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chubby-art-blog · 2 months
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New art for new merch ! I love table rpgs and dragons <3
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rollingtablesiguess · 7 months
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Rolls to Alarm Your Players
Want to spice the game up? Why not try alarming your players for no real reason? Make sure to make a show out of counting the dice before you roll.
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anim-ttrpgs · 15 days
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The Kickstarter for Eureka: Investigative Urban Fantasy is Live!!
Eureka: Investigative Urban Fantasy is our team’s debut TTRPG, over three years in the making! The campaign will run from April 10th to May 10th!
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How far would you go to learn the truth?
Play amateur detectives caught up in things they barely understand, and explore how the lives of your characters unravel as they push themselves to dig deeper into the unknown!
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Tense investigations!
Delve into an investigation-focused mystery and horror system that lets players take initiative and use their characters’ unique strengths to find clues and deduce conclusions themselves. A few bad rolls won’t get the party hopelessly stuck, but at the same time Eureka respects their intellect and lets them take charge of solving the mystery!
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Character-driven gameplay!
Stats and abilities are based on who your character is as a person. Freeform character creation allows you to build a totally unique little guy, and have a totally unique gameplay experience with him! This is supported by the backbone of the Composure mechanic. Stress, fear, fatigue, and hunger will wear your investigators down as they trudge deeper into the unknown. Food, sleep, and connections with their fellow investigators are the only way to keep them going!
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Secrets inside and out! 
Any investigator could be a monster, helping their friends while trying not to reveal their true natures. The party will learn to trust and rely on each other, or explode into a tangled net of drama!
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Intense, tactical combat! 
Hits are devastating, and misses are unpredictable–firing a gun will always change the situation somehow, for better or for worse!
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Now in Technicolor!
Evocative artwork from talented femme-fatales @chaospyromancy and @qsycomplainsalot and the mysterious @theblackwarden paint a gorgeously-realized portrait of a world with shadows lurking in every corner.
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Elegantly designed and thoroughly playtested, Eureka represents the culmination of three years of near-daily work from our team, as well as a lot of our own money. We are almost at the end, we just need some financial support to put the finishing touches on it and make the final push to get it ready for official release!
With every stretch goal we meet, the game gets better and better. Tons of beautiful new artwork, new options for gameplay, and even two entirely new playable Monsters could be added to the book, so visit the Kickstarter and secure your copy today!
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If you want to try before you buy, you can download a free demo of the prerelease version from our website or our itch.io page!
If you’re interested in a more updated and improved version of Eureka: Investigative Urban Fantasy than the free demo you got from our website, subscribe to our Patreon where we frequently roll our new updates for the prerelease version!
You can also support us on Ko-fi, or by checking out our merchandise!
Join our TTRPG Book Club At the time of writng this, Eureka: Investigative Urban Fantasy is the current game being played in the book club, and anyone who wants to participate in discussion, but can’t afford to make a contribution, will be given the most updated prerelease version for free! Plus it’s just a great place to discuss and play new TTRPGs you might not be able to otherwise!
We hope to see you there, and that you will help our dreams come true and launch our careers as indie TTRPG developers with a bang by getting us to our base goal and blowing those stretch goals out of the water, and fight back against WotC's monopoly on the entire hobby. Wish us luck.
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shadefish · 2 months
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A custom Störtebeker for one of my patrons!
oooo cool links you wanna click on to support me and my work
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checrawford · 4 months
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How to react to your friend’s death
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pourovergaming · 2 months
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“We’ve done it! Hot dang, we’ve done it!!”
Gold Rush
A flood of opaque sage folds into gold foil inclusions in this subtle, but stunning dice set. Why *TEST* your luck, when you can just buy it in the next shop update!?
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wealmostaneckbeard · 5 months
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The politics in Lancer the mech pilot TTRPG seems center left to me. A good way to explain what's going on in that game's universe is with this overly long metaphor:
Imagine an alternate history where Nixon somehow beat JFK Jr to the white house, and once in office he lets Kissinger go nuts setting fascists up on an accelerated schedule. That's what Union's Second Committee was like. Then Tricky Dick procedes to nuke Vietnam a couple times. That's the Hercynia Crisis and that FTL Piston weapon launch. JFK and company ride the shock and horror of approaching nuclear war into office on the promise of de-escalation and enforcing civil rights, and they deliver. That's the coup that formed Union's Third Committee. Kissinger, Nixon, and the entire pentagon/raytheon corp take over NASA in Cape Canaveral, Florida where they form a tolerated corporatocracy in exile. That's basically Harrison Armory on the planet Ras Shamra. Now a United liberal-leftist front of America is actively trying to tear down dictatorships around the world that Kissinger set up (he got assassinated at some point in this time line) and replace them with socialist democracies. That is Union's Justice/Human-Rights Department and a few other government branches. So far they've had some success although people are pointing out that it's a bit hypocritical that the liberators are using weapons from corporate conservative states where civil rights are discretely curtailed. That's what's driving political discourse in 5016u in Union's legislative body, the Central Committee and it's myriad political parties.
So yeah Lancer's political intergalactic landscape is a bit like modern day? Except also cthulhu is giving out reality-breaking tech to militant civil rights advocates and random civilians? That's what HORUS basically is, btw.
Now that I've written this out, it would make for a good american alt-history with mechs campaign in Lancer...
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enchi-elm · 5 months
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Right, gonna drop this into the ether just before bed and maybe someone'll see it who can solve this for me.
I swear--I have this in firm memory--that floating around the internet somewhere is a beautifully scripted text-based RPG called some variant of Guinevere where you play as Guinevere. (a few years ago, I dunno, 2019? Earlier?)
It is only text. It is the most lo-fi production ever, it is text on a slightly off-white background, and it was utterly transporting. There were paths that turned you into a powerful sorceress. You could be into Arthur or not, into anyone or not, you could go a magic route or a political power route or a "I just want to love someone and have fun" route, it was exquisitely done. 10/10 storytelling. It starts off the day you get married and follows your early life at Camelot.
And I bookmarked it because I got through two chapters of it and it was still under construction or something and I have lost the bookmark and both DuckDuckGo and the tumblr search engine are determined to keep me in the dark and to make matters worse, somehow there's now a Choices story about Guinevere and the only thing that's even remotely relevant that comes up as results are related to that app. But it wasn't an app! It was a browser-based text-based RPG and it was beautiful and I can't find it.
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monsterfactoryfanfic · 7 months
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Heart RPG, Annihilation, & Sangfielle: Brainworms All the Way Down
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My latest video essay is on Heart: The City Beneath by Grant Howitt and Chris Taylor, Annihilation by Jeff VanderMeer, and Sangfielle by Friends at the Table. (Transcript here).
This essay touches on the following subjects:
How climate change is giving moose brainworms
The ways parasitic infections FEEL intentional
Alekest, the Porcelain Knight
Realizing your husband came back wrong
Ambition (derogatory)
Happy Halloween.
Also a huge thank you to Terrence Hector and Connor Fawcett for letting me use their art, @superdillin for their incredible voiceover work, and Jack De Quidt for letting me use the music from the Sangfielle soundtrack!
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2dmax · 8 days
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my space mercenary John Doe for my friend's very crunchy homebrew sci-fi campaign. NOT cable original OC do not steal
extremely painful grunge faux comic book process but it was fun to try out.
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Have you played NECROBIOTIC ?
By Penny for a Tale
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After the human race is almost destroyed in a mysterious population collapse, engineers known as Architects figure out how to use dead bodies as raw materials to solve the new labour crisis. The two most vital resources are: 1) living humans, because there aren't many left, and 2) dead humans - because there are a LOT of those. There is mounting evidence that the flesh-made constructs are still sensate.
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tabletopbrainrot · 5 months
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I am once again begging the DM to give the enemy mechs more structure
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I punched two different things through a wall, and crit killed a third thing.... I am almost ready to fight another god*
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rollingtablesiguess · 6 months
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Curse Rolling Table
Sometimes you just need a good curse to put your players in their place
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demi-shoggoth · 2 months
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2024 Reading Log, pt 2
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006. Gardening Can Be Murder by Marta McDowell. I honestly thought that this book was going to be about something else. With the subtitle “how poisonous plants, sinister shovels and grim gardens have inspired mystery writers”, I thought it was going to be about, you know, that. True crime themed to gardens, discussions of poisonous plants, that sort of thing. The book is actually about the mystery books that have gardening as a theme. And while the author’s dedication to not spoiling anything (seriously, anything, even 150 year old stories like The Moonstone or “Rappacini’s Daughter”) is admirable in its own way, this leaves the book feeling like endless buildup without any payoff. Big fans of murder mysteries might enjoy this—especially the last chapter, which interviews writers about their gardens—but I found it more boring than anything else, and finished it only because it was very short.
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007. Antimony, Gold and Jupiter’s Wolf by Peter Wothers. This book is about how the elements got their names, and most of it deals with the early modern period, as alchemy transitioned to chemistry and then into the 19th century, when chemistry was a real science, but things like atomic theory were not yet understood. The book goes into fascinating detail, and has a lot of quotes from primary sources, as scientists then were just like scientists now, that is, opinionated and bickering with each other over their preferred explanations. And names! Many of the splits between elements and their symbols (like Na for sodium) are due to compromise attempts to appease two different factions with their preferred names. A book covering arcane minutia of history always has the risk of feeling like a slog, but this is a fast and fun read.
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008. Doctor Dhrolin’s Dictionary of Dinosaurs by Nathan T Barling and Michael O’Sullivan, illustrations by Mark P Witton. This book is an odd concept, but one that I was immediately on board with—a D&D book written by paleontologists with the intention of bringing accurate and interesting stats for prehistoric reptiles to the game. The fact that it’s mostly illustrated by Mark Witton definitely clinched my backing that Kickstarter. And this book is a lot of fun. So much so, that I read it all in a single sitting. I don’t know how accurate the stats are (like, a Hatzegopteryx has a higher CR than titanosaurs or T. rexes), but they seem like they’d be fun in play, and the writing does a good job of combining fantasy fun with actual education. Even for someone not running a 5e game, the stuff on how to run animals as not killing machines, and the mutation tables, could be useful. There are multiple types of playable dinosaurs, all of which seem like they’d work well at the table and avoid typical stereotypes, and a lot of in-jokes and pop culture references (like the cursed staff of unspared expense, which looks like Hammond’s cane in the Jurassic Park movie).
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009. Romaine Wasn’t Built in a Day by Judith Tschann. I’m a sucker for books about etymology. And this one, on food etymology, is a pretty breezy read. I had fun with it, and it even busted some misconceptions that I had, etymologically speaking. Like, there’s no evidence that “bloody” as an explicative originated from “God’s blood”? Wild. Etymology books tend to be written in a sort of stream-of-consciousness style, where talking about one word may lead down a garden path to the next one. The book also has a couple of little matching quizzes, which is something I haven’t seen in a book since like the 90s.
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010. The Lives of Octopuses and their Relatives by Danna Staaf. I was previously a little disappointed in The Lives of Beetles, another book in this series, but I knew I liked Staaf, who wrote the excellent book Squid Empire about cephalopod evolution and paleontology. I’m pleased to report that this book is also excellent. Staaf takes the “lives” part seriously, and the book is arranged by ecology, looking at different marine habitats, the challenges that they pose to living things, and the cephalopods that live there. Cuttlefish get slightly short shrift in this book compared to squids and octopuses, but that’s about the biggest complaint I had. I like how the species profiles cover more obscure taxa, and information about the best studied (like Pacific giant octopus and Humboldt squid) is kept to the chapters.
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shadefish · 2 months
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A custom Monarch for one of my lovely patrons
oooo cool links you want to click on to support me and my work
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checrawford · 5 months
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karma
part 10
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