When you go, your footprints will fill with grass. Moss shall cover your tombstone, and as the sun rises, green shall spread over all, in all its shades and hues. This verdigris will overtake your swords and your coins and your battlements and, try as you might, all you hold dear will succumb to it. Your skin, your bones. Your virtue - The Green Knight 2021
Portrait of Dev Patel in his role as Gawain in The Green Knight. Acrylic paint and embroidery floss on Cotton. 17 inches diameter.
I've been working on a godot plugin for controlling how pixel art behaves with lighting, and I'm almost done with a really basic version! (more info under the cut)
this plugin is based on some techniques I have been developing over the years, featured most prominently in silt spawn.
it's a huge step forward though, since it requires no setup whatsoever, and it works with any normal light sources in the engine. the way it works is by generating an encoded sprite and a bespoke shader that can really quickly pick the exact color to show for each pixel based on how well-lit it is. as this gif shows, the plugin works with existing light sources and sprites, so you can really use these pixel-picky sprites as much or as little as you need!
now that the main feature is done, all I need to do is finish the UI in the editor, and then I'll feel comfortable releasing a bare-bones version of this plugin. I'm really proud of how it's coming along, and this quick little gif is just the beginning! :D
I'm already about 110% in love with these rough draft character sprites....
these are all unshaded, and will probably be continued to be edited, but I just wanted to share to get feedback! both garak and quark have alternate outfits as well ^^