I was originally going to write on Twitter but character limits are too much of a bother so here I am. This will probably be very messy but I'm dealing with media that probably 10 people are familiar with, so... Whatever!
I've recently found this site: https://nervetower.neocities.org/analysis.html
It has a bunch of translations and essays on the game Baroque, originally released on the Sega Saturn.
This specific bit of info has made me OBSESSED with thinking about the game.
Sure the game was literally written in burst of inspiration by drawing tarot cards because the writers had a deadline and writer's block at the same time, and the protagonist being canonically trans was only in a draft for the prequel material, but the game is surprisingly consistent with its themes and the symbolism can still be read through a trans lens.
And because it's not confirmed and ambiguous, the protagonist can be read through multiple gender povs.
But like, why is this such a big deal? Well, Baroque and its prequel material just so happens to have one of the most incredible anti-bigotry narratives I've ever seen in a game. Specifically anti-ableism and anti-eugenics, among probably some questioning of organized religion and how corporations use it to further alienate the public into a cycle of oppression towards marginalized people. etc.
The protagonist is mass produced and manipulated by the Archangel to "purify" whatever he deems should be "purified", using guilt (the Christians/Catholics favorite thing) to do so as the protagonist is made to not remember anything besides their immense guilt over something.
For the game to progress the protag must regain their memories and find out they're a copy of who knows how many other copies, a human made into a product basically, made to feel special because they won't be distorted by their desperate delusions to escape a world destroyed by corporate greed like all the rest and have the power to "purify" things, when in reality they're just emotionally and genetically manipulated into being that.
A perfect pawn.
Now where is the trans symbolism? Well, aside from how little bodily autonomy the protagonist has, here's where things really get interesting:
In Baroque, God is presented as a woman. Before the Great Heat (aka apocalypse), God's Sense Spheres (her omnipresence, transferring data like the world is a body) assured that no great distortion would come to the reality humanity lived in, God would feel pain and know there was a wound to heal. Then the Archangel, who's really just some scientist, started fucking with the population's mental health on purpose because he wanted to kill God and create his own perfect little world. That's the short summary anyway.
At one point, with a lot of brainwashing using God's screams of pain, he created the Order of Malkuth to help him. But later the members woke up from the brainwashing and organized a desperate attempt to stop the Archangel: they would fuse Koriel number 12 (presented as a boy) with God so she could communicate in data that humans could understand. What they didn't expect however is that Koriel 12 had their own problems, and with Archangel interrupting the fusion, those problems were very amplified.
Koriel 12's guilt over being alive and God's suffering made shit hit the fan for good with the Great Heat.
And that's how the protagonist becomes mute and receives the power of God and anim- I mean, "purification".
The game begins and despite Koriel and God being now two parts of the same being, the Archangel tells Koriel to go to the bottom of the Nerve Tower, where the "Mad God" is basically imprisoned, and "purify" her with a rifle (with ammo made from the embodiment of her pain hormones).
The Archangel is literally making Koriel kill a part of themselves that's already literally buried deep into a mind tower that goes down instead of up but still has the image of a tower instead of a hole. He's basically forcing Koriel to bury the closet with them inside it because the closet isn't enough apparently.
Koriel also can't speak for themselves anymore but their thoughts can be read by the Horned Woman, which she just says out loud without explaining anything and unless you're thinking about it you won't even recognize those are "your" thoughts being spoken by another person.
Jumping ahead, when Koriel gets to the bottom of the tower, you can either do what the Archangel tells you or can just walk towards God and unite with her.
When you do this after some dying and finding out, you'll receive the true ending, in which it is made clear that while it is in a state at which it's harming everyone, the "distortion" is actually the natural way of the world, everyone needs to cope at least a little to survive, the Archangel's eugenicist campaign was the greater problem here, not the people "distorted" into representations of their suffering and coping mechanisms by his actions.
This is primarily focused on ableism and particularly the stigma around mental health.
With a trans reading, it forms a bridge so it can also just mean bigotry in general too.
Why? Well, since the 70s or something, trans people basically have to be diagnosed with a disorder to be granted legal access to transition, that's even truer for Japan, which literally puts it on paper as a disorder. And overall, transphobia and ableism go very hand in hand.
This game is now the closest I've come across to finding a game that's secretly about trans people too like The Matrix.
And this has greatly developed the brain worms 👍
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Hi folks -- we're back with the Chill Valicer Save this week, working our way through the trio's Spring Wednesday! And this one proved to be a bit busier than anticipated, so let's get straight in --
-->First things first – picked up with the gang just bumming around their house at about two in the morning, as they do. As Alice needed Fitness skill to help fulfill her Renaissance Sim aspiration (and thus her New Year's Eve resolution), I sent her off on a feral run, while Victor got to go back to bed for a little more sleep, and Smiler –
Got put on weeding duty. Because, despite cheating the glitched plants from the previous episode to be weedless, the minute I checked the greenhouse, I saw that the weeds had resprouted! I hoped that maybe now they were non-glitched weeds and would go away when vacuumed up, but nope, Smiler once again got stuck in a loop when they tried to weed them. *grumble* And when I tried resetting the weed growth state again later on, the weeds disappeared...and then just grew right back again! What the hell – what’s even the POINT of letting me get rid of the weeds if it won’t ACTUALLY let me get rid of them?? *shakehead*
-->Anyway – once I saw that Smiler was stuck in the loop, I canceled the action and instead had them go lecture Surprise about playing in a trash pile that was next to the garden sink (from when Alice repaired it last time). The cat didn’t exactly know what she was being lectured for, but at least she stopped making a bigger mess! Smiler scavenged the pile for parts, put it in their inventory, then went back to their robotics bench to make more mechanisms and computer chips for that Servo project I’d like them to start at some point (you know, to help around the house and the store). As they were doing that, Alice returned from her feral run, and I had her pick up the mail –
Which contained a giant plush bunny! Their reward for finding all those decorative eggs, I presume! :) I decided it could go next to the knitting basket and rocking chair in the séance room – only to discover the darn thing was not live draggable, unfortunately. So Alice had to go there manually and put it in the world herself. *shrug* I figured while she was up there, she could get some meditation in (helps keep the Fury at a manageable level, after all), and had her plonk her butt down on the stool for a little while (at least, until she started levitating). Not only did she end up getting Wellness level 6 during her little Zen session, she ALSO got a pop-up stating she’d thought of a hilarious joke while meditating and got Comedy level 5 out of it too! Two skills for the price of one, I love it! :D
-->While Alice was getting her chill on, Victor got up, used and Scruberooed the toilet, then popped down to the greenhouse to do some tending (and get stuck in a few weeding loops of his own on those glitched plants *sigh*) before grabbing some honey out of the bee box, picking all the grown over-sized crops (the big mushroom wasn’t QUITE ready), and super-selling everything else because, well, they don’t really need any more fruit, veggies, or flowers JUST at the moment. XD Smiler, meanwhile, got put on livestock duty – feeding the chickens, cleaning the coop, telling them some jokes, and telling Surprise that she was not to play in the chicken feed either, before moving on to clean and chat with Moory. Moory didn’t think much of their attempts to talk about the weather, but did like their joke, so Smiler was able to successfully milk her, yay. We appreciate when the cow cooperates with us!
-->We also appreciate when the Sims decide to be cute on their own – case in point, Victor, having finished in the greenhouse, promptly went over to Smiler after they’d finished milking Moory and made out with them right by the cow shed. XD I then had Victor offer his wrist to a thirsty Smiler (his plasma is their favorite, after all), while I had Alice return to normal after her meditation session and go get the eggs. Once Victor was done being drained, he went over and had a little slow dance with Alice in front of the chicken coop – seems like farm chores encourage him to be romantic. XD Shadow came over and started whining at them for a walk midway through, though, so I had Smiler go over and play with her a bit to keep her occupied. Cute family times are cute! :) Anyway, with the chores done and everyone having gotten their adorableness quotient for the day fulfilled, I tried to have Victor set up the trip to the store –
Only for him and Alice to get obsessed with playing with the clay blob, with Victor insisting on walking all the way to the living room even when I canceled the action in favor of them going traveling. *shakes head* Sims sometimes, I swear..
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