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#not quite classical art
jstor · 10 months
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Is it getting hot here, or is it just these trading cards from 1889? They're just six from a set of 51 images of the "Goddesses of the Greeks and Romans" series from the Metropolitan Museum of Art collection on JSTOR, which includes nearly half a million open access images for everyone.
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personishfive · 28 days
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in which: april 1st special
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thinking about lord president fivey so have this
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bxnnie-bxwl · 6 months
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Wanted to say congrats on 1000!! Your art is amazing and I love seeing you and your aus on my feed <3 <3
I won't be surprised if this has already been asked for a request, but since we got to see Glam Bonnie meet Evil!Bonnie, what about Glam Freddy meeting his evil version? I'm very curious to see how their reactions to each other differ from the bunnies :o
THANK YOUU <33 you are so kind, thank you so much <333
so evil!freddy and freddy interaction isnt so hostile... its mostly evil!freddy isnt so talkactive like normal freddy HJGDSF
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lavilicious · 5 months
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Illustrated the Season 3 Finale of Hello From The Hallowoods for the recap!
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lavenoon · 10 months
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chronically exhausted gang rise up! or not. or slowly, after a breather
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rozenguilden · 4 months
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Finally, I painted her.
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fromedennn · 8 months
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Galatea and Pygmalion—
Gérôme, Jean-Léon "Pygmalion and Galatea" // Normand, Ernest "Pygmalion and Galatea" // Ovid Metamorphoses // Regnault, Jean-Baptiste "Pygmalion" // Raoux, Jean "Pygmalion Adoring His Statue" // Falconet, Etienne-Maurice "Pygmalion and Galatea" // Shaw, George Bernard Pygmalion
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strawberryteabunny · 5 months
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final day in Amsterdam last spring 💙
Blouse: vintage (I actually bought it on this trip!)
JSK: Alice and the Pirates ‘Scent of Rapunzel JSK I’
OTKs: Innocent World
I saw two last things this morning- the royal palace, and the Van Gogh museum. The royal palace was very lovely but I felt pretty limited in what we could see, compared to others I’d been to; it’s a lot of peering in through doorways at rooms instead of being able to go in. The Van Gogh museum is amazing though; they also provided drawing supplies to visitors which I thought was really neat and I did do my best to copy a painting I liked.
These photos were taken in the garden of the Rijksmuseum which I passed on the way (didn’t go in that day as I’d been in earlier in the trip). Then I hopped on the Eurostar to London!
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domovzy · 1 month
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Behind any pretty facade, there’s a yawning black pit. Always.
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sonic-adventure-3 · 1 year
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amy
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godslush · 3 months
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Where SlashGirl.EXE just exists to be a general denizen of the world, TokeiWoman.EXE has more of a narrative direction.
I doubt I would ever get around to doing something more complete with this idea, but this is the general gist of her arc, for the time being.
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It’s any other day, and Lan and his buddies head out to do typical after-school kid things. However, along the way, they happen to pass by a HUGE demonstration at large corporate building. They learn from attendees that the company inside (Zenith Hyperprocessing) had installed a program/NetNavi to centralize a large portion of HR and finances across multiple subsidiary tech companies, which in turn lost them their jobs (or jobs of family members and/or NetNavis working Web-side) and they're protesting it, to the company's deaf ears.
This is seen as a mild annoyance by the general public at most, but word gets out that some of the displaced workers have banded together a fund where they'd pay a good amount to anyone who can break into Zenith's system to permanently delete that program and get them their jobs back... and several established 'villain' Operators feel this is a great way to make a quick buck at the expense of a large corporation.
However, Zenith’s position gives it the backing of the government, and they call any city NetBattlers to help defend it, citing the damage that losing the program would cause to the many other jobs/livelihoods of the people still working at the companies under its jurisdiction. So the city NetBattlers and their NetNavis form a sort of perimeter around Zenith’s central server, stopping some of the opportunists. However, a few of the 'evil' Navis get through the blockade.... only for their Operators to suddenly lose contact with their Navis completely.
After that incident, some time passes, when suddenly the 'program' starts to act... strangely, doing things that are not to it’s owner company's bottom line interests, which causes a bit of a ruckus. The authorities in control can't seem to get in to deal with it due to the digital defenses set up, but don't want to unplug or delete it completely right off the bat due to the potential dangers to the mainframe, and the costs that would incur, but they're worried that the NetNavis that went 'missing' weren't deleted, and somehow were corrupting the program from within the program's bubble of inaccessible influence.
So city NetBattlers are called in again to find the root of the problem, joined by official ones, and once within the strange anti-communication zone, MegaMan DOES manage to break defenses to find Tokei’s true body. He discovers that she had managed to freeze and capture any NetNavis that made it to her prior; they had no effect on her decision to start disobeying Zenith for the welfare of hard-working employees over the ‘lazy and ineffectual management.’ The company did that to themselves. She's 'fixing' their problems, as far as she's concerned. She at least agrees to free the NetNavis she trapped, provided they leave her alone and stop wasting her time.
MegaMan can’t find it in himself to delete her, not that he could in the state he found himself in, given he notices his energy being sapped at an astronomical rate, which prompts an explanation of the Overclocked domain, which also covers why he couldn’t communicate with Lan. Before he can leave to an area where he can safely Jack Out, ProtoMan arrives, with enough energy to fight, having not had to fight through all the defenses that had been defeated prior, and MegaMan has to prevent ProtoMan from deleting Tokei, allowing her to speak her piece.
With that resolved, MegaMan returns and simply reports his findings. It raises the question of the 'rights' of NetNavis. He returns from time to time - at great risk to himself, given the Overclocked server - to check on her out of sympathy, but she is always too busy to hold much of a conversation, sending him away. He insists she needs to take a break once in a while... even computers need to rest.
Finally there’s a breaking point, and MegaMan - instead of returning to a safe zone to resume contact with Lan and Jack Out - stays put, in an almost child-like tantrum. His ultimatum; she turn off the Overclock on the server and return to normal time and see how it feels to run at a normal, non-stressed speed... or she keeps it on at the cost of his own safety/life.
Unable to bring herself to hurt MegaMan, Tokei concedes with great effort and turns everything off... and while it does prove that it’s a huge weight lifted, it has the downside of suddenly bringing her activity back into observable time, putting both of them under immediate scrutiny. With Lan also able to weigh in, they argue until suddenly another party joins; Zandra Hertz, Zenith’s CEO.
To show the ‘children’ the error in their own thinking, Zandra uses Tokei’s unprotected state to violently tear the NetNavi’s consciousness out of the supercomputer housing (appearing, Web-side, as a large claw appearing and physically ripping Tokei out from her desk into the darkness), sticking it in an extremely outdated, dilapidated PET, to show both the NetNavi AND the employees she stood up for how much Zenith can’t afford to let her take time off for extended periods. Zandra’s last words to Tokei are, “Fine. Take a vacation. See what good that does you, and everyone else.”
With Tokei gone, the rest of Zenith and its subsidiaries start to feel the pressure of that work not being done. The chaos caused by this, and the ineptitude of the management who had become so painfully reliant on her for HR functions, means they can’t even hire or rehire workers to replace her quickly enough to prevent things from crashing and burning. When Zandra is contacted to take care of matters, it’s discovered she conveniently took a vacation to let everyone fend for themselves. Typical upper management behavior.
Tensions peak after a few days and Lan or someone else chooses to break in to steal the PET Tokei was consigned to and get her out, only to find that the poor condition of the PET and its lack of visual interfaces causes it to act like a sensory deprivation chamber (or worse, if damage to the PET such as electrical shorts or overheating components can actually affect the NetNavi inside). It’s so archaic that while MegaMan can enter the device via Jack In, they don’t know how to get Tokei out of it without first taking it to SciLab for analysis, and in the mean time, they can’t actually charge the device without damaging it further.
To make matters worse, the disappearance of Tokei and the PET she was on becomes an issue of company property theft. In the kids’ hands, nobody knew where the device had gone, but the moment they take the PET to SciLab to either be repaired or to have Tokei transferred into a new device, the lab gets implicated for it and come under legal scrutiny (it turns out Zandra had predicted it would happen and set it up intentionally, banking on the ‘reckless heroism of youth’ to forego critical thinking). She was hoping to use that criminal lawsuit against SciLab for stealing critically proprietary ‘software’ to pad her other earnings.
Fortunately for everyone, this starts to get the public riled up the more they learn about what was happening. A lot of people - even so-called ‘villain’ sorts - cite their own close connections to their NetNavis, as well as the existence of independent NetNavis, as proof that they are more than just feelingless tools for humans to use.
Eventually, public outcry causes Zandra’s plan to backfire, when hundreds of NetNavis from outside Zenith break into its mainframe to help the panicking employees rectify its problems temporarily, and Zandra is forced to step down for endangering the livelihoods of so many people... but not before trying to spitefully take down as much as she possibly can by firing up Tokei’s supercomputer and expanding the Overclock zone to encompass a large portion of the Cyberworld in hopes of melting down as much of the Web as she can in the process, by running malicious code into every connected device.
It’s revealed she never believed humans should have become so reliant on such fickle cyberspace beings in the first place; she lost her injured brother to a hospital mishap caused by the machines failing at the worst possible moment. Her whole plan from the start was to make as much money as she could exploiting the system before ultimately taking it out.
Since the Zenith server cannot be approached via the web without the Navis involved getting hit directly with the wave of Overdrive code, the situation has to be diffused by manually reinstalling Tokei into the supercomputer in person, which possesses its own difficulty as the Overclocked machine is physically overheating and threatening to explode and take the whole company building with it. Suffice to say, though, they succeed (because Lan has protag power).
Zandra is arrested and control of the company is handed over to temporary management, but eventually is given to Tokei herself. She was already doing so much work she practically ran the company upon initial installation, anyway. Since she has no need of money, she simply lets what she would have been making as CEO fall back into the company to promote a better workplace, and to hire employees to keep things running smoothly over the long-term; she’d crunch the numbers initially to get things back on track, and then slowly let the workload redistribute so she could take on a more humane level of management... and finally get a proper damn vacation without worrying about everything going to crap.
She also offers to do the kids’ families’ taxes for free on her off-time. As thanks. Compared to what she’d been doing prior, a handful of tax forms is just a few grains of sand in an hourglass to her.
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they make me sad :)
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mrkida-art · 5 months
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do you sell prints?? I'm so so sorry if you already answered this
Nope, at least not so far. First I had contractual obligations that blocked me from doing so, and then after I got laid off I was restricted from side incomes as I was on unemployment. Now however I'm a week in at a new workplace (yay! No longer unemployed) and I actually negotiated so now I am in fact able to sell prints etc. So it's a possibility! All the things regarding taxes etc is a pain however, so I'm just gonna settle into my new position first and then look it over for real.
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insufferablemod · 5 months
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do you have any tips for like... paneling? your lil comics, if i could call them that(?) with Dave are well made (to me at least) and I'd like to get into making comics! or if you know any resources that helped you. :') - sincerely, a beginner.
sorry to be answering this so late, wanted to try and give some kinda proper advice haha so what i do is i just make my posts as long as possible so that it takes up like all of ppls dash, this means they are forced to look at it and engage with it! no ok but for real, first off this is just how i do things and by no means any sort of proper tutorial or anything, most of this is prob kinda basic and intuitive stuff, but its good to be reminded of the basics and to notice why you might be doing said things intuitively so you can start doing it intentionally so how i approach things is by picking a focus panel whats the Punchline/Emotional pay off for the page/comic? and then i try and build the rest around that for actual Comics not every page is gonna have one of those ofcourse and thats fine i tend to often have to many focus panels,,,, lmao(which is why my posts end up so long,,,,) i try to group similar panels and make them smaller, it saves space, makes it so the attention goes to the more unique panels and makes things feel more sequential(or u can do like me and have too many similar panels and think, what if i just make it an animation, its just a few extra frames right,,,?<- clueless(i have done this twice now,,, the second is still a wip,,, )) heres one of my posts deconstructed using all this, id do more of them but i dont wanna make this even longer asdsd, but i think its pretty obvious to pick up on once you know the formula lol
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after that i think its mostly just clear composition and flow so things dont get confusing(like what panel(also applies to text) youre suppose to read next and such(thats easier with this cus its usually just individual panels and not full pages)) edit: oh and resources that helped me, i mostly just looked at other comics, paying attention to how the paneling was effecting the story and mood! some comics ive looked at for paneling inspo are houseki no kuni, how they play with contrast and stuff, idk theyre all just very striking, i looked at ajin at some point as well for help with some action stuff, most action shonen are also great for that 2 so yeah, just find a comic scene that has the same vibe that youre trying to get and see how they did it, finding a few and comparing and contrasting what you feel works best thats my thought process while doing stuff at least! i hope this helps at least a bit haha
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starfruitique · 2 months
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if!spamton fills me with SO MUCH JOY
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