everything about Gavriil feels suffocating.
how his presence alone can be almost overwhelming, how his massive body cages you everytime without a chance to escape. you wouldn't dare to try anyway, knowing that you don't even have a say against a creature of his caliber. he will find you. in your dreams, in your nightmares. in your room.
how he will be intense and vague about everything just for the sake of it; to confuse you further, to see the conflict of emotions in your eyes merge with arousal. eventually your hesitance turns into acceptance, a desperate need to feel his hands all over you. and he will be oh so grateful to fulfill that desire.
how his thick tongue pushes past your lips and into your mouth, reaching almost the back of your throat, relishing in the muffled little sounds you make. your drool mixed with his saliva drips down your chin, and your hazy eyes look up at him when he finally pulls away, giving you a second to breathe.
how his hips are slamming into you relentlessly, your wetness and lack of resistance allowing him to move almost effortlessly. forced to hold onto him for dear life instead of pushing away. all of your morals and principles are being tossed out of the window every single time he comes to you. he has you where he wants you, and will not stop until he feels like you can't take it anymore.
and how in the morning he vanishes away, leaving you guessing: was it just another wet dream? but the cold stickiness between your legs tells you more than you need to know.
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Getting real sick of a certain subset of Destiny players complaining that it’s a baby game and crying to Bungie to nerf exotics and abilities when their ENTIRE POINT IS TO BE STRONG in specific ways as if they are being locked into using them.
IF YOU WANT AN EXTRA CHALLENGE STOP BEING SUCH A DPS GOBLIN AND JUST EQUIP SOMETHING THATS NOT TOP TIER META AND STOP COMPLAINING JESUS FUCKING CHRIST
MOOD. Go off.
It's incredibly annoying to me. They always use the argument of "the game should FORCE me to do things, I should not SELF-IMPOSE challenges." And like. ? I'm sorry but what? It's a video game for a big audience, it's here to be playable and accessible to the widest possible playerbase. There are plenty of ways to make the game difficult for yourself, so knock yourself out if that's your thing, but don't force others into it.
Like, I enjoy hard content, I regularly at least attempt day 1 raids, I do master raids, GMs, solo and solo flawless content and all that. But only when I want to. Sometimes I don't and I don't want to suffer in a patrol zone or struggle in a seasonal activity I'm doing for the story. The majority of the players don't want that. Designing games for the professional gamers only has NEVER been a good idea and never will be. Fifty streamers can't sustain a video game. It needs casual players who will want to come back to the game instead of feeling defeated.
One of the reasons I really enjoy helping others is because I know that casual players tend to struggle in stuff that's basic activity for me. I've seen people unable to get through a strike. I've sat for 10 minutes rezing someone who couldn't do the jump in a seasonal activity. I want those people to be able to play basic content without feeling frustrated and I want them to know that there are people out there who will help them out.
And this doesn't apply just to basic content, although it should start with that. I think all dungeons and raids and everything should be things that all players can complete. Fine, doing a master raid with all challenges should be tough, but it should be achievable with time and practice, not impossible. What a lot of these "pros" want is just completely divorced from reality.
It takes days and days of practice every time a new master raid is out for me and my team (all with thousands of hours of playtime) to get comfortable to finally finish it. We're far from casual players and it still takes a lot of time to be able to finish hard content. Making it even harder is insane to me. Like, if something is so hard that my team full of people, each with 5000+ hours of playtime and a coordinated team that's been raiding together for years now can't finish it, that means it's absolutely impossible for probably 90% of the playerbase. That's wild to me. Raids and GMs should have more people playing them. If master raids are too easy for you, Mr. I-Play-Destiny-For-A-Living, that's on you buddy. Unequip the super god tier god roll meta guns and loadouts or play something else.
And ofc, another excuse they make is "if I don't use meta, I am not going to win a raid race!" Then don't. Idk. Let me play you the tiniest violin. This affects literally nobody except a grand total of 50 people. Run your meta in day 1, and play with random shit otherwise. Play raids with all white weapons. Play without mods. Play without a HUD. Do things solo only. I don't know, make up a way to spice things up for yourself. I'm not interested in that and neither are 99% of the players out there. The game is genuinely hard enough for the majority of the players. On top of that, I am here to feel like a powerful space fantasy superhero. I am NOT here to die to dregs in patrol zones. If there's ONE thing that I know for a fact that put people off from Lightfall (as in this year of Destiny), it's the difficulty changes. They're annoying, frustrating and for some a barrier to entry more than anything else.
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got the new date for my oral exam! yay
it's next Friday. which is one of the two days where we're moving out.....
but it's cool. it's cool it's cool it's cool. it's gonna be fine! so what, my husband and I are gonna be gone for.... three hours right in the middle of it. so what? that's fine. haha of course. why wouldn't it be. *starts crying*
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is the fandom topics irl like an actual for real class you're taking this semester? like college discussion class? bc if so that honestly sounds a bit like potential Hell
when I said "(serious)" i meant (serious). i'm actually taking a college class this semester on fandoms. obviously I don't know exactly what it'll entail, but it seems like it's gonna be about the phenomena of fandoms and fandom spaces, originality, and capitalism's influence.
and it could potentially be hell because i think. there is some unconscious purity culture going on here, but the professor doesn't seem to share it, which is a positive. and it's not extreme, at least not yet, but it's like *side eye*.
but it was only day one and I have faith in my ability to deal with other people having opinions I don't like sometimes, so we'll see :)
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❝....。I know it's over - still I cling
I don't know where else I can go!¡❞
Charles Leclerc + Scuderia Ferrari x 'I Know It's Over' by The Smiths
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yeah yeah i got recommended that Henry Cooldown analysis video whatever. i am still not over people comparing Henry to a medieval knight, NOT even taking the time to unpack that said mental image of a knight is 'mostly' associated with the British Monarchy*, an extension of its Empire that *checks notes* did a long list of atrocities like imperialism and colonialism, and also (multiple) genocides.
Henry is NOT British, he is Irish. Although considering the history of Ireland and how poorly the British Empire has treated them (amongst SO MANY OTHER COUNTRIES AND DIASPORAS), yeah it's NOT surprising that an Irish man like Henry is essentially forced to adopt quote on quote 'British sensibilities' to 'survive'. <- intentional imagery or not, the implications are not lost on me.
Like okay, calling out the comparison is cool but it sure would be nice if people went further to unpack what that means and implies in the long term. you know, like ACTUAL CRITICAL ANALYSIS?!
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