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#Feats
clarkkantagain · 2 days
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mihael belilov
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A Collection of Homebrew Feats
Escape Artist
You’re an expert at avoiding and getting out of tight situations. If you are targeted by an attack that would grapple or restrain you, you add +2 to your Armor Class for that attack. When making skill checks or saving throws to escape or avoid being grappled or restrained, you add 1d4 to the roll.
Mariner
You are an excellent and trained swimmer. You gain the following benefits:
Increase your Strength or Dexterity by 1, to a maximum of 20.
You gain a swimming speed equal to your walking speed.
You can survive while suffocating for 1 additional round.
When you make a ranged attack against a target while underwater, you do not have disadvantage while using a weapon’s normal range.
Outsize Strength
Prerequisite: Your size is Small Despite your small size, you have no difficulty wielding large weapons or carrying large objects. You gain the following benefits:
Increase your Strength or Dexterity by 1, to a maximum of 20.
You do not have disadvantage on attack rolls due to your size while wielding weapons with the Heavy property.
When determining how much weight you are carrying, heavy weapons weigh half as much for you.
Prone Fighter
Being prone has less of an effect on your fighting abilities. You gain the following benefits:
Crawling does not cost you extra movement.
You do not have disadvantage on attack rolls as a result of being prone.
You have a +5 bonus to Dexterity (Stealth) checks made while you are prone, as long as you do not move on your turn.
Scroll Adept
Prerequisite: Spellcasting or Pact Magic feature You are especially adept at the use and creation of spell scrolls. You gain the following benefits:
You gain proficiency with the Arcana skill. If you are already proficient, you gain a +2 bonus to Arcana checks.
The time and cost it takes for you to create a spell scroll is reduced by half.
You can use a spell scroll even if the spell contained in it does not appear on your spell list.
When you use a cantrip spell scroll, it is not destroyed, and can be reused. With higher level spell scrolls, roll 1d10. If the number you roll is the spell’s level or lower, the spell scroll is destroyed as normal, but if you roll higher than the spell’s level, it can be reused. A roll of 0 always destroys the scroll.
Instead of the spell save DC listed, you use your own spell save DC for spell scrolls, unless the DC on the scroll is higher.
Whip Expert
Prerequisite: Proficiency with whips You use a whip not just for offense, but for utility and defense. You gain the following benefits while you are wielding a whip:
You can use your whip in the same way that you would use a grappling hook, swinging from or climbing up anything you attach your whip to.
While you are within 5 feet of a creature and using a whip, you can attempt to use the whip to grapple it. While grappling a target in this way, it is restrained, but can escape the grapple as normal.
You can grab tiny objects not being worn or carried with your whip, bringing them to a free hand. In addition, when you attack a creature wielding a weapon with your whip, you can forgo any damage you would have dealt to force your opponent to drop an object it is holding in its hands (you choose the item). You may only do so once per turn.
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lilithism1848 · 12 days
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rxchdaah555 · 8 months
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extended version of love ❤️
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dm-tuz · 1 year
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Wolf Folk Update - Feats
I announced the update to Wolf Folk a while ago, but here’s a preview. There’s more where this came from on my Patreon and Ko-fi store!
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homebrewhighway · 10 months
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Hello gamers, dunno why its taken me so long to make an actual tumblr post but hey! I'm a newbie TTRPG creator that makes homebrew content for tabletop roleplaying games in general but especially 5e purely because that's what I'm most familiar with. Trying to learn Fate but scheduling makes it a slow process…
Anyways I do a bit of everything including Magic Items, Spells, Feats, Character / Monster Art & Sheets, Races, Subclasses, and Backgrounds, and beyond! Some of my stuff is serious but a lot of it is very silly. Currently working on my first adventure module which is based on barbie.
I'm a pretty mediocre artist all things considered but I am passionate and I put my everything into what I do! Not all of my content is paid but I have a patreon with a grand total of 0 patrons and little to no attention whatsoever lmao so not exactly making waves here so whatever support you can give would go a long way. Thamk!
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So.... why do Monster Prom's best feats come from people's stomachs? Like.
Ok, first of, Oz's stomach is able to contain the Totem of Z'Gord, which can create earthquakes.
Then, it's mention in one of the conversations with Coach that the player character's stomach can contain nuclear waste.
And finally in Monster Roadtrip, Polly, Scott, and the Player eat a burger with literally everything on it. As in, absolutely everything. In existence. And they eat it with no problems. Monster Prom has what is technically a universal vore feat.
Like... is there something you want to tell us Glitch? Is your writing staff okay? Have you deleted your search history recently?
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another-rpg-sideblog · 7 months
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Advanced Weapon Wield by Raccoomph on reddit
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thehomebakery · 1 year
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May's Releases!
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Make the purrfect catfolk with these tabaxi feats or add new cat themed items 🐾
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Full of lore and mystery these legendary blades belong to the librarian of the 9 hells.
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Become one of the most beloved dnd monsters with this new lineage. With lore, feats and character hooks 😼
And you can expect these goodies for June!
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eternal-senshi · 2 years
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Sonic is smarter than you think!
Sonic The Hedgehog is widely considered to have average intelligence by both fans and outsiders alike. But in this post I will highlight some of Sonic's feats in terms of intelligence!
(You will have to copy and paste the links to see them, sorry!)
Note: Most, if not all, of these links are not mine, I got these from a now deleted deviant art post made by someone else. Credit to them!
Is Super Smart --> Sonic the Hedgehog Official stylebook Pg. 6
https://media.discordapp.net/attachments/980960551104553000/980968797253029918/sQFxl9F_d.webp
Has an Quick Wit - Sonic Triple Trouble
https://media.discordapp.net/attachments/980960551104553000/980968874969301013/page3-634px-SonicTripleTrouble_GG_US_manual.pdf.jpg
Accelerated Thinking -- Sonic the hedgehog adventure gamebook stat sheet
https://media.discordapp.net/attachments/980960551104553000/980968893038338048/mXS3Pxd_d.webp
Sonic The Hedgehog 2:
-Capable of repairing his Bi-plane after being shot down.
https://youtu.be/dNBXCyVPcuA?t=3815
https://youtu.be/dNBXCyVPcuA?t=3580
Sonic Adventure/Adventure DX:
Easily cracks the code to Final Egg, Eggman's hidden base.
https://www.youtube.com/watch?v=XwtNXo1aQgs&list=FLXXOvt6Uqdvq289R2W0eizw&t=6583s
Eggman himself was even surprised Sonic made it that far! :
https://www.youtube.com/watch?v=XwtNXo1aQgs&list=FLXXOvt6Uqdvq289R2W0eizw&t=7133s
Deduces that recklessly sealing perfect chaos inside the master emerald would cause more harm than good.
https://youtu.be/IT7-8WLgdgc?t=216
Sonic Rivals:
Capable of hacking into Eggman Nega's base / tech:
https://www.youtube.com/watch?t=2764&v=2UNZcwvrVWw&feature=youtu.be
Sonic the Hedgehog 4:
Tracked down Eggmans Secret Base
https://youtu.be/NzITzZON98c
Sonic Adventure 2:
-Easily understood and carried out Tails' plan of locating the Space Colony Ark's control room, and sabotaging the eclipse cannon. Tails, a super genius himself, was even curious if Sonic got his plan or not.
https://youtu.be/mJcClMWtFp0?t=141
https://youtu.be/1nWxnex3esg?t=520
-Managed to pull off chaos control on his first try after watching Shadow.
https://www.youtube.com/watch?v=3xuiq5NEbRU
Sonic Forces:
-Hacked and shut down the Death Egg's weapons system
https://youtu.be/7yae_Lo4stQ
Sonic Colors:
Managed to read binary code, which Tails thought only he could do.
https://youtu.be/0RD-sdbfQYI?t=66
https://youtu.be/XzmZQokUj5w?t=490
Easily Foiled Dr Eggmans Plans every time who has an Iq of 300
https://youtu.be/aqq3riCcY4o?list=PLEh0ndqaj-5sV8NzCxYc1Jez_j1h0j455&t=137
https://youtu.be/DmE5DY7iNCw?t=2125
https://sonic.sega.jp/SonicChannel/character/eggman.html
Sonic Lost World:
Removed the exhaust hose from Eggman's hidden jetpack and is just generally always one step ahead of him
https://youtu.be/IBBqjUo5gsw?t=1712
Sonic Mania:
Defeats Dr. Eggman at his own game of Puyo Puyo!
https://youtu.be/xBbM7LfWE2Y?t=116
Sonic Generations:
Was the one who taught his younger self the Homing attack technique, and is all around an incredibly quick leaner.
https://youtu.be/BdWqcHtu_1s?t=437
Sonic Drift 1 and 2, Sonic Adventure 1 and 2, Sonic Sega and All stars Racing and Racing Transformed, Sonic Generations and Team Sonic Racing
Can Pilot Race Cars
https://youtu.be/ZYj37yb8F4I
Sonic 2, Sonic Triple Trouble, Sonic Mania, Sonic Advance:
Can Pilot bi-planes
https://youtu.be/2DpU3DBsVIM
https://www.youtube.com/watch?v=J8ZcUjU35vE
https://youtu.be/YpAH0RY0ZHs
https://youtu.be/RtyQZoqUcek?t=61
Sonic Riders, Sonic Riders Zero Gravity and Free Riders:
Can Pilot Hoverboards
https://youtu.be/SZFaHGtqWo4?t=192
https://youtu.be/k3yLYvXTnG8?t=1200
https://www.youtube.com/watch?v=pOj5gIYQrwM
And Spacecrafts
https://youtu.be/DR8PwP4Oq1o
Sonic and the Olympic Games London 2012
Sonic and Tails are Smarter then Mario and Luigi as they came to the conclusion Fog Importers are Importers on their own.
18:55
https://youtu.be/aSo6cgEe8SY
Sonic beats Aristo, an intelligent young man, who claims no has beaten him in his intellectual battles:
https://static.wikia.nocookie.net/sonic/images/4/4f/STH2006_Aristo_02.png/revision/latest?cb=20210315184215
Here's info on him:
https://sonic.fandom.com/wiki/Aristo
Thanks for reading this and I hope you learned something new!
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clarkkantagain · 15 hours
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asempe
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duvithemook · 11 months
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Figured I'd drop something for the martials in the crowd -- Fighting Styles!
Since Wizards refuses to release any of their fighting styles from UA that have been there For Years Now, I've taken it upon myself to release 5 new ones as options... oh, and I'll drop a couple feats in too, why not?
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Feedback always appreciated!
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swagrum76 · 5 months
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hmmm how many tags can one post have
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yolosguide · 1 year
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An almighty host leaves offerings of power to the worthy! Study these feats, adventurers, and you might persevere long enough to succeed!
---Grimhildyr’s month closes soon but we’re moving at a breakneck speed to catch up on Patreon at https://www.patreon.com/yolosguide
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dm-tuz · 1 year
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Feline Updates - Feats
I realize I’d never announced the Feline racial feats on my social media! So have a taste of what you can expect if you get the Feline player race from either my Patreon or my Ko-fi.
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Fun with Feats 12: Aldori Style
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(art by Akeiron on DeviantArt)
 When you start studying history, you can see how even in the distant past, the littlest thing that becomes popular can change the course of all future development, and this is especially true when it comes to weapons. After all, a single popular weapon can end up being a cultural staple of an entire civilization, such as the Spartan shield and spear combo, or the Japanese katana and other samurai mainstays.
A perfect example of this in the Lost Omens setting of Pathfinder are the Aldori swordlords, which are already represented in the game with both archetypes and prestige classes. Named for the Baron that introduced the style and codified it, creating an exclusive cadre of duelists and warriors that pass on their skills to only those who they consider worthy, and whom have a vested interest in keeping the style exclusive, even going as far as to hunt those who taught the style to non-members or who have learned from such traitors.
In any case, the Aldori Style feats, which we will be focusing on today, revolve around the Aldori dueling sword, a somewhat curved blade that rests as somewhat a hybrid of longsword and scimitar. Without the exotic weapon proficiency for it, a wielder can treat it as a longsword easy enough, but those properly trained can use the one-handed blade as a finesse weapon for the use of the Weapon Finesse feat, though it can still be switched to a two-handed grip to increase power, making it overall a very versatile weapon.
This string of style feats has a lot of prerequisites, making fighters the most common users, though most martial characters can get into it if they invest the feats early.
 With the basic Style, a swordsmaster wielding their signature weapon masters the forms and movements to increase the harm they do with their strokes, carving into foes.
Though it is a graceful and agile weapon, the dueling sword is still heavy enough to block and redirect incoming blows, and those that learn to quickly reverse their grip can use it as their Aegis, letting them parry incoming blades, though not necessarily riposte against them.
Finally, those who master the Conquest form can parry with the best, causing no loss in accuracy when parrying and blocking blows.
As one can see, this style offers both offensive and defensive options that stack neatly with any other Aldori swordlord-themed archetypes or prestige classes, most of which also mix offense, defense, and even abilities of intimidation as they demonstrate incredible grace and lethal precision with their signature weapons, cementing the dueling sword as the superior weapon… at least, according to the Swordlords. If you are planning on playing a swordlord, or perhaps just a similar master swordsperson in another setting, this style may be for you.
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