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#I love talking about this its so fascinating
redtsundere-writes · 2 days
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sukuna and servant!reader is so good!! looking forward to rescue more of them <33
Eyes On Me | Sukuna Ryomen
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king!sukuna ryomen x femservant!reader
Sypnosis: Uraume can't play chess with the king right now, you must step up. Contents: Obsession, pining, kinda fluffy, mentions of blood and body parts. Uraume uses they/them pronouns. Word Count: 2404 words. Author's Note: I love writing this ship. People have been asking me to make this a series. I'll try my best lol I think you can still read them individually, but there's a preferred order.
Beginning. ← Previous |
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Sukuna hates humans. It's a fact of life. The sky is blue, roses are red and Sukuna hates the disgusting creatures that humans are. He has so many reasons to hate them that he doesn't even know where to begin. Humans are annoying, weak, clumsy, but most of all, stupid. They make decisions without thinking through the consequences. They prefer to spend their money on temporary pleasures and end up bankrupt by not prioritizing their survival. They worry about unimportant things such as social status, religion, and traditions. Sukuna hates humans, but boy, are they entertaining. 
Sukuna tends to study his servants very carefully. Even though they only clean, cook and obey his orders to a tee, it was fun to watch them interact with each other. He finds it fascinating how the servants gossip in whispers, how the gardeners concentrate to prune the bushes well despite their hands shaking, or how the cooks taste the food several times so that it’s up to their majesty's standards. It was like watching dozens of filthy lab rats in the middle of a social experiment. Although… There was someone special he loved to watch, no matter what they were doing. 
You had finished all the chores for the day and decided to help the cooks prepare dinner because you had nothing better to do. Your muscles were exhausted from having spent all morning cleaning the porcelain sculptures, the large frames of the paintings in the great hall, and the king's jewelry so they could sparkle in all their glory. You had been assigned the task of peeling potatoes, so there you were. Sitting at a table with a small knife, peeling potatoes while listening to the chaos going on in the kitchen. Uraume was busy preparing a special passion fruit tea for the king. The special coming from the water that was inked with human blood. Sometimes you wondered if Uraume had always agreed to cook with humans or was it something they got used to because of Sukuna's orders, but since they never talked about themselves, you never asked. 
“Fuck!” A cook yelled when the frying pan caught fire. 
Your eyes widened at the flashy flare. Uraume put the tea set aside to attend to the emergency. With some ice from their magic hands, they put out the fire in a jiffy, but left the kitchen a mess. They began to berate the cook with smacks in the head and curses for his ineptitude. The cook just apologized over and over again, but that wasn't enough for the head chef. 
“You!” Uraume called. You put your task aside to attend to their orders. “Take the tea to our king and tell him I will be with him when I settle this situation.” You nodded and took the tray carefully to go in search of him. 
After Sukuna gave you permission, you entered the library with the golden tray in your hands. The library was the coziest room in the entire castle. Its high walls were covered with huge bookcases filled with books, maps, and scrolls. There were long desks of works and hundreds of candleholders everywhere to enjoy reading during the evenings. He was sitting in one of the comfortable chairs in front of the game table, a small wooden table with a chessboard on top. The king was surprised to see you there despite having specified Uraume's presence. 
“I didn't ask you to come,” Sukuna said chidingly as you served him tea at a small table next to him. 
“Uraume had to attend to an emergency in the kitchen. They'll be here once everything is under control,” you replied as you set down the fragile cup of blood tea, adorned with small pieces of eyeball floating on the red surface to give it texture. 
Your gaze traveled to the chessboard, it had been a long time since you had seen the king playing. You knew from the other servants that he was a good player and only plays with Uraume or some brave guest. This was no ordinary board. You could see that each piece was handmade and had luxurious detail. The pieces were made of white quartz, the eyes of the horses were rubies and the crowns of the kings were made of jade. It was the most beautiful board game you ever saw. 
“Do you know how to play?” Sukuna asked out of curiosity. 
Being a servant, you surely had not received the same education as he did. Well, almost no one was on his level when it came to education. Sukuna was a master mathematician, a skilled debater and could threaten his enemies in 5 different languages. You hadn't been as lucky. You're good at cleaning, cooking and taking orders, but what else can you do? 
“Yes,” you answered with a smile. 
That answer surprised him quite a bit. Although chess was a game that was rapidly gaining popularity among the middle class, it was not a game for women. It was a game that required intellect, always thinking two moves ahead and knowing how to read your opponent. You didn't look like a girl who could do all that. 
“Sit down,” Sukuna ordered you. 
“I warn you that it may be a short game. It's been a long time since I've played,” you warned him as you sat down. 
Sukuna watched you with great attention. Your eyes scanned the board as if it was the first time you had ever seen one, your hands rested gently on your thighs and you smiled nervously. You may have known the rules of the game, but you didn't know how to play. The king took your word for it. 
“Ladies first,” he asked you to start.
“My pleasure,” you said as your dominant hand moved over the pieces to decide what your first move would be. 
Your father had taught you how to play. He always wanted a son to inherit the family business, but your mother only kept giving birth to women, so he had to resign himself to you. Your mother taught you how to be a lady so you could get married as soon as possible and your father taught you about the business so that your future husband wouldn’t take advantage of the family money. You used to sit in front of the wooden board and talk for hours after dinner. Your father may not have been the wisest or the most astute man, but he had left you a very important lesson: Always look people in the eye to know their true intentions. 
This was one of the few times you came face to face with Sukuna. Because of his title as king and the great difference in height, you were always beneath him, physically and psychologically speaking. You were a simple human, while he was a king with the power to get rid of whomever he wanted with a simple movement of his fingers. Although his presence made you feel vulnerable, you didn't resent him. You had a relatively comfortable life serving him, but sometimes there was a need for you to show him that you were more than a servant. This was a good opportunity to do so. 
Sukuna's eyes were not on you, they were on the board. His gaze denoted boredom. He was waiting patiently for you to make the first move. If you waited a little longer, maybe he would yawn. He overestimated you, you had to use that feeling against him. You moved a pawn to the C4 square, a common move among beginners.
“Finally…” He said in a monotone voice before quickly moving the knight to the F6 square. 
Each of you took turns to move the pieces quietly as time went by. You took your time with each move, while the king only needed to look at the board from time to time to know what to do next. You could take all the time in the world, but he would still eat all your pieces. Even though it didn't seem to be an interesting game, you could at least keep up with him. Sukuna's queen advanced towards yours, standing face to face. One false move and your king was in trouble. 
“Check,” you said as the queen retreated two squares diagonally, leaving her free to begin the attack on the king. 
At that announcement, Sukuna woke up from the trance he was in to concentrate on what he was doing. He smiled with satisfaction as he noticed the change in your body. Your hands had relaxed, your back was straight, and your eyes were glued to his. You knew exactly what you were doing. You didn't need to tell him verbally that you would destroy him at his own game, your eyes told him clearly. It was as if you were dissecting his soul bit by bit until you left him completely naked.
Your hands were interleaved with each turn. You moved quickly as you realized that Sukuna had already noticed your active presence on the board. Sukuna returned the queen to his side. An interesting move. It was wise to know when to back away, but you noticed one thing in his eyes. He had no plan, he just acted based on his understanding of the game. He moved like in real life, using only his killer instincts. 
“Check,” you announced again by moving a knight up. 
“Not so fast,” Sukuna told you before taking the horse that was threatening his king using a queen. You smiled as you saw that his majesty had fallen into the trap. By moving his pieces like that, Sukuna had fully exposed his king. 
“Checkmate,” you announced the end of the game as soon as you moved the white queen close to the black king. And only then, the poor maid defeated the almighty king. 
“Well, well...” Sukuna sighed in awe as he looked at the board with extreme curiosity. He couldn't be mad at you. He had let his guard down. You were playing even before the game started. 
There was someone special he loved to watch, no matter what you were doing. Sukuna would always hyper fixate on you whenever he noticed your presence around him. You could be cleaning, chatting with your companions or eating some dried fruit in the garden, and he would still only notice you as if nothing else in the world existed. You were the most interesting human he had ever seen. Sukuna tried to look for a logical reason for his obsession with you, but he couldn't do it. You looked like a simple being with clear goals, but he was sure you were hiding something behind your perfect facade. 
Someone knocked at the door. Sukuna sighed, he wanted to be alone with you longer, but now was not the time. Uraume entered the room and was surprised to see you sitting with his majesty. Something strange had been going on between the two of you for months. They had even debated the idea of asking the king directly about you, but hadn't worked up the courage to do so.  
“There was an inconvenience in the kitchen. Sorry to keep you waiting, your majesty,” Uraume bowed in apology. 
“Lucky for you, you sent a good replacement,” Sukuna said before smiling at you in satisfaction. 
Uraume instantly understood just by glancing at the board. You had beaten the king, something even they could not easily accomplish. They could tell that he was looking at you like no one else. It wasn't a look of disgust or boredom, it was a curious look. Like that of a child looking at a group of kids playing in the playground, wondering if he could come over to play with them. 
“If you'll excuse me, I have to go,” you said as you got up to give the seat to Uraume. “Good game. It was a pleasure to play against you, my king,” you bowed. 
“Good game,” Sukuna whispered so you could leave the room. 
Sukuna and Uraume started a new game as soon as you returned to the kitchen to peel potatoes. They quickly noticed that something was occupying her majesty's mind. Their white pieces were eating his black pieces easily and his moves were slow compared to previous games. Uraume could tell that the game against you had changed the way he played.
“What do you see in her?” Uraume asked him after a move. 
“Am I too obvious?” Sukuna asked them before getting up from his seat to start prowling around the library to clear his mind. “What do you think of her?” He asked her as he stopped in front of the window to admire the land. The large green lawn stretched all the way to the intimidating entrance of his wonderful castle. 
“She is a dedicated servant and a perfectionist. She does all the chores in a timely manner. She is as good a servant as any other. The real question is: What do you think of her?” Uraume asked as they watched him from their seat. 
“She has potential.” 
“Potential? Potential for what?” Uraume arched their eyebrow at the confusing statement. 
“She has the potential to become a queen,” Sukuna replied confidently. 
Sukuna Ryomen was known among the kingdoms for being an unorthodox king. Not only because he took kingdoms left and right as if it were nothing, but because he has a strange way of ruling his people. He did not care about social classes, behavioral labels or unwritten codes of human coexistence. Everyone was inferior to him regardless of gender, race, or religion. He was the god of this new world and everyone had to obey him, just like that. 
The fact that he wanted to have a queen went far beyond just following the established patterns of classical monarchy. Sukuna must have a reason why he wants to have a queen other than just because, but there was a more important question on the table. 
“Your majesty, you can get any woman you want. You can get a beautiful woman, with more training and presence, why would you settle for a servant?” Uraume asked in confusion. Sukuna smiled. It was a good question. 
“She has something much better than that,” he answered before continuing the game as if nothing happened. Uraume looked down to see that Sukuna had checkmated them.
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Author's Note: I poured my poor knowledge on chess for this lol I hope it makes sense.
Order your own fanfic!
Masterlist.
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somerandomdudelmao · 2 days
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Have to say I'm loving Marble Sky. It's clear you put a lot of thought into the story and I'm excited to see where it's going.
Figured I'd weigh into the Oscar commentary going on and I think honestly the shirt he was wearing in the flashback when Ward was talking about how he ended up in space might say a lot about his character as a whole.
If you don't look at the shirt closely it says "the earth is fla-" and naturally people will fill in the missing 't'. A shirt that seems to support flat earthers is particularly tone deaf given he'd just walked into a building dedicated to science and specifically space. It's the sort of thing people would instantly react to and think lesser of Oscar for. Much like the fact that he comes from a rich family. Or the fact that he seems to embrace the world with puppy like enthusiasm. It creates an image of someone who is ignorant, who doesn't pay attention, and is careless to the point of being arrogant about it.
However looking closely that's not what the shirt says. it's just the text for the rest of it is small, harder to read and purposefully arranged so its divorced from the rest of the larger letters.
And I find that fascinating.
So reading the shirt properly it says "the earth is FLA-bergasting". This message I think has a lot of layers especially combined with Oscar's established fascination with aliens, biology and stuff that we have seen with him previously. It's a message that celebrates the world and all life in it. It's a message that acknowledges that understanding that world is impossible but compelling none the less. It's a message that says the earth is confusing and hard to understand and Oscar is not pretending to know everything about it. Some of this might be just my interpretation of the message so take that with a grain of salt. Still the difference between the first and second is interesting because in the first its a person asserting they know something as complete truth while the second basically admits they don't know anything at all.
Now apply this to Oscar. We're presented with a chaotic lovable doofus who is brimming with childlike wonder at the start of the story. We're presented with a "rich kid" who got into space because his parents paid for it. We're presented with a guy who seems okay with the slaughter of others in order to protect himself. A lot of people are looking at Oscar and seeing "the earth is Fla(t)"
However we've barely scratched the surface of this story or this character not to mention the situation as a whole. So I'm staring at the smaller hidden letters (metaphorically) and wondering exactly what is actually going on with this guy. Because I'm pretty sure "the earth is Fla-bergasting" and so is Oscar.
Thank you for indulging this long ask. I felt like ranting because I love Oscar and this story.
There are three things in this world I can look at forever. How fire burns, how water flows, and how someone carefully analyzes a character in whom I have invested a lot of time and effort.
Holy shit this is incredibly interesting and oh my fucking god you wrote the entire essay?? your brain?? is powerful??rjfkgi
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AM from IHNMAIMS
So this is gonna be my first attempt at actually writing something like meaningful at all? here. And as the title would suggest, im just gonna like ramble about AM because i love him so so much.
This whole obsession starts with me reading the short and then desperately trying to fin other media. After frankly a pretty short amount of digging, i come across the holy grail: that one weird ass radio play about IHNMAIMS that got made. This, of course, features by FAR my favorite rendition of the many different things called AM's "hate speech" its like a minute or two long but it just works SO FUCKING WELL.
So like on one hand, Am's tragedy is delivered just so well by Ellison. That repetition of "never for ME" kills me every time. And its fascinating too. The experiences he lists there provide insight into how AM views humanity, and what he views as its most valuable experiences. A really interesting thread through all 3 (cold water on hot days, Playing the piano, and sex) is the very tactile nature of all of them. AM can not only not see or smell or hear, at least not in the way humans can, but also has no physical sensations. He exists in a like permanent state of sensory deprivation. A terrifying concept, but its so interesting the priority this then makes him place upon The tactile pleasures of our world. Id imagine after feeling nothing for forever id long even for just the sensation of ANYTHING touching me, but that was never something i ever considered.
This alone would be enough to make a really compelling depiction of an evil AI, something that even today is pretty lacking. However even that is just the beginning!!! at the very very opening AM mentions how he is lacking a "body" , "senses", and most importantly "feeling". and so that last paragraph talked about how those first two were interesting for me, but that last bit, "feeling" is really what i think cemented my obsession with this character. Because what is AM most known for? his HATE speech. A FEELING. AM is so blinded by his jealous rage towards mankind he fails to realize that he is in fact IN a jealous rage! And so this is the true tragedy of AM, that his wishes are, to at least some extant, fufilled but the circumstances in which he has achieved them lead him to be unable to reap the benefits. AM experiences the worst of humanity and fails to realize that all of that comes with humanity as well as the good parts, and as such he will rot away lamenting the lack of one of his only true possessions.
I hope any of that was interesting! if it wasn't you should, yknow, tell me and then if you really feel up too it maybe give some advice? No matter what, thanks for taking the time to read my odd ideas and i hope you have a great day!
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templegate · 11 months
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While I've seen plenty of criticisms of Outlast for ableism/stigmatizing mental illness (because your enemies are murder-happy asylum inmates), I honestly beg to differ—at least for the most part. For one thing, only a handful of inmates actually attack you. Most of the other patients there are either in shock or just trying to lay low and stay alive through all the chaos going on around them. Even the more proactive of the non-combatant characters, such as the pyro you encounter in the kitchen, are just trying to get out—and their desperation is made to be pretty relatable. Even the boss characters like Chris Walker and Eddie Gluskin were victims of the asylum. For crying out loud, the Whistleblower DLC opens with Eddie getting dragged into the morphogenic engine kicking and screaming and begging for help—it's what solidifies Waylon Park's determination to take down Murkoff. Even when you find Eddie's files later on and see that, yes, he was already a murderer before he wound up in Mount Massive, that also comes with notes about the sexual abuse he experienced as a child and his denial of it. It doesn't excuse his actions—of course it doesn't—but it shows that he didn't become the way he is from nothing. Furthermore, the entire Mount Massive arc focuses so heavily on the theme of abuse of power. The patients are enduring horrific experimentation at the hands of people like Blair and Trager, and that is what sets up the rest of the story. The people running the show are the catalysts for all hell breaking loose—not the patients, who are instead victims of a system that is exploiting them by pushing them past their mental and physical limits, and has no qualms about treating them as replaceable test subjects. They are already sick people thrust into terrifying circumstances. Some of them were already dangerous to begin with, but most of them were not. They were all in a place that was supposed to help them cope with their conditions and rehabilitate, but instead were exploited and had their issues exacerbated by being traumatized further, and that's part of what makes Outlast terrifying.  So yeah, the portrayal of mentally ill people in Outlast isn't phenomenal, sure, but it goes beyond making all the patients out to be horrible monsters. Most of them are just trying to stay out of all the awful shit going on and stay alive without completely breaking down. The games still makes you feel for those people after you see how desperate and terrified a lot of them are, due mainly because of the abuses they have suffered from the people who were supposed to help them.
Anon this is so fascinating cause I agree with you sm. I think all of this stuff is true. From the way I see it Outlast is an attempt to subvert all the other mental asylum horror stories. Which I think adds all this complexity you're talking about. But while I do think it's more nuanced and better written than contemporaries, I don't think they did a good enough job. The "evil asylum" trope is inherently ableist, and stigmatizing. And I do agree the main source of long term horror in the series is from the incredible abuse the patients suffer- it cannot be ignored that the majority of scary moments aren't from the abuse, but from the patients acting violent and "crazy". And yeah it makes sense why they're violent and "crazy" that doesn't change the fact that the average joe schmoe is gonna go through the game and take away the message that mentally ill people are violent, and scary, and mental health facilities are bad and scary. Which- as someone who's been to a psych ward- I find to be a very bad message. They have their issues but stigmatizing them makes it worse. I think Red Barrels realized this, and for the Whistleblower made more of an effort to emphasize the abuse as a front line horror. Jeremy Blaire, the Walrider, The Morphogenic Engine, etc etc. Although the complaints I have still stand. Overall I agree with you that Outlast is a nuanced portrayal of this trope. That point about how not all of the patients are violent, is one of my favorite parts of Outlast. How they're still humans. And that creates some really great moments, like Someones Playing Piano. But as I've said before I still think it's inadequate I really want people to realize that Outlast being a story about systemic abuse where innocent people are victimized, and Outlast relies on ableism to get it's scares- are two statements that can coexist. I think at this point I should just write a paper about outlast
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katabay · 3 months
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original thief series basso & garrett :)
ngl, it's about quality over quantity for me. an npc can have a total of three minutes of screen time, but if they have a cool name, they can live rent free in my head and I'll spend several hours trying to decipher drawable features from a blurry screenshot of pixels
there is a vague hint of a story here, and that's because every time I try to play thi4f, I get incredibly frustrated with how Not Fun the game play is. like, is the story good? well. but it has a PLAGUE. that should've given it instant 'I'll replay this once a year' status in my heart, but the game play sucks so bad that I've never finished it. I can't believe Not Fun gameplay beat out my obsession with narrative plagues.
anyway, the idea is basically if the original era had a game with a plague centric narrative and some other stuff I liked out of thi4f thrown into a narrative blender, with a heavy dash of horror thrown in because some parts of the thief games were scarier to me than entire dedicated horror genre games.
⭐ places I’m at! bsky / pixiv / pillowfort /cohost / cara.app
#if i had a laptop and the skillset i would attempt a story mod because the thief modders who create whole mission stories#are GENIUS and also somewhat terrifying. love them! xoxox#anyway im actually kind of obsessed with parts of thi4f but its also like. not at that sweet spot of almost good enough to be fun#to talk about. which. for the record. has not stopped me from talking about it at length to people#the city itself actually fucking fascinates me. its almost alive and im SO mad that not a single part of that game is actually terrifying#it should be gnarlier and instead it feels a bit like it doesn't quite want to be trapped in the story it has to tell?#but between the level that has the bodies on the meathooks#and the scene with the bodies hanging from the rafters or whatever that was and garrett living in a clock tower#because the game is very much ALMOST about changing times and authoritarian violence and capitalism#(like. by virtue of how the story sort of spins out i think it misses it's mark on a lot of stuff here#in the sense that i dont feel like it actually wants to tell that story. it wants to. go in a different direction. or at least walk on top#of those themes instead of through it)#ANYWAY between all of those things. it does kind of live in my head rent free. they did create a compelling setting#SHAME THEY DIDNT WANT TO ACTUALLY EAT ANY OF IT#unrelated but i would've given thi4f a 10/10 if they kept garrett's fucking nail polish from the concept art. cowards. unforgivable#thief the dark project#i still have no idea how to tag the game series as a whole RIP#sorry for the dedicated dark project fans. if you know what the general series tag is. please let me know#garrett thief#basso thief
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aquickstart · 4 months
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ok sure i'll talk about farleigh start. i'll talk about his tragedy of never being enough as it were and then having to deal with fucking oliver. sure. disclaimer: it's about class (and race) and the horrible reality of the rich. the horrible reality of living as farleigh.
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another disclaimer: i'm white! and poc definitely pick up on everything i'm talking about here as it is, and better. i was and am specifically interested in farleigh vs. oliver but it's impossible to examine without considering race. definitely let me know if anything abt this sucks!
farleigh and oliver are similar. it's annoying because every intruder that is not himself is annoying, partly because felix's attention swaying from farleigh is dangerous; there is always a threat of being discarded, even if no precedent existed. the potential is terrifying.
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but you'd think he's seen this before, every summer (if venetia is telling the truth) or at least often enough to learn to recognize it fast, so he should know this will pass. part of it is i think still the deep anxiety, and i think he hated every boy that was there before, and it is sort of routine.
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but definitely a huge factor in farleigh's annoyance is the fact that he's a biracial (black for cattons, that's all they see) man in a white rich household. he's alert and exhausted all the time. of course he's angry at oliver, regardless of whether he's the first to crash at saltburn for the summer or the fifty-first.
but the important thing is this.
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farleigh is very jealous of and angry and pissed at oliver because farleigh sees all the similarities between them. outsider, in financial trouble, whatever it is, in need of cattons; and yet oliver is preferred. and farleigh seems to be the only one to really consider it. felix does not pick up on the hint when farleigh brings up the birthday party vs. his mother. felix's clumsy "different or... anything like that" is as much about race as it is about class, of course. the "we've done all that we can" bit is felix absolving himself of guilt because surely they had, surely the mysterious collective cattons that he's not really part of had tried all they could do. to him, farleigh is different from oliver, because farleigh has been helped. felix is rich and white and twofold uncomfortable with farleigh, even if he's nice about it, even if he genuinely enjoys his company; he doesn't look too close at farleigh because he feels too guilty to come too close. and farleigh can't do anything about it. he can't nice himself into it. the fucking tragedy of him is that he's never enough in the world of the ultra-rich white, even if (especially because!) he's born into it.
farleigh is very pissed at oliver because farleigh also sees all the differences between them. you know who can be nice poor white enough to fit in? fucking oliver. felix says "just be yourself, they'll love you" when oliver first moves in. farleigh was also probably told the same thing, and felix also probably believed that farleigh could just be himself, but even if the cattons were magically not racist at all (impossible), it wouldn't make a difference to farleigh. he would still self-censor, keep in check, be in dangerous waters (because racism is not just about the individual, but about the system). we see that he'd won himself leeway by years of trial and error by the way he speaks to the family, but it's still within the boundaries of acceptable, built by the cattons. he's part of them because they allow it, and farleigh is very, very aware.
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the annoying thing is oliver can be himself. like, truly, genuinely, he can just be. and farleigh can't help but envy that.
as a side note, oliver is obviously jealous of farleigh in the beginning as well, because regardless of the reality of farleigh's situation, he was born into it, and hence, at least in oliver's mind, has his position solidified. oliver's whole thing is unquenchable thirst and hunger for whatever and everything the cattons have (including themselves!). he wishes to have been a catton from birth. to oliver, at first, there's nothing farleigh can really do to lose it. and until he figures out the cattons completely, he can't help but envy that.
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but i think farleigh senses something different about oliver early on. at least on the level of the text, we have "you're almost passing [for] a real, human boy", which is so important because farleigh is the first to point out oliver's weirdness. the next to do so is venetia in the bath scene calling him a freak, but it's too late. farleigh is too early.
and i like to think he clocks oliver too early because he sees the jagged edges that he recognizes in himself. i think that one other thing that farleigh envies is oliver's freedom to let go. freedom to let go is very similar to freedom to be, but not quite the same.
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to be is about perception: farleigh knows he cannot fall out of line, but would like to, and oliver does not have to worry about it at all (i mean, he does, because oliver also performs for felix, but farleigh doesn't know that).
to let go is about the self: farleigh is too scared to even want what oliver eventually does, to even consider the possibility. oliver can let himself want. oliver can let himself act. oliver just can do things and want things. i'm not sure farleigh can.
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and so in this scene, when oliver's wants and actions have landed him nowhere with farleigh, felix, venetia, the cattons, of course farleigh gloats. he can let himself do that, because if the cattons are slowly discarding him, farleigh can allow himself this one small victory. he's relieved because despite the dangerous similarities, oliver is, thankfully, not really the same as farleigh, right?
but like. this movie is a love letter to all things gothic. oliver is a white man. he prevails. the brief performance that oliver put on did eventually end up more effective than farleigh's lifetime of constraint. my heart fucking breaks for him to be honest.
the issue that remains is the fact of farleigh's survival. i like to think that oliver came to respect him. oliver is smart, but farleigh is clever. he picks up on everything oliver does (to refer back to the karaoke scene, farleigh immediately retaliates in the cleverest way, in the moment), and he's the only one to do so consistently (venetia, again, for example, comes close, but too late; oliver doesn't like that, there's nothing to work with). hence, stay with me for a little longer, the paradox: farleigh survives because he was never enough for the cattons, but he is very worthy of oliver's attention. in his own freaky way, oliver wants him. look at that.
so. farleigh. farleigh might come back. he always comes back. and i think oliver wants to try harder next time.
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What’s up with the ties between Sally & Eddie?
There are quite a few - to the point where I’m starting to suspect that they may be foils, or at least inherently tied together in the story.
First let's bring things back to the clocks. The “day” side has an obvious resemblance to Sally, like how the “night” side resembles Eddie. There’s not really much I can say here since we don’t know much more yet, and who knows if this has changed behind the scenes. But just think about that, the rarity of the color purple, night vs day, and the “monster”. Keep it in your head, I think it may be important. 
Also the fact that Eddie is the only one with a watch, but Sally’s face has an incredibly similar face on her door.
Obviously Sally has some sort of beef with Eddie, despite him being nothing but friendly and (to our knowledge) being undeserving of it. One thought I entertained was “maybe Sally is dismissive of him because he’s a worker,” but that holds zero water when you consider how perfectly friendly Sally was with Howdy (karen Sally debunked <3). The second thought I had was “maybe Sally senses the queer in Eddie and it intimidates her” - which would make sense if Sally is a lesbian like I suspect. Internalized homophobia, anyone? This holds up if Eddie is going to turn out to be - not open about himself, but comfortable in his skin in a way that, say, Frank isn’t. Which I have a feeling that will be the case, which would likely make Sally put on airs even more so than usual. 
Anyone else seeing a continuous trend of (social) masks and performances unfolding in the Neighborhood? I sure am.
But let’s talk about why I think they might be foils. They balance each other out in an interesting way, despite their only solid similarity being that Both will work/perform no matter the weather. They have a lot of closely related differences:
Eddie has been mentioned (and implied within the story so far) to have a deeper well of knowledge than he lets on, but acts humble about it. Sally has been mentioned (and implied) to know less than she portrays, but acts like a bit of a know-it-all - she pretends to know things that she doesn’t. 
Eddie’s role is about helping others at his own expense, while Sally’s is using others to reach fame. 
Eddie strives to connect with his Neighbors and is all about accuracy/precision. Sally is in her own little world and has proved to be more than willing to improvise / not think things through before acting.
Eddie is slow to anger, and Sally is easily irritated. 
Selfless vs Selfish.
Night vs Day. 
And to put them in the Johari Window - i believe that Sally resides in the Blind Spot (known to others, not known to self), and Eddie resides in either the Facade (not known to others, known to self) OR the Unknown (not known to others, not known to self). Personally I’m starting to believe that Eddie may reside in both. 
It’s far too early to draw any real conclusions, and theorizing on all of this is difficult. I feel as though - as usual - we have puzzle pieces but no frame of reference for the way they fit together, what picture they build. And who knows, tomorrow’s update may shred this to ribbons, but I doubt it. 
One thought I had was that they’re in cahoots about something - it doesn’t have to be something malicious or some sort of secret plot, it could simply be something they both know and are trying to keep quiet about. Eddie is trying to connect with Sally since they have this in common, but Sally is actively putting distance between them to preserve their secret / plausible deniability. Do I actually believe this? Meh. I’m just throwing spaghetti at the wall to see what sticks.
So current base thoughts: Sally is dismissive of Eddie either because he intimidates/scares her on an internalized level, or she’s actively trying to put distance between them for a currently unknown reason. There’s probably a secret third option I haven’t even considered!
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nonbinaryphantom · 11 months
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danny is more human than ghost and vlad is more ghost than human both of their designs compare that bc phantom rlly is just a color palette swap while plasmius is a whole precure magical girl in how different he looks from his base form. something something danny spends more time with the living and vlad spends more time with ghosts something something danny moves on while vlad is rooted in the past and his hatred does this mean anything to you.
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oh-wow-im-still-here · 7 months
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Mxtx was so sexy for having shen qingqiu experience the shen jiu flashbacks and still deciding to dislike him. Don't get me wrong I eat up all those awesome fanfics and headcannons of them having some sort of positive relationship like it's breadsticks, but sy!shen qingqiu's canon perception of shen jiu is just so juicy!
Like, you die, you die cursing and screaming some trashfire novel but wake up in your least favorite character's body. But he's not a character anymore, you eventually find out and accept that you and everyone around you is real. This body is real and so was the person who had it before. This body was theirs but now its yours. This body has done real horrendous things to real people that you care about. Some omnipotent system inside you is encouraging and coercing you into doing similar horrendous acts this body would have done, what it used to do. This body is not yours but now it is and now you have to live with it knowing you have to act out this body's role. Hurt your loved ones, distance yourself from your comrades, die a painful death. That is what this body was meant for, this was the original owner's fate, live with it. You are now one of the only people in the whole world that intimately knows how that man was the way he was and why he did the things he did. But that does not make it better, you feel pity, some sort of regret for how things could have been, but you cant forgive and forget because you hate him. You hate the character who turned out to be a man. You hate the man that used to own this body. You hate this body that's yours but not really yours. You hate your role, this narrative, this world, your future circumstances. Your actions of self preservation that have caused great harm. And ultimately, you hate yourself.
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yellowocaballero · 25 days
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
#these aren't deep or unique thoughts they're just the specific aspect of ISAT that made it one of the most interesting gaming experiences#i actually like the prologue much more than ISAT for just this reason#its honestly a video game art piece that's created to give the player a very specific experience#that makes them an aspect of the narrative that is told#it's. incredible.#in stars and time#start again start again start again#start again: a prologue#isat#god and there is so so so so much more to say here#what a rich and complex and fascinating game that made me cry like a baby#i dont even kin sif. we arent similar at all.#i cant imagine how devastating this game would have been if i did#but I do have a deep relationship with escapsim#and i write about it a lot#and video games about being video games are wonderful#as are stories about being stories#and why we consume stories. how we use them. how they save us and hurt us.#never played a video game that used its medium so well#i bet undertales also pretty good at that but this is more so i think#stories about stories have to be about why we love stories#and im not an artsy person and i roll my eyes a bit when people talk about the spiritual neccesity of art#i think people need stories because the world is sad and hard and boring and we want to think about something else for a while.#some people need to be anywhere but here#and sometimes if you're Lil Depressed-Ass Snufkin that looks like being here forever#baby cringe-ass snufkin big hat idiot
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prototypelq · 3 months
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Palworld fans, check out BUGSNAX, you won't regret it
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Say hi to the precious Bunger)))
It's a creature-catcher-puzzle game, set in a delightfully weird and funny style, which comes as a given, after all it's the product of an Octodad developer team! The bugsnax ecosystem is surprisingly deep, and it's very easy to see how much thought the developers put into each creature. Figuring out how to catch each one and how they interact with each other is the core loop and it is extremely fun! It also has a super cozy atmosphere and a funky vibe to it, which I really enjoyed.
Bugsnax is very very good, don't miss out on it if you like creature-collectors or biology-themed games.
youtube
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two dudes... sitting in a hot tub stone wolf... souls mingled into one complete being but they're not gay
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ruthlesslistener · 1 year
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Asking mostly because I'm a trans man with nondistressing bottom dysphoria (like, my brain is mystified that I don't have a dick but I'm never really upset about it) who personally finds trans bodies to be both aesthetically and sexually appealing no matter what, but talking about bottom dysphoria can be kinda awkward with how funky Americans are about genitals, so this is a way to sort of 'chat' about our experiences anonymously
(anyone on the trans spectrum/questioning their gender identity can vote! please rb so that it can get to a bigger audience, though)
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blueskittlesart · 1 year
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me, thinking that i have at least a base level understanding of botw: :)
blue, about to write a 1,000+ word essay that is going to completely revamp my understanding of the game and interpretation of its events: bada bing bada boom
i dont know how you do it. i am incredibly impressed and using all of this for fic inspiration. keep writing
every time someone asks me how i do this shit i have to regrettably inform them that the real genuine answer is that i am fucking insane. my 2 passions in life are writing and video games and the place where the 2 converge fascinates me to no end and i am that special kind of crazy that is capable of latching onto something and not thinking about anything else for 10 years. so. the only thing i have cared about deeply for the last several years of my life has been the way video games are written and constructed. and zelda is one of the most interestingly constructed franchises i have found to date. these games are just like. the absolute perfect story for my brain to work with and i truly do not know who i would be without them. and i am genuinely incredibly grateful that ive been able to build a platform where people like. CARE about what i have to say and take the time to ask me to think about the games because like. i would be doing it ANYWAY but knowing that there are people who actually read my analysis and appreciate the amount of thought i put into this stuff makes me really happy lol
#i sincerely think video games are an art form and that so many stories benefit from being told interactively via video games#and i'm especially fascinated with the way loz chooses to tell its stories because the games are almost always designed so that the player#actively makes every decision in the storyline even though every game only has one preset ending. that's SO COOL.#ive found myself frustrated recently by rpgs that are super cutscene heavy and i was struggling to articulate why until i went back and#looked critically at the way zelda games are designed and i realized that there isn't a single cutscene in loz that openly takes away the#player's autonomy. cutscenes are almost always reserved for dialog or the beginnings of fight scenes but link almost never makes choices#without the player's input and that's a huge part of what keeps the games engaging! YOU are link. he's not a vessel you occasionally#control. he is you. his decisions are always yours.#and that's generally easier to do with a less complex storyline but the way botw kept that autonomy despite its complex story is SO clever#by making the cinematic cutscenes MEMORIES there's never any percieved loss of autonomy because the player understands that this is#something that has already happened so obviously there's no way they can alter link's choices. that's SO SMART#ANYWAY. i didn't mean for this to be a tag essay about video game mechanics sorry but tldr i am so so so passionate about this LOL#if you cant tell. very few people irl will listen to me talk for this long. this is why i love tumblr#asks
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skitskatdacat63 · 6 months
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— Emperor Charles VI's diary entry on Count Althann's death
[text: "My only heart, my comfort, my most faithful servant, my soulmate, who loved me dearly as I did him for 19 years, [we] had a true friendship, we were one heart and one soul, and we never concealed anything from one another. He will always be in my heart, [my] beloved friend..I. have lost everything."]
#this is like. incredibly niche.#but also hopefully a quote one can look at without context and still feel emotional damage about#idk. i think about this quote probably at least once a week and then have to stare at it and cry a bit#its just GOD. yknow??????#theres this one paper(which i linked) that i originally read as research for the AU#but i go back to it probably twice a month to reread it bcs im so !!!! abt it#i think its cause charles vi is just not that relevant but is relevant to me so to have this paper abt his personal relationships is very !#its both nice as ref for the au but also very interesting to hear about historical queer relationships/dynamics#the sections about him and his wife are very endearing as well#but god like him and count althann. im literally so invested in this 300 year old relationship#this is obviously from his death which is incredibly depressing and heart wrenching to me#but the other things he wrote about althann in his diary are very sweet to me#they were inseparable to the point of often sleeping in the same bed and charles called him his 'eternal love'#AND ON ALTHANN'S DE WIKIPEDIA PAGE IT LITERALLY CALLS HIM THE EMPEROR'S FAVORITE#anyways literally every part of this quote absolutely destroys me but especially how he refers to althann and then the ending#and its interesting to me bcs apparently his diary entries were usually pretty to the point#but when various people in his as althann died he would write these extremely emotional entries that are so </3#if you have any questions abt their dynamic pls i will talk abt them 🥰🥰 i find it fascinating#theres a book about his diary but its in german and 500 pages and kinda hard to get hold in but maybe one day!!!#also in AU contexts: althann and charles vi would be mark and seb so take that as you will 🤭😭#as i said this is great for ref but also made me sooooo fucking invested in him#i have no idea how to tag this#historical#holy roman empire#emperor charles vi#catie.rambling.txt#historical quotes#habsburg#habsburg monarchy#ah wow if only my german prof could see me now. fucking...habsburg posting. why am i like this
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i’m gonna eat them, chew them up like rock candy
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images by Hayley Rippy posted to ig, find original post here x
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