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#shawn powers
joeygallagher · 9 months
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BETA BLOCKERS
a film by Lev Tanju (2023)
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lolaleonfan · 2 years
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reality-detective · 10 days
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To watch 👀 the interview 👇
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You Decide 🤔
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castortheghost · 2 months
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Psych Cooking Show but what it actually is is Shawn and Gus making monstrosities in Lassie's kitchen (Gus is literally only there for supervision but they both somehow end up covered in flour or some other material) and in the end they feed it to Lassie, who never eats it, so Shawn is always the one who takes a bite. Sometimes they do special episodes from Shawn's Dad's kitchen, and sometimes Juliet joins them.
Here's how I imagine it going:
Shawn, inspecting the egg sandwich they just made in a machine he bought off of amazon on impulse that they DEFINITELY overfilled: "The ham's like...warm, the bagel's burned."
Gus, staring at the sandwich with Shawn: "It's delicious! The egg is undercooked, the bagel's burned, and the ham is..untouched by time."
Shawn, setting down a trash can after spitting out the first bite: "It was actually...not bad! I'm gonna go in for another."
Lassie: "Spencer, you JUST spat out the first one."
Shawn: muffled arguing
Gus: "Did you just say "cause I wanna live while I'm alive?"
Shawn, pulling over the trash can again: "That was a better bite!"
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duellance · 10 months
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Oops I went on vacation! but I’m back now 😅
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crplpunkklavier · 1 year
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i think 5 years post canon trucy drops out of college and starts up a psych-type gig where she learns of murders through edgeworth, shows up at the crime scene, and pretends to be a psychic there, while she Perceives enough clues to solve the case, and everyone else on the scene only vaguely remembers her hanging around the wrights and the feys and figures that this all checks out. sometimes she even has pearl fey with her who is clearly uncomfortable with scamming people but also cant help but confirm that there is in fact a psychic on the case now. they make insane cash and phoenix could not be prouder. they also all collectively keep this a secret from apollo because otherwise theyd all go to jail
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overlordneptune · 2 months
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Forced to post this on Tumblr after Tiktok’s stupid policies decided to make my life hell.
Anyways ACE ATTORNEY SEÑORITA CROSSOVER GO!
None of the placements mean anything it’s just vaguely kind of height headcanons BUT if I were to pair them up for dancing it’d go:
Phoenix and Maya
Edgeworth and Franziska
Godot and Mia
Gumshoe and Maggey
Larry and Lotta
Will and Adrian
(Honorable mentions: ron and dessiree because I had to take em out of the edit)
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dumbass-duo-showdown · 7 months
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DUMBASS DUOSHOWN ROUND 2 BATTLE 2
DENJI & POWER FROM CHAINSAW MAN vs GUS & SHAWN FROM PSYCH
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REMINDER TO CHECK OUT THE PROPAGANDA
denji & power had so much propaganda they got their own post!
Gus & Shawn
They’ve been friends canonically since at least 3 years old and at the start of the show they’re I wanna say 30 maybe? And yet these two grown men are THE most chaotic idiots (affectionate) in the whole show (and let’s be real anywhere). The entire show in fact hinges on the idea that they’re dumbasses and WILL get into carat shenanigans. Episode examples include the one where they are investigating an alien abduction, the one where they’re looking for big foot, the vampire one, all of these by the way they hundred percent believe to be true until they themselves unwillingly prove otherwise. And maybe the most dumbass moment of all time, when Gus finds his boss dead and instead of calling the cops he gets his dna ALL OVER THE CRIME SCENE, calls Shane to help clean up and Shawn gets HIS DNA ALL OVER THE CRIME SCENE AS WELL!!!! Truly cannot think of a worse reaction to finding a dead body. They’ve been sucking that single brain cell that exists between them dry for over 3 decades now and they show no signs of stopping.
they are such idiots (affectionate) and they can't live without each other
they are. so stupid. both of them can be smart in their own ways but when you put them together the dumb best friends energy is unmatched. they are platonic soulmates pretending that shawn has psychic powers and solve crimes by dicking around and somehow always coming out alive. they accidentally befriend the criminals they’re supposed to be investigating constantly. they’re always one step away from being fired or arrested bc of their dumbassery
the entire show is literally shawn pretending to be a psychic (← dumbass behavior) and gus aiding and abetting him and actively a dumbass as well
If you have seen even a single episode of this show, you know these two fools are the best duo ever. Constantly bantering theough 80s movie references and animal like noises, most often above a dead body, these two bring unique different dummy energy that both brings each other up and builds up their own skills along the way. I will love these two men until the day I die and they deserve an honest chance to be the best dumbass duo of all time!
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pinazee · 18 days
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Woman seeking dead husband, smokers okay, no pets (what a title but also this woman is a monster. Smokers okay but no pets??)
Genuinely has one of my fave psychic Shawn moments. Cause the guy is all prove it (threatening) how many fingers am i holding up? I meaaannn, 1. Thats how you want him to prove hes psychic?? 2. The look on Gus’s face when he shifted in front of him and he could see how many fingers now was priceless!
The beginning of Gus’s very questionable taste in women. They’re either the murderer or absolutely unhinged
The outtakes in this ep where james is just riffing- i genuinely think he’s a very talented person. He’s got the comedy chops for sure but I also watched him in A Million Little Things too and he did a phenomenal job dramatically (his character made me cry all the goddamn time). You can definitely tell where james influence comes in, as he tends to be a bit more mature.
Sidenote: I know its a family show but i would have loved to let our cast curse. I feel like shawn would actually cuss very little but it would always serve a purpose (usually to make someone laugh). Gus would curse only under his breath, and typically directed at Shawn. Lassiter is a free curser, letting the fucks fly as they please. Juliet privately curses like a sailor but she’s not very good at hiding it. Henry and Karen are both too professional to curse but both will let it rip when shit hits the fan.
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Sometimes I wonder if Leonardo made some kind of art piece of Ezio that either was not destroyed, or got lost in between their time and modern times
Imagine someone uncovering a portrait or a series of sketches of Ezio (some, perhaps, even racy) and going absolutely gaga over it
Que researchers trying to find out who the model is, as one does with da Vinci art
And then someone makes comparison between the art and that one wanted poster they have seen on news channel. Now Abstergo has some Big Contenders in their Search for Desmond
There are conspiracy theories popping up
Abstergo has to do damage control because some upstart got it into their head they wanted Desmond to get some code that da Vinci apparently came up with and passed on to his friend’s family
And because someone decided Desmond is a time traveller and Abstergo is trying to cover it up
And because Desmond is apparently the only living proof of vampires existing
...The theories just keep multiplying
Shawn may or may not fuel fire on a few of them 
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taydaq · 3 days
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This clip of Shawn Michaels slapping RVD awakened something in me...
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joeygallagher · 2 years
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Taji Ameen & Shawn Powers - Chopped Liver
Prize Fighter Cutlery  (2011)
Edit by Ray Knives
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System Spotlight: Ironsworn
Hello everyone, and welcome to my first ever System Spotlight! Before we begin, let me explain a little about what this is and what to expect.
This is a series I've wanted to do for a while where I talk about RPGs other than D&D, their mechanics, and my overall thoughts on them. There are thousands of wonderful RPGs out there and I want to shine a spotlight on some of the ones I feel could use more love or just give my two cents on ones that are already popular.
This won't be a regular weekly series or anything like that, but I do want to write these so there's less of a gap between content posts. I also want to use them as a sort of primer/101 for future projects made for those systems. I'm known for 5th edition and it's likely the system you fine folk are most familiar with so I want to give you the basics of whatever system I'm working with so the associated project makes some sense. And hey, if even one of you takes in interest in a game I talk about then that's a win in my book.
I would also like to preface that I have not actually played every game I will be talking about in this series, though I have read about them and gone through whatever core rules they have at the very least. I will state whether or not I have played in each post for transparency and so you can judge my opinions accordingly.
Anyway, that's enough preamble, let's Undertake a Journey and talk about Ironsworn!
Are you the Forever GM and never get to play? Are you in-between games or groups and want something to scratch that RPG itch? Perhaps you want to try GMing your own game but don't want the pressure of other players. You're not alone! Turns out there is a huge community for the solo play of RPGs and I am fascinated by it. People have been finding ways to play RPGs by themselves for years and there are lots of tools to let people do just that (I'll get to those at some point), but recently there has been a certain game that has become very popular that is built for just such a method of play.
Created by the wonderful Shawn Tomkin, Ironsworn is game built from the ground up to be solo or co-op and entirely GMless, though you can play traditionally if you wish. It's based on the Powered by the Apocalypse system and is more narrative than mechanics focused unlike a lot of other RPGs, especially games like D&D. Basically, the mechanics are designed to be in service of the story. Speaking of mechanics, let's talk about ‘em!
Dice
Starting with dice, Ironsworn uses a d6 and two d10s for everything. The d6 is your Action Die and acts like a d20 in other systems. The two d10s are your Challenge Dice, which set the difficulty of whatever it is you're trying to roll for.
When you roll to do something, you roll the d6 and d10s together adding your relevant stat and any bonuses you have to the d6. If your action die is over both challenge dice, you get a Strong Hit. If it's only over one of the challenge dice, it's a Weak Hit. But if it's under both of the challenge dice then it's a Miss. Now, if both of the challenge dice are the same, you either have a Strong Hit or Miss with a Match. Matches are like crits in other games, making your Strong Hit or Miss way better or way worse for you.
Moves
So how do you actually do stuff? Like most PbtA games, you make Moves, each with their own mechanics that tell you how to resolve them. For example, let's look at a common move: Gather Information.
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For this example, we roll our dice and get a 3 on the Action Die and a 4 and an 8 on the Challenge Dice. We'll say our character has a 2 for Wits and no other bonuses, bringing our Action Die total to 5. This would be a Weak Hit, revealing some troubling information and giving us +1 Momentum (we'll get to momentum in a bit). Pretty simple, right? Whatever you want to do, there's a move for it.
Momentum
Now, about momentum. Momentum is a really cool mechanic that gives you some much needed control over your dice when you really need it. Most moves give you momentum when you succeed, up to a max of 10. When you roll, you can burn your momentum to cancel out any challenge die that is less than your momentum, letting you turn a Miss into a Weak Hit or a Weak Hit into a Strong Hit. Your momentum then gets reset back down to 2 so you always have a little.
Characters
Ok, let's talk character creation! Characters in Ironsworn have 5 stats: Edge, Heart, Iron, Shadow, and Wits. Edge is your quickness and is for ranged combat; Heart is your courage and charisma; Iron is your strength, constitution, and is for melee combat; Shadow is your sneakiness and cunning; Wits is your intelligence and wisdom. You set your stats with a stat array, putting one number for each stat: 3, 2, 2, 1, 1. They even have alternate arrays with higher and lower numbers to make the game easier or harder, which is cool. Your stats will never change during a game so be sure to choose wisely.
Health, Spirit, and Supply
Characters have 3 meters to represent their status: Health, Spirit, and Supply. They each start at 5 and can be increased or decreased by failing moves or taking damage. Health and Spirit are pretty self explanatory, representing your overall physical health and stress levels. Supply is a little different. You don't have equipment, money, or resources in Ironsworn so Supply is used as an abstract representation of how prepared you are during your adventures.
Assets
Now it's time to pick your assets. Assets represent your skills and traits, giving you bonuses to certain things and letting you make new moves. There are 4 asset types: Companions, Paths, Combat Talents, and Rituals. Companions are pretty self explanatory. Paths are your background, skills, and training. Combat Talents let you do special moves with whatever weapon you wield. Finally, Rituals are how you perform big magic in the world of Ironsworn. You get any 3 assets of your choice when you create your character and you can get more through character progression. Assets can also be upgraded, unlocking new abilities and benefits.
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Iron Vows
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So how does character progression work? In Ironsworn, you earn experience by completing quests, or Vows as they're called. When you take on a quest, you literally swear on iron that you will do whatever it is you set out to do, hence the name of the game. But should you forsake your vow, there are consequences. You always start a game with a background vow, which is basically your personal quest and what drives your character, and an immediate vow to get the story going.
Once you complete a vow, you get experience based on how dangerous it was. Experience can be spent on upgrading your assets or buying entirely new ones.
Combat in Ironsworn
So how does combat work in Ironsworn? Well, a bit like everything else, using moves and with a greater focus on the narrative instead of the nitty gritty details. To be honest, I still have trouble wrapping my head around combat coming from a background of the crunchy, tactical style combat of D&D.
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Basically, when you enter combat you Enter the Fray and roll to see who is in control of the situation. Whether or not you are in control determines what moves you can make. Rolling well means you gain or maintain control and you can mark progress towards ending the encounter and claiming victory, whatever that looks like for you. I know my explanation is probably woefully inept at best, so I encourage you to check out Matt Risby’s explanation and example. He does a much better job than I ever could.
The Oracles
Now that you have your version of the Ironlands, you need people, places, and things to populate it with. For that, we turn the the Oracle tables. The oracles are d100 tables filed with words and descriptors to help you flesh out your world and spark inspiration when you're not sure what to do next. There is even a dedicated move called Ask the Oracle, which many other moves reference to help you out if you're not sure what their results might mean for your character.
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But what if you need to generate something? For example, say we just entered a new settlement and we want see what it's like and what might be going on there. For that, we turn to the Settlement Oracle tables. We roll a 45 so our settlement is named after a creature. Then we roll and 97, giving us the name Dragonshadow. Now let's see what's going on in Dragonshadow. We roll a 65, giving us “families in conflict”. Squabbling nobles perhaps? But I think you get the idea. There's 19 oracles in Ironsworn and you're even encouraged to make your own.
The Ironlands
Now that the basics are out of the way, where are we? Welcome to the Ironlands! The Ironlands are a low fantasy, low magic, viking-esque setting that honestly reminds me a lot of Westeros from Game of Thrones. It's a harsh, unforgiving land that has made it's people tough and hearty, people who have already dealt with great hardship after a cataclysm drove them from their homeland, or The Old World.
But the best part is that the Ironlands are yours to create. Alongside character creation you create your own version of the Ironlands based on a series of prompts. The basics remain the same as above but the details are up to you. You determine what drove the Ironlanders from their home, how society works, are there monsters or magic, what horror lurk in the dark, and so much more. And if you don't like one of the prompts, change it! Make up whatever you want, it's your world!
Hacks (or Homebrew)
But what if you aren't a fan of the Ironlands period? Perhaps you want something a little more fantastical or even high tech? Then hack it! There's an entire section in the game that encourages you to rework the game to suit whatever needs you have. Don't like the setting? Make up a new one! Want new equipment or backgrounds? Rename the existing assets or make new ones! Don't want to do the work yourself? There are dozens of hacks and hundreds of custom assets created by the community, most of which are free! Whatever flavor you want Ironsworn to be, it can be with a little tweaking.
Ironsworn: Starforged
Now I can't talk about Ironsworn without talking about it's sister game, Starforged. Starforged is a new version of the game with updated and expanded rules in a new sci-fi setting known as the Forge. All the basics are still there with only minor changes so if you've played one you can jump right into the other without much issue. Everything I've said before goes for Starforged as well so if fantasy isn't your bag maybe give it a go instead!
My Thoughts
I'll just come right out and say it, I fucking love Ironsworn. But sadly I've yet to actually sit down and start a game to experience it for myself, which is honestly a crime. It's completely changed my perspective of what an RPG can be and has really opened my eyes to the incredibly wide world of solo play, which I will be delving into further. I have nothing but nice things to say about the game, its creator Shawn, and its incredible community.
To get into specifics, the biggest thing I love is the simplicity of Ironsworn as a system and how easy it is to expand on it. The fact that you're actively encouraged to customize it is amazing too. The layout of the book is clean, simple, and explains things very well. It even includes examples of play. I love momentum as a mechanic, I think it's a brilliant way help keep the story moving and I would love to try and come up with something like it for other systems. And while low fantasy isn't my bag, I can appreciate it for what it is and I can always customize it to suit my tastes.
But the best part about Ironsworn is its completely free! You can download everything you need to play on the website at https://www.ironswornrpg.com/. Starforged on the other hand is paid, which you can get a pdf of on DriveThruRPG for 20 bucks, which is more than reasonable in my opinion. But should you get a physical copy, you get a pdf for free!
If you're not sold on the game just yet, or just want to see it in action, I highly encourage you to check out Me, Myself, and Die Season 2 (season 1 not required), The Bad Spot podcast, and Errant Adventures podcast. MM&D S2 is just Ironsworn while both The Bad Spot and Errant Adventures do both Ironsworn and Starforged. All of them are fantastic live play shows that are well worth your time in my humble opinion.
If you're still with me, thanks for listening to me ramble about a game I love for a bit. I know it's different than my usual content but different is good and I've wanted to do this for a long time so I appreciate you sticking around while I experiment. Let me know what y'all think, about this as a thing I do now, if you're familiar with Ironsworn, and what other games you'd like me to look at. I have one hell of a list already but I bet y'all have some gems I don't know about and it will help me gauge interest. Anyway, that's all for now. As always, stay safe, don't forget to love each other, and I'll see you again soon.
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aurinkomoukari · 1 year
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Jim and Shawn in Tokyo 🤌🏼
📸 13kazuya13 on Instagram
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Watching Psych and should I be worried that my friend @m-le who’s never EVER watched Psych before ALWAYS guesses Shawn’s lines and the plot? Is she psychic?? Should I be worried???
Well naaaawww, maybe just open a detective agency and be done with it lol
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duellance · 9 months
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Any ideas for the last 3 colors? 💛🧡🩷
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(click for better quality)
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