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#linden creations
lindenmori · 9 months
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i forgot i was supposed to be posting! this was for LuckyDucky_Art on insta! and one of my best pieces from artfight 2022. i love the moss bnuuy so much
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lexiconarchitect · 5 months
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Some gameplay with this deck! I won!
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lexotanmerlin · 1 year
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Lex # 4824
♥Hair: Wasabi // Syrup FLF Ed. Hair – Absolute Pack by MissAllSunday Lemon & Rouge Darcy @ FLF ♥Head: [AK ADVX] – Giulia Head by kaoz.koba ♥Body: Maitreya Mesh Body – Lara by Onyx LeShelle ♥Skin and body applier: 7 Deadly s[K]ins – SANTIAGO skins by Izara Zuta ♥Tattoo: Fewness – Your Sign – Cancer by Fewn Daddy ♥Tattoo: Puddles. Zodiac Tattoos by Veronica Cuddles ♥Veins: Izzie’s – Body…
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loupy-mongoose · 6 months
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*Ahem*
Happy Halloween!! ^w^
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Bug Fables.
It's my current favorite video game, and actually, you can thank it for Linden Roots existing~
I'll explain, but in order to do so I have to dive into spoilers for one of my absolute favorite plots for one of my absolute favorite characters, so I need to slap on a;
MASSIVE SPOILER WARNING!
In my opinion, this game is best experienced SPOILER FREE, so if you haven't played it and want to some day, I recommend skipping my info dump below. (This info can be acquired before beating the main game though. :>)
You're okay with spoilers? Yes? Okay, carry on.
So.
Those who are familiar with Leif's story will probably see how Bug Fables influenced the creation of Linden Roots.
A long while ago, I mentioned Randy being inspired by my favorite fictional character.
That's Leif.
Leif is a moth who is ancient.
And dead.
Loooooong before the game takes place (I can't find an exact timeframe; it's like a generation or two), Leif went with a team of bugs to explore a cave, but ended up dying in there. In that same cave, a group of scientists later experimented on cordyceps. Now, as soon as they became relevant to the story I was HOOKED.
I learned about cordyceps as a kid, and they scared the crap out of me. But it also was one of those morbidly fascinating things I'd look into once in a while. (Before anyone tells me, yes, I know that's what's in The Last of Us.)
If you don't know, IRL cordyceps basically turn bugs into zombies.
Anyway, the scientists were trying to find a way to create eternal life (what else is new lol), and did this through cordyceps. Which, as one could guess when dealing with zombie fungus, ended up going badly for the scientists.
One of the "failed" experimental fungi was thrown out, and found its way to the deceased Leif, and brought him back to life. It took on his memories, and Leif woke up without knowing what happened, until you dig into his story during the game. So the "Leif" we know in the game isn't truly Leif, but is the fungus living as him.
Now... I'm sure that sounds a bit familiar...
This idea of a character being dead-but-not struck a chord with me. It fascinated me to no end.
But there's more to it.
As one might expect, Leif has some tragedy surrounding him.
While playing the game, you can stumble upon his decedents.
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This here is Muze. With a 'z'
This is Leif's great great however-many-greats grand-daughter, who you meet in the game's present day.
When he was alive, he had a wife.
His wife was Muse. With an 's'.
We never get to see what Muse looked like, but he says in-game that Muze is a spitting image of her. Hence why Akoya is dressed as she is in my pic. She's dressed as Muse.
Now, according to the developers, Muse was pregnant when Leif went into the cave where he died.
And he didn't know.
There are several moments in the game that show Leif's potential as a father, but one in particular stood out to me.
(Note for the images; Leif refers to himself as "We/Us".)
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Oops, I forgot one. Vi finishes by shouting "I said it's not happening!"
The text in the last shot bounces/wiggles in-game, indicating playfulness or joking.
If you're familiar with Goombario and Goombella in the Paper Mario games, this dialogue is this game's version of that. You can have the main characters give flavor text on any area and most characters in the game. (And I recommend doing it often, as it adds SOOO much to the game! ^v^)
This bit takes place in the first room after Kabbu and Vi meet Leif. And at the end of the room, an event happens to change what's said for the rest of the game. Meaning, the only time you see it is RIGHT after they meet; He was getting playful with these two bugs he'd met only moments ago.
I'm sure it can just be seen as sarcasm, but having found this dialogue after learning about Leif missing out on raising a child, I saw it as a clue that he would've been a great dad. And it shattered me. ;w;
Randy and Akoya are wish-fulfillment. They're my version of Leif and Muse. They're my way of giving Leif and Muse what I'm sad they missed out on, while also keeping some of the angst, lol. Thankfully, they've evolved into their own separate characters that I feel I can be proud of, but Leif's story and tragedy still has a deep, well-protected place in my heart.
Anyway, thanks for checking out my ramble. I accept no blame for any potential spoiler you might've seen against your will. XD
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I’ve been a big fan of northern fantasy, but especially viking sagas, epics and of course the Eda, are there any games that fall into genres similar to the Volsung Saga or The Epic of Ragnar Lodbrok?
THEME: Viking Sagas
Hello! The following recommendations are either based on Norse Fantasy, Viking Fantasy, or historical Norse societies. Some are more realistic than others, but they run the gamut from light-hearted to serious, and from fantastical to realistic.
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9 Lives to Valhalla, by Gem Room Games.
9 Lives to Valhalla is a frenetic, gleefully ultraviolent ttrpg about death metal viking cats earning their seat in Valhalla through glorious violence and death (all 9 of them)!
Nine lives to stalk the earth! Nine times to die with sword in paw! Nine Lives to Valhalla!
You are a death metal viking cat, earning your place in the drinking halls of Valhalla by casting a wake of blood and carnage upon the blighted earth in each of your 9 lives. Guided personally by DEATH, your merry band will leave a wake of ruin ending only at the hands of a truly worthy foe. Find treasures, trade with merchants, mercenaries, or ghosts, and follow DEATH to seek worthy foes, fiendish traps, and ensure your place among the greatest warriors of catkind!
This is absolutely the kind of game you want to pull out for players who want to dive into violence with glee. This is a death-metal dark-fantasy world, with dangerous opponents, a pantheon of cat gods, tons of character abilities, and GM advice on how to design your own foes on the fly. If you want a game that indulges a party of murder hobos and sends nods to the pop-culture tropes of Vikings, you might want to check out 9 Lives To Valhalla. 
Ydalir, by Loreshaper Games.
Ullr took something that is rightly yours. He reigns in his court, Ýdalir, and that is where he has taken your treasure. It may be your beloved, a prized possession or tool, or even your honor—and you will get it back.
One player will take on the role of GM. They will guide the saga as it unfolds. They will tell players when to roll, and what the threshold is. The other players will make heroes seeking to reclaim what Ullr stole from them—they may be after the same object or several different things, but getting them back is a shared quest. 
This is a one-page bluffing game, in which you don’t have to tell the truth about what you rolled. However, other players can take on the role of Ullr call your bluff. If you lied (or failed), you suffer a Loss, while if you tell the truth, you gain a Focus, which forces other players to tell the truth, or reveal their next roll and gives your player a step up in the future. If you like the idea of characters bluffing their way past a God to get their treasures back, or you just want a small game interacting with Norse mythology, you might want to check out this game.
Runecairn, by Odin’s Beard RPG.
In a long forgotten age, a raging war shattered and devastated the worlds of gods and men. Now green life blooms amidst the ruins of the lost worlds. Wondrous and terrible beings roam the Nine Realms. Civilization stumbles forward, fresh and reaching.
Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you'll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the mad jotunn within and claim the soul remnant they protect.
Death is not the end.
Runecairn: Core Rules is a 44-page, black and white tabletop RPG zine, which includes a Norse fantasy setting, a full game system, and character creation rules for adventures set after Ragnarok destroyed most of the Nine Realms of Norse mythology. Runecairn is based on Cairn by Yochai Gal, with streamlined rules, fast character creation, and gameplay based on exploration and player choice.
This game is designed for the OSR gamer, which means that death is likely and character creation is quick. This game has quite a few supplements that you can pick up to enhance your play, from the Advanced Rules, (solo play, advanced character options), Beneath the Broken Sword (an introductory dungeon crawl), and Wardensaga, a package that contains everything in one place. If you’re interested in a rules-set that is easy to pick up and carries time-honoured nods to the fantasy game, with a Norse Mythology twist, I recommend Runecairn.
Blood Feud, by Bläckfisk Publishing.
Blood Feud is a game about toxic masculinity: certain common attitudes and behaviors among men, that cause great harm to them and to others around them. This is a game about people being nasty to each other and about figuring out why.
It’s also a game about vikings of pre-christian Scandinavia; about honor and blood feuds, courage and brutality, corruption and consequences. Above all it is a game about what it means to be a man in such a world—and what consequences that has on the communities they live in.
The goal of the game is to explore and experience toxic masculinity, while at the same time creating a thoughtful drama about relationships, competition and social consequences. Blood Feud is decidedly different from the other games on this list in that it takes away fantastical elements and focuses on the intertwined relationships of Vikings through a critical lens. It does this using the well-matched Powered by the Apocalypse system, which is a hallmark for dramatic role-players. If you’re interested in Viking life as well as exploring public and private relationships, you should absolutely check this game out.
Iron Edda: World of Metal and Bone, by Tracy Barnett.
Dwarven Destroyers stretch shadows across Midgard, a harbinger of war to come. Brave human warriors abandon clan and holdfast to bond themselves to the bones of dead giants, hoping to push back the Destroyers. Strangers from others lands appear in Midgard, bringing with them strange powers, and tales of war abroad.
Seers advise and divine the future, but the fate of the world is murky and dim. Jarls, thralls, and warriors fight in common cause, shouting “victory or Valhalla!” as they charge into battle. Ragnarok has come, and you live in a World of Metal and Bone. Will you dine with the gods in Valhalla, or dance with the dishonoured dead?
Another Powered by the Apocalypse game, World of Metal and Bone lets you tell stories of brave warriors, Jarls, Bone-bonded giants, and their defense of their holdfasts. Based on Dungeon World, this game includes something that not a lot of PbtA games have - established lore. There’s not much of it, but characters are presented with names that follow the naming conventions of different cultures and locations, and the book begins by presenting the reader with different factions and neighbouring countries.
If you’re interested in this setting but you would like a different system, Iron Edda Accelerated is in the same world but uses the FATE rules system instead. There’s also Iron Edda Reforged, a side-story game about building a neighbourhood community and taking down the gods - although this is less Norse Mythology and more a modern-day post-apocalypse.
Godtale, by Bläckfisk Publishing.
GODTALE is a Norse mythological micro RPG about escapades and rivalries, about cunning and vainglory. You portray aesir, asynjur and vanir of your own creation. Together you go on adventures in the Nine Realms. But each of you wants to be the deity who earns the most glory—not infrequently at the expense of your companions.
Godtale is a game in which you can win or lose. You will compete against your fellow players to gain the most Glory by the end of the game. You do so by overcoming Trials, using your Domains, Attributes, and Possessions to do so. You must also be careful not to accumulate too much Pride, which will negatively affect your dice rolls.
As for the GM, this little game provides a few pieces of advice on running the game, as well as some roll tables to give the characters interesting Trials. Overall, this game is quick, simple, and a great way to establish new myths about the deities of the Norse Pantheon - maybe even a great way to set the stage for another game on this list!
In The Time of Monsters, by Possum Creek Games.
It was the final age — the old world was dying, and the new world was struggling to be born. Every day Ragnarok drew closer, the end of the world heralded by churning seas and raging skies. The gods grew rotten and weak, their greedy eyes sunken into rotting skulls. The great heroes were reduced to grist in the mill of war. It was the final age before all things ended, and as the world-tree rotted, everyone knew … Now is the time of monsters.
In The Time Of Monsters is a tactical combat TTRPG about bloodsoaked heroes vying for power at the end of the world. It's inspired by Norse Mythology, Lancer, and Dungeons & Dragons 4th Edition. 
Jay Dragon is more known for games that are diceless or centred on storytelling, but this game seems to be a divergence from this pattern. This is meant to be tactical, it’s meant to be combat-focused, and it carries the familiar character elements of stats, special abilities, and inventory. That being said, characters will also answer questions about where they got their weapons and magic items and what they want in regards to the end of the world. 
If you're looking to tell dramatic fables about tragic warriors on a grid while rolling dice and getting big numbers, this is the game for you. If you’re looking for an adventure to drop into this game, you can check out Ullr’s Revenge, a third-party supplement written by Ripley Caldwell.
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Kaiju Week in Review (November 27-December 3, 2022)
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Netflix released the Norwegian blockbuster Troll on Thursday. It's decent. I'm glad that original creature features can still exist, but unfortunately there's not much to set this one apart from the pack besides the novel setting and monster. Readers of this column will have no trouble predicting nearly every story beat. Props for including a cute hacker (and the wacky operation shown above... trolls hate church bells, you see).
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IDW finally published Godzilla Rivals: Vs. Gigan, which was originally supposed to come out on May 25 with a different artist. I'd say it's my second-favorite of the series, after the King Ghidorah issue. The premise—the Nebulans upload fighting techniques from gamers around the world into Gigan and sic him on Seattle—was always going to be a winner, and it actually does something with its period setting. Great action, and I'm delighted the Nebulans finally came back in a big way.
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The Colorado-based toy company Titanic Creations has licensed Gorgo, and they've got big plans for the Irish Godzilla. The DopePope sculpt above will be the basis for a super-articulated figure; announced alongside it were a graphic novel that follows the 1961 film and (more tentatively) an animated film! The comic is due in 2024 and will be set in the same universe's that the company's original kaiju inhabit. Now they just need a bawdy novelization of the new film to complete the Gorgo hat trick.
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Student-run Studio Mujaku has a short in the works, titled Midnight the Era, which will combine tokusatsu and hand-drawn animation. Fascinating premise—in a world where nuclear weapons are replacing human-controlled kaiju as deterrents, one of Japan's kaiju decides to resist its decommissioning. The storyboards and teaser trailer look lovely too. One scary caveat, from the SciFi Japan article: "Unlike many student works, MIDNIGHT THE ERA will not be released on YouTube. Instead, it is scheduled to premiere at the Summer 2023 Comiket comic convention in Tokyo. DVDs of the film will also be sold at Studio Mujaku's booth during the convention." So this might end up being one of those kaiju shorts that'll be nigh-impossible to see in the West unless you go to G-Fest (if that).
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Godziban dropped another mostly-filler episode which recaps season 1, though it does start with a short scene of Rodan teaching Radon to fly. They're really testing Wikizilla's color-coding abilities with all these segments!
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Radon is also getting a Bandai Movie Monster Series figure later this month, alongside the Godziban Anguirus. Images not to scale; I'd expect Radon to be about the size of the Minilla and Little figures.
In other Godzilla toy news, Playmates VPs of Marketing John Stelzner and Pat Linden went on the Adventures in Collecting Podcast and revealed some of the company's plans for the line. Offerings next year will include Baragon (not sure which one) and a new Titan Tech figure. They'll also be making more figures of MonsterVerse kaiju from before Godzilla vs. Kong, are working on a line for the fifth MonsterVerse film, and have their sights set on Hedorah and Biollante for the classic line.
I'll close with a reminder that Evangelion: 3.0+1.0 Thrice Upon a Time will be playing in U.S. theaters on the 6th, 8th, and 11th. My semester also ends on the 11th, so I'm in crunch mode now, but I'm still hoping to carve out the time to see it.
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balkanradfem · 10 months
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Hello, I have followed your blog for a while, almost 2 years now. I am eastern-european, and I really enjoy your posts, I love your posts. I recently bought some Spring honey from a grandma, it has the most delicious dandelion and linden tree flower taste, (do you have these trees in your country?). When I was buying the honey, I just thought of you, because I followed your recipe for homemade dandelion-honey-syrup last spring!
Oh wow, how did the syrup turn out? I'm still struggling to make one that doesn't crystalize!
This ask is so sweet, I love hearing about your delicious dandelion and linden flower honey. Not only we have lindens, they used to be sacred trees in our pagan religion! In our story of creation, linden was the tree that women were made of, and it was planted everywhere as an act of worshiping our origins. So we still have lots of big, ancient linden trees, even in the cities. They're flowering right now and the smell is amazing, it's like you get washed with sweetness and flowers every time you walk by. I adore linden trees, and I'm starting to collect flowers to dry; it makes an amazing summer tea!
Thank you for the super sweet message, I love it. Thank you for being such a kind person.
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anthologiemystika · 1 year
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Pop Culture Paganism | The Dalish Pantheon | Dragon Age
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In the world of Thedas, the Dalish elves show respect for and worship five gods and four goddesses they refer to as "The Creators." The All-Father, Elgar'nan, leads this Pantheon. He is known as the god of fatherhood and vengeance. Beside him rules Mythal, the goddess of motherhood and justice. Opposite the nine Creators are the precursor gods known by the Dalish as "The Forgotten Ones."
This post focuses on the Creators; I will include basic information on their mythology and things you can leave them as offerings and elemental correspondences.
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Elgar'nan
Long ago, when time itself was young, the only things in existence were the Sun and the Land. The Sun, curious about the Land, bowed his head close to her body, and Elgar'nan was born in the place where they touched. The Sun and the Land loved Elgar'nan greatly, for he was beautiful and clever. As a gift to Elgar'nan, the Land brought forth great birds and beasts of sky and forest and all manner of wonderful green things. Elgar'nan loved his mother's gifts, praised them highly, and walked amongst them often.
- Codex Entry: Elgar'nan: God of Vengence
Elgar'nan was the first of the ancient elven Gods, born of Earth and Sun. According to Dalish myth, the Sun had grown jealous of the Earth's favor of Elgar'nan and burned its creations to ashes. Enraged, Elgar'nan fought with his father and threw him from the sky. He only later restored the Sun's place with the help of Mythal's intervention, on the condition that the Sun set every night.
Most elves invoke Elgar'nan when seeking retribution or vengeance.
Symbols & Correspondences
• Colors: yellow, white
• Sun
• Black onyx
• bamboo, chili pepper, cinnamon, thistle, linden (flowers and leaves), nutmeg
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Mythal
It was at this moment that Mythal walked out of the sea of the Earth's tears and onto the Land. She placed her hand on Elgar'nan's brow, and at her touch, he grew calm and knew that his anger had led him astray. Humbled, Elgar'nan went to the place where the Sun was buried and spoke to him. Elgar'nan said he would release the Sun if the Sun promised to be gentle and to return to the Earth each night. The Sun, feeling remorse at what he had done, agreed.
- Codex Entry: Mythal: The Great Protector
The Dalish believe Mythal was born from the Sea after Elgar'nan threw the Sun out of the sky. She is said to have calmed and shown him that his anger had betrayed him. Thus, Mythal convinced Elgar'nan to free the Sun. On the first night of the Sun's freedom, Mythal created the moon out of the Earth around the Sun's bed to be a pale reflection of the Sun's true glory.
Symbols & Correspondences
• Colors: Purple, blue
• Dragons
• Moon
• Carnelian, kyanite
• Nettle, garlic, St. John's Wort, mugwort, chestnut
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Falon'Din
In ancient times, the People were ageless and eternal, and instead of dying would enter uthenera—the long sleep—and walk the shifting paths beyond the Veil with Falon'Din and his brother Dirthamen. Those elders would learn the secrets of dreams, and some returned to the People with newfound knowledge.
But we quickened and became mortal. Those of the People who passed walked with Falon'Din into the Beyond and never returned. If they took counsel with Dirthamen on their passage, his wisdom was lost, for it went with them into the Beyond also and never came to the People.
- Codex entry: Falon'Din: Friend of the Dead, The Guide
In Dalish mythologies, Falon'Din and Dirthamen are the eldest twin children of Mythal and Elgar'nan. Falon'Din had no fear of the dark and could walk where The People (elves) could not live.
Legends say that the twins were inseparable spirits from birth through adulthood. They were separated when Falon'Din took pity on a dying deer and carried her across the Veil, somewhere tricky for Dirthamen to follow. As Falon'Din watched the deer's spirit release from her body and prance around again, he vowed to remain behind the Veil to guide the dead to their place in the Beyond.
The elves invoke Falon'Din on their deathbeds or before quests they do not expect to return from.
Symbols & Correspondences
• Colors: black, gray
• Owl
• Tigers Eye
• Bay leaves, elder, eucalyptus, grapefruit
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Dirthamen
Dirthamen wandered aimlessly till he came across two ravens. "You are lost, and soon you will fade," the raven named Fear said to Dirthamen. "Your brother has abandoned you. He no longer loves you," said the other, named Deceit. "I am not lost, and Falon'Din has not abandoned me," replied Dirthamen. He subdued the ravens and bade them carry him to Falon'Din.
- Codex Entry: Dirthamen: Keeper of Secrets
When Falon'Din crossed the Veil, Dirthamen lost track of him and wandered the gray spaces and roads of the Fade, searching for him. There he found the two ravens, Fear, and Deceit. When Dirthamen outwitted them, they brought him to Falon'Din, and the twins were never separated again.
According to elven lore, Dirthamen gave the gift of knowledge to The People and taught them loyalty and faith in family.
Dirthamen counseled elder elves who walked the Fade in search of the secrets of dreams. In one tale, he granted a secret to each creature of Thedas. Only the bears managed to keep their secret and are therefore honored by Dirthamen.
Symbols & Correspondences
• Colors: Dark blue, Purple, Silver
• Bears
• Ravens
• Sapphire, turquoise
• Apple, hazel, sage
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Andruil
Andruil, blood, and force, your people pray to you. Grant that your eye may not fall upon us. Spare us the moment we become Your prey.
- Elven Prayer to Andruil
Andruil's parentage is unclear; some legends say she is the daughter of Elgar'nan and Mythal, while others say she was created from the Earth. All stories agree that Sylaise is her sister.
Andruil is the creator of the Vir Tanadhal, or Way of the Three Trees.
1. Vir Assan, or Way of the Arrow: fly straight and do not waver.
2. Vir Bor'assan, or Way of the Bow: bend but never break.
3. Vir Adahlen, or Way of the Forest: receive the gifts of the hunt with mindfulness. Alternatively, together we are stronger than the one.
Andruil watched over the forests and the animals that resided in them, and she taught the people to respect them.
Symbols & Correspondences
• Color: Red
• Hare
• Hawk
• Aquamarine
• Cypress, mistletoe, fuzzy weed, yellow evening primrose, parosela
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Sylaise
It is Sylaise who gave us fire and taught us how to use it. It is Sylaise who showed us how to heal with herbs and with magic, and how to ease the passage of infants into this world. And again, it is Sylaise who showed us how to spin the fibers of plants into thread and rope.
We owe much to Sylaise, and that is why we sing to her when we kindle the fires and when we put them out. That is why we sprinkle our aravels with Sylaise's fragrant tree-moss, and ask that she protect them and all within.
- Codex Entry: Sylaise the Hearthkeeper
In Sylaise's youth, she stayed home while her sister Andruil went out to hunt and play. She enjoyed singing and making art and gifted fire to The People. She taught them how to weave ropes and thread and how to use herbs and healing magic. Sylaise is seen as the protector of all those who stay near the hearth, especially children.
Sylaise's path is Vir Atish'an - the Way of Peace. Elves invoke her name before kindling a fire and after quenching it.
Symbols & Correspondences
• Color: Green
• Fireplace - many shrines to Sylaise incorporated fire
• Jasper, jet, rose quartz, sardonyx
• Basil, chrysanthemum, cyclamen
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June
We dedicate all our crafts to June, for it is he who taught the People to bend the branches of trees to make our bows, and to fashion coverings of furs and ironbark. Without June, would we have the aravel, or the harnesses for our halla?
- Codex Entry: June: God of the Craft
Dalian legend describes June as either a brother to Andruil and Sylaise or Sylaise's husband; it is even said he created himself.
Before Sylaise and June came to them, the elves wandered the forest without purpose, naked and eating nuts and berries they could find, shivering through cold nights. June taught the elves to craft things they needed and used Sylaise's lessons to teach The People how to make bows, arrows, and knives for hunting.
Symbols & Correspondences
• Color: Yellow
• Anvil
• Alexandrite, kyanite, opal
• Mandrake, tomato, walnut
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Ghilan'nan
One day, while hunting in the forest, Ghilan'nain came across a hunter she did not know. At his feet lay a hawk, shot through the heart by an arrow. Ghilan'nain was filled with rage, for the hawk and the hare are very beloved of Andruil. Ghilan'nain demanded that the hunter make an offering to Andruil in exchange for taking the life of one of her creatures. The hunter refused, and Ghilan'nain called upon the goddess to curse him so he could never again hunt and kill a living creature.
He found Ghilan'nain while she was out on a hunt with her sisters and lured her away from them with lies and false words. He told Ghilan'nain that he had learned his lesson and begged her to come with him, so she could teach him to make a proper offering to Andruil. Moved by his plea, Ghilan'nain followed the hunter, and when they were away from all of her sisters, the hunter turned on Ghilan'nain. He blinded her first, and then bound her as one would bind a kill fresh from the hunt. But because he was cursed, the hunter could not kill her. Instead, he left her for dead in the forest.
- Codex Entry: Ghilan'nan: Mother of the Halla
According to Dalish legend, Ghilan'nan was a huntress of The People who another elven hunter betrayed. After this betrayal, Anduril turned Ghilan'nan into the first of the Halla, raising her to the same rank as the Gods.
The elven people invoke Ghilan'nan when they wish to travel quickly or when their hunters have lost their way home.
Symbols & Correspondences
• Colors: White, blue
• Halla (a white, deer-like creature with elegant antlers)
• Jet, malachite, moonstone, tin
• Basil, comfrey, feverfew, heather, maple, pennyroyal, yew
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Fen'Harel
There is precious little we know about Fen'Harel, for they say he did not care for our people. Elgar'nan and Mythal created the world as we know it, Andruil taught us the Ways of the Hunter, Sylaise and June gave us fire and crafting, but Fen'Harel kept to himself and plotted the betrayal of all the gods. And after the destruction of Arlathan, when the gods could no longer hear our prayers, it is said that Fen'Harel spent centuries in a far corner of the Earth, giggling madly and hugging himself in glee.
- Codex Entry: Fen'Harel: The Dread Wolf
Fen'Harel is the elven god of betrayal. Many names know him - The Dread Wolf, He Who Hunts Alone, Lord of Tricksters, The Great Wolf, Roamer of the Beyond, The Old Wolf, and The Bringer of Nightmares.
According to legend, he was kin to The Forgotten Ones and The Creators. He is said to be responsible for sealing away both factions of gods in their respective realms, cutting them off from the mortal world.
Due to this legend, the Dalish generally refer to Fen'Harel as an evil god. However, in the past, and still sometimes today, he is called upon for advice in various matters - for a price.
Symbols & Correspondences
• Colors: Black, white, gray
• Wolf
• Pearl, peridot, obsidian, onyx
• Angelica, anise, blue cohosh, mullein
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All Images from Dragon Age Wiki
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pokedexcamp · 19 days
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🔃
[An audio recording. One of the voices sounds like Topaz, but?]
"I want to rend and tear. I crave destruction." A voice hisses. Despite being incredibly glitchy, it sounds like a child.
"I'll get out the wrapping paper!" Strangely, the woman's voice comes through perfectly clear in the recording. She speaks brightly, completely unconcerned.
There's some rustling. Then, someone else speaks.
"Miss Linden," A different child says, voice made of echoes and thunder. "I wish to partake in the divine act of creation."
"I'll get out some art supplies. Do you want modelling clay or paint today?" The woman continues to sound cheerful and unbothered.
"I will shape the earth," The young voice booms.
"Clay it is!"
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offlinesims · 1 year
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"Off-Line" is Now Available on Sims 4!
Hey everyone,
We partnered up as "Off-Line" & @bergdorfverse to bring the gorgeous creations of "Off-Line" originally released on Second Life to Sims 4! This page will operate as a collaborative one between two of us so please feel free to message any time.
Each there will be a variety of items we pick from existing "Off-Line" archives & make available on Sims 4.
Are you a Second Life user and Sims 4 lover? You're in luck! For the first 7 days we are offering a 2,000 Linden store credit for those who join our new Patreon!
Check out our Patreon
You can keep up with the releases by following us on Patreon or alternatively:
Tumblr: https://offlinesims.tumblr.com
Instagram: @offline.sims
Pinterest: https://tr.pinterest.com/bergdorfverse/off-line-for-sims-4/
You can also see the original Second Life releases to have an idea on what's coming: https://www.flickr.com/photos/xaddy/
We hope you will enjoy the pieces we have planned for you! 🤗
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lindenmori · 1 month
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crawling out of my tumblr break hole for a moment to show the world ive made my first ever lino print!!🐇🐇
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merrymorningofmay · 1 year
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hi! :)
i am loving your art! you're so talented! im particularly dazzled over your granny's house in a box, it's so cute! i was wondering, what materials did you use to make the inside? i love miniatures and ive been curious to make my own, but im not sure where to start. i saw yours and love how it looks! but wasn't sure if the furniture and what not was made out of clay or something different.
happy crafting!! cant wait to see more of your creations!
omg that's so sweet thank you!!! <33
as for materials: it's mostly (basically all the furniture + the door + books/icons on the shelves + the candle) toothpicks and coffee mixers/popsicle sticks :') also much of the stuff is beads + jewelry findings (all the obvious ones + the mirror frame + the mug on the table is a bail bead with paint on top)
the heating thingie under the window is a plastic straw cut into little pieces + ends melted together with a candle + glued and painted
the dried herbs on the wall are uh. i took a bunch of loose herbal teas (linden, the purple ones are marjoram iirc? and the yellow ones are immortelle, not a tea but i happened to have it), picked out some flowers/leaves that looked pretty and fitted my scale, assembled them into little bouquets with glue (it's easier when you take a stem or a piece of wire as a base and glue the flowers onto it), wrapped some thread around them for a finished look
the "fresh" plants are wire stems + paper (highly recommend a hole puncher like this to make tiny paper leaves/petals painlessly!)
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the rest is pretty much paper + some wire :') the creature guy is the only clay element, but tbh that's just because i have more fun assembling things than sculpting them
i also had this ask a while ago where i mentioned some youtube channels that have cool techniques and ideas if you're interested!
thanks again and good luck with your creations!!!
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fahmeenaodetta · 15 days
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World IP Day
Good morning from Linden, Guyana!
On Twitter/X today, I saw a post on World Intellectual Property (IP) Day. I believe World IP Day will be on April 26th. It appears that the post is for people to obtain information on the use/development of social media materials for the day. It seems interesting, but I need to learn/understand more.
I am into publishing original papers, poems, and such so I am into intellectual property. Intellectual property - ideas, inventions, and other creations of the mind that belong to an individual or organization - is important. It brings knowledge. It drives progress and development.
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wwwdenise · 1 month
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The Rings of Power 
The Lord of the Rings: the Rings of Power is an American fantasy television series based on the novels The Lord of the Rings The Lord of the Rings by JRR Tolkien and its appendices, set thousands of years before the novels and depicting the major events of the Second Age of Middle-earth.
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I found his description of his work in the description of my favourite concept designer's work: "Concept artwork for a design for Linden. As an art director, I had to design the background for the entire sequence and provide assistance to the integrated team. But my favourite task was the establishing shot of the city. It started as a simple panel and developed into a full cg shot that I animated using Blender. I passed my 3D scene to the Generalist team and they worked their magic to bring it to life. The architectural designs were also interesting, they came from an old sketch (by John Howe) and an arch designed for the set.
I found a guide to the locations in Middle-earth and they say this "The first attraction on our Middle-earth tour was Lindon. Lindon is an Elven kingdom on the west coast of Middle-earth. It is considered in part to be the site of the Grey Harbour, the port city where the elves sailed west to Verinor. Verinor, also known as the Land of the Undying, is home to the powerful creatures known as the Vira as well as elves who chose to leave Middle-earth".
So I will share a scene and map-based concept designer Julien Gauthier. concept designer from France, previously served as art director of Industrial Light and Magic, up to 7 years, involved in the conceptual production of the film, including Aladdin, DC The Sea King, Jurassic World 2 and other scene concept design.
The following set of designs is called Grey Paradise and is known for its good harbours and many ships. Any spirit clan can use these items to leave Middle Earth for Erisia or Verinor. The elves are designed to look vibrant and mysterious in harmony with their natural surroundings, having vertical lines like gothic architecture and more natural forms The buildings are white, as if they are distant, yet in the middle of the jungle. I like this one in the midst of a ridge and waterfall, it looks elegantly crafted with a lot of Art Nouveau lines in the decoration. The soaring arches are easily reminiscent of Whitby Abbey in Yorkshire.
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His project work is very complete and allowed me to learn well the sequence of specific productions at work. The details and architectural shapes of his work are very fine, and he presents a camera language that makes the images unique and storytelling, which I like very much. I think I am also more inclined to do film and TV set concepts.
The camera image seems to be talking, so a good concept design can also help to do the work of the screenwriter.hh The original concept design, full of story and atmosphere, expresses the thinking concept of the whole work. It not only shows the final picture effect that you want to present, but also lays down the direction and emotional colour of the story.
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I didn't realise that reference pictures could be distinguished so carefully. If it were me, I should only be able to think of one effect ……
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Harfoots is also a favourite design of mine, but the concept came from another artist, Roberto F. Castro, who said, "In illustrating these, I wanted to give them the look of Native American settlements and the way they are depicted in art. The design of the caravan is based on the idea of a temporary camp; the Harfoots travelled and set up temporary camps, so they made the caravan their home. This called for the creation of carts that were both vehicles and tents.
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The nomadic Hairy Feet are humorous human beings with a unique appearance and ancestors of The Lord of the Rings Hobbits, and we can get to see very much Hobbit-like elements, such as nature-friendly headdresses, a variety of crops and compilations made from plants, and especially the small hill-stacked carts and round tent doors that echo the Hobbits' famous round-door mountain houses.
I'm sure this film, which has been described as the "most expensive American drama", will be a good presentation in terms of visual effects.
References:
renart. renart's ArtStation profile. [Online] Available at: https://www.artstation.com/renart (Accessed: 23 March 2024).
Tolkien Gateway contributors. Grey Havens. In Tolkien Gateway. [Online] Available at: https://tolkiengateway.net/wiki/Grey_Havens (Accessed: 23 March 2024).
[Rings of Power: What went wrong? The Concept Art is so much better!]. [Online] Available at: https://www.youtube.com/watch?v=B2Skz-3LJ-4 (Accessed: 23 March 2024).
GeekTyrant. (2022). The Lord of the Rings: The Rings of Power Concept Artist Explains This Isn't Middle-earth You Remember. [Online] Available at: https://geektyrant.com/news/the-lord-of-the-rings-the-rings-of-power-concept-artist-explains-this-isnt-middle-earth-you-remember
Wikipedia contributors. The Lord of the Rings: The Rings of Power. In Wikipedia. [Online] Available at: https://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Rings_of_Power (Accessed: 23 March 2024).
Mashable. (2022). Lord of the Rings: The Rings of Power character and location guide. [Online] Available at: https://mashable.com/article/lord-of-the-rings-the-rings-of-power-character-location-guide (Accessed: 23 March 2024).
Mashable. (2022). Lord of the Rings: The Rings of Power trailer. [Online] Available at: https://mashable.com/video/lord-of-the-rings-the-rings-of-power-trailer (Accessed: 23 March 2024).
robertofc. (2023). robertofc's ArtStation profile. [Online] Available at: https://www.artstation.com/robertofc (Accessed: 23 March 2024).
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snejinka55 · 1 month
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Tachinni - Ezra set @ACCESS event
flickr
Tachinni - GIVEAWAY / Ezra set @ACCESS event by Tachinno Resident Via Flickr: 📍Landmark: maps.secondlife.com/secondlife/ACCESS/70/130/22 Hello ladies! We are pleased to reveal our newest creation, Ezra set! It is currently available as an exclusive item at ACCESS event! The set will be available till April 8th at the event and after that you will find it in our main store and marketplace! We are also doing a giveaway! 5 lucky winners will receive 500 lindens in store credit each! Follow the rules below to participate! • Like • Comment Sizes: • MaitreyaX • Legacy + Perky • Reborn + Juicy boobs + Waifu boobs Fatpack options coat (All options are in the HUD provided): • 20 Colors coat • 20 Colors belt • 20 Colors panties ° ON / OFF option • 6 colors metals Single color options coat: • 1 Color coat • 20 Colors belt • 20 Colors panties ° ON / OFF option • 6 colors metals Fatpack options boots (All options are in the HUD provided): • 11 Colors boots • 11 Colors outsole • 6 Colors metals Single color options boots: • 1 Color boots • 11 Colors outsole • 6 Colors metals • Please make sure to try out the FREE Demo before purchasing. Happy shopping everyone! 🎀🌷
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thehouseprophet · 2 months
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Second Life is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco–based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had approximately one million regular users.[6] Growth eventually stabilized, and by the end of 2017 the active user count had declined to "between 800,000 and 900,000".[7] In many ways, Second Life is similar to massively multiplayer online role-playing games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective".[8]
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