I think the thing about Laois Vs Shiro is Shiro is expecting Laois to do the legwork without telling him.
By Shiro's cultural standards Laois is being very rude, and being someone of nobility it's very much a shock to come up against Laois's manners. But instead of adapting to this he keeps going forward with the same system he knows.
Laois is incapable of seeing it. He literally can not. Shiro can see that from Laois. He shouts about it, how he knows Laois is genuine and he hates that because he wants it to be deliberately rude cause then he can treat him with the contempt he deserves in return, but Laois isn't doing that. But instead of changing his strategy, or adapting himself to deal with this situation he keeps going on the same failing path thinking if he hints enough Laois will suddenly get it and stop. He wants Laois to learn his manners, but never tells him this, or communicates in any way that Laois can understand.
This could equally be read as autism just like Laois: these are the rules and I don't know how to function outside of them. Or it could be read as privilege, where he expects to be treated in a certain way and Laois is NOT doing that. It could just be cultural.
But Laois can't change to information he doesn't have. Shiro may as well be talking a different language, but Shiro still expects Laois to suddenly develop the skill to understand him and then "voices" his frustration in that same language that it's not happening.
Is Shiro wrong to do this? Depends on your interpretation. Maybe he can't change himself just like Laois can't. Or maybe he doesn't want too.
I don't think Shiro hates Laois, there is more of that later in the story. I think he was tired, hungry, and stressed when he said those things. They may have been true but not the whole picture. He holds great respect for him. The bell is a symbol of that.
For me I think it reads as a criticism of Japanese culture on autistics. It is a Japanese manga/anime after all, and Shiro's behaviour will be very familiar to that audience. So what happens if you need direct communication in a culture where saying No outright is considered incredibly rude? You end up like Laois, reaching out in the only way you know how, misreading everything, wearing you heart out on things you read as friendship only to discover that you are wrong, you are rude, and nobody wants you there (or even, like Shiro to Laois, maybe it is not hate but in frustration things have been voiced and you can't read between those lines either).
Walking in on people you thought were your friends to find they hate you is something I am very familiar with. It's not something that is easy to recover from. You just have to put your heart away and learn not to take it out.
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Okay… so maybe this is a neurodivergence thing, but I genuinely do not understand how people can go places without headphones.
Like, I’m a college student, and when I’m walking from class to class there are so many people just… not listening to anything…
Or, like, when I see fellow students walking to the bus. Walking in silence. When I’m on the bus. Nothing.
My headphones died once before school, so I was charging them on the way to class, but I couldn’t have them on the bus and it was miserable. You’re telling me people just prefer silence to their own music? Or a podcast? Or anything?
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3, 7, 22, 25, 31, and 39
@fuzzydreamin [ fallout OC ask prompts ]
3: What is something other than money that could make your character do something they otherwise wouldn’t want to do? What about something they otherwise really, really, really wouldn’t want to do?
Reed: He'd do basically anything to keep his dog from being hurt or killed, and he'd do a lot in exchange for good intel. He has pretty flexible morals and it really wouldn't take all that much to get him to do something he doesn't want to do.
Mercy: I'm gonna be completely honest this would be very hard to do with her. She might be swayed if her closest friends were in immediate danger, but she's extremely stubborn when she wants to be and there's a lot of very small hills she'd be willing to die on.
Delta: They'd be able to be influenced if their closest friends were at risk of being hurt or killed, or if not doing it was going to result in the Railroad or one of the communities they're affiliated with being attacked.
7: How does your character express anger? Do they have a short temper, do they bury their rage until they burst, or can they handle it well?
Reed: He typically handles it well, but if it's more than he normally deals with it's 100% getting buried. In general it's hard to legitimately piss him off though, at most he's just going to get a bit annoyed or frustrated and if he can he's going to leave before it gets to be too much.
Mercy: She has pretty good composure and acts like she handles it well, but in all reality she has a short temper and it's getting bottled up. She holds grudges like it's her job and she absolutely will take out her anger on people she thinks deserve it.
Delta: They actually handle anger pretty well - they don't hang onto it, they know getting mad isn't going to do help anything so it's pointless to bottle it up.
22: What is your character’s single most handy trait or skill?
Reed: Flexibility. He's very open-minded and has no issues with changing his plans and options in order to get the outcome he wants. Along with this, he's quick witted and mendacious; he tends to do very well with undercover & surveillance work because of this.
Mercy: Methodicalness. She's extremely methodical with pretty much everything she does - nothing goes unaccounted for, she works out every detail and outcome that she can, etc etc. This is a great trait for someone in the medical field, but it can be very lucrative and volatile when combined with a cut-throat and relentless attitude. That combination got her out of the army and into medical research under West-Tek and the Enclave, but it's also put a lot of blood on her hands.
Delta: Problem solving. They're very detail-oriented and pick up on inconsistencies easily, which translates over into many different areas. They mainly use this skill for repairing robots and recycling found materials for new mods, but they're surprisingly good at fine-tuning tactical plans as well.
25: What kind(s) of intelligence would you say that your character does and does not have?
Answered for all three here!
31. What does your OC sound like? What is the tone of their voice, their cadence, and their vocabulary; are they particularly profane or eloquent? Are they funny, and if so, what’s their sense of humor? Are they long-winded or do they speak little, and if it’s the latter, is that only because they’re concise or is it because they have genuine trouble speaking?
Reed: He has a very average, mid-range, & level voice along with a pretty noticeable New York accent and a faster paced speech pattern. He's very direct and typically makes no attempt to soften blows if he's being critical of something or giving someone bad news; he's not trying to be rude but can come off that way because of it. He's not very long-winded but he does tend to be chatty in situations that allow for it - he's the type that'll try to fill in silence by never shutting up, he's just going to say whatever pops in his head and he probably isn't going to stay on one subject for very long. He also talks to animals in the same manner that he talks to people. He overall has a pretty dry sense of humor and he tends to be very sarcastic, but he is a pretty big fan of self-deprecating jokes & dark humor too.
Mercy: She has a deeper voice range and she's pretty soft-spoken; her voice is very raspy from ghoulification though. She has a slower speech pattern and enunciates well; she's from California and she does have a bit of a regional accent, but it's pretty mild and can be easy to miss. She's very blunt and to-the-point and she frequently comes off as standoffish and abrasive because of it. Her sense of humor tends to be on the darker side around people she's comfortable with, and along with that she also has an extremely dry, deadpan sense of humor that can be very easy to miss if you aren't familiar with it.
Delta: Their voice and tone is pretty much identical to Mercy’s(minus the raspiness), but they have a faster speech pattern and their accent’s more what you’d expect to hear in postwar Boston. They’re pretty straightforward as well but not to the point of coming off as abrasive or rude like Mercy and Reed often do- they’re pretty expressive while speaking and they’re more likely to smile and laugh. As far as their sense of humor goes - they tend to be pretty dry too, but they do enjoy surreal humor and they're a big fan of dad jokes.
39: Does your character like to be touched or touch others? How does your character value personal space? What kinds of boundaries, physical and otherwise, are important to your character?
Reed: He's casually affectionate and pretty much acts like a clingy cat with people he's close with; he tends to be a bit touch-starved though, and because of that he can get a bit weird about being touched if he's not the one initiating it. He goes back and forth on how much he likes personal space, he does value it some but at the same time he also loves being close to people. As far as boundaries go: he doesn't have any hard boundaries outside of basic decency and consent.
Mercy: She likes being touched on her terms, and she likes touching people she's close with but otherwise it's a hard no(with the exception of patients when she's claiming to be a doctor - in a professional manner obviously, but sometimes people just need a good hug y'know?). As far as personal space and boundaries go, she loves her personal space and will get stabby if anyone aside from her close friends tries to push that.
Delta: Pretty much the same as Mercy on this one - they'll cuddle with a close friend or something along those lines, and they'll comfort a stranger if they really need it, but otherwise don't touch them unless asked to.
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