
Reed2 is generally the best starter before expansion, Degenbrecher after. Lava/Spot/Kroos is a pretty good start team that I think does everything f1 leakless except 1 or 2 emergencies.
Early rushes are more prominent, especially in contrast to IS3 where opening never really requires vanguards (with the exception of like 2 stages total.)
Hope is way way way way more plentiful than any of the previous ISes.
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cerealboxlore · 1 year
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did you see that post about how the power of zeus has a lot of unexplored potential like shapeshifting?
it got me thinking… gender fluid billy
i personally really like the idea of cap having memories from past champions lives and surely those champions must have had a very large variety of genders
so he could potentially just feel really comfortable with any gender
i want to see him just casually switch genders while with the league because it feels write for him at the time and for them to just be super confused and for billy to not explain anything if even one of them acts like assholes
anyways just a little thing i like the potential of
I have not seen that post but it makes perfect sense! Where there's Zeus, there's bound to be unhinged chaos waiting to happen.
Genderfluid Billy is absolutely darling and dear to me! I often HC him as trans, but I love and accept every version of him that exists in the multiverse and to everyone else! I'm genderfluid myself, so that's very nice to have a hero who's like me :D
As for The Captain being able to recall his past lives and having been different genders, and having former identities in the past is absolutely incredible! It's great to explore the storytelling potential of the Champion of Magic and their former lives, who they were, have been, and can be.
I headcanon something similar, where cap has indeed lived through various past lives as different people throughout his entire existence, and in one of them he had a child who later becomes immortal, spending centuries apart from them and then finding them again...only to see that tiny Billy Batson is definitely not their parent from long ago, and that things are now a complicated family tree. I'm an avid believer in giving Billy Batson more found family members and combining multiple ideas into one, haha.
Cap really would feel comfortable with any gender, and with magic, could totally become anything he wanted, whenever he wanted. Magic is free and surgery is not, so Billy would be down to use magic to explore his gender identity ✨️
CM: Remember Kids, the American Healthcare system is a garbage fire, use magic instead
I could 1000% see Captain Marvel being bored in an extended JL meeting in the watchtower, yawning, then just casually switching over to another gender in the blink of an eye. Doesn't even give it a second thought. But everyone else is suddenly wide awake and floored by this sudden magic use.
Superman was going to say something, but remembered he got transformed into the opposite gender once, and decided to just let cap be. He remembered it being kinda nice.
Plastic man joins in and morphs into a hotter version of himself, seemingly trying to one up cap. It's not a competition. But he's still found a way to lose.
Everyone eventually gets distracted and the meeting ends up going longer than intended. Genderfluid for the win 🏆
Gosh this ended up being so much fun! I wrote more than I thought I would, haha
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genderqueerdykes · 1 year
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Being Plural IRL: Telling People, Living Your Lives, & Other Tips.
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We have been living as a system for 10 years now, and it's one of the first things new people notice about us when meeting us. We've had people tell us they could 'just tell' we were plural before we had ever brought it up. For years we kept it a secret, acting as though other people wouldn't notice, or would always have a bad reaction, but sometime ago, sometimes all it takes is providing that person with exposure to plurality that helps them understand that it is a real phenomenon.
There will always be people who don't believe in plurality, and people who believe only those with disordered plurality can be plural. This is a constant, but there's also a wide variety of people in between with a mixture of reactions, most of which involve acceptance. Even if someone doesn't understand the concept, I've found it's more common that someone will play along and try to grasp on to it as you give them more information.
If someone doesn't have an IRL reference, it can be hard for them to digest that something is real. I think people think that even systems on YouTube, TikTok, twitter, and so on are faking because there's a level of disconnect, not because they 100% genuinely believe that plurality is false. I really think it is the disconnect from the experience that causes most people to have such repulsion and negative opinions.
Stay casual, avoid using medical terms & overly clinical definitions and terms your first few conversations when bringing up plurality to someone who doesn't know anything about it. The best way I've found to bring it up to people in a way that helps them believe what you are saying, is to be casual, but informative, and say something to the effect of "Oh, I look and sound different today because you are talking to a different person who lives in this body. There are others in here and this will happen sometimes, nice to meet you," or "You met [headmate] last time, I'm [name], several people live in this body." Something like that. Confidence is key, the more assertive you are with your language, the more it becomes apparent you are serious.
Avoid dumping on people with very specific and in depth system terms (protector, host, little, switching, co-fronting, etc.) right away, and it's especially best if you don't go into origin labels or "types" of systems unless that person specifically asks what you think caused your system, or what causes some people to be plural. Unless someone asks, the origin story really isn't worth it and I've found that adds a layer of confusion for some singlets, because they weren't thinking super hard about it to begin with, but now the concept has become way more complicated and confusing.
Honestly the best way to approach it naturally is to just mention the names, pronouns, identities, accents, voices, and styles of dress of any headmates they may commonly see. Give them indicators as to who they can potentially look out for. It's alright if you are plural and don't know your system very well, you can tell people you're still getting to know them, or that you personally struggle with communicating with the others, but they will get to meet them. You don't have to make it super complicated and you don't have to come up with information if you don't have any. If people ask how many of you there are and you don't know, it's okay to say you don't know. We personally don't find that question helpful and try to avoid answering it because we literally just don't know.
Be patient with people who are just finding out about plurality, they are not going to know how to keep up with switches right away, especially if your system is quite large. They will get confused, not notice switches, not be able to identify folks at first and that's okay. Especially if you are a covert system it can be hard at times, be patient and willing to work with people, especially if you are literally the first plural person they have ever met.
Living your own lives can be tricky- it can require a little extra income at times to do certain things, such as expanding your wardrobe to include outfits and accessories for others, but it doesn't have to get outlandish. Many headmates in a system find they have different styles of dress and fashion. That is a perfect way to get people to be able to recognize who is out is to allow that system member to dress in a way that makes them feel safe, comfortable, and like themselves. You don' thave to buy entire new outfits if you are very poor, you can often times make accessories or have small indicators like pins or bracelets that help show who is out.
Having different places that you frequent for different headmates helps a lot. Introducing yourself as different people in different places can often times be a good way to test how you feel about your own plurality, as well as a really cool way to feel more accepted and like yourselves. These two places can be completely unrelated, so these people who know you by another name may never know your host's or body's name, and may never know otherwise. It's a very cool way to get yourself used to introducing yourselves as different people.
Having different social groups, groups of friends, social media pages, chat groups/servers, etc. who know you by your different headmates' names can also help a lot as well. Sometimes, system members want their own friends independent of the rest of the system. Sometimes, a headmate needs to be themselves and feel like they are a person in control of a body for some time. It's okay to foster an environment where everyone can feel like an individual. You can use apps like Simply Plural to help organize your system, and you can create different pages on social media sites, different tumblr blogs, pinterest pages, join different Discord servers, Facebook groups, and so on.
Allowing different headmates to engage in different hobbies, if they have differing hobbies, is also very crucial. Even one small activity like allowing one system member to journal for a bit a day, or letting someone work out at the gym, or watch movies, or whatever it may be can help someone feel a lot more like themselves. Even if the rest of your system doesn't care for it, if you can allow that one person to do it for a bit, it can help tremendously.
Doing activities with each other when possible is also very crucial. Watching shows, playing games, eating, going on walks, and even dates together can be very healthy activities that can help your system grow, flourish, and understand who they are. You are absolutely allowed to socialize with your other selves and use that as an opportunity to find out what makes each of you yourselves, if that is something you are capable of doing, or, would like to work toward. Acknowledgement from another system member goes a long way, and socializing with one another helps strengthen your internal views of one another.
Learning your different system members' favorite foods, perfumes, scents, toys, games, etc. and surprising them with little gifts, and letting others know that they enjoy being surprised with small things (like sweets for example) can also help. Positive triggers are a big part of the experience- triggers do not have to be negative all the time, they can be positive and even neutral. Discovering what things trigger you to front can be beneficial, as you can learn how to pull people out when needed or just wanted, especially if that person has expressed desire about fronting for long periods of time, but struggles to do so.
Not every single person in your system has to have a different voice, style of dress or presentation, or "feel" completely different. It's okay if you all have to introduce yourselves. It's okay if you have to remind people who's fronting. Many systems have members that look and sound very similar, and may even be very similar if not versions of the same person. That's alright, too. You still deserve to be acknowledged for being separate people.
I hope this helps some folks approach the concept of telling IRL strangers and friends that you are plural. It's frightening at first but I've found that if you keep it simple and express it in a way that's natural for you, instead of trying to adhere to a dictionary definition, you will find some more success. Of course, if someone reacts negatively, there's a chance you may not be able to get them to see your way, but it's better to figure that out for sure. That doesn't mean you have to stop living as a plural.
Johnny
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orange-demons · 19 days
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Let's get some more CC Bosch content on the streets 💙
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CC Bosch! CC Bosch! CC Bosch! Every time I think of CC Bosch it's always sad. also had to take some creative liberties when writing this so please don't judge too hard.
After JP muddied the Resistance's image, they've been getting a lot of criticism from the people of Nayshall and even more around the world. A country of criminals, he said. How pitiful, a place rich in people and culture reduced to nothing but a place for illegal gambling and money laundering.
And a Resistance born out of forced modernization, with NGOs sucking Nayshall dry of all their resources for their own benefit.
Many shared their sentiment of not wanting these big companies taking over, but Kalima had to make sure JP and Amnesia weren't snooping around to pry more information out of them, so they had to be careful.
Because of that, she knew every single person that came in and out of the caves of Mt. Vashal. It wasn't until she came across an all-too-familiar face in the crowd. His wide green eyes peered up at her as she led another group to protest in front of the business district.
He popped up a few times after their initial encounter and even managed to sneak his way into their meetings. And every time, Kalima told him to go home, that this wasn't something for kids to be playing around by.
But he was in awe of her and the way she spoke about their independence. To be free from the clutches of big corporations trying to use Nayshall as a cover for their nefarious schemes.
Time and time again he came back to show his loyalty, not only for Kalima, but for the Resistance.
"Then how far are you willing to go, Bosch?"
Kalima listened to the trickling water and winds that passed through the cave systems. She stayed in a meditative state as she kneeled in front of the altar. A variety of fruits were placed in a basket on the steps and candles were lit in honor to signify the memory of Nayshall's founding fathers.
She didn't need to look behind her to know who was dragging their feet along the floors with metal chains clanking against each other.
He's battered and broken, but his mental state is the true liability if he is left unchecked.
Monsters. All of them.
JP is the foundation of the cruelty the world will experience.
Not the boogie-man that lived in the closet. Or the shadow you saw in the corner of the room. But a real breathing monster is worming his way into Nayshall this very second. And he will stop at nothing until this country is a shell of what it used to be.
And to bring in a kid, who's barely able to contain himself, to be used as a spectacle to garner views is the lowest form of depravity.
JP is the root of all evil.
"You just missed it. Your friend gave Rewancha a run for his money after they found out about the Championship belt." Kalima said rising to her feet, dusting the particles of dirt that managed to stick to her clothes.
"A real piece of work, if you ask me." She glanced at Bosch, taking in his appearance once more. He has moments when he's more primal in nature, with a hunched back and heavy breathing. Her eyes shot down to his pants, which were splattered with god knows what. Scars littered his body with a purple tinge seeping from the open wounds. And the chains held firm against his wrists, rattling at the slightest movement.
But the most obvious feature about him was the box on his head. A crude way to conceal his identity that Bosch picked up in Metro City.
"Are you going to wear that thing all day?" she said, motioning to it.
He hesitantly reached up to remove his headwear, giving Kalima a view of his face. The bags under his eyes served as a reminder of restless nights and the constant mental load weighing on him.
"Got anything to say?" she said, crossing her arms across her chest.
He remained quiet for the most part, despite his huffing and puffing.
"I...wanted them to know about the Resistance, if something happened to me. To know what I- ... what we've been fighting for. That's why I gave them the Data card." he replied through the throbbing sensation in his head, hoping Kalima would see his side.
"And now, look where it got us." She aimlessly gestured to the space around them. "We have someone with no business with the Resistance snooping around JP's faction. Do you have any idea the position it can put us in, especially the day before the tournament?"
"I know, I'm responsible for everything they've done leading up to this." Bosch said gruffly. Telling you was a gamble on his part, but he couldn't have that card on him for their enemy to use against the group, so he needed to get rid of it.
Well, that and for personal reasons that Kalima wouldn't want to hear.
"Then I hope you know what you're doing by dragging them into our affairs. In Nayshall's affairs."
"Right..." he muttered, holding his tongue.
He claimed he wanted to get stronger, not for himself, but for the Resistance. And he could only find true strength outside of here.
Kalima did take into consideration the bonds he would eventually form with the people of Metro City, but, there was one person Bosch was close to during his stay according to her contacts.
And that's when he became a liability. Not when he fell in the enemy's clutches, or when Bosch escaped with his modified body. It was when he met you.
You're making Bosch second-guess himself and the motives rooted in their core beliefs.
He's even gone so far as to go against her orders to not return to Metro City, when collecting the raw materials for their next big plan.
He said he had unfinished business he needed to attend to, before forcing his way on the next flight. Kalima knew Bosch was going to find a way to see you again one way or another, but now the Resistance is treading on dangerous territory. And they can't afford any more outside casualties to their already hostile image.
"So what now? Are you going to stop them? You know they're trying to deactivate the belt as we speak."
"Do you think they'll get far?" Bosch's brows furrowed, trying to focus his attention on the tunnel you entered. The whirlwind of energy coursing through his veins was making it hard to focus on small things now.
"Best case scenario, Your friend gets stopped by security before they even have a chance to reach the belt." Kalima shrugged.
"And worse?" his grip tightened on the box, crumbling its edges.
"You better hope they get stopped by security." Nothing escaped her scrutiny, especially when he referred to you in a way that had underlying connotations. So that's what this was, puppy love.
"Look, I don't care what you two had before all this." she sighed in frustration. "But you better tie up all of your loose ends by the start of the Suval'hal tournament. Because I won't let the Resistance falter because you decided to bring an outsider into our fight." Kalima said, giving him one last look before leaving with the rest of the group.
When the space was void of people, Bosch sat in his thoughts, gritting his teeth at what was to come.
But all he could do was stare at the statue of Nayshall's first founding father for guidance, as the burning sensation of his skin resurfaced once more.
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dcawritings · 4 months
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I’m going to make a masterlist for all the AUs I might write for, but in case anyone wants a taste of the kind of enabling chaos that goes on in the Superstar Daycare discord server, here’s the list of AUs I’m positively feral about:
Freddy Fazvibes (Sex Shop AU)
Digimon AU
Borderlands AU
Livestreamer / Vtuber AU
Stardew Valley AU
Color of Your Eyes AU
(Longer description of each below the readmore!)
Freddy Fazvibes (Sex Shop AU)
William accepts and admits that he has some unresolved issues between himself and Henry, and decides to open a sex shop after learning he's a furry and it makes him quite happy. The shop -- technically still under the Fazbear brand (Henry is happy for his friend but thoroughly confused) -- features character mascots and lines of toys based on the parent company alongside an up-and-coming VR system to allow people to experience the company (sexual or otherwise) of their favorite characters!
The reader is just one of many customers after discovering the niche but passionate community the store and its characters have. It's bad enough that it's a sex shop with sex toys; how are they going to handle having their favorite character offer to demonstrate using one of them?
No deaths occur in this AU, it's just some good wholesome fun (as wholesome as a sex shop can get) where we don't need to worry about why the animatronics have genitals.
Digimon AU
The reader was supposed to be a member of their generation’s digidestined, but the others were killed by a mysterious power in the digital world many years before the present day. The reader discovers this information as an adult after being pulled into the digital world by a mysterious masked puppet creature who seems to know all too much about them. Trapped, they learn that their two digimon partners (Sun and Moon) had been waiting for them all that time; waiting for their human partner that never showed up when the digital world needed them most.
The reader finds themselves battling through not only their own tentative connection with the digital world as an adult, but also with their own partner as Moon has all but rejected them due to trust and corruption issues. Can the reader heal Sun and Moon's pain, regain their trust, and manage to save the corrupted souls of the other digidestined before the digital world falls apart at the seams?
And who could this mysterious evil force even be?
Borderlands AU
Sun is a prototype of a new line of caretaker bots designed by Hyperion to serve multiple domestic roles for people rich enough to afford them. The spaceship housing him during his live beta-testing experiences an unknown error and crashes on Pandora, where the reader (an ex-Hyperion employee) rescues him from the wreckage.
Things grow even more confusing when Sun realizes that he has a second personality onboard his processors, one that the reader had inadvertently helped to create when they worked for Hyperion: Moon, a military security protocol, and the true reason that the ship had gone down over Pandora. How will Sun deal with learning that his abandonment was part of the testing -- and what will he, Moon, and the reader do when they learn about the ECLIPSE protocol?
Livestreamer / Vtuber AU
After saving them from the Pizzaplex ruins, the reader helps Sun, Moon and the newly-formed Eclipse settle into day-to-day domestic life with them. Though the reader assures that they don't need to, the three search for ways to help pay bills -- keeping them charged has tripled the electric bill alone. So, unbeknownst to the reader at first, the trio take up being a vtuber, quickly becoming quite popular for their unique avatars (which is literally just them rendered into a live2d model) and wide variety of streamed content.
They all play all sorts of videogames, but Eclipse has become very popular for drawing furry art while Moon's realized that people really like his voice in ASMR content. Before they know it, they're able to help pay the reader's bills and beyond, leaving their amused and surprised caretaker to support both their newfound hobby and try desperately to ignore how the twitch chat is always asking if they're dating.
Stardew Valley AU
After the reader's grandfather passes away, they learn that he had left them an entire farm to care for as they liked. An entire plot of land beside a whole new town of people to meet, including the enigmatic trio of automatons powered by forest magic, and are apparently as old if not older than the town itself.
Sun is sweet as can be and helps tutor Jaz and Vincent alongside Penny, while Eclipse is a very soft-spoken personality who you're certain has been heavily damaged at some point (but he's often too busy tending to the community gardens to care). There is a third automaton, but he's only active after sunset -- some townfolk call him a demon and a menace, while others seem to find his pranks quite endearing. Moon is... an enigmatic figure, and it will take some time to get to know him properly.
Color of Your Eyes AU
The reader is just another employee of Freddy Fazbear's Mega Pizzaplex, far from friends and family that they barely remember after moving away several years ago. They work a normal job in the daycare with a normal apartment and go to a normal doctor about normal symptoms of a chronic illness they've been dealing with since they were little -- or so they're told.
Is it all actually normal? Are they human, or are they... something else? Surely not, else it would mean their entire life is nothing more than a lie, a fabrication.
This is an AU about the reader learning they are actually a humanoid animatronic and that everything in their life -- their background, their parents, their memories -- are just that. A lie. They have been the property and research subject of Fazco's R&D division the entire time.
But at least they have Sun and Moon to help them understand not how to be human, but how to be a person again.
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tumblrisweird · 9 months
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Crash Course on Lancer, the best TTRPG
I've been obsessed with Lancer lately, so I thought I'd put together a quick and dirty crash course on the key aspects of the system so people could see if it interests them.
Basics:
Lancer is a ttrpg system "centered on shared narratives, customizable mechs, and the pilots who crew them"
It is co-created by the author of the webcomic Kill Six Billion Demons, who also provides some of the official illustrations
The mech design is primarily inpired by Titanfall, but there is a wide variety and plenty of options available to suit your taste.
Mechanically, it's most similar to D&D 5e, but with major improvements (imho).
The game and community are super inclusive of BIPOC and LGBTQ+ people.
Lore:
Lancer takes place in our universe, but several thousand years in the future
in the near future, human society collapses due to all the shit going on. ten generation ships are sent out to colonize space, but contact with them is soon lost as everything on Earth goes tits up and humanity enters a dark age for almost 5000 years
Eventually, humanity on Earth comes back, creates Union, and returns to space and tries to contact those generation ships, a few of which have founded new civilizations in deep space. Relations with these civilizations doesn't go great.
Union also finds a weird super-robot-mind-thing old humanity built on Mars, which lets them predict the future. After about a thousand years, it ends up producing a sort of super-AI called RA (I will get into this later).
The above event also lets Union develop FTL tech (using something called Blinkspace).
In the process of expansion, humanity runs into its first (and so far only) sentient alien race. Things go bad very quickly. The people in charge do very bad things and for this end up being overthrown. This is also when mechs first start getting used for combat.
A new committee in charge of Union takes over and has a strong anti-colonial, humanitarian ethic. This however is harder to reinforce the further you are from Earth (now called Cradle by some)
Some of the still independent civilizations and mega-corporations get in some fights. Union tries to keep the peace. This is where we are now.
AI
So there are two different types of AIs in Lancer.
The first kind are regular AIs which can act human but don't really have free will. They can be found all over the place.
The second kind are called NHPs (Non-Human Persons). These (mostly) came from that super-AI called RA I mentioned above. Their basic consciousness is "paracausal" (i.e. magic), so they have to be "shackled" to be able to even think like a regular human. They can often do really powerful things. They are hard to get and heavily regulated because they become really dangerous if they get unshackled.
Player Characters
Character creation in Lancer is incredibly fun. There's two main aspects of a character: the pilot and the mech
Pilots
The pilot is who you control during narrative scenes. While they can do combat, they generally are not suited for it, especially against mechs.
You can choose a background for your character, but this is purely flavor.
You get some "triggers", which are different skills you get bonuses in to use in narrative scenes. Default triggers include things like "lead or inspire", "read a situation", "apply fists to faces", "hack or fix" and many others. You can also create custom triggers (with your GM's permission). These are what you use for narrative scenes. You start with +2 to 4 different triggers and get another +2 at each level
You also get to choose things like armor, pilot weapons, and three pieces of equipment.
One expansion also adds a mechanic called "Bonds" which are like character archetype powers. These encourage you to roleplay more.
Mechs
You also have a certain number of "Talents" which help in mech combat. Each talent has 3 tiers and focus on things like using certain weapons or fighthing certain ways (e.g. grappling, spotting, hacking, etc.). You start with three tier-1 talents and get another tier each level.
Levels are referred to as "License Levels". You start at LL0, but this doesn't mean you can't do anything. You have access to the starter mech frame, which is a very good all-rounder. You may also have access to two more if you have certain expansions.
Mechs have two main sets of health: actual HP and "Heat". You get heat mostly by being hacked or using heat-generating weapons. Each player mech also has 4 points each of Structure and Stress, which correspond to these two sets of health. When your HP hits zero or your Heat goes above its max, you lose a point of Structure or Stress, respectively. You will also suffer other consequences like status effects or losing parts of your mech. If either hits zero, your mech gets destroyed (though this doesn't necessarily kill your pilot, and you can rebuild your mech). Also having 50% or more of your max heat means you're in the Danger Zone, which may let you do certain things.
Mechs will have a certain number of SP (system points), which you use to add different systems, equipment that gives you abilities and bonuses.
You also get to put points into 4 different "Mech Skills": Hull, which affects HP and physical stability, Agility, which affects speed and evasion (the thing enemies roll against to hit (most of the time)), Systems, which affects hacking ability and SP, and Engineering, which affects Heat management and ammo. You get another point each level.
There's other stats as well like Armor, Sensors, E-Defense, and Save Target, but I won't get into them now.
Mech's also have a certain number of weapon mounts, which determine what kind of weapons you can attach to it. The four weapon sizes are Auxiliary, Main, Heavy, and Superheavy. Most of the mount types match a specific weapon size. The only exception is Flex, which lets you mount one Main or two Aux. Also for a Superheavy, you need a heavy mount plus one other mount.
Player mechs come in 4 sizes: 1/2 (basically a suit of power armor), 1 (just big enough where a person could sit in the chest cockpit), 2 (much bigger than a person, about the size of heavier Titanfall mechs), and 3 (fucking huge, though maybe not quite as big as the mechs in Pacific Rim). NPCs can be even bigger. :)
This set of memes is a great way to get the idea behind several mechs.
While most mechs have a default appearance, they're highly customizable, and there are a couple of exceptions. Most Horus mechs have no default appearance, and the starting mech, the Everest, has no canon appearance, meaning it can look however you want.
EDIT: forgot to mention, every mech has a Core Power that you can use once per mission (usually). It typically gives you access to a really cool weapon or ability or otherwise powers up the mech for the rest of the scene.
Levels/Classes
Ever notice how in 5e, multiclassing kinda sucks unless you have a very specific thing in mind? That's not at all true in Lancer!
In addition to the stuff mentioned above, each LL you get to gain one level in the license for a certain mech! You can think of these as similar to classes.
Each level gets you two specific pieces of equipment from that license, generally either weapons or systems. Additionally, at the second level for a license, you get access to the mech frame.
Each license only has 3 levels to get, so you are very much encouraged to mix and match. Additionally, you gain levels at a more even rate than in 5e. Basically it's a milestone system I will explain later.
There are 4 manufacturers to choose from, each with a default of 7 licenses to choose from (more with expansions). ISP-N mechs are sturdy, reliable, and mundane. Smith-Shimano mechs are sleek, agile, and precise. Harrison Armory mechs are powerful and good at dealing with/using Heat. Horus mechs are extra weird and fucked-up.
Each session will generally consist of a few different "scenes", often including one combat scene. There may also be one "downtime" scene (usually at the beginning or end), which is sorta like a short rest. You can make limited repairs and change out equipment, as well as pursuing personal goals. A few sessions together constitute a "mission". After a mission, you get a level and can do a full repair, which is like a long rest. Get all your resources back and can completely rebuild a destroyed mech (or make a new one).
Action Economy
Each turn the player can take the following actions:
One Protocol (generally granted by a system, only at the beginning of the turn)
A standard movement, which can be taken in part or all at once.
Two Quick Actions or one Full Action
Quick Actions are things like Boost (take another full movement), Skirmish (attack with one weapon mount), Hack, Hide, Grapple, Ram, and Lock On.
Full actions are things like Stabilize (clear all heat or heal HP), Disengage, and Barrage (attack with two mounts or one Superheavy mount).
One Reaction, which can be taken on other characters turns when activated. The two default reactions are Overwatch (skirmish against an enemy that starts a movement in your threat range, which is 1 by default but more with some melee weapons or CQB weapons) and Brace (reduce damage from an incoming attack and be harder to hit, at the cost of losing actions on your next turn).
One Overcharge, where you take increasing amounts of heat to get another quick action.
There may also be certain systems or talents that grant certain Free Actions under certain circumstance
Combat
Combat in general is very fun, though a full round of turns may take half an hour or more. In my experience, most combat scenes are over within 8 rounds.
Using your systems and abilities in cooperation with your teammates is very important to surviving.
Of note is that getting advantage on a roll is much rarer than in 5e.
Much more common is Accuracy or Difficulty. Each point of Accuracy is an extra d6 you roll to add as the accuracy bonus. You pick the highest of your accuracy rolls to add as the bonus. Difficulty is the same except you are subtracting the number from the roll instead of adding it. For example, Lock-On lets you add an accuracy to a roll, but soft and hard cover add 1 and 2 difficulty respectively. Also points of accuracy and difficulty cancel each other out, which reduces the amount of rolling you have to do. So if your weapon has +1 accuracy but your target is behind hard cover, you roll the attack with 1 difficulty.
Resources:
you can get the core rulebook (minus npc info and detailed lore) for free here
here's the official fan-run discord server. it is very helpful for finding games that are looking for players and talking about the game.
You can use the official app called COMP/CON to build and manage characters. I fucking love making character in this. It makes things super easy and fun. You can also download .lcp files for various expansions to play around with the stuff they add as well. These are available for free for the official expansion, meaning players can play with extra stuff from expansions without needing to buy them.
In conclusion, Lancer is a great system that you should give a shot to if any of the above sounds appealing.
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wifegideonnav · 1 month
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I'm new to Tumblr. How do Tumblr users usually engage with each other?
well first of all welcome haha. the main ways to engage with people are:
liking and reblogging. platforms like instagram and tiktok run on likes and an algorithm, but on tumblr, people almost exclusively use their dashboard and turn off suggested content, so they’re only seeing what people actually reblog onto their dash. that’s why people on this site are so adamant about reblogs, because likes basically do nothing. i saw someone say once that anything you would like on a different social media, you should reblog on here, and i totally agree. and don’t worry about how old a post is, or about reblogging something you’ve previously reblogged. there are posts from 2014 that i regularly see on my dash a decade later, so literally don’t feel awkward, it’s 100% normal to engage with old posts.
tags. there are three main ways tags are used: labeling original content so people find it in searches, internal organization systems when reblogging or posting (for instance, many people have a tag for their original posts, and will tag reblogs by fandom or character or whatever - important note that reblogs do not show up in search results), and to make sotto voce comments on a post. it’s normal for people to make jokes, add their own commentary, ramble about something semi relevant, or say something to op in the tags on posts they reblog.
reblog additions. every time you reblog, you have the chance to add something to the post, which unlike tags will be retained when someone reblogs from you. a good rule of thumb is to comment instead of tagging when it’s something you actually want other people to engage with, as opposed to tags where you’re just kind of expressing yourself lol. don’t be surprised however if you see people’s tags getting screenshotted and added to a reblog. if this happens because the screenshotter likes what the tag writer said, it’s jokingly referred to as “passing peer review.” (and of course people screenshot tags to criticize or mock them as well.) essentially, tags are like being at a big group dinner and saying something to the person next to you as an aside, and then sometimes that person goes “hey everyone listen to this”
post comments. there’s also an option on every post (unless op has turned it off) for people to comment on the post itself, not on a specific reblog. mostly this is useful for talking to people on personal posts or posts with reblogs turned off. on a bigger post, just reblog it and put your thoughts in an addition or tag.
asks. seems like you figured this one out! lmao. asks are used for a wide variety of things, but essentially it can either be a prompt for someone to make a post or a way of having an interaction/conversation with someone without dming them.
dms. these work like dms everywhere else, except the functionality is limited and it kinda sucks.
games. there are also many varieties of games that people play with each other, ranging from ask games (things like “rec me some music” or a post with prompts and people send you some from that list), tag games (typically there are questions you answer then you tag other people to fill them out for themselves) handwriting tags, follow chains, giveaways, name/url playlists, and more. with the addition of polls, brackets have gotten popular too (eg the tumblr sexyman bracket). there also used to be a lot of in-character ask blogs, where a user would set up a blog and roleplay as a specific character that people could send questions to (there still are some but way fewer and way less popular than there used to be)
to be honest i feel like i have to put “discourse” and “drama” on this list too. people on this site loveeee having the most insane arguments of all time and then everyone else memes the hell out of it. google “sonic for real justice” for an example lmao. (of course there’s also very unfunny political and fandom discourse that goes on as well. i would advise you to avoid discourse blogs as a general rule regardless of whether you agree with their position or not)
tagging people. you can also @ people in posts you think they’d like or if you feel like they have relevant input. typically this is something you would do either to people you’ve spoken to before, or a big blog with an established persona and rapport with their followers (eg if you follow a blog about snakes and you see a random post with snake info that seems wrong but you’re not sure, so you tag them to ask for their expertise).
and this isn’t a specific “mode” of communication but it’s also a thing to “interpret” (for lack of a better word) other people’s posts. for instance, people drawing a photo from the original post (i cant find it but there was a post going around recently where op posted an aesthetic photo of an egg cooking and then several people painted it), or people trying/recreating something a post was about (example). it was also a thing for a minute there where people would rewrite funny exchanges as shakespearean dialogue
those are all the ways i can think of, although im sure i’ve missed some (if other people think of any pls add on!). good luck, and i hope you’re able to meet some cool people!
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chaos-in-one · 1 year
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Some of my favorite things about foxes
- They’re very smart animals (seriously, have heard from multiple people that rescued foxes from places like fur farms that they can and will make you feel stupid)
- They’re highly energetic
- In the winter they’re extremely fluffy
- They’re extremely vocal and have a very wide variety of vocalizations
- Female foxes are extremely good mothers!!! In fact they’re one of the only known species who will take in orphaned kits and raise them as their own
- Some foxes will make noises that sound a lot like laughter when they’re happy
- To hunt in the winter they jump up and dive headfirst into the snow to try to catch things hiding under the snow
- Red foxes actually can have a pretty wide variety of coloration- the red and brown one is just the most common
- Red foxes also have 5 toes on their front paws instead of 4
- Fennec foxes are the only fox species known to live in groups, usually living in dens of up to 12! Their dens also sometimes interconnect with other dens like a little apartment system!
- Fennec foxes have extra fur on their feet, meaning their paws are very fluffy! This fur is to help them run on the sand without burning themselves and to give them traction
- Grey foxes are the only fox species that can climb vertically (similar to cats, including also having retractable claws)
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raincode-archives · 6 months
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Chapter 4 Loading Screen Trivia
Note: Currently, I do not know which of these trivia may be general game trivia or Chapter 4 exclusives (if there is any). And there may be trivia I'm currently missing that I will add later on, if I find any more.
World Detective Organization (WDO) An extra-legal, extra-privileged organization devoted to eradicating the world's unsolved mysteries.
Detective Deed An identification card. These are granted by the World Detective Organization.
Master Detective Among the detectives belonging to the World Detective Organization, this is a detective with a specialized power called Forensic Forte that aids in their investigative activities.
Forensic Forte Those exhibiting innate talent for special powers like clairvoyance or mind-reading are trained by the WDO to develop a supernatural investigative ability called Forensic Forte or simply, Forte.
Amaterasu Corporation Many products are in development, some of which cannot be made public.
Amaterasu Peacekeepers A department of Amaterasu Corporation. They serve as a sort of police force within Kanai Ward.
Kamasaki District Crime generally isn't bad here, unless you venture deeper inside, that is.
Riverbank Due to polluted waters, fish are rarely caught.
Kanai Station The only train station in Kanai Ward. It's a magnificent building, but seldom has customers because of the city's isolation.
Kanai Ward Living Condition Perhaps because of the daily rainfall, some people in Kanai Ward don't mind getting wet.
TV Programs Nearly all the TV programs broadcasted in Kanai Ward are sponsored by Amaterasu Corporation.
Popular Sports Parkour is popular among the young men of Kamasaki District. New problems have arisen however, what will all the trespassing and running across the top of food stalls.
Means of Communication Most communications to people outside of Kanai Ward are tapped and monitored by Amaterasu. The phone at the Nocturnal Detective Agency uses a different type of line to prevent eavesdropping.
Pets Because of Kanai Ward's unending rain, indoor pets are popular. At the same time, there is increasing concern of many dogs and cats become feral after being abandoned by irresponsible owners.
Kanai Ward's Electrical Power Because of the perpetual rain, electrical power is derived predominantly from rainwater.
Flavor of Halara's Candy Depends on the mood. The worse the mood, the sweeter the taste; the better the mood, the lighter the taste.
Fubuki's Accessories Fubuki's necklace has a clock motif. The choker is decorated with video playback control symbols.
Vivia's Book Catalog Novels, columns, essays, all sorts of things. There's no particular preference for genre; he reads just to pass time.
Vivia's Garments There are just bandage-like wrappings beneath his coat, so it wouldn't be accurate to call it clothing.
Amaterasu Corporation The megacorporation controlling Kanai Ward. It deals in a wide variety of goods such as industrial products, electronic appliances, as well as pharmaceuticals.
Kanai Ward Currently, Kanai ward is isolated from the rest of the world. Few people enter and leave and very little information goes beyond its walls.
Kanai Tower Lease agreements are available, but the monthly rent costs as much as a luxury car.
Ama-Pal Different versions of Ama-Pal exist, but among the scarce limited edition releases, there is evidently a bear variant with differently colored left and right sides.
Ama-Pay An electronic payment system courtesy of Amaterasu Corporation. It can be used at almost any shop in Kanai Ward, but rumor has it the company collects personal data from each transaction.
Popular Appliances Indoor dryers are very popular in Kanai Ward. Amaterasu Corporation's new "Kagutsuchi" model is quite excellent, capable of drying any type of laundry in just two hours.
Amaterasu's Latest Products A drone car that will autonomously deliver you from departure...to tomorrow. "Amenotorifune." Coming soon from Amaterasu Corporation.
Amaterasu's Latest Products Fall asleep in an instant.... And slumber for eight hours without waking up...no matter what... "Snoozewell," coming soon from Amaterasu Corporation.
Amaterasu Lab Research facilities located in the underground section of the Amaterasu Corporation. Access to the lab is highly restricted, even among Amaterasu personnel.
Amaterasu Security Entry to the premises requires employee IDs, as well as biometric authentication via retinal scans, making it practically impossible for outsiders to infiltrate Amaterasu Corporation.
Blank Week Mystery A phrase considered taboo in Kanai Ward. The meaning of the phrase is unclear
Makoto's Masks The mask is different ever morning, depending on his mood. Sometimes it takes him more than 30 minutes to choose, to the chagrin of the people around him.
About Dr. Huesca He walks around barefoot in the lab. This isn't for anything health-related, he simply feel the time spent putting on shoes and socks is better used on research.
Robot Researcher Akira is his name. He's poured his whole being into Ama-Pal, his life dedicated to its development. His catchphrase: "When my time comes, I want it to be by Ama-Pal's hand."
Fink the Slaughter Artist A hitman predominantly active in Kanai Ward. It's rumored that he'll kill any target, regardless of difficulty, as long as the client can afford it.
Yomi's Cane Yomi's cane transforms into a whip and can be used to strangle people he isn't fond of.
Shinigami's Secret Depending on Shinigami's emotional state, not only can horns and a tail sprout out, but her entire body can take on a fiery form.
Amazing Physique Number One of the WDO may look wizened, but beneath his robe is a muscle-bound body, compared to that of a youth's. It's littered in scars following encounters with a variety of criminals.
Invention Detective A Master Detective whose Forte allows for on-the-spot assembly of inventions useful for an investigation. This detective was not summoned to Kanai Ward.
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