A beginner’s guide to symphonic metal in 5 albums
Few genres do grandiose like symphonic metal. As the name suggests, it marries the scope and ambition of classical music to the power of metal. The result is orchestral, opulent and sometimes OTT, but it’s a hard heart that is completely resistant to it.
The seeds of the sound were sown in the 80s, when diverse trailblazers such as Celtic Frost and Savatage began incorporating orchestral instruments into their music. But it began to accelerate in the late 1990s, with bands such as Therion, Nightwish, Within Temptation and cult favourites Haggard began to properly fuse the two genres.
Today, symphonic metal has become an unlikely commercial force. Nightwish and Within Temptation are festival headliners, while a constant stream of newer bands have emerged in their wake. For anyone who is new to this grandest of genres, these are the five albums to start with.
Therion – Secret Of The Runes (2001)
Therion remain the original and – the purists would have you believe – the best of all the symphonic metal acts. Named in honour of Celtic Frost’s second album To Mega Therion, the Swedes have been led by multi-instrumentalist Christofer Johnsson since 1987. While others have prospered by ‘sexing-up’ the genre’s principles, the Therion experience remains a pure one – sackcloth and ashes, almost. Take our word, it’s a beautiful thing.
After Forever – Decipher (2001)
The second album from this pioneering and much-missed Dutch outfit, who ran from 1995 to 2009, Decipher employed live classical instruments and a full choir to complement the stirring soprano delivery of Floor Jansen (now, of course, with Nightwish). Soon afterwards Mark Jansen quit, taking his growled co-vocals along to the guitarist’s next band of note, Epica. The album’s grandiose arrangements still sound masterful today.
Within Temptation – The Silent Force (2004)
Although you’re likely to be distracted by the captivating strength of Sharon den Adel’s upfront vocal dynamism, Within Temptation’s symphonic aspirations reached their most querulously romantic apex on this goosebump-inducing masterwork of the form. Although the guitars were louder and crunchier than on 2000’s Mother Earth, and the open- hearted pop savvy was at full widescreen pelt, this 2004 follow-up confirmed the band’s special affinity for wizardly orchestral bombast, here performed by the Ego Works Session Orchestra, under the noted Russian conductor Felix Korobov.
Epica – The Quantum Enigma (2014)
Formed by former After Forever guitarist Mark Jansen, Epica played a crucial part in the development of symphonic metal via a string of consistently impressive releases, but with The Quantum Enigma – their sixth studio record – the Dutch band raised the bar to a whole different level, hiring a live chamber choir and a string orchestra to enhance a collection of tunes that is uniformly strong. Throw in the soaring vocals of flame-haired mezzo-soprano Simone Simons and the results are seismic.
Nightwish – Endless Forms Most Beautiful (2015)
You could pick anything from 2000’s Wishmaster onwards, but the Finns’ first album with Floor Jansen represents Peak Nightwish in terms of a grandiosity. A high-concept exploration of evolutionary science, featuring narration from scientist Richard Dawkins, it’s an absolute triumph. From the full-pelt throttle of Shudder Before The Beautiful and cinematic bombast of Weak Fantasy to the life affirming anthemia of Alpenglow, it’s a constant stream of brilliance. Then there’s The Greatest Show On Earth, a 25-minute show-stopper most bands could only dream of writing. It’s no surprise this was the record that turned Nightwish into festival and arena headliners.
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Welcome to Silent Hill - Part 1
TF141 x gn!reader
Series masterlist
TW: MDNI 18+, canon typical violence, canon typical horror, threat, body horror, injury detail, mental instability, memory loss
You blink your eyes open, head ringing with a strange sound that quickly fades as you see the pale light around you. Something claws at the edge of your mind, cold and decaying, a smell of coppery sharpness but it fades quickly. After a moment you manage to focus and push past the disconcentering sensations, but your vision refuses to clear. Swirling white and grey curl before your eyes no matter how many times you blink, and for a moment you panic you’ve gone blind until you lift your hands up and see them before you.
Relieved you sit up and realise you are surrounded with a dense fog, damp air touching your skin and making you shiver through your thin clothes. This is why you can’t see, there is nothing to see beyond a short distance as the fog swallows everything around you, leaving you sitting on a damp patch of tarmac. Panic plucks at your heart as disorientation grips you. Where are you?
Pressing a hand to your forehead you try to remember where you were before you’d opened your eyes. But everything behind your eyes hurts, pain lancing through your skull when you try to think of anything before this very moment. It is like the fog is inside your skull, smothering your memories, and hidden blades slice at your thoughts.
Clambering to your feet, heading spinning slightly, you look around to get what bearings you can. You’re on a road, grass growing either side, white fog obscuring anything beyond that. As you turn to look behind you a large sign looms out of the fog, giving you the only option on where to go to find help. So with no better options available, you trudge stiffly towards the direction of the sign.
‘Welcome to Silent Hill’ it reads.
By the time you make it into the town your feet are tired and sore, and there are dark spots swimming across your vision from the constant white glare of the fog. You’ve never seen anything like it, the fog makes you feel as though you are walking around in a bubble, with no idea what is beyond its boundary.
Buildings suddenly begin to appear either side of you, no lights on behind the doors and windows, and not another living thing in sight. A terrible unease slithers across your skin. There are no people around despite the obvious signs of habitation; cars sit in driveways, children’s bicycles lean against fences. You stumble past a child's playground, the swings rock back and forth slightly as though just abandoned, but no one is there.
Its then you realise there are no barking dogs, no cats, no birds… The whole place feels as though it is holding an inhaled breath, waiting to release it and suddenly return to life. The whole place is waiting for something, but what?
For what feels like the hundredth time you fumble your phone out of your pocket and stare at the black screen, hoping that somehow that useless brick has come back to life. A crack runs across the screen that wasn’t there before, atleast you don't think it was, and it refuses to come on. Either the battery is dead or the whole thing is broken.
Oddly you wish you could see the lock screen, see if there is a photo of a loved one on the screen as you struggle to recall anything about yourself. You know your name, and that you have never been here before, wherever here is, and that is all you know without pain boiling behind your eyes.
“Hello?” you call from time to time, probably not as loud as you should. The fear of being heard is almost as much as not hearing an answer. “Hello? Is there anyone here?”
Its impossible to tell how long you’ve been walking beyond how tired and thirsty you are, and your heart jumps when you find a corner shop in the main street. The door stands partly open and a single lightbulb glows weakly above it. It’s too tempting to pass up as your tongue sticks to the roof of your mouth, it’s so dry.
You duck inside the doorway, having to push hard to get the door to open enough for you to squeeze through, although there’s no obvious reason for it to stick so badly. It creaks loudly when it suddenly lurches open, and you freeze at the sudden loud noise.
“Hello?” you call again, but there’s no answer. Biting your lip you push into the store, relieved to find items on the shelves neatly lined up as though this were a normal day. Greedily you grab at the water bottles by the check out and gulp down the contents of one, until your thirst is satiated, stuffing another into the pocket of your jacket.
A shuffling sound catches your attention, making you very aware you’ve just broken into a shop and stolen from it. Guiltily you creep towards the doorway to peer outside, and see the outline of a person moving in the fog. The figure shuffles slowly forward, the pale light from behind it casting it in silhouette as it lumbers slowly towards you with an uneven, limping gate.
“Hey, I’m… I’m sorry for letting myself in. The door wasn’t locked,” you hedge, voice faltering slightly so you stop and swallow, waiting for them to answer. They say nothing, just edge closer, the person’s odd, jerking movements setting the hairs on your neck on end.
“Look, I really am sorry but I’m lost and I needed water. I can PayPal you or something when I get home,” you say, irritated at the lack of response and the uneasiness that sweeps over you. Again, silence from the figure but it’s closer now, something odd about the appearance beginning to spark your self-protection instincts. The person is moving very strangely, their arms are tucked inside their jacket and not moving, almost as though they are stuck to their torso.
A low, groaning noise drifts into your ears as it gets nearer. A horrible rattling underneath it, like the drawing of someone’s final breaths, and that’s when the floodgates of panic burst free in your chest
“Never mind,” you blurt and move backwards hoping to push the door shut again but it refuses to budge, and the figure lurches forward. Light from the bulb above the door hits the stranger, pouring sickly illumination over the decaying, wet skin encompassing the distorted figure. It is not human, not anymore, if it ever was. What arms it might have are trapped inside the skin of its torso, no features are visible on the face but it follows you as though it can see. In the middle of its chest, a long slit quivers like lips from chest to navel, and something bubbles and oozes from it.
You scream and push the door frantically trying to close it, trapped behind the glass as a noxious spray erupts from that unholy and inhuman mouth, making the pane hiss and boil. The stench of death and corruption that comes from that spray makes your stomach lurch, and you stagger back from the door falling firmly on your backside. You scramble backwards, coming up against a set of shelves and staring in horror at the thing.
With a hissing, clicking noise the creature pushes at the stuck door, trying to get to you but is hampered by its odd shape and lack of arms. You sit, helpless, watching as it writhes and shifts against the clear glass of the door, a crack shooting across the pane with its efforts.
More figures shift in the fog behind it, moving up behind the monster, and your heart seizes. They’re crouched and distorted in the fog, and you squeeze your eyes shut not wanting to see whatever is about to kill you. A buzzing, electronic noise accompanies the approaching shapes, putting your teeth on edge as it slices through the air.
An ear shattering screech tears through the air, making you flinch and curl into yourself as you await death. Heavy thuds and grunts follow, along with the shattering of the glass.
“Mind that black stuff it’s spitting!” a human voice, deep and gruff, carrying authority in every syllable.
“Rog!” answers another voice, rougher and much closer to you. With your eyes closed against whatever is happening, the sounds of wet, meaty smacks are inescapable and then punctuated with the breaking of more glass. Then suddenly all sounds stop along with the buzzing sound, and you are very much alive still.
“You alive?” A deep, gravely male voice asks you over the sharp snicking of glass crunching under foot. Shaking, you look up at a hulking shape stooped over you, an exposed skull leering down at you in place of a face and you cannot stop the scream that boils up your throat.
“Better let someone else take over, Lt,” another voice calls from behind the apparition, and it steps back with a disgruntled noise, a very human noise. It’s enough to stop you mid-cry for help.
“Yeah, reckon so,” he says, before turning away from you with what could pass for a snort. It’s replaced with a man in a military uniform with a beard.
“You okay?” he asks, crouching down infront of you but keeping back. Blinking you realise that they are in fact human, all four of them wearing miltary uniforms, tactical vests and carrying guns. Two of them are wiping vicious looking combat knives clean.
“You’re soldiers,” you force out in confusion, and the bearded man nods with a small smile, appearing happy to hear you speaking.
“Yeah, that’s right. Are you a local?” he asks with an odd casual tone. He’s trying to keep you calm, you realise. You shake your head dumbly in response.
“Do you know this place?” he presses you, clearly in need of information himself.
“I… I don’t know,” you admit. “I woke up on the road and followed it here. I’ve been looking for help but… there’s no one here,” fear makes your words speed up, panic adds a frantic edge to them. “There’s no one here, no people, nothing living! Just those… those…” you can’t finish the sentence and tears well with the turmoil in your head.
“Easy now, it’s okay,” he gently says, patting a heavy hand on the back of yours. The rough fabric of his glove feels real enough that you can focus on it, trust it almost, not to be a delusion.
“We don’t know how we got here either,” he admits. “Our helo came down just outside of town when this fog came out of nowhere and the pilot lost control. We shouldn’t be here… wherever here is. I’m Captain Price, you’ve met Ghost,” he nods to the huge man with the skull mask over his face. “They’re Gaz and Soap.” The other two barely spare you a nod as they watch the surroundings.
“So you weren’t sent to deal with whatever is going on here?” you ask him despite his story. The hope that someone knew what is going on is dashed, and you feel a new wave of despair.
“No, this place wasn’t on our route…” he begins but stops, a deep frown knitting his brow and turning to an annoyed scowl. “Whatever is going on, we don't know any more than you it seems.”
“Maybe it’s that fog? A gas leak, or underground fire or something like that,” you suggest, and you notice Ghost and the Captain exchange a look. Glass crunches under the heavy boots of the three men walking around the store. You notice them pick up water bottles and pocket them the same way you had earlier.
“We’d considered that already. Best we try and get out of here just in case,” he nods. “Someone else can come and sort it out once we can get in contact with the outside world.”
“Can’t you just call someone? More army people like you?” you push him wanting to know someone has a handle on the situation.
“Does your phone work?” he replies with a raised brow.
“No. No, its dead,” you tell him with a sinking feeling in the pit of your stomach,
“Same with ours,” Gaz chips in from behind the Captain. “All of them, dead. None of the landlines we’ve tried work either.”
“That’s not… normal,” you say quietly, and Price presses his lips together giving you a quiet, searching look.
“We should get moving in case any more of those things turn up,” Soap says with a Scottish accent.
“C’mon,” Price says, gripping your arm firmly and pulling you up to your feet with ease, “stick with us. We’re going to find a way out of here together.” You follow them through the shattered remains of the door, stepping over the mangled remains of the creature. Stab wounds leak black ichor onto the ground, which smokes and chars slowly. One of the men nudge you to make you move past it, not that you noticed you’d stopped.
“What if more of those things are out there?” you ask, trotting to keep up with the group once you are moving along between them. Each one of them is bigger than anyone you've met before, in height and sheer bulk, and you feel slightly better having them near.
“There are, we’ve dealt with a few already,” Gaz tells you. “Luckily for us we know where they are before they spot us.”
“How is that possible?” you ask in disbelief, glad to have someone to talk to after the eerie silence. The glaring light from the fog makes your eyes water as you look between them.
“The radios,” Ghost rumbles, tapping the device secured to his vest. “Something about them causes radio static when they get near. Gives us the advantage.” You hear, rather than see, a wicked edge to his voice and you imagine a grin under the mask he wears.
“We lost our pilot to one of those creatures before we worked that out,” Price interjects solemnly. “Let’s cut the chatter and pick up the pace.” His face is grim, concern etched into the furrows of his brow as he urges everyone up the street you had been following.
You feel as though you should be more comforted by the presence of soldiers, carefully glancing at the weapons they carry, but something whispers at the edge of your hearing. It's a mournful sound that wails and calls to you, warning you of what's to come in this strange place.
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