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#sylph tower
pokemaster91 · 2 years
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Just over 200 scout points later, I finally got him. Giovanni & Nidoking are here to crush the competition!
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arise-if · 4 months
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“Arise, take form this new era!”
These are the first words uttered of the fourth age of this world and its influence has been felt in the blondwood galleries of the moneyed to the silver bows of the flightships which now traverse the near sky and yet when the academy first laid eyes on the object of this change they had but one warning.
But that is not your story and that is not your time, play as a homunculi child of the fourth age of alchemy and discover a world bustling with the excitement and the tragedy of new frontiers; play as the child of the partyboy former Cavalry Captain of the 13th Company and Champion Equestrian who has spared no expense in raising you, explore both the gleaming towers and hidden underbelly of Candar, the familiar glades and slopes of your homeland and the striking landscapes of far away lands, dedicate yourself to your studies or aspire to a life beyond the grip of polite society.
The currency of this era is the much prized splinters of newsilver which have enabled so much of its progress and advancement, from the miracle of flight to the industrialisation of the Great Nations and even feats we call foul heresy but even this resource will not last forever. All the world now looks towards the next great find, towards whomever shall herald the fifth age.
That is your story.
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Play as male, female or non-binary with options to be straight, gay, asexual or not pursue a romance at all.
Define your player character's demeanour, appearance, personality, history and skills — etiquette, riding, alchemy, artificing, bargaining and much more.
Choose the subject of your 5th year academic theory report and go out into the world to gather data in the field — by underhanded means or otherwise.
Explore the unique landscape and phenomena that proliferate across the land.
Court and pursue various romance options from the brave lancer-in-training, the untalkative classmate, your adroit childhood mate, the ambitious assistant or the unfamiliar guide.
Live in the vast world of Candar which is currently defined by the central discovery of the fourth age of alchemy — newsilver, the rare resource containing the energy which fuels all progress in Candar.
Enjoy this story which is an affectionate ode to my favourite childhood books and stories combining aspects of historical fantasy, steampunk and grimbright lore.
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Cade/Cadena Fairfax, C
(m/f, 22) The Lancer-in-Training who also attends your school, the child of the now discredited and proscribed Commander of the Librarian Knights of Gallopavia. Despite this fact they remain boarded at Gallo, their aspirations still intact though know they hope to find the truth or bring their father to justice.
A halfling (human).
Petr/Petra Guy, P
(m/f, 21) The Apprentice to the Lord Artificer of Gallopavia, your childhood best friend has changed much in the years since you last saw them. Perhaps the gruelling work as an apprentice or the weight of their gratitude has pushed them forward but you can't help but notice the youthful spark in their eyes has been replaced by determination.
A halfling (human) of some indeterminate heritage.
Jacquelin/Jacqueline Attica, J
(m/f, 22)
An Archivist of the Grand Alchemical Library and fellow 5th year student at Gallo Academy widely regarded as a prodigy and future professor at least, known to perform their tasks in total silence efficiently if it weren't for their cold demeanour and standoffish personality they'd quickly rise through the ranks of society. However when pushed they make no secret of their feelings about their peers, useless.
A sylph of some halfling (human) heritage.
Euer Ffsonye, E
(m/f, 29) The Assistant Professor of Flight at Gallo Academy, the much lauded junior newsilver researcher has quickly adapted to the position of educator easily stepping into the dangerous politics of alchemy and invention without so much as a stumble. But amongst the disgruntled who they've surpassed and outrank, they ask: what is it they're really gunning for?
An halfling (human) of some aelfe heritage.
Nate/Nata Bors-Sutr, N
(m/f, 19) The Flightship Navigator from the Free States who your father hired to act as your guide, over the years they've acquired enough practical skills to get by and earn their keep and as someone accustomed to the dark corners and avenues of this land beyond the prying eyes of the authorities they know how to find the things that others can't see.
A slyvan of some halfling (human) heritage.
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Candar
The fourth age of alchemy will end with man weeping at the denouement, the tragedy of its conclusion is already known yet we can do nothing to fight against it.
Candar is the known world, its are people spread across many nations, banners and beliefs for which they regularly live and fight.
It is currently in the fourth age of alchemy defined primarily by the substance newsilver — the absolute focus of all industrial, alchemical and scientific progress which has rapidly changed the lives of the humanoids which inhabit this world drawing everyone towards it's bustling cities, enabling faster travel via its flightships, dangerous work from it's factories and bloodier wars from the newmuskets they have produced.
Candar remains filled with undiscovered and unexplored corners in which magical meetings still happen but the world is less fantastical, its uncharted territories are darker, further and yet more accessible than they ever have been.
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Demo: unreleased (WIP)
References: unreleased (WIP)
Ko-fi: unreleased
Other projects: GGGLU (check it out!)
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faerytreealtars · 1 year
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⋆。°✩ Messages from the place your soul calls home ⋆。°✩
Welcome once again my dear ones to another PAC reading, I would first like to say before we move on any further a huge thank you for the kindness and love you have shared with me through my first pac reading! I appreciate it all so much ⁽⁽ଘ( ˊᵕˋ )ଓ⁾⁾
Now then shall we move along to the reading. This time the stars, galaxies, light beings, and old souls clamored at me to join in with the fun and send their messages of support and guidance to you. So take a breath and choose a pile. Always remember to trust your intuitive guidance and to only take what resonates for it is rarely wrong...
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Pile one:
[ Cards: three of cups. Hierophant (rev). four of swords. six of cups & king of pentacles ]
~ we were not made to be ordinary, we are the creations of the very stars themselves so why my dear do you hide your glow? You were made to shine, to be seen, to be heard. You carry the wisdom of love and the power of magic flows through your very soul. Please don't dim your light. Even if you are scarred or your face stained with tears you are beautiful, always remember that, and the ones who reject you out of misguided fear were never meant for you. So my little star keep going along to the bear of your own drum and someday soon you'll find the right orchestra to play with. ~
Extra: Pleiades. Faeries. Heart chakra. Earth angel. summer/spring. flowers in wavy hair. empath. clairvoyant. 444. 11. 88. "Fighter - Christina Aguilera"
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Pile two:
[Cards: nine of pentacles, page of swords, five of pentacles & the tower ]
~ You are tired, we know. Perhaps you are wondering is there even still a point in this journey you are making. We assure you that nothing you do is pointless, any action no matter how small is helping to lead you to a destined place but lately, your energy has been scattered. You worry and fuss over too much at once. Wondering if the action you are about to take will either serve you well or doom you for all of time. Stop. Slow down. Breath. Even if you go a little off the path, we are always here to help you. Ask us to relieve any burdens so you can focus on the important things and we will. No there is no quick fix it all we cannot promise such things but if you allow yourself to rest and actually think about what it is you are doing or feeling, why do you feel it/do it? do these actions truly align with your soul? Does it make you happy? Once you have had time to properly dive into your mind then the answers will come, slowly but surely ~
Extra: Blue planet. Orion. Uranus. Neptune. Libraries. "The tortoise and the hare". Death - Tarot card. Air signs. the colors white and blue. sylphs. Wonderland. Oceans. White Horse. 66
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Pile 3
[ Cards: Six of swords. Judgment. The hermit. Justice. Ace of Pentacles ]
~ Our being of light we see how you have grown, It has taken time but didn't we tell you the more beautiful the flower the longer it takes the seed to sprout! The time is now, take charge of your dreams and embrace your true potential. Dare to have faith, to take that chance. We have cleared the path as best we could so that you may walk it with ease. This does not mean there will be no challenges, for one does not grow without them but anything that is a challenge you are more than capable of triumphing over. Remember your self-worth and love which you have worked hard to repair and all should be fine. Your mission is one of joy so embrace your own joy and your wishes will be easily attracted to you. Stay strong and never stop believing! ~
Extra: 333. Mathematics. Andromeda. Red cardinal. Building Blocks. Fire. Darkness/Cave. Leo/Lion. Solar plexus.
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I hope that you managed to find comfort, inspiration, or a message that resonated with you out of the three piles, if not don't worry I'm sure you will receive a message in some other way. Much love - Fae
Tarot deck used: Nicoletta Ceccoli Tarot
Moon Position: Last Quarter (42%)
Day of the week: Wednesday - Odin - A favorable day for intellectual pursuits and activities whether that be through socializing, analyzing, journaling, or making future plans. A good day to work with runes. Lucky colors: Green and Blue
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lookbluesoup · 1 year
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I know shippy stuff and canon-adjacent stuff is popular and I'm certainly not dissing those. I like them too, they're a lot of fun! And AUs are great, I have so many!
But man, I wish there was more... idk, emphasis and exploration of the FFXIV lore, and those moments that have to have happened but aren't shown on screen - talked about and written about and illustrated here on tumblr.
That's usually been my favorite part of fandoms, discussing the lore with other fans in-depth and sharing theories, and seeing how everyone's characters would handle those big or quiet moments from the story itself. Exploring how a game mechanic/boss fight would feel from a story perspective, and what it would mean to the characters.
It's not entirely absent from here, but even when I make my own meta posts, even if they get lots of notes, I tend to see very little discussion added compared to what I'm used to from other fandoms. And when new patches come out, there's not a lot of deep talk about the story itself circulating. Maybe I've just been lucky in my previous spaces!
But... I want to know how the WoL and Graha bonded during the Crystal Tower raids. Did they sit around the campfire at night and talk? Did they drink and sing and laugh and argue?
What was it like, recovering from Ultima Thule? How did it feel to set out on the road again, leaving the title of Scion behind? Did they give their friends a tour of Ishgard? Did they visit Edmont? What was it like in the trenches of Ghimlyt Dark, for these characters who have never seen war before, versus the ones who have? Did the WoL help stabilize Lakeland, and tend wounded after the sin eater attacks?
I want late night study sessions with the twins, bittersweet work in the hot sun rebuilding Ala Mhigo, learning to fight on dragonback, Hraesvelgr's brood visiting Ishgard on diplomatic forways. I want snarking with Emet Selch while you help people with "side quests" in Norvrandt. I want gentle moments with Ryne on the road because if anyone understands the suffocating feeling of immense responsibility Hydaelyn and Minfilia have dropped on that child, it's the WoL.
What was it like for the WoL to fight the pirates in Sastasha? To see the women taken captive there? To see the Drowned mutilated by Leviathan's tempering? How did they handle the narrow tunnels and rickety elevators in Copperbell, and the giants angry after centuries of unjust imprisonment? Did they step in Aurum Vale's goldbile and have a shoe burnt off? Did they bring a pet korpokkur home from the Arboretum? Do they carry scars?
Do they take the manacutter out for joyrides? Did Grani recognize the color of their soul, and choose them over the tempered twist of Emet Selchs, or did Emet charge his familiar with looking after them? Have they ever been robbed in Limsa Lominsa? Did they ever buy loinfruit?
Does that goobbue sproutling grow up? The coerl kitten become a battle steed? The wolf pup a guardian? Do the sylphs play games with the WoL when they visit the Shroud? Do they carry a polished shell to remind them of their Clutchfather? Do they stop by the guild to check on the Deftarm whenever they're in Dravania?
What was it like trekking the spindly mountains of Othard, riding a Yol for the first time, seeing the endless plains of green, and the dead white of the Burn?
Do they still have nightmares about Haurchefant, or are they good dreams remembering his smile? Did he teach them to make hot chocolate? Did they stay up all night when the Scions lost their souls, waiting by the bedsides with a candle and feeling helpless?
Do they visit Amaurot, even after Emet Selch is gone? Are they still trying to remember? Did they look up at the night sky in Elpis and feel an indescribable sense of loss?
Was there ever a moment in Endwalker where they almost became a Blasphemy themselves? Did they ever answer Venat's question? Do they know that the love their friends had for them, saved them?
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waterloggedsoliloquy · 3 months
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Theres a genre of otome webtoon where a girl protagonist is raised by an evil king/tyrant. The fantasy here is straightforward-- what if my dad was mean to everyone but me? Its not a bad self indulgent thing to explore. But there's also a proximity to the power and violence that comes into play in these webtoons. The girl protag can remain pure and "good" because she is not the one doing the violent acts, and she might even be able to direct her father's violence or curb it at her discretion. the patriarchy is used as a weapon by her and also a shield against criticism of her actions. she can be as selfish as she wants bc shes also under threat by her tyrant king emperor dad!
I have a gravitation towards Bad Patriarch content in general which is how i know about the tropes employed in these webtoons… but the Bad Dad content i explore in my own works is explicitly about how the lack of agency is horrifying, and proximity to (violent) power means more often than not being disproportionately affected by it, even if the instigator of that violence doesn't necessarily want to hurt you, and any boon or protection coming from that proximity is outweighed by the actual material harm caused.
the things i write is abt reclamation. interacting intimately w the power structure for a lack of options, but ultimately growing too big for it, to the point where the characters no longer can fit inside it, and can see the power for what it is. its abt disruption and exploration. pushing boundaries. status quo is actively questioned or rejected
when i write my bad dad content, the daughter in question is usually roped into the violence. they dont get to stay in their ivory tower. their patriarch leads them into violence, but they get blood on their boots all the same. theyre on the ground with the rest of the bodies. (and they have more in common with these bodies than the seemingly untouchable patriarch.) their situation causes them to lash out at others, at their patriarch. theres no cut and dry delineation between bad agent and good observer. by nature of existing under him they're made complicit.
there r plenty of tyrant romantic leads too, so this isnt just a trope of found family stories. one manga that does this rly well is Even Monsters Love Fairy Tales, which is actually really fucking on the ball with how the protagonist Sylph Biebel is, while being a wellmannered girl, corrupt by her association to the tyrant king (who actually does violent and immoral acts, unlike a lot of other stories where its implied but never happens bc we cant make the tyrant in question actually evil or dangerous and lose reader interest. sigh.) her proximity to him and the protection her offers her causes material harm for people. people die because she accepts his terms. at this point im rambling. i wish more stories were willing to show the inherent cognitive dissonance and moral-- well, dilemmas-- about the premise
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bookshelf-in-progress · 4 months
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A Guide to the Stories Posted to This Blog in 2023
Fairy Tale Retellings
Without Words
Word Count: 2,117
Point of view: First-person present tense
Summary: A retelling of "The Six Swans" focusing on the moment when the heroine's refusal to defend herself from murder charges forces her husband to sign her execution order.
Purity of Mind
Word Count: 679
Point of view: Third-person past tense
Summary: A retelling of "Bluebeard" in which the husband returns home to find that his wife doesn't remember marrying him.
The Golden Shoe
Word Count: 1,333
Point of view: Third-person past tense omniscient narrator
Summary: A gender-flipped retelling of "Cinderella", written in fairy tale style, about a princess who must search to find the man she loves with only a shoe to prove his identity.
Length of Years
Word Count: 1,596
Point of view: Third-person past tense
Summary: A "Rapunzel" retelling where Rapunzel doesn't escape the tower, and has been waiting a very long time for her prince to return.
Loving Memory
Word Count: 5,480
Point of view: First-person present tense
Summary: A retelling of "East of the Sun, West of the Moon" and "Alleleirauh" where a prince must uncover the mystery surrounding a strange woman who needs his help to find her lost love.
Original Fantasy
In Chains
Word Count: 1,373
Genre: Non-magical fantasy
Point of view: Third-person past tense
Summary: In an occupied nation, a priest who conducts illegal marriage ceremonies meets a young man whose request for help may endanger his mission.
A Song of Starlight
Word Count: 3,564
Genre: Non-magical fantasy in a world much like Victorian Europe
Point of view: Third-person past tense
Summary: A violinist falsely accused of the theft of a star finds that losing his position offers an unexpected opportunity to bring his music to a different stage.
Stars and Shadows: A Fairy Tale
Word Count: 2,021
Genre: Original fairy tale in a contemporary setting
Point of view: Second-person future tense
Summary: Going outside on a snowy night provides an opportunity to protect a mysterious child from the dangers of the dark.
The True Story: An Epistolary Novelette
Word Count: 9,955
Genre: Contemporary magical realism
Point of view: First-person epistolary with four narrators
Summary: After returning home to care for her injured grandmother, a woman's hunt for a book from her childhood puts her in contact with a shop that claims to provide books that exist nowhere else in our universe.
The Sylph in the Storm
Word Count: 2,847 (story unfinished)
Genre: Historical fantasy set in 1880s Canada
Point of view: First-person past tense
Summary: After a mermaid is lost in a storm at sea, her human guardian receives help from an unexpected source.
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frostedlemonwriter · 3 months
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Last Line Tag
@csdarkfantasy Tagged me a day or so ago. Sorry for the delay!
I will be tagging @that-chibi-writer @words-after-midnight @veradragonjedi (haven't tagged you in forever vee) @tabswrites and an open tag!
Okay so I never do just a line. Have a few from a new story I am working on.
She made her way across the intersection of 34th and 46th, Emily noticed the sidewalk come alive with vibrant lights emanating from a massive LED television mounted on the side of a towering mega-building. The luminous glow cast an aura that mesmerized, illuminating the beautiful face of Juju. A Portuguese Sylph—a charming type of Elf that hailed from Western Europe—and pop idol. The faint hum of music accompanied the captivating sight. Which promoted her latest album, although Emily found that rather uninteresting what it showed next did. The advertisement showcased the newest flavor of NuCoke soda, an infusion of Wasabi and Ginger, now that captured her attention, if only for a moment. A voice would repeat itself on a loop, which added to the chaos of all the ads and noises the Warrens produced every moment of every day. “It’s like sushi in a can! A taste explosion with every sip!”
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fictionadventurer · 10 months
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Worldbuilding ideas I miss from my stories set on the Island (think 1920s fairy tale L.M. Montgomery)
Amphibious mermaids who have cities built on the ocean floor with towers that rise several stories above the surface so they have both below and above-water cities.
Pixies: Tiny thumb-sized people who appear to be made of wood and have colored dragonfly wings. Have about the intelligence of your average songbird (though they do make clothes for themselves out of leaves/flower petals). Can be drawn in with sugar. A lot of people treat them as pests (its annoying when they get into the kitchen) but they're harmless and sweet.
Sylphs: The most powerful magical creatures in this universe, tend to supply all the awe-inspiring fairy godmother type magic of fairy tales. Usually go about the world invisibly doing good deeds. Will take (usually transparent) human form on extremely rare occasions, but this takes a lot of energy, so they'll usually need to be fed after doing so (and you'll want to do so because if they've taken human form, they've just done you an immense favor).
Fairy merchants who import things from the human world to the fairy world. Fairies don't like factories, but they love the products they make. (Bottles of soda pop are especially fascinating).
The entire magic system surrounding fairies. Which gets a bit detailed so here's a readmore.
Magic is a free-floating natural atmospheric element. Within the fairy realms (pocket dimensions within the forest), it's extremely bountiful. The supply is much less abundant, but still present in human domains.
Magic is drawn to iron, so iron will absorb magic in the area and prevent it from being used. This includes the iron in human blood, which makes magic especially dangerous to anyone with mixed fairy and human blood.
Magic flows freely into and out of fairies--like open channels both ways. They can freely manipulate or be around any amount of atmospheric magic and it won't harm them.
Humans can't absorb magic, so they can't access it, but being around it won't harm them.
Humans with fairy blood can absorb magic, but the magic flowing into them won't naturally flow out. They need to use the magic to prevent dangerous buildup. If they're around too much magic, or don't use up their absorbed supply fast enough, the magic poisoning can lead to hallucinations and eventually seizures, coma, and death. Fairy-blooded humans need to keep a supply of iron available to treat magic poisoning, and extreme cases are treated by bleeding the patient.
(Magic can be forced into full-blooded humans by anyone with magical ability who wants to cause the hallucinations-seizures-coma-death thing. It's not pleasant).
This is part of why human-fairy marriages have become so rare. Fairies can safely live in the fairy realm, but it's too dangerous for their children. They're much safer in the magic-light human domains. Which created the major conflict of my Twelve Dancing Princesses retelling with twelve girls who had a fairy mother and a fully-human father.
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auburniivenus · 21 days
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As   the   dusk   glow   imposes   its   hypnotic   melancholy   upon   the   world,   a   tableau   emerges   adorned   in   the   delicate   glory   of   fading   light.   Here   upon   this   serene   canvas,   moments   are   cocooned   like   pearls   within   the   evening's   gentle   hold—a   touch   infused   with   quiet   succor,   an   ointment   for   those   souls   adrift   in   the   murk,   their   miseries   to   be   reshaped   into   luminescent   threads   akin   to   the   light   of   stars   above.   And   so   rumors   slip   through   the   minds   of   men,   speaking   softly   of   a   damsel   touched   by   some   indescribable   power   divine,   her   name   uttered   with   a   devotion   usually   reserved   for   legends   long   gone.   Orihime,   known   by   some   as   a   niece   of   Chronos,   spinner   of   time's   elusive   threads   with   competence   that   borders   on   supernatural,   her   mechanisms   as   soft   as   wraith-like   caresses.   Yet   she   dismisses   characteristics   of   godly   birthright,   presenting   herself   not   as   an   icon   above,   but   rather   as   a   mere   human—a   beacon   for   mortal   plight.   Can   her   celestial-touched   palm   genuinely   soothe   those   lesions   buried   deep   in   lonesome   spirits?
In   her   voyages   through   a   small   settlement   wrapped   by   verdant   valleys,   whispers   take   flight   on   the   breeze,   thin   and   breakable   yet   firm   in   their   path.   Amongst   the   common   fold   there's   whispers   of   a   man   veiled   in   secrets—his   abode   a   palatial   structure   amongst   rocky   holds. "A   god   amongst   us.   I   know   gods   can   be   perilous."   Utters   one   voice;   another,   weighted   with   caution   adds.   "One   person   saw   him   only   once,   it’s   eerie.   Perhaps   he   doesn’t   want   to   be   found."   Drawn   to   the   ethereal   man   veiled   in   such   riddles,   she   turns   to   the   other   nurses   with   questions   hanging   sweet   on   her   lips.   "Do   you   know   the   whereabouts   of   this   fortress?   Can   you   tell   me?"   Implores.   Eager   to   pierce   this   veil   spun   by   time   itself   and   uncover   what   lies   beneath   those   enigmatic   surfaces,   Orihime   sets   forth   prompted   by   destiny's   unpredictable   breath.
Through   interconnected   trails   of   perpetual   emerald,   she   marches   with   the   elegance   of   a   sylph,   each   step   poised   upon   the   verdant   weave   of   nature's   carpet.   Her   creamy   digits   part   the   leafy   curtains   that   shroud   the   enigmas   of   this   wood-bound   sanctum.   Thorned   snares,   viperous   in   their   quest   for   flesh,   lie   in   lurk, impatient   to   claim   oblivious   voyagers   into   their   embrace—a   grim   homage   to   flora's   darker   aspect.   Yet   she,   unperturbed   by   such   sylvan   menaces,   forges   on;   her   will   mirrors   the   stoic   dignity   of   those   towering   menhirs   that   salute   her   passage.
Citadel's   dread   visage   casts   forlorn   silhouettes   upon   twilight's   canvas.   With   breath   caught   in   suspense's   thrall,   she   walks   across   the   fateful   divide;   her   caramel   glance   captures   the   peculiar   vista   within—a charnel   garden   adorned   with   grotesquerie,   echoing   leviathan   epochs   long   consumed   by   time's   unquenchable   maw.   A   human   skull   nestled   'midst   ivy’s   embrace,   eyeless   sockets   casting   inscrutable   scrutiny   upon   she   who   would   intrude   upon   its   tomb-like   tranquility.   On   her   lips   forms   a   wordless   ghost   of   a   plea;   at   her   hip   rests   a   dagger—mute   guardian   to   defend   from   cryptic   threats   yet   unseen.   She   knocks   three   times   on   the   door   and   waits…
closed plotted starter @youchxse
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piers-official · 2 months
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<picture of Joan the Chronically ill Eevee in a purse doing a blep>
<picture of Sylph the Sylveon near Prism Tower attempting to do a peace sign with his ribbons>
<Kagehime the Chronically ill Shiny Umbreon Mom with some young Kalosian trainers, getting them used to dark types not being as scary and mean as people say they are>
I know you and Marnie have a soft spot for Joan, so I wanted to update you guys on how everything is going. I also figured you’d like that Kagehime got to help some younger trainers get past their apprehension of dark types. And Sylph just wanted to be included.
Very nice work! dark-types definitely need more love and appreciation. M'glad you helped him get past their apprehension~
My brother had a uhh... long night, so I'll let him know when he wakes up!
Oh and- HI JOAN YOU LIL CUTIE PATOOTIE!
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violetmoondaughter · 10 months
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Air, the breath of life, the wings, the power of movement, freedom, and intellect. It’s the invisible and intangible force that shapes our lives. Air fills lungs, circulates and moves in currents. Air is a carrier, through its movement it brings sounds, allows the flying animals to travel in the sky and transports seeds and leaves fertilizing the soil. Air moves water and clouds and contributes to the water cycle. Air is the energy that allows us to breath and to speak powerful word of wisdom and to communicate with others. It's the energy that set us free through ideas and dreams and that brings new beginnings. Just as the wind flows without boundaries, the air encourages us to embrace change and release attachments. It symbolizes the unrestricted nature of the mind and the limitless potential for growth.
Some of the most common air spiritual correspondences are:
Orientation: East.
Qualities: Communication, Wisdom, Knowledge, Freedom.
Magical Weapon: Wand, Broom, Incense.
Rituals: Cleansing, Banishing, Travel, Knowledge.
Places: Sky, Clouds, Peaks, Towers, Mountaintops.
Natural elements: Wind, Birds, Leaves, Feathers, Butterflies, Dragonflies, Bees, Bugs, Beetles.
Tarot: Wands.
Rune: Raido.
Zodiac Signs: Gemini, Aquarius, Libra.
Spirits: Sidhe, Aurai, Sylph.
Deities: Shu, Aeolus, Odin, Anemoi, Boreas, Eurus, Notus, Zephyrus, Aura, Enlil, Ninlil, Argestes, Caicias, Circios, Euronotus, Lips, Skeiron, Leuconotus, Cardea, Venti, Ani, Tinia, Nuada, Nephele, Caelus, Mercury, Hermes.
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witchesworkshop · 11 months
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just spent like 2 hours with my tarot deck and pendulum finding which cards are associated with which classes and aspects because idk i was going thru the tags on my blog, found an old post of someone who made those associations, and decided it'd be best to come up with my own list rather than just writing down someone else's list without thinking about it
so i am going to post my list but i also suggest you take the time figure out the associations that work best for you, because what works for me might not for you
the deck i did this with is the modern witch tarot
anyway here's my list under the readmore
Classes
Heir: King of Swords Seer: Two of Wands Knight: King of Cups Witch: The Hermit Rogue: Ace of Wands Maid: Four of Wands Prince: The Devil Page: The Fool Sylph: King of Pentacles Mage: The Hanged One Bard: Five of Pentacles Thief: Queen of Swords Lord: The Emporer Muse: The Hierophant
Aspects
Space: The World Time: Death Light: Wheel of Fortune Void: Four of Swords Life: Strength Doom: The Tower Breath: Eight of Wands Blood: The Lovers Heart: The Chariot Mind: Two of Swords Hope: Ten of Cups Rage: Three of Swords
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guster-animations · 9 months
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dreaming dead classpects and etc
i finally had someone ask about this and i’m dying to share, so here’s all the classpects, dreaming moons and land names of the 3rd lifers in my fic “dreaming dead”!
you can request analyses/explanation of each member by asking me!! (please do this i have so much to say)
PROSPIT
Bdubs - Bard of Time (Land of Metronomes and Rhythm)
Big B - Seer of Space (Land of Mist and Frogs)
Etho - Heir of Void (Land of Trees and Nothing)
Impulse - Rogue of Blood (Land of Daylight and Labyrinth) (yes i know he should be a derse dreamer with etho)
Scar - Witch of Rage (Land of Spikes and Balloons)
Skizz - Knight of Blood (Land of Towers and Gravity)
Tango - Page of Time (Land of Pipes and Magma)
DERSE
Cleo - Thief of Life (Land of Ruins and Flame)
Grian - Maid of Doom (Land of Spotlights and Fungi)
Jimmy - Sylph of Heart (Land of Ribbons and Specter)
Joel - Prince of Breath (Land of Plants and Constraint)
Martyn - Knight of Light (Land of Glass and Dice)
Ren - Maid of Hope (Land of Mirrors and Promise) (he should probably be on prospit though)
Scott - Mage of Mind (Land of Paths and Noise)
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faerytreealtars · 7 months
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♡₊˚ 🦢・₊✧𐦍 "Wisdom from the elements "- Air ♡₊˚ 🦢・₊✧𐦍
Hello again, Saplings! 🌱 A new PAC today that I hope you enjoy, take a deep breath, and choose whatever images resonate with your soul and heart, Happy reading! ˚ʚ♡ɞ˚   The finale part of this series but no less important is the element of air, a being of communication and connection to higher beings and sources. The air element makes me think of inner child energy too but that may be because of the sylphs that float on the breeze and are playful and joyous at their core.
This is a general reading so please only take what resonates with your heart and mind. Remember to trust your intuition first and foremost, don't overthink it! I would love to hear if the message you received resonated with you, so don’t feel afraid to comment, for it makes me so happy to connect with you all! 💕  
Song: Tir Na Nog - Celtic Woman
Faery-tale: Goldilocks - "It does no one any good to open the doors not meant for them"
[ My Instagram ♡ / Personal Readings ♤ /  Faery Masterlist ☆  ]
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Pile 1
[Cards: King of Pentacles, Wheel of Fortune & Knight of Wands + "Quit" ]
I feel like someone or perhaps more than one person has put you down, and made you believe your skills & and talents aren’t good enough. They have caused you to give up on a creative passion you wanted to pursue because it doesn’t suit your goals or needs if you dared to put yourself first. The air elementals are masters of communication and thus they tell me you shouldn’t give up, speak your mind, make sure you have clearly told this person or people your desires and boundaries, and always follow your heart. If they can’t support you after all the selfless support you have given them, then as sorrowful as it may be it is time to forge a new path without them in it. Make a new destiny and don’t worry about being perfect as long as you put care and love into what you’re doing and remain consistent then you’ll do great things!
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Pile 2
[Cards: Knight of cups, The tower & the fool + "Friendship" ]
It is time to give into wonder & and whimsy, allow the tower to fall & and embrace a new more playful period of your life - For too long you have neglected your emotions & and self-care, you have neglected the child within with a worker and mindset taking over all that once gave you joy. I fear that if you don’t stop to give yourself a breather, time to appreciate how far you’ve come and enjoy the fruits of your harvest you will end up crashing and burning out. All that is meant to be yours will come in time, the harder you chase it, the farther out of reach it will seem to become. Take a step back and observe your life and perhaps note down what it is you want and why you want it? Will it bring you the happiness you truly deserve?
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Pile 3
[Cards: Six of pentacles, eight of pentacles & the lovers + "Family" ]
Have you been neglecting the ones who love and are dear to you? I understand the need to work hard & and to put all your energy into achieving your dreams & and goals or even just work hard to stay afloat but don’t forget to appreciate the simple things in life - for they are sometimes the reason to keep on living - the people, places and pets that are always there for you. Perhaps it is time to show them your thanks. Write them a letter, get them a gift or just do something nice for them, it doesn’t have to cost money, for time is far more valuable than any dime. When one brings happiness to another then you will also find that happiness can find its way back to you!
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I hope my channeled messages and the guidance from the elementals of the air have brought you clarity, hope and guidance!
-Love, Fae 🍀🧚🏻‍♀
If you are looking for more in-depth readings catered to only you, and you alone. Feel free to check out my personal readings, the link is up top or you can check this helpful post to understand how my readings will aim to help you!
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lavendermiko · 27 days
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Bio
(FULL NAME)
GENERAL
Name: Aruna Aiko
Name Meaning(s): Loving Moon
Nickname(s): Ai
Gender: Female
Age: 17 despite her height
Birthday: 5/6
Height: 4′4
Weight: 85 pounds
Hometown: Ecruteak City
Region: Originally Johto, but moved to Kanto
Goal: Preserve the peace within Lavender Tower
Quote: “You can either respect the dead, or you can return to them.”
Starter: Ghastly.
APPEARANCE
Other: As stated above, Aruna has a stunted growth issue. Chronologically, she’s 17 years old, however, at the time of her accidental electrocution, that shock ended up making her look like she’s 14 or lower.
PERSONALITY/TRAITS
Voice: Ina
Singing Voice:
BACKSTORY
After her electrocution incident, Aruna, at first, felt like her entire set of goals were all over. Just when she was well and prepared to give up altogether…a small smoky wisp approached the young girl. The Gastly was much smaller than its other counterparts. Her first assumption was that this Pokemon has recently passed. Whatever the reason, That Gastly brought Aruna a great deal of comfort and joy.
When she had finally recovered from her more serious injuries, Aruna threw herself back into her training but now she had a little friend by her side~ As the years rolled on and the young girl was finally of legal age to become an official Trainer, there was no other Pokemon she felt more deserving to be her Starter.
Those precious moments, both past and future are what set Aruna on the path to dedicating herself to Ghost Pokemon. She did have some snags here and there with a few select Gyms, but she pushed forward and stuck to her guns. Gastly soon became Haunter, and finally Gengar thanks to the assistance of her Father.
By the time Aruna had made her way to Blackthorne, a thought began to fill her head. “…Is this really what I want?” She had gone through 7 of the 8 Gyms and each time the first thought through her mind was “I want to be on the other side.” That’s when it hit her. The ship in Olivine City was much too pricy, but the Magnet Train was perfectly within her budget. The only thing standing in her way was the Dragon Master herself.
It took several attempts on Aruna’s part but in the end she managed to just narrowly scrape by and earn her final badge. With all that set, she made a beeline to the Magnet Train Station after going home to prepare for her trip and give her goodbyes to her friends and family. Before leaving however…Morty himself granted Aruna with a single gift. A…teacup? No! A little Pokemon! She wasn’t too sure who the little happy teacup was, but Aruna welcomed them to the team with open arms.
All that was left was to depart to Kanto. As soon as she reached Saffron City, Aruna bolted to Lavender as fast as she could, expecting to see what she had always seen in the pictures and stories. Needless to say…she was deeply disappointed in what she saw. Not only was the entrance itself nothing like what she had seen, but all this pointless radio equipment was strewn about in a place that was originally meant to be a Pokemon’s final resting place! Honest anger was a rarity for the young Trainer, but in this case she was absolutely livid.
But, as it stood, Aruna had no leverage to actually move them out. And as angry as she was, the last thing she wanted was to jeopardize someone’s livelihood. For the next three years or so she worked towards earning the right to become a Gym Leader, the first step was establishing a building to use as her base of operations. What better spot than the Tower itself. That was indeed where she felt the most at peace after all. But before that, Aruna met with both Sylph Co. and Sabrina as well to work out a relocation deal. In exchange for them taking both the radio equipment and the workers themselves, she’d take up the mantle of maintaining income within Lavender Town via her Leader position.
When it was all said and done, Aruna made true on her word. She kept the first floor as it was, but the upper floors onward were all returned to their respective original state. Save for the upper floor…
The wide untouched area near the center was made into Aruna’s battle zone, while still maintaining a good distance away from the graves themselves.
With her Gym finally set in stone, all Aruna had to do now was wait and accept any and all challengers…
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ceescedasticity · 4 months
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Anyway a couple other crossover classpect selections I have with no attached scenario—
Fire Emblem 3 Houses. I actually feel pretty clever about this, because to start with
Byleth: Lord of Space (Prospit) Sothis : Muse of Time (Derse)
and then other rosters which don't include Space or Time players — the session Byleth joins is the one that will succeed. The other sessions are
Claude: Heir of Breath (D) Hilda: Maid of Rage (D) Lorenz: Prince of Blood (P) Leonie: Witch of Hope (P) Lysithea: Mage of Doom (D) Raphael: Page of Light (P) Ignatz: Rogue of Life (P) Marianne: Sylph of Void (D)
Dimitri: Heir of Blood (P) Felix: Seer of Breath (D) Sylvain: Bard of Mind (D) Ingrid: Maid of Heart (P) Annette: Mage of Light (D) Mercedes: Witch of Hope (D) Dedue: Rogue of Rage (P) Ashe: Knight of Void (P)
Edelgard: Witch of Rage (D) Hubert: Thief of Life (D) Ferdinand: Page of Blood (P) Dorothea: Rogue of Mind (D) Bernadetta: Sylph of Void (P) Caspar: Knight of Heart (P) Linhardt: Mage of Breath (D) Petra: Maid of Hope (P)
Cyril: Page of Blood (P) Yuri: Prince of Mind (D) Constance: Maid of Doom (D) Hapi: Witch of Breath (D) Balthus : Heir of Heart (P) Flayn : Sylph of Life (P)
Fire Emblem Fates because why not (Hoshido+Corrin are Prospit, Nohr+Azura are Derse):
Corrin: Witch of Life Azura: Rogue of Doom Xander: Prince of Time Ryoma: Bard of Space Camilla: Maid of Mind Hinoka: Seer of Blood Leo: Mage of Void Takumi: Knight of Heart Elise: Page of Breath Sakura: Sylph of Light
Fire Emblem Tellius with a roster I'm not 100% happy with (and haven't picked moons for)
Ike: Rogue of Heart Soren: Thief of Doom [or Mage. Mage works fine, I'd kind of prefer Mage, but Thief may be better — he certainly fits the "asshole with talent" description] Mist: Sylph of Life Micaiah: Seer of Hope Leanne: Witch of Space Elincia: Knight of Mind Sothe: Heir of Light Kurthnaga: Bard of Time Lethe: Maid of Rage Pelleas: Page of Blood
Ummmmmm FFXIV Scions:
Alphinaud: Heir of Space (P) Alisaie: Rogue of Time (D) Y'shtola: Witch of Light (D) Thancred: Mage of Void (D) Urianger: Page of Life (P) Tataru: Sylph of Mind (D) Krile: Seer of Heart (P) G'raha: Knight of Hope (P) Estinien: Prince of Doom (D) Lyse: Maid of Breath (P)
Owl House:
Luz: Witch of Hope (D) Amity: Seer of Heart (P) Willow: Maid of Rage (P) Gus: Rogue of Light (P) Hunter: Heir of Void (D) Collector: Bard of Life (D) King: Knight of Blood (P) Vee: Sylph of Breath (D)
Yu-gi-oh (first half Prospit, second half Derse):
Yuugi: Rogue of Space Anzu : Maid of Breath Jounouchi: Knight of Hope Honda: Sylph of Void Otogi: Heir of Blood Ryou: Page of Doom Malik: Bard of Heart Kaiba: Seer of Life Atem : Prince of Time Thief King: Thief of Rage
Tower of God with a roster I'm not 100% happy with and haven't picked moons for:
Bam: Lord of Life Khun: Mage of Time Rak: Bard of Breath Shibisu: Rogue of Mind Hatz: Knight of Light Anaak: Prince of Doom Endorsi: Maid of Heart Wangnan: Heir of Space Yihwa: Witch of Rage Hwaryun: Sylph of Void Miseng: Page of Blood
so. yeah. character-study sudoku.
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