seriously though nothing can stop me from interpreting Real Life as canon just for how it progresses the canary curse situation. i'm obsessed with it. the curse gets broken in secret life and then in the very next "series", as much of a joke as it is, you get a situation like THAT. jimmy enters a mineshaft and everyone but him dies. not just his team, though obviously it's more significant because they were all red, but ren/martyn/skizz all get a mineshaft-death apiece. that canary's not doing his job anymore. he escaped his cage and made a break for the surface and everyone else is paying the price for it, and i for one could not be more proud of that little bird.
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Getting all the domestic niceties I can from the show that are so obviously absent from the game.
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hey so how come lawyers like so much PAPER?
sincerely, the person in the copy center who has to print all these goddamn binders
Man, it is the worst. I grew up file clerking for my dad and it was so terrible that I decided I would never be a lawyer. SO much paperwork. Ugh. Horrible.
But also, if you're in trial, you want all of the information in the entire case at your fingertips, and you want to know exactly where every piece of info is--which means that you have it hard copy, because a laptop can glitch or lag or crash but paper abides.
Also, in a lot of circumstances, you need a physical item in order to admit something as evidence, because the court physically marks it with a sticker label. So you print photos, documents...even for video files, you have it on a disc or USB that the court can put its little evidence sticker on. And then, depending on the type of trial, all that evidence may go with a jury into a jury room to look over, and you don't really want to give them a wholeass laptop, because that's just asking for improper non-evidence information to be considered.
And if you're feeling like a jackass when complying with discovery demands, you can give the requested information on physical paper and that's fulfilling the demand (unless it was specifically for digital format) but it's not searchable in the way that a PDF would be--you can't control+F for the info you want, you have to read through reams of paper. Which you should do, for thoroughness, but...it's time consuming. So you can play petty little games and give people hardcopy to make their lives marginally more difficult.
Ultimately though, lawyers just really love deforestation. Fuck them trees.
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it always kills me when people make posts trying to invoke real law to comment on the happenings in ace attorney. guys i don't think either japanese law or california law is necessarily applicable in Goofy Cartoon Universe Where Op Gives You Three Days To Prosecute A Felony.
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no offense but i genuinely fear that their potential dynamic will go severely underutilized
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“I made a pact with Vol, a pact of Blood”
Strahd von Zarovich and his very, very good friend.
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its so funny that all minute—the guy who once upon a time hoped to redeem zam—'s team has accomplished is getting him to consider giving up his remaining honor in order to match the level they're playing on ?
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even if i didnt love botw as much as i do, totk drives me nuts bc, similarly to pokemon, this series is so SO SO full of potential, they have so many games they can pull from, theres so many themes, characters and worldbuilding thats just left to rot, you dont need to connect anything with a chain to old titles, you dont need to bring back any things that already had their ending, but PLEASE harness at least a fraction of all this!!!! and they just refuse to do it beyond shallow references
totk jsut drives it all home to me, bc this isnt just the next game in the franchise, but a DIRECT SEQUEL no 10 years apart from botw, yet they cant even, they REFUSE to even keep the continuity with its OWN lore it established in botw together, and that, i think, is what truly makes me so insane (derogatory) about totk
it PROVES they do not care, they dont care to build on anything of the lore of old titles beyond references in form of amiibos or whatever, they dont even care to make a sequel to their most successful game in the franchise coherent with its own lore
botw established a captivating detailed world full of potential, while lacking in active storytelling, it had environmental storytelling, characters and ideas that were the perfect ground to build on-
and then they do away with it bc idk .. they want you to build mechs and make videos of it that go viral and thats all they care about or something
shiekah tech? forget that existed
character being the character you know? act as if you are seeing them for the first time just like they are
lame story? dont think about that just be distracted by the epic presentation of it
lore the previous title established? forget that, all that matters is what is here and now
beloved character from old games beign brought back? hes a new guy and has no background and no lore and just sits waiting for you at the end to have a flashy fight with
references from old titles and their lore? just here for nostalgie bait, dont you remember? you LOVE this series, now give me 70 bucks for a glorified DLC that ruins what you loved about the series and makes you realize that nothign matters and nothing is interesting anymore
you are supposed to take it all at face value, to not think about anything, to see a character say something and just go with it, and forget it the second its over, be distracted by good music and pretty visuals, but dont think about, dont think about anything but what is directly said to you like you have no critical thinking skills, forget there was a game before this one, only the one you play matters, empty your skull and dont let yourself feel anything but what the game tells you to feel
if they dont even care to make the sequel to their most successful game actually build on the previous title, dont even care to keep their continuity of two games supposedly directly happening one after the other in tact- maybe they never cared, and all the meaning we thought we saw them build into their games was all accidental and meaningless
and that is absolutely soul crushing for fans like me to discover
its a game.
its not a story, its not a world, its not themes, its not characters, its not lore.
its a product made to make you pay money, not to make you think about anything.
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New article with more details (from Jason Schreier who first broke the story). If you can't see it, I'll copy the whole text under read more.
About 100 employees were laid off in total (8%) and one of the main reasons listed is "underperformance," "sharp drop in popularity" and "poor reception of Lightfall."
So you know when for the last year and a half content creators have been shitting and pissing on the game as a full-time job and the amount of negativity and ragebait content became the only thing to make content about for them? Well they certainly won't take the blame, but I will let it be known. These people either don't understand the influence they have or they do and they're doing it on purpose, and I don't know which of these two options is worse, but I am 100% confident that their campaign of rage and hate contributed to this.
You don't base your entire community around constantly hating everything about the only game you play (despite clearly not enjoying it anymore) and somehow avoid galvanising thousands and thousands of people into perceiving the game negatively. Imagine being employees who have barely worked there for 2 years and the only community reception they've seen is 24/7 hate train for their work and then they get fired because of "poor reception" and "drop in popularity." How can they not take that personally? I am absolutely devastated for these people who delievered a banger product and who were met with an unrelenting barrage of toxic gamer children which ended up having more sway over their boss than them.
Which brings me to the next bit and that's FUCK THE CEO. He is now my mortal enemy #1. I am projecting psychic blasts directly into his brain. What an absolute spineless coward who is more willing to bow down to fucking gamers than to protect his own employees. This is absolutely rage inducing because this has happened before. From the article from 2021 about the toxic culture at Bungie:
Reading this shit from the new article absolutely fucking sent me into blind rage because I immediately remembered this. Another instance of employees suffering because of comments on reddit. And because of toxic players. And proof that leadership is not protecting employees and is instead siding with players.
Match made in heaven. Asshole gamer content creators and asshole CEOs, all of whom sit at home on piles of money made from someone else's labour. I hope they all explode. None of the people that worked on this game deserve this.
Another article with an infuriating comment from the CEO:
In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.
"Kept the right people." Really. Veteran composers weren't the right people? Die!
Bloomberg article in full:
Bungie’s decision to cut an estimated 100 jobs from its staff of about 1,200 followed dire management warnings earlier this month of a sharp drop in the popularity of its flagship video game Destiny 2.
Just two weeks ago, executives at the Sony-owned game developer told employees that revenue was running 45% below projections for the year, according to people who attended the meeting.
Chief Executive Officer Pete Parsons pinned the big miss on weak player retention for Destiny 2, which has faced a poor reception since the release of its latest expansion, Lightfall.
The next expansion, The Final Shape, was getting good — not great feedback — and management told those present that they planned to push back the release to June 2024 from February, according the people, who asked not to be identified because they weren’t authorized to speak publicly. The additional time would give developers a chance to improve the product.
In the meantime, Parsons told staff Bungie would be cutting costs, such as for travel, as well as implementing salary and hiring freezes, the people said. Everyone would have to work together to weather the storm, he said, leaving employees feeling determined to do whatever was needed to get revenue back up.
But on Monday morning the news got worse: Dozens of staffers woke up to mysterious 15-minute meetings that had been placed on their calendars, which they soon learned were part of a mass layoff. Bungie laid off around 8% of its employees, according to documentation reviewed by Bloomberg. Bungie didn’t respond to requests for comment.
Employees who were let go will receive at least three months of severance and three months of Bungie-paid COBRA health insurance, although other benefits, such as expense reimbursements, ended Monday, sending some staff racing to submit their receipts.
Laid-off staffers will also receive prorated bonuses, although those who were on a vesting schedule following Sony Group Corp.’s acquisition of Bungie in January 2022 will lose any shares that weren’t vested as of next month.
The layoffs are part of a larger money-saving initiative at Sony’s PlayStation unit, which has also cut employees at studios such as Naughty Dog, Media Molecule and its San Mateo office.
TD Cowen analyst Doug Creutz wrote in a report Monday that “events over the last few days lead us to believe that PlayStation is undergoing a restructuring.”
PlayStation president Jim Ryan announced last month that he plans to resign.
Many of the layoffs at Bungie affected the company’s support departments, such as community management and publishing. Remaining Bungie staff were informed that some of those areas will be outsourced moving forward.
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i see sooo many people saying they weren’t demon phannies…. we can’t all possibly be donatello that is not mathematically possible
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This new official yi city art from the Japanese audio drama reminds me so much of the essence of your creachers .. personally I think they're taking inspiration from your wonderful fellas
https://twitter.com/mimifm11/status/1679083183613300736?t=IslUVs4um6QsmoIG1iEYYg&s=19
They're in the recording booth!!!!
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need y’all to listen to the last four minutes of this
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i think the reason why im so drawn to spirit tracks and pkmn scarvi is that having the legendary/princess as a companion rather than a goal that marks the games completion makes me feel satisfied the way i would after helping a friend
my brother always teases me about how I still havent finished botw after almost 7 years bc "id rather be out picking flowers" which i wont say is untrue. and yes i know Zeldas been holding off ganon for 100 years, yes i can get some sort of idea what her relationship with link was like by recalling memories and going through her diary. ive always loved botw for its unique storytelling and setting which makes it stand out, because it lets you get to know who you're saving.
but because theyre memories, it only works if theres something for the player to investigate that already happened. its retroactive (but effective nonetheless)
on the other hand, spirit tracks does something similar but instead of having the player try to piece together memories and interpret them as a spectator, you actually have an opportunity to get to know zelda yourself by talking to her and working together. besides making it a gameplay mechanic, giving the player control over how they interact with zelda makes it so much more personable.
and I find that making the goal feel personal instead of an obligation gives me more of a reason to work towards it. I know what kind of person botw zelda was but as the player, shes still very much a stranger to me. but spirit tracks zelda? thats my friend!!!! she invited me to go to the beach after we get her body back!!! i dont want to whip her to make her move faster thats mean :(
you know how hostage negotiators are trained to introduce themselves and get to know the person theyre negotiating with because its harder to hurt someone when you know what their favorite food is? its kinda like that, because it feels like im helping a friend than being told or led to do smth
and although i havent played scarvi myself, i feel an attachment to koraidon and miraidon even just watching playthrough clips because its like!! thats my weird scaly dog!! it loves sandwiches and we're friends!!! you know!!!!!!
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Man while we're talking about TotK disappointments let me share mine. The ending. The way Zelda is restored? I hated it. She goes and sacrifices herself with the understanding that there's no going back and then they just rush through magically fixing it at the end? I don't mind that they restored her, I mind that the way they did it felt like a rushed cop-out and made it feel like there were no consequences.
I am mad about Link magically getting his arm back, though. Let him stay an amputee and give him a sick magi-tek sheikah arm! It could have been so cool!
Big yes on both accounts!!! Zelda turns back from sacrificing herself... because the evil is been defeated? Ghost magic that there's no reason to think Link's arm would be capable of being a conduit for on that scale even with ghost greatgreagreatgreatgreat grandparents adding their whatever?? That's rewinding millennia when all game you could barely rewind rocks falling like a minute backwards.
I wouldn't have liked it if Zelda wasn't restored, but they way they did it just lacks feeling. Make Link go through a spirit trial. Let ghost greatgreatgreatgr- rauru or sonia show up and say that there is the power to turn Zelda back, but the cost is sacrificing all the power you've collected through the quest. Link without hesitating nods and THEN the arm glows and the thing happens but the arm is gone.
Let them be forever changed!
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