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#3 diablos
morte-a-elle-meme · 11 months
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Since I’m a normal person and this idea would not leave my head, I spend the whole afternoon making a Shrek’s world map with all the places we see in the full Shrek’s franchise (including Puss in Boots spinoffs)
It's obviously derivative from our world. I tried to make it make sense between what the places look like in the movies and the travelling the characters seems to be doing between each places.
The places Shrek goes to looks like western europe/USA inspired, while Puss in Boots movies and series looks like a mix between Spain, south of US, and Mexico, so I tried to blend all the inspirations.
Feel free to comment of stuff that doesn’t make sense or I might have missed.
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jack0boi · 1 year
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gatitos and diablos
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ayoedebiris · 2 months
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LISA FRANKENSTEIN 2024, dir. Zelda Williams
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scott-summers · 1 month
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axe murder is something that can be so special
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hop3isaprison · 2 months
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decaying.
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genkooii · 8 months
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(Don’t repost  / remove the caption or use without permission).
                         The Humanoid Typhoon's mask REDUX.
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tradingjack · 25 days
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There's no turning back.
... Is there anyone who'll be able to survive what lies ahead?
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rachelfoleyisntdead · 7 months
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Build-a-Babygirl
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totallynotsilversora · 8 months
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So I had another head canon on twt about Uncanny Vash and basically what’s stopping people from drawing his pupils turning into slits or dilating whenever he’s about to snap?
Because trust me Knives canNOT be the only twin who can pull a thousand yard stare and scare the shit outta people like cmon:
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Picture source here
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xolaanii · 11 months
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Hail Daughter of Hatred. Hail Creator of Sanctuary. Hail... Lilith.
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ohnoitstbskyen · 6 months
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Why do you think Diablo has disenged on it's core themes? (I mean I agree) I've always considered it to be a franchise with some insane wasted potential, but my perspective comes more from Diablo 3 and 4. Id be nice if you could expand on that.
I mean, my argument is that Diablo 1 was a dungeon crawler with a randomized loot mechanic that existed mostly to enable the roguelike random level generation that ensured replayability for the adventure. Players shouldn't be able to simply beeline it to the most powerful items in the game once they figure out exactly where they are, so randomization made each journey into the Tristram Cathedral a new process of discovery.
It's a game that, yes, wants to provide engaging gameplay, but just as much as the discovery of loot, it is driven by discovery of its world and story - multiple NPCs in the game exist that have no function or benefit to the player except as characters to interact with. You find lore tomes in the labyrinth which give you exposition about the world, but offer no tangible benefits. Shrines will randomize your stats, transform your potions, curse your items, randomly teleport you into a horde of monsters. The world is populated by objects, people and events that entice a player with curiosity to see what happens as much as they entice the player with the power fantasy of Making Number Go Up, and plenty of interactions have no hard gameplay benefit. "Sub dungeons" in the labyrinth, like the Halls of the Blind or Chamber of Bone, exist in part to give the player lootable rewards and monsters to fight, but also each of them have their own exposition, lore and worldbuilding (however limited by budget and technical limitations).
Diablo 2 realized that the skinner box thrill of randomized loot drops and number-go-up optimization was by far the most primally emotionally engaging part of Diablo 1's gameplay, and began the process of reorienting the franchise ENTIRELY to enable that specific pleasure. The loot system expands exponentially, crafting, gem slotting, etc all get introduced, and loot mechanics are given pride of place in terms of how the game engages the players. Shrines all provide knowable, specific benefits, every NPC is either a quest-giver or a merchant, there are HUNDREDS of randomized sub-dungeons on every map, and the vast majority of them have absolutely no narrative content whatsoever, they are merely slot machine arms for the player to pull, hoping for a chance of a jackpot loot drop.
Diablo 3 is the apotheosis of this process - a game which drops all pretense that the nature of your loot matters in favor of orienting every part of it around chasing the high of Getting A Bigger Number. You're a sorcerer running around with a greatsword? No problem! You cast all your spells as normal. So long as the greatsword has Bigger Numbers, anything works. Templar with a Wand? Equally viable! Damage numbers inflate into the millions, hordes of monsters swell with ever greater numbers, your spells and abilities clear entire screens in seconds, and everything in the game revolves around enabling the player's power fantasy.
In Diablo 1 you are an unimportant adventurer, the latest in a long line of unremarkable hopefuls, stepping alone into the bowels of a middle-of-nowhere village church, creeping slowly through its doors and hallways, fighting its monsters primarily one by one. Any group of ranged monsters can kill you in seconds, even in the late-game, and if you get surrounded, likely as not you are quite simply dead. It's tense, lonely, unglamorous and often desperate. Unwieldy inventory management puts constraints on your ability to heal and restore mana. You can only carry so many potions while leaving room for loot, and remember to leave room for your Town Portals and Identify scrolls, and for your all-important gold, which will clog your inventory almost totally by the end. Slay a unique monster and hope to god that the item it dropped wasn't cursed. Touch a shrine and you might lose 2 Strength points and suddenly be unable to equip your armor. When you kill Diablo, you find he is nothing but the possessed body of a young boy who was abducted and abused by a corrupt priest, an ugly and mundane tragedy leading to extraordinary suffering.
In Diablo 3 you are the most specialest most important incredible super-hero that has ever existed. You are a half-angel half-demon unstoppable killing machine, mowing down hordes of demons and corrupted angels like nothing, absolutely BATHING in infinite showers of ultra-powerful legendary loot, each more ultra-powerful and legendary than the last. You deal ten million damage with a single ability. You fight Ultra Diablo, the special super-powered SUPER SAIYING MEGA ULTRA super-powered extra special Prime Evil who is the most powerful evil bad guy who has ever existed and YOU are the only one in the whole universe who can beat him because you're SO special, yes you are! Identify shit by clicking on it! Cast town portal whenever you want! Enemies drop infinite health potions whenever you need them! Fuck it, you even KILL DEATH by the end because you are invincible and immortal and unstoppable and perfect. Fear has no hold on you, never in your life will you know uncertainty or doubt. AND it's your birthday! Buy a sword that is 3.2% better than your magic wand with real money in the auction house as a treat!
tl;dr Diablo 1 is an adventure game, Diablo 3 is Cookie Clicker.
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pebsterino · 1 year
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When people ask me what’s sexy to me I’m like “ughhh, you know that scene where Imperius stands up while his wings are straightening with a gentle motion? Yeah that’s like super sexy.”
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setonallison · 18 days
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Diablo 3 Nitara
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py-dreamer · 28 days
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Hold on.
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Wukong:
Father figure to Mk.
orange
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Glamrock Freddy:
Father figure to Gregory
Orange
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credit to @oceandizzy
Dogday:
(I headcannon at least) Father figure to player (potentially if he had more screentime)
Orange
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Puss in Boots:
A father figure to the three diablos, Perla, Gonzalo and  Sir Timoteo Montenegro the Third and later Perrito (at least thats how I headcanon their dynamic, somehow guardian like but there's no denying the 3 diablos)
ORANGE.
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Calico Jack:
Closest thing to a father figure Kwazii has (apart from Barnacles but Kwazii really looks up to his grandpa)
ORANGE.
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Authur Blumin Weasely:
Father to the weasely siblings (Charlie, Bill, Percy, Fred, George, Ron & Ginny) and even father figure to Harry
HE'S BLOODY ORANGE. (well a ginger but close enough)
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ABRAHAM DE LACY GIUSEPPE CASEY THOMAS O' MOTHER FRICK FRACKING MALLEY:
IMEADIATELY TAKES IN THE KITTENS (TOLOUSE, MARIE, BERLIOZ) AND ENDS UP AS THEIR STEPFATHER IN THE END
THIS P*SSY IS MOTHER FRACKING ORANGE LIKE THE BLOODY SUN
IS ORANGE JUST A FATHERLY CHARACTER NOW?!?!?!?!
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I'M TELLING YOU
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va-3 · 3 months
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Confessions
Masterlist
Joker:
Mr. J had taken notice of the music you seemed to dance a little to when you accompanied him to his club for business meetings, so he put a little something together for you. Late into the night, when the club's crowd was rowdiest, Joker invited you out onto the dance floor. Your favourite music blasted over the speakers and you couldn't help but drop your guard down and let loose. For hours you danced, but when you had grown tired and wished to return home, Joker caught you by the waist and kissed you like he was drowning and you were oxygen.
Captain Boomerang:
Digger and y/n had established a mutual liking for each other within a month and decided to "hang out" more often, as Digger had put it. Both persons, although they didn't openly admit, were crushing on one another and frequently looked forward to the weekly meetings. For y/n, it was a great breather after a long week of working beneath her feisty mafia boss. Arriving, for once, later than Digger, y/n spotted her drinking buddy sitting on the other side of the bar and decided to see how long it'd take him to notice her. Slipping into a seat, she caught some of his conversation with the bartender. 
"Mate, you ever been in love?" The bartender nodded his head and laughed, "Yes, and it's one hell of a ride. You got your eyes on someone?" 
Digger laughed and stared dreamily across the bar, stiffening a little when he saw y/n. Sucking in a breath and muttering "fuck it" under his breath, he pointed across the bar at y/n, "Right there."
Deadshot:
Another day, another mission to kill the infamous ass-hat that was y/n. Floyd sighed when his scope rested against his eye and he watched y/n slide her sunglasses down the bridge of her nose and take a sip out of her drink, delivering a devious wink to him. Deciding against killing y/n for the thousandth time, he dropped his gun and shot a grapple above him to swing onto her porch. He landed without grace, but barely disturbed y/n's tanning. Greeting him quietly, y/n patted the second chair beside him. A recently made mojito sat on the table, like she'd been waiting for him(not that he doubted it). Floyd took a seat, and only a moment later y/n spoke up.
"Deadshot, I believe I've done something bad, but I'm not sure I care." He raised a questioning brow and turned his attention towards her and away from his mojito. "And what might that be?"
"I fell in love with you."
Diablo:
The gunfire in the air was getting thicker: hiding from the fight stopped being an option for the silent y/n. Chato watched as she stood and exhaled, her shoulders dropping. Darkness swirled around her feet slowly, becoming a shapeless creature behind her. Chato's panic began to rise the longer she stood in the open, in the middle of the gunfire drowning out his yells. Unable to sit any longer, he hopped up and yanked her back by her shoulder. She turned with a shocked expression that softened when she saw the concern in his eyes. 
"Chato, I love you, but you have to let me be a monster for a second."
Killer Croc:
y/n had been thrown across the plaza multiple times by Enchantress's larger brother, but every time she seemed to stand up with more energy than before. But when Waylon saw her go down, something in him broke a little. Why isn't she getting up? Barely avoiding being hit by the larger god, he slid through his legs and scooped y/n into his arms and ducked into the shadows. She was clearly unconscious, the large slash across her forehead ensuring that. Frantically he patted her face, trying but failing at waking her. Instead he cradled her face and put his forehead to her damaged one.
"Come on girl, don't go now..." Almost like she was listening, her eyes moved under her eyelids, and then opened, glistening with tears. She smiled happily and put her hand to his cheek, "Do you really care?"
"You're damn right I do." 
Harley Quinn:
Harleen had stopped coming in for sessions with y/n two weeks ago, and now she was giving up hope. Several other psychiatrists had been sent in to treat her, and every single one had left with their tail between their legs. y/n, for the first time in a long time, was genuinely upset. She missed Harleen's smile, and her ability to listen to her rambling. Now, she lie awake, sitting on the edge of the bed and staring across her room at the wall. Everything felt empty. You wanted to leave, and one way or another, you were going to. Ballpoint pen in hand, you raised it above your wrist...but the door opened. Your head snapped around and you beamed. In the doorway was Harleen—sure she looked more beat down and was clearly off her rocker, but your Harleen was back. 
"You're back!"
"Of course, I could never leave my girl behind."
June Moone:
Days with June never stopped being fun, but sometimes she just wanted out of the hotel room(as did you, but that is besides the point). The previous night you had suggested a classic movie to watch, but failed to mention that staying awake for the entire duration was almost impossible. Not even halfway through, June found you had slumped over the arm of the couch in a deep sleep. Not wanting to watch the movie without you, she took to sleeping as well, leaning against you. 
You were the first to awake, but it was not of natural cause. June was whimpering in her sleep, tears seeping through the fabric of your shirt where her face was rested. You instantly shook her awake, and cupped her face in your hands. Her eyes opened and gazed into yours, the room silent aside from sniffles. 
"What was it about?"
June didn't answer, she only pressed her lips against yours like you were going somewhere, anywhere, at any second. When she pulled away she rested her forehead against your shoulder.
"Never leave me, y/n..."
"It'll never be an option, I promise."
Enchantress:
From the start, Enchantress had been unable to stop staring at y/n's ethereality. And Enchantress's brother could see it. The way she stared when y/n took out human troops with the most beautiful display of power; it simply took her breath away. It wasn't until you were the one that needed help that she acted upon her crush. 
Helicopters, idiotically, had been consistently appearing in the sky, only to be struck down like gnats by y/n. But this time there were too many arriving to keep an eye on all at once. y/n was frantically casting beams of destruction at ships, but dodging their firing was getting far to difficult. Enchantress could see y/n's obvious exhaustion, and began to silently panic. Would her y/n be struck down? She shook the thought from her head and darted from the bottom of the building to the roof where y/n was attacking from. She arrived just in time to see y/n get hit in the side and cast to the ground. Screaming in fury and worry, Enchantress frantically shot down the remaining helicopters and scooped y/n up in her arms. 
"You're okay, you're okay," she whimpered, tracing you lips with her fingers. Golden blood seeped through her fingers, but in the opposite direction. y/n eyes opened and she smiled that dreamy smile of hers. 
"Yes, yes I am." 
Enchantress could do nothing but kiss her in that moment, because for once, she was speechless with gratitude.
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emilylorange · 1 year
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🦀🦀🦀🦀🦀🦀 ~3hr Tyrael from today ~4hr Diablo from friday #StudyBuddies
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