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#I can fit so much character development in there
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The bonus chapter that ended Nessian
This is honestly really surprising to me. Apparently there are people out there that think Nesta and Cassian are going to end up together. Have they not read their bonus chapter? SJM effectively ended them.
First of all, the way they think about each other is not romantic at all:
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Cassian has no idea where he stands with her, and as you can see, he is so unhealthily obsessed with Nesta that he can't stop thinking about her and literally rushed to interact with her even though she doesn't even like him and is mean to him! If Sarah wanted this be be romantic, she could have made totally different choices. We could have learned they shared secret touches or looks, have their fingers trembling or breath catching around each other. But no, just confusion and unhealthy obsession on Cassian's part. Honestly, he kinda seems like an incel here.
Worse than that, it's clear he obviously only lusts after her:
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He literally has not said one thing about her personality! He's just weirdly obsessed with her boobs and her scent and is just thinking about her stroking him. If we were supposed to have gleaned he has real feelings for her, and not just lust, couldn't Sarah have added something more sweet and personal here? I don't know. Maybe he could have brought her a thoughtful present that shows how much he sees and understands her when no one else does. But no. He just wants to get laid and touch her boobs. Honestly, ugh.
And let's not even get started about the Mor thing!
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Cassian slept with Mor because he was jealous of Azriel! And if you recall, in ACOMAF Morrigan said Cassian just wants what he can't have and it has driven Cassian crazy for centuries that Mor never wanted him again after they slept together once. Rhys confirms this too.
Nesta clearly is not interested in Cassian. In fact, she knees him in the balls right after this. Honestly? This actually seems like a really toxic perpetuation of the Mor situation. Cassian yet again wants what he can't have, and it is actually in the canon text that he has this problem. Also, notice that he's ashamed of this situation and embarrassed to tell Mor about it? That's not a very good setup for a romance. He should have the full support of his friends and family in order for Nessian to work.
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He calls himself stupid, he knows it's wrong, he just doesn't care for a moment because of the lust. Again, Nesta knees him in the balls. Not interested. Take a hint you creepy incel! And even though he was fully planning on devouring her lips, he is clearly not anymore!
But here's the real nail in the coffin:
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Nesta forbids him from coming back. She threatens that she'll scream if he does and she is only willing to work with and talk to anyone but him. How is he supposed to get around that? How is their relationship supposed to develop if he is forbidden from talking to her and seeing her? I just don't understand how this is supposed to resolve in the books. At least hundreds, if not a few thousand of the tens or hundreds of thousands of SJM readers have read this bonus chapter. There's no way to come back from this.
Also- did you notice in ACOFAS Nessian's same drama is still playing out, but SJM interestingly enough introduces a character named Emerie and they have a scene together? Seems like SJM is clearly telling us Nessian isn't happening and setting up a new love interest for Cassian. Based on their limited interactions, it's actually really obvious to me that they are a much better fit and there is already a ton of foreshadowing that they are endgame. In fact, I think they are mates!
I swear this has nothing to do with the fact that I dislike Nesta. I mean, do I dislike her, and do I think Cassian deserves better? Yeah. But that's not relevant here. What's relevant is text and foreshadowing and the fact that I don't like Nesta and think Cassian deserves better because I've self inserted myself into Sarah's writing and want her to do what I want and I don't want Archeron sisters I don't like winding up with a bat boy I love.
Wait no... Ignore that second part I didn't mean to type that out.
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himbeereule · 2 days
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Орлёнок Demo Release
Finally, the demo is here! It's not exactly January anymore, but better late than never, right?
You can play it right here!
I also made a post on the CoG forums, if you want to check it out: Link
Features include:
Meeting your family! And getting bullied.
Getting executed!
Rising from the dead!
Celebrating life by slaughtering some rebels!
(Being extremely miserable!)
Feedback:
This is, quite obviously, a work in progress. It is made available so that you, the reader, can give feedback that improves the game.
So, while you can - and should - obviously tell me whatever you want, a specific list of what I need most in terms of feedback can be found here:
Language. English is not my first language (actually, not even my second one), and I mostly read non-fiction academic works when I read in English, so my writing is certainly not at the level it should be. If you have any concrete issues, please tell me, and I'll try to learn how it can be improved.
Spelling. I don't expect much in the way of outright errors, but I do know that I mix up British and American English all the time. The intended style is American English, so please point out spellings that are wrong in that regard.
Inconsistencies. There are a lot of variations between scenes, and I'd like to make the story as immersive as possible; so, if a phrasing, a character's behaviour etc. feel like they don't fit into the choices you previously made, please tell me. In detail, if possible, otherwise I won't be able to amend it.
Sensory descriptions. AuDHD makes my brain process sensations, including visual impressions, very differently, which means I often end up forgetting those exist. Please tell me about scenes that lack description in that regard. (My first grade elementary school report card called my writing 'efficient and devoid of feelings', and I'd very much like to move past that.)
Technical problems. The code should be pretty solid, but with how complicated it is, it'd be weird if there weren't at least some problems. If you find them, please try to include as much detail as possible when telling me about it. (CS Quicktest and Randomtest are not usable due to the complexity of the code, lol.)
You liking the story. I remain thoroughly convinced that I am a worthless person who isn't able to, nor deserves to create anything, and currently my only motivation to continue this project is derived from pure stubbornness. So, if you, for some reason, actually like this demo, please tell me. It won't change my mind about how bad I think it is, but it will force me to continue in order to avoid being even more of a disappointment.
Additions. If I like your idea, I'll probably add it right away; if I'm unsure, I'll do a poll. You can get me to do almost anything if you say you're sad if I don't do it.
Formatting. Although I try to playtest as much as possible, it's not that easy with how many variations there are, and in VS Code it's sometimes hard to see how well or badly readable text passages actually are.
CWs/TWs (v0.0.1):
Graphic violence and gore
Attempted sexual assault (against the player, avoidable, f!MC only; also against an NPC if massacre route is chosen (is dealt with quickly))
Suicide attempt (by the player, avoidable; f!MC only)
Loss of loved ones
Massacre of civilians and/or PoWs (avoidable)
General misery
(please let me know if you think this needs additions)
As of yet unfinished content:
Autistic variations do not exist yet for the latter part of the demo
Only one of three locations for taking a walk available for now
Tooltips are incomplete
Asexual is not available yet, as it requires a lot of additional scene variation text
Special (psychopath) routes are missing from some scenes as they were added late in development
Choices that are locked and marked as (WIP) are unfinished
Interaction routes for Semyon/Selena, Mikhail/Marina and Leon/Leah. They are top priority for the first set of updates
It is recommended that you play this with a stable state of mind. If you choose the suffering paths because it's relatable and/or as a coping strategy, please make sure you have support available and avoid triggering yourself too much.
The whole point of this game (apart from the dress-up part) is that, no matter how bad things get, you shouldn't stop fighting. It's your enemies who deserve destruction, not you.
Please keep in mind that I am both literally insane and pretty reasonable, so: if there is anything you find grossly offensive, don't assume I meant anything bad by it. Just explain to me why you think it shouldn't exist, and if I am convinced, I will amend it.
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bird-inacage · 2 days
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Love Sea the Series: Trailer (Tongrak's Love Story with the Island and it's 'Ocean')
You know me, I'm back with another analysis. This time in response to the Love Sea trailer. As I was writing this, it led me to frame our two central characters' differing outlooks as follows. Let me explain.
Tongrak 'We're not a work of fiction, fairytales don't exist' Mahasamut 'We're not a work of fiction, life doesn't follow a script'
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STRONGER THAN FICTION
"Didn't I tell you, I don't believe in love. I don't believe. It's not even real to me. Between us, there's nothing more than sex." What seems to fundamentally scare Tongrak is the very idea of love itself. A belief that prevents him from accepting that anyone could love him, or that he has the capacity to love anyone in return. Because love is a construct. A fantasy. A work of fiction. Love to Tongrak is just a fairytale, it's not rooted in reality. The passages of love in his novels could never truly imitate life.
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So understandably he begins to feel shaken when his relationship with Mahasamut challenges everything he thought to be true. That what he's experiencing is in fact inspiring his writing. Because it surpasses fiction.
"Everything is up to you to decide. You can pay me as much as you want. But what you can't decide on paper, is that you can't make me stop loving you. You have no right to do that." Mut seems to insinuate that as an author, Tongrak is used to controlling the narrative. This is where he feels most safe, until Mut came along and threw that into jeopardy. Here, Mut seems to declare that he isn't just some character in Tongrak's story. Nor are his feelings. He has agency. Their feelings for one another aren't just lines on paper. Real life does not operate in this way, it veers off script. That's the beauty of living. Mut's life is one dictated by the elements. One that teaches you to be resilient, to take what life throws at you by embracing the curveballs. And love is no different.
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A TRANSACTIONAL AGREEMENT
Tongrak offers to pay Mut initially as a means to get him off his back. "How much do I have to pay you, to stop you bugging me?" This is then used increasingly as 'a convenient excuse' that escalates as the plot ensues. I predict that Tongrak continues the guise of paying Mut as a pretence to spend time with him.
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By doing so, Tongrak is creating a false of security that is twofold. One, that he's able to keep Mut by his side as long as he pays him. Two, convincing himself that Mut's motivations are driven by financial benefit. Framing this as a transactional relationship means Tongrak doesn't have to face what is developing beneath the surface. This also instils an illusion that he can procure the outcome he wants, which is to keep Mut by his side.
As Tongrak's feelings grow, this becomes an even flimsier front. "How much do I have to pay, if I want to take you to Bangkok with me?" You can hear how desperate he sounds. Whether it's a matter of pride or otherwise, Tongrak seems inclined to attach his request to an incentive. He may be too afraid to confront the possibility that Mut could willingly leave his life behind for him - because that would be out of love and not monetary gain. So Tongrak gives Mut a reason to do so. A reason he deems fit. One he can live with. I think Mut can see through this too, and plays into the whole charade, but ultimately all Tongrak would have to do is ask. "I'm willing to be your dog." (Just say the word).
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"If someone who is not highly educated like me understands, between the two of us, there is nothing more than an agreement, right?" Even if Mut is very emotionally mature, and plays along to make things easier for Tongrak to swallow - Tongrak is still trying to deny feelings they share which have long gone past just an 'agreement'. (You do feel something for me though, right? This is just smoke and mirrors but you do care about me, right?)
THE FEAR OF DEPENDENCE
In the latter segments, Tongrak displays evident dependence on Mut. It's as if Mut's aid in his survival on the island has now imprinted on his life as a whole. Tongrak gradually embraces the guide that Mut is, to lead him on an adventure with no particular destination. There's every possibility that this is what Tongrak was afraid of. Of relinquishing control. Perhaps hesitant to do so in the hands of someone younger, more boisterous and seemingly carefree. Someone he wrote off as a "dumb kid" with little substance.
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The diving scene could very well be a metaphor for this. Tongrak agrees to do something that requires trust in Mut's expertise, by putting his own safety in Mut's hands. And when he does run into trouble, Mut is there to literally bring him back to life. He begins to recognise that Mut is a man of responsibility, someone he can rely on.
There have been hints that Mahasamut is also going through his own battle with loneliness or isolation. Fort says "and now Tongrak is by your side, you are not alone." MAME also comments that "Mut is the guy who is as strong as a castle. The wind and waves can't hurt him. But Fort proved that a strong man can cry." I think that as Tongrak starts to realise how much comfort and reassurance Mut provides him, he'll want to return the favour. How can he be that same emotional support for Mut to lean on?
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What we're about to see is not just Tongrak's love story with Mahasamut, or 'an island', but a whole other life he may have never lived, had they never met. Mut's interception into his life is rewriting the narrative he had consciously or unconsciously dictated for himself.
Note: As with any of my metas, I am basing my interpretations on what I have seen alone. I haven't heard any spoilers from the novel.
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ashenlavellan · 2 days
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A Realistic Kaidan Appreciation Post in Regards to the Migraines -
I know that this has all been said and done, but stick around if you enjoy the Mass Effect series and have an appreciation and/or like Kaidan Alenko ^.^
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Now, let's briefly talk about his backstory/pre-ME trilogy.
(Exposure to Element Zero): Now, humanity simply acquired biotics through means of exposure to Element Zero through utero - they don't give us an exact percentage of how likely the fetus can develop biotic capabilities over terminal brain cancer, but let's consider that it's not too high... considering that the "accidents" were somewhat frequent.
There isn't much mention before his L2 implants if he had suffered from negative symptoms, but let's just say that if there were, they were likely minimal/barely noticeable. It wasn't until many individuals with biotic tendencies were fitted with the L2 implants that we began to see severe effects to fatal circumstances.
We consider Kaidan to be quite lucky considering that he seems to only experience severe/intense migraines, especially if he pushes himself too hard with biotic overuse. Yet, there are some fans out there that may hardly ever have migraines - let alone, headaches.
This is coming from me - who deals with chronic AND hormonal migraines on a near daily-basis. They are detrimental.
Migraines can be triggered not just from being chronic or hormonal, but ingesting certain foods/drinks (especially caffeine - yes, I'm talking about you coffee.), over-exercise, and stress.
Um, we've all witnessed what the ME: Trilogy is like as we play as our respective Commander Shepard, but we hardly know what our companions are feeling unless they verbally express so within the game. (Yes, I get it - they're just video game characters, but let me nerd out and relate to a character!)
Chasing after a rogue Spectre, Saren Arterius, and the possibly extinction of all races in the Milky Way?
Possibly losing his SO (if you romanced him), or one of his closest friends only to reunite two years later - thanks to being resurrected by a terrorist organization?
Or, possibly getting killed on Mars after working alongside his SO/Ex-SO/closest friend?
Then a possible showdown with said person after the terrorist organization attacks the Citadel shortly after becoming a Spectre?
I could honestly go on, but that sounds fucking stressful and then some for Kaidan to deal with - on top of dealing with migraine episodes/flare-ups thanks to his biotics/implants. Not just that, but how fast-paced and constantly moving? Especially with their military careers?
I'm sorry, but I know for a fact that if it wasn't for other medical conditions, I would have been turned away from joining the military with my chronic and hormonal migraines and I genuinely can't function and have had to call out of work because of how severe mine are... hell, I've been hospitalized once due to them.
Migraines are no joke and the fact that Kaidan Alenko pushes through with how intense they are and remains active within the military? Becomes a Spectre for the Milky Way galaxy? Possibly becomes the SO/Spouse of our adrenaline-junkie Commander Shepard's?
Fucking kudos to that man.
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flower-boi16 · 1 day
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I have a theory why Charlie is so childish and naive
I thought why Charlie is so naive and stupid, although it's hell, it's illogical as hell, but then I had a theory why Charlie is so naive (and stupid), it's all because of overprotective parents, I think Lucifer and Lilith overprotective of Charlie, not letting her see the dirty and dark side of hell, because you know, in order not to harm the child's psyche, typical parental protection, but they only made it worse, Charlie grew up with a completely unrealistic view of life, which does not correspond to reality, so she does not understands sinners/imps and their difficulties, and how hell works too, she thinks that friendship and rainbows will help, that's why she is so stupid, and remained a child, despite the fact that she is already 200 years old, that's what overprotection does to people, and Charlie is an example of this
Although this is just a theory, it fits well, honestly, if there was any good writer, he/she would have explored this theme, and made Charlie grow up, in other words, make the development of the main character, but no, unfortunately we have Vivziepop who seems to be against growing up
It's funny how my anons keep on coming up with more interesting ideas than Viv can come up with. But in all seriousness, that would have been super interesting for the show to explore.
From what I've heard Charlie grew up sheltered as a child so this theory aligns fairly well. It would have been so interesting if the show explored how Charlie was sheltered for her whole life, affecting how she views people and society. But the show never really seems to do that, I've talked about this before but Charlie has many character flaws, and those flaws are shown in each episode, but the show never seems to want to confront those flaws or make Charlie grow from them, instead, it insists on portraying her mentality and ways of seeing things as completely 100% correct.
The show never explores how Charlie growing up sheltered may have affected her, it does show that through Charlie's personality but it never gets into the roots of why Charlie is the way she is. It really seems to come from an inability on the show's part to let Charlie grow out of these mindsets, mainly due to the show, again, portraying Charlie's black-and-white "everyone can be redeemed" mentality as purely correct and demonizing anyone who disagrees with her.
Exploring how Charlie being sheltered for her whole life affected her could have been very interesting and provided good development for her as a character, and your idea adds so much more depth to Charlie than the show ever could, but it doesn't seem like Viv really thought of that when it came to Charlie. Her whole character just feels like an afterthought to me, she's not developed at all and is lacking in an actual arc, which is embarrassing for the main protagonist of you're show.
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bacchanal-if · 3 days
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This Week In Development
Good news: I have a job lined up!
Bad news: This means less hours devoted to writing.
This week has been a busy one but, unfortunately, not one focused on writing, and I have only been able to focus on the Patreon Bonus Content to ensure it gets out on time. I am burnt out from this week but working to figure out how I can fit writing into my new schedule, which was already filled with important responsibilities and little down time. Sadly, I know what happens to me when I overwork myself and I do not intend to do more than I can handle, which may mean I have little hours to devote.
My priority right now is to get the Patreon stuff done, which I am focusing on today, and after that, it is my goal to have Chapter 2 finished before I start my new job, which I do not yet have a clear start date for. I will be power writing every chance I get while trying to maintain a healthy balance.
I thank you all so much for your continued patience as I adapt to my new schedule, and I am so very thrilled to show you what comes next in the story. If you are in need of new content while I continue to write, I suggest you hop on the Discord where I am apt to post spoilers! Forever access can be obtained with purchase on itch.io, or you can get access for as long as you are a patron, which comes with other perks like Character Q&A, Bonus Content, Short Stories, Polls, and Week Early access to new chapters.
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querulousmegapode · 23 hours
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Hello. Please, tell me what do you think about Angua. I'm personally struggling to like her after her words to Carrot, something about "why you are so supportive!?", when he didn't start a fuss about her being the werewolf.
It would be nice to see another point of view for the character. I hope it helps me to understand her better.
Thank you
Hi!! Firstly thank you so much for this ask! It’s a really fun one and I’ve been thinking over how best to answer it and figuring out what exactly I like about Angua so much, so I appreciate it a lot!
There are a few different reasons why I like her. Some of them are pretty superficial, so I think I’ll get those out of the way first.
In general I just think that she’s pretty cool! From a purely superficial standpoint she’s pretty and gets to be badass and a werewolf and that’s just kind of fun. The whole circumstances around people finding out she’s a werewolf are also just pretty funny to me.
I also really like her in terms of the way that she’s written.
I really like how Pterry writes women in general because he manages to write them in a way that doesn’t feel like it’s fitting into stereotypes about women? They’re all real people with nuances and I feel like Angua is a good example of that. Yes, she does get to be badass, but also she’s a person and has a lot going on internally. She’s got a constant struggle with trying to fit in around people and trying to be human which is something that I haven’t often seen around werewolf characters and I think Pterry explores it well.
Werewolves in media seem to go in a couple of pretty predictable ways. You get the general horror of someone turning into a werewolf and then it either seems to go in the direction of oh no the werewolf is a monster!1!1! Or oh, the werewolf has a pack and learns to live that way. For me Angua is interesting because Pterry goes okay, but what if a werewolf doesn’t have a pack?? Angua is pretty much estranged from her family; she doesn’t have anyone to help her with the experience and is generally met with fear and hostility when people find out that she’s a werewolf. She has to deal with a LOT, even people who mean well and actively like her (Cheery) inadvertently hurt her with comments about werewolves and that’s someone who doesn’t know she’s a werewolf!! I can’t imagine that other Ankh Morpork citizens are somehow kinder or more understanding. And in amongst that you get to see the inner conflict that Angua has. She comes to this environment and she doesn’t just magically adjust - she struggles with trying to maintain control when she turns and she struggles with maintaining humanity and seeming human, because that’s what people around her will accept.
I think that, for the most part, is why I can understand the way she reacts to Carrot, as it’s pretty unusual for someone to be completely supportive. I’m segueing slightly, but I do really like how her relationship with Carrot develops because it’s nice that she has someone there who accepts her without question. Carrot is just *nice*, with no ulterior motives or strings attached and that’s something she doesn’t seem to encounter too often.
The other main reason that I like Angua is how comedic her perspective is. She’s quite a funny character and consistently plays the straight man to the rest of the watch’s insanity and that’s really fun.
Her internal monologue is great for this because despite being a werewolf she’s somehow the most normal person in the watch.
I love those watch guys but Dear God none of them are normal about their job. I love Vimes’ POV very much and he’s one of my all time favourite characters, but sometimes it feels nice to just take a step back and view the watch through the eyes of someone who isn’t used to it. Angua is pretty great for this.
I also quite like seeing her go from incredulous to understanding about Carrot - she’s quite perceptive and figures out pretty quickly that he’s deceptively simple. She can also be quite dry in terms of humour, which I personally really like.
Overall I just think that she’s pretty neat! I hope that this has been helpful!
Ultimately though, if you still don’t really like her then that’s fine too!! Discworld is full of wonderful characters and the best part is that there’s no right answers about which ones resonate, even if one is particularly popular or well liked.
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somerandomdudelmao · 1 year
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So....My friend and I watched the mutantpocalypse arc from the 2012 show
And I'm barely restraining myself from creating a new comic based on those episodes rn. Because the concepts from there are just beautiful, but the execution makes something in my brain scream really loud.
(And I feel like I can fix that lmao)
Just...just imagine...mutantpocalypse, but..... there's half as much action....and ten times as much atmosphere, survival and family bonding
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I mean...please, it's so much missed potential there. Raph has amnesia, but it shows up in literally only two lines of dialogue. Imagine how interesting it would be if Raph didn't remember Mikey? Or Leo? They'd have to re-learn how to be a family...
And Leo...I feel like he deserves a bigger arc than being just the final boss...and he definitely deserves a cool design and not...well...this. No offense, maybe some people like his look, but I'm not one of them :l
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wanderer-clarisse · 6 months
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"Mano po."
Pagmamano (Tagalog) - "honouring-gesture;" a sign of respect towards elders
A continuation of sorts, of this other drawing I made of the Feänorians, which was roughly inspired by Filipino culture. I originally planned on completing this for @nolofinweanweek, specifically the first prompt about how Fingolfin and Feänor's families got along, but life got in the way and I didn't finish it in time. More background/my long rambles under the cut:
Pagmamano - touching the back of an elder's hand on one's forehead - is not restricted to family, but it's usually done in the context of elder family members. I have many memories of attending family reunions and being told to follow the other kids to "mano po" a grandfather, aunt, or uncle. While Elves don't have elderly relatives, per se, I thought this image was too fun not to draw. Also, I love envisioning Feänor as that cool uncle who gives the most amazing gifts but like, the kids are intimidated by him, so they have to be told (and supervised) by their parents to line up and greet him properly. Fingolfin's just standing there making sure his kids all greet their uncle. (Maedhros, presumably having already finished his greetings, is sidetracking Fingon.)
All this to say, I think that these guys didn't have the perfect relationship. But. You can't convince me Finwë didn't get the whole family together from time to time on some sort of family reunion camping trip. And Feänor just has to begrudgingly tolerate it because he can't say no to his dad. While the kids, obviously, have a great time.
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spicyicymeloncat · 10 months
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WINX
I love drawing these kids over and over because they are so fashion tm!! Maybe I’ll do their fairy designs later
Unfiltered colours under cut
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kanene-yaaay · 2 months
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Sousou no Frieren- Tickle Headcanons
This anime has me in a chockehold and ain't letting me go so soon so I might as well share all the daydreams and thoughts living in my mind rent free since I watched it and decided that!!! Hey!!! I can add tickles to that!!!
Anyway, at first I was going to just write about Himmel and a few other selected characters from both adventures but GOSH suddenly all out of nowhere I start daydreaming about ALL OF THEM and so... This long post was born. kjhgfdfghjklkj not all of them are going to be very long and it can be OOC but I hope you still like to read it as much as I liked to write! <3
[~*~]
Himmel
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(We are not going to talk about how much time I spent trying to choose just one gif) Our dear dead wife <3
He LOVES tickles and no one can convice me otherwise, I mean! Look at him! He definitely play that card at any moment he can
Cheering someone up? They say that laughter is the best medicine! Another boring day stuck in a cabin waiting for the snowstorm to go away? Nothing better than a tickle fight to make the time pass! Comforting a sad kid they just saved and are bringing to safety? Add a few wiggling fingers and watch that beautiful smile appear right way! Someone is literally just minding their own business doing nothing at all GET TICKLE ATTACKED!
He is a charming, playful, dramatic bastard and he knows it. He is using every and any opportunity to plentily tease the person, praising their laughter, pointing how lovely is their every reaction, gasping in false offense at any threat of revenge.
He will definitely laugh and snicker together with the person and sometimes let out honest comments that weren't supposed to be teasy but are like 'I didn't expect you to be so ticklish' or 'Wait, it tickles? Right here? That is so cute' and take the matters on his own hands to find at least one (1) new tickle spot when he tickles a friend because their surprised face right before descending in unstoppable giggling is way too priceless
Now, I need you to listen to this very very carefully: he can NOT take what he dishes out. at all.
So much squirming and trashing around. He can't control himself at all and won't even try to hold his laughter back, letting it ring loud and free, dying with any kind (literally, anything will do) of tease and pleading for his life as if he is being killed on the spot.
Somehow is totally blind to tickle traps. Sometimes just to mess with him Heiter would hold his cup up and ask for a toast and when Himmel complied he would latch on his ribs and rip my bro. he's dead on the floor. He never seems it coming even if they already done this a dozen time before.
Always crumbles with the tickles. A squeeze on his side and his legs transform in noodles immediately. That doesn't mean that he is a easy target though, if you decide to tickle him be prepared for some revenge
His main target and partner of tickle fights is Heiter, even though they manage to pull the rest of the party to their shenanigans sometimes too, even getting to listen to listen Eisen low, amused chuckles and Freiren tiny smile.
Talking about that. There is just one very specific occasion all his self preservations, squirms and defense disappear in the same second: when Frieren is involved.
Once, when both Heiter and Einsen decided to gang up on him, she decided to get into the fun with a few pokes and the VERY MOMENT Himmel realized that she was tickling him it was over.
He became a boneless mess of hysterical giggles on the floor not moving a single inch and taking all the tickling with no protests, completely lost in the fact that this was Frieren having fun, being silly and playful with them and his brain shortcurted and suddenly he became 1000000000000 more ticklish instantly.
Excuse me honor he is SMITTEN
If he is tickled for long enough or on a specially ticklish spot he lets out a loud, high pitched crackling that never fail to amuse his friends because he gets extremely red at that and tries to cover his face at any cost.
Besides that, he is not flustered at all about his liking to tickle and be tickled. It's a fun activity, a nice way to bond and it bring happiness to everyone! What is there to be embarrased about it?
Though other teases can destroy him rip
Is extremely and I say extremely gentle and caring when tickling Frieren. Soft scribbles, light scratching and steeping away not before too long has passed. Sometimes get lost in the happiness and joy of the moment but it's quick to come back to reality so that his tickling never lasts too long and he gets smiley about it for the rest of the day.
Gets grumpy about how he never manages to catch Einsen by surprise but immediately loses his pout when the warrior decides that he is not the one who started that war but he is the one who will finish it.
When he takes too long to decide a pose for their statue they start to attack him with plenty of pokes and squeezes until he finally makes up his mind.
Sometimes they just do that while he is posing to mess with him too. Especially because Himmel will try to pretend nothing is happening and attempt to keep his pose on the very beginning until he eventually breaks down in titters and protesting giggles.
It never lasts long. But he keeps trying
Has The Smirk.
Softest and most playful aftercare ever. With plenty of comfort and smiles.
Heiter
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Our flawed priest <3
Do not have The Smirk but he has an entire aura about him that you can't really point what it is but suddenly there's ringing danger bells in your mind and on outside he looks normal, just taking a drink but then you blink and then BOOM he strikes
Can and will destroy someone with tickles with just one (1) hand because his other one is too busy carrying his cup
Gets stupidly silly when tickling someone. He will chuckle together with the person and use the goofiest nicknames, teases, tickle traps and everything else he can think of. It's the whole ordeal, really. He has no shame.
It's quite neutral but leaning to positive when it comes to tickling, but since Himmel is always dragging him into tickle fights he can't help but get a little bit of playful revenge. After a few years he started a couple of them by himself too.
Is horribly skilled with the nimblest and deadliest tickles ever.
Also. Changes from side to side of a tickle fight easy as water and will always help who offers him more drinks. So be careful when siding up with him to not get too close or comfortably into tickling range.
Somehow, incredibly lucky in finding tickle spots, be with random pokes to call the person's attention or some soft scribbling to hear some giggles and smile amused and content at them.
Also adept to cheer up or comforting tickles, creating a lot of fond memories with Fern in the nights she couldn't sleep and they both shared some good tea while watching the sky.
Will try to curl up in a ball when tickled and his only protest is to be careful with his glasses.
Not really very affected by teases. Says a lot of nonsense when is tickled tho
Frieren
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HEEEEERRRRRRRR <3 <3 Our old lady
Has the tiniest, sweetest smile when tickling someone. it's adorable.
Do not engage in tickle fights but it's not against them. Usually would just stay in the background with Einsen while the other two got caught up in their giggly shenaningans
Her biggest moment was when she decided to show everyone this magic spell she learned some decades ago and then suddenly everyone is attacked by a bunch of wiggly, fluffy feathers that followed them no matter how much they squirmed or jumped.
Tickle spell tehee
They never got to know if she did that to mess with them or if she truly just wanted to show the spell.
Is more curious about tickling than anything. Thinks it's a nice way to make her friends laugh, but it's also very neutral about it, won't actively seek revenge or anything.
After years with both Himmel and Heiter, also lightly tickled Fern once or twice for the sake of cheering her up.
Ticklish ears ticklish ears ticklish ears ticklish ears-
The first time Himmel tickled her he immediately fell on the floor ded because it was too much cute.
(The way he looked at her that day is a fond memory for her, she doesn't quite know why, tho.)
Not really a squirmer and her laughter is mostly silence, full of small giggles and one or two hiccups. Like soft tickles the best, since it is not unbearable to feel and actively leaves her w a light, quite content feeling afterwards. She could take a tickle fight, tho.
Fern
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<3 Somehow the most responsible adult in the party <3
Terrifying ler, can and will use your weakness against you.
Just as she does when fighting, thrives when her victim understimate her power and is quick and ruthless to bring them to their destruction.
Will tickle the person usually as a way to get them to do something (probably a chore they forgot) or admit something while having the most unimpressed face ever seen by humankind
She can be both incredibly merciless and very very kind, depends on her mood, the person and the context
Only like being tickled by someone she really trusts and not around another people so no one will her being silly like this.
Get very embarrassed just for thinking how childish tickling is, but treasures the soft moments with har friends and family, just like every other playful, fun, nice memory
When the person (let's be honest here, probably Spark) is too occupied laughing their heart out also let's out the tiniest, softest smile, pretty much like Frieren
Used tickles to cheer up Spark once and promised to do 10 times worse if he even THINKS about mentioning that to anyone
Snorts. SO much of them. If she is laughing they will automatically appear no matter how much she tried to hide them between her hands.
Her shoulders and head shake with giddy energy when is being tickled. It's everything <3
Einsen
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*LOUD INTELLIGIBLE SCREAMING* AAAAAA
As I said on Himmel's part, not really one to start the tickle fight but a quick one to finish it.
Not really very ticklish and not very easy to be caught out of guard so rip his opponents, really
HOWEVER, he has one single incredibly and horribly ticklish spot right under his knee that he immediately DIES when it's tickled and it's an automatic win for the person, so the thing is of every fight is: will them be able to get him there before he gets them? That is the big question
Not really a teaser, prefers to tickle the person in silence while mapping the places that get the biggest reactions so he can focus there.
Could or could not have used this techinique with Spark to 'train his resistence' once (an excuse that his friends were very fond to use with him) but no one will ever know because if you ask him he will just stare at you and let out a single chuckle before going on about his day and Spark will Blush and Die before answering
Made mental bets and always knew the score by heart of Himmel x Heiter fights
Used to think it was a silly and pointless activity. But after their ten year adventure came to treasure and be fond of silly, pointless activities
Loud, booming laughter or no laughing at all. No in between.
Spark
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DA BOI WHO DID NOT DESERVE THAT PAST AND NOW DESERVE ALL THE LAUGHTER EVER
Do not mind tickling at all!
It kind of reminds he of his brother, since when he was a kid he was the biggest tickle monster ever. Not only on those training tips he used to give even while being extremely busy, but he just loved to appear out of nowhere behind him, carry and put him on his shoulder and tickle him while walking back home, pretenidng he was carrying a bag of 'extremely wiggly vegetables!'
He also used pokes and prodding to help him with maintaining his form while wielding a sword. Even if extremely common, Spark still squeaked everytime he poked his armpit to remind him to not his arms so far away from his torso
Still, everytime he is tickled that boi just can't form ANY coherent sentence at all, no matter if he is full on belly laughter with just a few giggles, his mind immediately turn into a mushy mess
Won't go down without a fight. Running away, attacking back, squirming as his life depends on that. Most of the time squirming away from it only to dash in a sudden bolt of energy and then come back in a surprise tickle attack to get revenge.
Tried to get Fern back once for tickling and they ended up actually fighting but some days later she started a tickle fight so he ??? is just very confused??? if she actually hates it???
(But to see her loosing up, giggling, laughing out loud and being so full of playfulness and joy... wow)
He likes to throw a few playful teases here and there when he is tickling his friends, with plenty of snickers of his own and pointing out how ticklish the other person is or about their delight reactions.
!!Tickles games!!!
His entire face gets extremely red when his laughter begins to sound higher or crackly. Can NOT take any tease about that at all.
Sein
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OUR EVEN MORE FLAWED PRIEST <3 <3 <3 Come back pls
THE MOST TICKLISH PERSON EVER
And his best, amazing, ruthless friend Gorilla was more than happy to remind him about it all the time
Until nowadays he can't really see fingers wiggling in his direction without immediately getting a wobbly smile and giggles instinctively creeping up on his throat
His brother also would tickle him when he was a kid and later would gladly snitch all the 'truly good, hidden tickle spots' to his friend much to his dismisse
Will trash, squirm, plea, beg and promise to do anything when tickled. Especially if we'retalking about light, soft tickles. Those make him go absolutely crazy out of his own mind
Even so, he doesn't mind it too much. Still, gets extremely embarrased and complains about how childish it is.
Def made AND lost bets again his friend and got tickled as a "payament". Also I can see them both having competitions to see who takes the longest to laugh, say uncle, keep their arms up and etc :D
Sometimes gives Spark a few tickles just to mess w him and snicker at the jumps he gives.
Spark got revenge so rip.
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wayward-wren · 26 days
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Am I the only one who doesn't think that 60s era Doctor Who's trend/themes of 'protect women' isnt sexist?
Most of the complaints I see about 60s Who sexism, and the male characters of that era is largely due to the men being like 'girls stay back.' But a) there is nothing inherently sexist about that imo? Men protecting women is the most healthy masculine thing possible. And b) when the women are like 'no lol' the men are like 'okay fine let's go' and respect their decisions on the whole.
Like that isn't sexism? That's just recognising men and women are different?
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Another sxf vs bd fandom war in Twitter 🙄 Worse, it seems like a lot of sxf fans and bd fans can't stop being homophobic or misogynistic in their takes. Seriously, just rest this shit already and enjoy both shows.
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s7arcr0sser · 4 months
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Hi, so i wrote a thing. Frankly i have no idea how posting it works ? Figuring it out as i go. It's basically sorta like a practice round for me since i don't really have experience, i wanted to start off with a simpler more boringish story just so i can get a feel of what the process is like
It's all through xr's perspective so it might be fun for those that are fans of the character. It's all basically just him and buzz hanging out and getting into trouble as well as some team lightyear at the end
Also yeah xr fights a bear
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bizarrelittlemew · 3 months
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ida write something without porn challenge
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randomwriteronline · 3 months
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Across the perpetual twilight skies of the archipelago of Okoto streak six shooting stars: the Toa, ancient warriors imbued with elemental powers, crash upon the islands to reawaken the Great Spirit from the slumber imposed upon him by the jealousy of his brother Makuta. But much is buried within the prowling shadows, drowning in a forgotten past...
WELCOME TO MY BIONICLE G3 CONCEPT.
The idea was to keep G2's idea of a simpler universe while including as much G1 stuff I like as possible. Thanks to @cantankerouscanuck and @legend-as-old-as-time for letting me spitball ideas at them and figuring out stuff. As you can see from the inconsistent calligraphy THIS IS STILL A DRAFT, BUT I HOPE YOU CAN ENJOY.
Includes setting, characters, and a rough timeline of events.
For slightly more specific ramblings, check out this thread here.
SETTING:
Okoto - Archipelago connected by strands of land/sand/reef/etc. used to be a singular island/continent before a large chunk of it sunk into the ocean. total of 7 islands connected by strands of land/sand/reef/etc, six forming a sort of circle with one in the middle, each with a different environment. submerged but still inhabitable chunks make up the parts of a ring-shaped village.
Taisl - used to be a super volcano that blew up, many ground level pools opening onto magma. lava is harvested to make safe terrain for planting crops or building structures; occasionally cooled plots are sent off to other islands to facilitate farming.
Gaisl - huge seaside swamp, divided in many ponds and gulches. villages are built on stilts or mangroves; the waters go from shallow to extremely deep in only few steps, caution is needed. diving and rice farming main sources of food.
Onuisl - completely uninhabitable above ground, lush underground flora. bioluminescent funghi and stones provide plenty of light; diet consists of bugs and tubers. villages are split off in large caves connected by ever expanding tunnels.
Leisl - massive jungle, the archipelago's breathing lung. trees big and sturdy enough to build villages on them; underbrush too lush to walk through. mostly hunters and gatherers. flying lemurs are the main alternative means of transport.
Poisl - rocky canyons containing a large desert. villages carved into the sides of mountains; even with the twilight can't go around at midday for excess of heat. main means of transport are horned lizards, agriculture happens in carved out oasis.
Koisl - mountain range diving straight into the sea with jagged cliffs. sparce vegetation, southern position; villages have high snow walls for insulation and mostly hunt to survive. snow moles aid with foraging and transportation even in blizzards.
Voisl - aka Island of the Mask Makers. religious center of Okoto. the city of the mask makers mostly survived the cataclysm, though a further off portion of it was left in ruins - people from all villages can be found here. temperate climate.
Iniri - underwater city. inhabitants are partially amphibious: they can breathe underwater but the salt damages their lungs so they need prolonged exposure to fresh air. some portions are set up in air pockets within cliffs or undersea caves, or in artificially created air bubbles - mostly for specific cultivations.
CHARACTERS:
Great Spirit (Ma Ui? Takamu? Nameless?) - god of the sky, light, world. fairly "human", feels emotions very deeply and understands living beings very well. generally sympathetic to the struggles of mortals despite being so distant from them and with a gentle demeanor. ineffable body, unpercievable under normal circumstances. mask like in this post
Bohrok: iridescent beetles associated with the Great Spirit, carriers of departed souls - wings shaped like a G1 Hau. they can act as the GS's "body". their gentle buzz lulls Manas Crabs to sleep
Makuta - god of the shadows, animals, plants. based on G1 Makuta from books 1-3. more properly a "spirit", not alive, doesn't understand sapient living beings as a result. puts GS into a coma - allegedly out of envy (wants to be worshipped like his brother, villagers are ingrates), in truth out of love (cannot feel pain but knows GS does, wants to protect him). loves his family so so much
Manas crabs: enormous crustaceans associated with Makuta, nature's best shields and weapons. usually hibernating. can be incredibly gentle despite their terrible appearance and strength
Ekimu - mask maker and protector of the Mysteries of the Stars (reads both the future in them and the past in the fires of his forge), main religious figure of Okoto. mask makers are capable of ascending villagers to Toa by bestowing masks of power, which are made by infusing one or two elemental powers into the mask. reading the coming on the Toa [Mata] in the stars and the great dangers they would face, Ekimu made the golden masks for them and hid them. is a guide and mentor to them
Lhikan - previous protector of the Mysteries of the Stars, lead the Toa [Metru] much like Ekimu does for the [Mata]. several characters including Ekimu look up to her and try to live by her example. read the coming of a few catastrophes in the stars and attempted to call the Toa [Mata] to no avail, thus bestowing masks of power upon six the [Metru] and leading them to find a way to handle the coming crisis. mother of Jaller and Vakama (adopted) and bonded with Krika, daughter of Makuta. Dies to protect Vakama
Takua - Ekimu's apprentice mask maker/protector of the Mysteries, currently struggling with both, and leader of the Chronicler's company. more interested in current tales, often runs off to the other islands to meet up with his friends. the toa [Mata] keep finding him places he is NOT supposed to be and need to save him all the time
Pewku - "mascot" of the mask makers and the Chronicler's company. incomprehensibly old crab who likes to help: carries around tools for the mask makers, brings letters across the island, and accompanies Takua and friends on adventures. best girl no questions asked
Toa [Mata] - fall from the stars, G1 personality/powers/genders. the original Toa team, with a vast mythology to accompany them. answer to Ekimu. unclear how many times they've been summoned - their memory is erased when each crisis is handled and they get sent back up to the stars. they become aware of this twice and absolutely hate it. designs based on Mata. Protectors of the Sky/Great Spirit
Tahu: Mask of Shielding - same power as G1.
Gali: Mask of Breathing - can breathe through anything, be that water, smoke, or other.
Onua: Mask of Strength - same power as G1.
Lewa: Mask of Levitation - same power as G1.
Pohatu: Mask of Speed - same power as G1.
Kopaka: Mask of Vision - same power as G1.
Toa [Metru] - turn from normal villagers to Toa, masks bestowed by Lhikan. answer to Lhikan and Krika (adopted by her). older friends of the Toa [Inika]. enter a trance on Voisl from which they contact and later train the Toa [Mata] - end up sealed in statues during it, aging slower. turned werebestial by Chirox, giving them a werebeast transformation on command later on (design middle ground?). possible gender changes. Protectors of the Continent
Vakama: Mask of Invisibility - same power as G1. apprentice mask maker and chosen successor of Lhikan - his masks will later be bestowed upon the Toa [Inika].
Nokama: Mask of Translation - same power as G1. apprentice translator, studied in secret the language of the Great Spirit.
Whenua: Mask of Brightness - same power as G1. apprentice record keeper, studied in secret all of the Toa-adjacent mythos.
Matau: Mask of Illusion - same power as G1. athlete and racer, known for his successes in the arena's games.
Onewa: Mask of Coercion - same power as G1. sculptor and carver, known for the care for details in all of his works.
Nuju: Mask of Telekinesis - same power as G1. apprentice astrologer, slowly abandoned fortune-telling in order to try and understand the Great Spirit's inner machinations instead.
Toa [Inika] - turn from normal villagers to Toa, masks bestowed by the [Mata]. Jaller is Lhikan's child - gets her mask. during the cataclysm managed to unite their elemental powers to allow Iniri villagers to survive and became amphibious themselves. trained by the Toa [Mata], who disappeared* when they were needed - Jaller, Kongu and Nuparu still sulk about it. designs mostly based on Mahri. possible gender changes. Protectors of the Ocean
Jaller: Mask of Sonar - same power as G1.
Hahli: Mask of Adaptation - same power as G1.
Nuparu: Mask of Stealth - same power as G1.
Kongu: Mask of Linking - connects to other minds, reading them and sending simple messages.
Hewkii: Mask of Gravity - same power as G1.
Matoro: Mask of Resurrection - same power as G1.
Hannah: Jaller's crab rescued from Pridak ages ago, has since grown much larger than G1 to the point where the [Inika] can ride her into battle. she and Pewku will have a summer wedding. i make the rules and the rules say the domesticated crabs are lesbians.
*trying to use their powers to save the continent triggered a "reset protocol", sending them back to the stars. They became aware of their coming amnesia and tried to fight to remain, but in vain.
The Chronicler's Company - the weirdest kids available. often left on their own or thrown to the Children of Makuta. bond with the Toa [Mata] as they are the ones to first find them and are often saved by/guiding/helping/following them, growing fond of the [Metru] and [Inika] as well. their masks were made by Takua to help them with things they struggled with. {could become Toa after a proper bestowing of the masks by Takua once he becomes a mask maker himself. Protectors of the Archipelago}
Kapura: Mask of Need - {Magnetism powers: attracts and/or repells anything horizontally.} male.
Macku: Mask of Focus - {Lightning powers: creates lightning bolts from residual electricity.} female.
Taipu: Mask of Thought - {Psionic powers: reads and influences minds, creates psychic blasts.} female.
Tamaru: Mask of Botany - {Jungle powers: controls all plantlife, influencing growth and decay.} female.
Hafu: Mask of Welding - {Iron powers: manipulates iron and steel, even in tiny percentages.} female.
Kopeke: Mask of Volume - {Sonics powers: quiets and/or amplifies any sound on command.} male.
The Children of Makuta (concept by @cantankerouscanuck) - main minor villains, one for each island + one wandering "pup". not evil, necessity makes them act otherwise. genuine family dynamic, love their parent very much - though Krika has been ostracized due to apparenly deserting them in favor of the [Metru], Lhikan, and Jaller. based on the G1 Makuta specimens: appearances based on mixes of animal species (which ones pending), all embody different aspects of animal nature cranked to the max and distorted
Antroz - dominance, territoriality, leadership. female. Taisl
Mutran - constant evolution, perfectionism. male. Gaisl
Icarax - raw strength, muscle power. female. Onuisl
Chirox - poison, vampire/werewolf infective bite. male. Leisl
Gorast - loyalty to the pack, rejection of all else. female. Poisl
Vamprah - hunting, starvation driving to madness. female. Koisl
Spiriah - indiscriminate destruction, aggression, fear. male. wandering "pup"
Krika - rearing young, protection. female. Voisl
Nidhiki - incarnation of disease, born of residual energy from an ancient supernatural storm. an artificially pure being - oozes possible imperfections out of his body which turn toxic for "imperfect" things and creatures such as Literally Everything Else. gender irrelevant. formed in the bowels of the continent, essentially on Makuta's lap: since the god couldnt feel pain he began reaching upwards to seek things that could react to him and infected the entirety of the continent as well as the Great Spirit. a Schopenauerian will-to-live type of character - mindlessly pursues his own continuation for no reason other than perpetrating his existence
The Barraki - a small group of highly intelligent sea creatures. once prowling alone along the coasts of Okoto, now bother Iniri and are constantly fought off by the Toa [Inika]. brutal and cunning but honestly just trying to live. genders irrelevant. in an Honest To God Polyromantic Relationship - get really mushy with each other even in combat situations. it's both sweet and weird
Pridak - mix of various shark breeds. leader of the bunch, most aggressive and protective. so many sets of teeth that its frankly overkill. his first concern is always protecting the pack and providing enough food for his mates, but also he holds a grudge on Jaller for once adopting his lunch
Kalmah - mix of octopus and squid. tactician of the bunch, awaits the right moment to strike. naturally produces lots of offsprings/clones asexually. usually sends the little ones to charge first and intervenes then if the going gets tough, sometimes attacking but also dragging the others to safety
Ehlek - mix of various eel breeds. berserker of the bunch, fast and anxiously unpredictable. can generate electric shocks from his spikes. a complete and total mess: lashes out in a frenzy but then retreats fearfully under bigger mates
Mantax - mix of stonefish and manta ray. Trap-setter of the bunch, patient and with fast reflexes. lays in wait on the ground before snapping upward. his ability to camouflage makes him hard to spot and leaves many enemies unprepared
Takadox - mix of shrimp and anglerfish. hypnotist of the bunch, the smallest and nimblest. changes colors in hypnotic patterns and glows in the dark. being so tiny makes him extremely fragile, so he tends to hang out on the others backs
Carapar - mix of various crab breeds. muscle of the bunch, near indestructible and terribly strong. claw power second only to Manas crabs. very jealous, beating any other crab-like being that appears as a potential mate-stealer
Fabled Mask Maker - a figure of legend, generally considered a hoax; Voisl is said to be named after him. the only mask maker known to try ascending to Toa via the Mask of Energy, which he made by combining only the purest parts of all six elements (a la G2 Mask of Ultimate Power): was a fine hero for a short time but ended up unable to withstand his own power, causing a supernatural storm which dug huge craters all over Okoto and whisked him away. his full name was cancelled from all records so he could not be idolized and mask makers made it sacrilegious for themselves to ascend to Toa (avoidable via a loophole found by Lhikan to allow Vakama's ascension - since he is still an apprentice he can technically be considered not a mask maker, thus regularizing the process). {appears to Takua in forge visions; Takua will refine his craft and make the Mask of Light, successfully becoming a Toa}
(Any similarities with fan-character Voriki are to be considered coincidences in order to preserve Voriki's status as "collectively owned" character of the community, free from claims.)
TIMELINE
Ages past but not forgotten: basically mythological times. Includes creation of the universe, first coming of the Toa, the Fabled Mask Maker, tales about the children of Makuta, and subsequent tales of the Toa. might also include tales of non-[Mata] Toa teams
Nidhiki is born: trickles of raw energy from the Fabled Mask Maker's last storm create him, and begins slowly rising from within the unfeeling entrails of the continent to infect the Great Spirit
Lhikan becomes Protector of the Mysteries
Anguish in the stars: the Great Spirit, in pain from the disease, reaches out to Lhikan through the stars to warn her and ask for help; she attempts to call the Toa [Mata] but is unsuccessful
The disease spreads to Okotans as well, infecting the [Inika]
Choice and ascension of the Toa [Metru]
Travels across the Continent: Lhikan and the [Metru] set out to investigate the threat to Okoto and figure out how to call the [Mata]. Along the way the injured [Metru] are turned werebeastial by Chirox in order to survive Nidhiki's disease and taken in by Krika, who joins their quest after Lhikan is unable to dissuade her from following them
Nidhiki's defeat: the [Metru] manage to snuff him out, but his final attack towards Vakama leads to Lhikan's sacrifice
The disease ebbs away; the [Metru] and Krika look after the City of the Mask Makers
The Plan: Makuta, learning of the pain his brother went through, begins thinking of how to prevent him from going through it ever again - coming to the idea of putting him in an eternal sleep and starting to enact his plan with his children, minus Krika
Imminent catastrophe: the [Metru] read in the stars that signs of a natural cataclysm that will strike the continent are slowly becoming more and more prominent. Still reeling from Lhikan's loss and doubting their abilities, they decide to attempt the Calling of the Toa [Mata]
The Calling: the [Metru] manage to reach the [Mata] in their slumber via trance. It becomes however apparent that, while extremely powerful, the Toa are unprepared for life: the [Metru] thus train them, slowly being encased in a strange material the longer they spend within the trance. Realizing their situation, they accept their fate and instruct the [Mata] to handle the current crisis first and free them only afterwards
Mild success: properly trained, the [Mata] - with help from Krika and the [Inika] - manage to contain most of the disasters Makuta is trying cause a distraction with in order to put his brother to sleep. As their violence and danger increases, the [Inika] are bestowed masks of power and become Toa
The Cataclysm: in an ultimate effort to enact his plan, Makuta causes Okoto's super volcano to explode, triggering a chain reaction that shatters the continent and sinks entire chunks of it into the sea. Overwhelmed by the sheer size of the situation the [Mata] attempt to contact and free the [Metru] through the Calling ritual, but their intentions are misinterpreted and they are whisked away to the stars again: alone and with no chances of keeping Iniri afloat, the [Inika] use all of their elemental powers to turn themselves and the inhabitants amphibious and disappear into the ocean. The site in which the [Metru] wait as statues is buried by the rubble of Voisl being cut off from the continent
Makuta manages to put the Great Spirit to sleep; the sky becomes a perpetual twilight
Adjustment: in a period of roughly one hundred or more years the archipelago of Okoto and the city of Iniri slowly reach a tentative stability, although the Children of Makuta become more hostile and the Barraki begin their relationship and attacks. Krika continues to search inconsolably for her children
Ekimu becomes Protector of the Mysteries
Contact and preparations: fighting through his slumber, the Great Spirit reaches out to warn that he will attempt sending the [Mata] so they can awake him. Ekimu thus creates their Golden Masks and hides them across the archipelago for them to find, but the Children of Makuta break them apart and hide the pieces all across the different islands
The Coming of the Toa: season 1. The [Mata] crashland on their respective islands, meet the various characters, fight off the Children, form a proper group dynamic, and recompose their golden masks. Ends with Mutran dragging Gali into the ocean in an attempt to have the water pressure crush her, but she is saved by Hewkii, Hahli and Matoro
The Underwater Citadel: season 2. on land the [Mata] split, with Tahu and Pohatu going in the sea to try and find Gali. She has been taken by the [Inika], who explain to her and her brothers their shared past and shed light on their amnesia - while also fighting off the Barraki. Ends with all nine Toa and the inhabitants of Iniri finding a way back to the surface
The Tale of the Continent: season 3. meanwhile, Kopaka, Lewa and Onua return to Ekimu for guidance: he and Takua direct them to the ruined part of the City, now sacred ground prowled by Krika, where they manage to find and free the [Metru]. They too shed light on Okoto's past and the [Mata]'s amnesia with their stories. Ends with the nine of them and Krika reuniting with the other [Mata] and the [Inika]
Final plan: with all the Toa reunited, the [Mata] decide to face Makuta and defeat him to reawaken the Great Spirit - hoping to bargain the possibility of staying in Okoto instead of being sent away again - in the main temple of Okoto. The Children of Makuta catch wind of this and rush over to stop them, bringing with them a number of Manas crabs
Confrontation: while the [Metru], the [Inika], Krika and the Chronicler's Company (and later a Bohrok swarm) fight off the Children of Makuta and the Manas crabs, the [Mata] struggle against Makuta himself. Uniting their powers they manage to wound him, prompting them to almost kill him much to the panic of his children and the danger of Okoto at large - only the just awakened Great Spirit is able to stop them, knocking them out just before they can start delivering the fatal blow
Bargaining: the [Mata] awaken in a dream, for the first time mask-to-mask with the Great Spirit. After a moment of awe and confusion (in which the Great Spirit explains the need for balance, and so for Makuta to live - though he won't forgive him for all of this, not yet), the [Mata] defensively tell him that they refuse to lose their memories and loved ones again, willing to fight him for it. The Great Spirit simply smiles kindly at them, and the dream slowly fades away
Respite: Tahu awakens with a start near the Mask Maker's forge, his worries soothed when Ekimu reassures him it's only been a few days. The Children of Makuta have left to tend to their parent, Iniri has started a reintegration with the archipelago, the [Inika] and the [Metru] are listening to the [Mata]'s tales from the Chronicler's Company, and Tahu's siblings are likely waiting for him by the beach. When the Toa expresses anxiety about the future Ekimu calms him again ("To live is to struggle, but that does not mean that we must spend each second in strife. For now, let's enjoy this peace as though it were endless") and sends him off to the rest of the [Mata] with a smile. Ends with the [Mata] having a nap cuddle pile on the sand, enjoying the sun shining upon the shores of Okoto once again.
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