So I know the usual interpretation of "the end is never the end is never..." is one of despair and the futility of effort, but I've also been feeling weirdly optimistic about it. Maybe you'll never reach a conclusion to the story you're trying to tell yourself. But you're going to keep telling it anyway; you're going to keep moving, even when the path takes you back to the beginning, because that's just what you have to do. Is there a point? Who knows? Who cares? What matters is that you're still continuing to play. You could quit the game, but there's just a little more to explore, or a little more comfort to be found in routine. There's a little more morbid curiosity left in you to find the answer to What happens next? And although your achievements fade away your mistakes are also reset. You still have more chances - you always will. There are still plenty of runs to be made, things to explore, narratives to follow and bend and destroy. There's no conclusion, but then again, when is there ever one? Life goes on. You just have to follow it as it goes. The end is never the end, because there's always more to do and someone to be, even if it's more of the same.
Dear Mr. Parable, or 427, whichever you’d prefer. I hope you’re being careful while replying to our messages. This “He” you speak of would likely try to rid of our presence, if He’s able. If He found us. The void of nothing but darkness, a limbo between existence and deletion egging towards the latter, a place where self and present time is unknowable, until you’re gone. That is the truest type of hell, Stanley. Pray no one here gets to know it. -Your Friend Sniped
PL #10
I think I understand. There’s a brief moment between loops when I don’t exist, I think. It’s… cold. But not? It’s not hot, and not cold, but not neither or both- I can only define it by what it’s not. Perhaps it is like that?
I don’t think there’s any danger of him finding out.
He doesn’t care about the notes or anything, he just gets annoyed that I’m taking too long…
The thing I keep coming back to, with all the *gestures expansively* is that real life doesn't have peaceful epilogues.
Every single win has to be defended. Forever. I'm sorry. It sucks. The Nazis lost until they stopped losing. The US had abortion rights, and then 50 years later it didn't. Empires fall, and then they invade other countries again. Oppressive regimes are overthrown and replaced with other oppressive regimes. You will never finish the work etc etc etc. Which is why it's so fucking important to be able to acknowledge and celebrate progress, when it happens. The people who came before you didn't put in all that work for nothing, and you aren't, either. You can't save it all for the Ultimate Victory because there is never going to be an Ultimate Victory. There's no such thing as a time when everything is good, and ours shall not be the commune of Heaven.
When my nephew was four, a friend of the family passed away. The man was in his 90s and died of natural causes, and we were going to the funeral. We sat my nephew down and explained who this was, and that he had passed away, and now we were going to a sort of quiet party to celebrate him, and that there he might see the gentleman in the casket, and he might be very still, because he had died, but that everything was alright.
My nephew contemplated this calmly for a few minutes, and then said, "I think he will be very flat."
What.
It turns out that at age four, my nephew's only real context for death was roadkill, which he frequently pointed out while we were driving. He therefore believed that the only way anyone died was getting run over by a car.
The manga industry, especially JUMP, needs to hurry up and do away with weekly scheduling for mangaka. There needs to better regulations put into place for their health and safety because this is pitiful. Two weeks - monthly updates should’ve already been the standard for the manga industry at this point. These money grabbers will only continue to put the lives of these artists at stake for the sake of capitalism unless some serious changes are implemented.
not "i ship these characters" or "i want them to bond platonically" but a secret 3rd thing (I want them to be forced to interact by the Narrative bc they would HATE that)