the problem is that being single is seen as the consolidation prize, and not the natural neutral state of being-a-person. at the end of the movie or the book or the poetry, there is a person waiting for you at the altar, and they love you. if the play is a comedy, everyone gets married. the metaphor is about how you are not-whole. the metaphor is about how everyone is going to be happily-ever-after. the metaphor is that romantic love is the most important resource on the planet, not just all-love. all-love is not a thing, that is a disappointment. the treasure is not the friends we made along the way. the treasure is the girl you landed.
the metaphor is that you cannot be alone, that means you are broken. are you getting over someone? that is acceptable, you can be getting over someone, but not for long. you must be single because you would rather not be single. you must be single and looking to not-be-single. you must want to date, eventually.
friendship and community are never seen as being equal-to or even-better than romantic connection. that person is your one! you need to find them. you need to hunt through the sand particles until you can shift out some kind of gem. this is regardless to your own experience of the beach and the sun. you need to be somewhere with someone.
if you are taking this time alone to heal, that is so sad. everyone gives you this little pitying look. the understanding is that you are not actually happier than you were before you were single. it is seen as a sort of pity - oh, you are choosing yourself, making yourself the priority? - that isn't quite right. you must mean that you are making yourself ready for the right person. you are just laying the bed better this time. open up your heart. you'll find them, we promise!
what do you mean you're really-truly genuinely-very happy? you are probably misremembering what it was like to be in a relationship. and besides, once you meet your person, that time will look grey and bland and wasted. your person is the only way for you to see in color. so what if you have taken this time - for the first time in your entire life - to actually-for-real do the fucking work. you can be proud of yourself, sure. but the way we need to know that you got better is that you get a partner. you're healed enough for the next bad part!
people don't choose to be single, they just say they're choosing to be single - they actually mean "nobody wants to date me." it doesn't matter how many people you have gently rejected or how many times you've talked it over carefully in therapy. what matters is that you are single, and by all accounts - that means you are something worth our pity. your successes and life all seem pale in the sunlight. sure, you have done amazing things and finally found your way in life. what matters is that there wasn't a person in the room with you while you did it.
you want to tell them - that's the whole thing. i didn't know how to be alone in the room. i didn't know how to handle the silence. every moment was so sharp, and i kept choosing the wrong way to close the door. i have spent my entire life in the empty well, living in the ricochet of someone else's cruelty. for once i have built myself a ladder. for once everything i taste is all mine, every bite of sunshine and laughter. i have learned how to sleep out in the open with my memories. recently, they have started to purr.
your father rolls his eyes. listen. this isn't about you. i just want a grandchild in my future.
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letterβ emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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priest guy sending mixed signals, what is he up to?π€¨πΆπ€
~~~
[Image Description: A warm-toned comic featuring Trigun98 characters. It opens with Vash shouting "YOWCH!!" as a half-eaten donut flies through the air, a bruise on Vash's tongue. Meryl, editing papers, is annoyed as he complains: "Ow! Ow! I bi'e my 'ongue..." "What's the rush?" Meryl asks, "They're all yours." Vash, still hurt, tries to explain: "They're jus' sooo good!" Meryl argues back, "Well, savour it then!" Wolfwood has been watching the scene unfold as Meryl continues, "Satisfying your sweet tooth doesn't come cheap, unfortunately." Wolfwood clicks his lighter open and closed, again and again. Without a word, he leans closer, his thumb on Vash's lips. "Wolfwood...?" Vash trails off. Then, Wolfwood opens Vash's mouth and knicks his thumb on one of Vash's canines in one fell swoop. "Wah? Huh??" Vash says as Wolfwood pulls his bleeding thumb away. He licks the blood off the wound then snickers at Vash. Meryl looks disgusted, Vash has lit up in an embarrassed explosion, and Milly remarks, curious: "Those are surprisingly sharp, Mr. Vash!" Question marks float around Vash, and his donuts lay discarded on the table. Each panel is signed by raepliica. End ID]
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