Hi I am NOT normal about pottery shards and I WILL talk about them
AKA: under the cut is me explaining all the pottery shard designs out in Minecraft 1.20 snapshots as of now (March 23, 2023) in alphabetical order, going over their design and their possible meaning in the lore. Pictures of each shard will be above the text of the listed shard. Now, let's get on with it shall we?
Angler. Starting off simple. A fishing rod with a fish at the end. The ancient society knew how to craft fishing rods and catch fish.
Archer. A drawn bow and arrow. They crafted bows and arrows and knew how to use them. Probably related to skeletons somehow. Maybe the skeletons are them? Maybe the skeletons just stole their technology once they were gone? Unsure.
In real life, bow-and-arrow technology was revolutionary in terms of human evolution. Some archeologists even theorize that bows were the tools that began the end for our cousins, Neanderthals. But in Minecraft... who knows?
Arms Up. A humanoid figure with their arms raised. The arms-up pose means something unknown. Perhaps a gesture of friendship, or peace? What we do know is that, for near certain, the ancient peoples were humanoid in nature, close if not near identical to modern players.
Blade. A sword. Very similar to the standard Minecraft sword model, with a slightly different hilt. Maybe a pixel art limitation, maybe not. The ancient peoples knew how to make swords.
Brewer. A bottle of some description. Seems like a mixed design between a glass bottle and a cauldron. Nevertheless, it has its origins in brewing. They knew how to brew potions. Did they have a different system of brewing to the modern day, or did they have access to the Nether for materials? Currently unknown.
Burn. A flame. They knew how to make fire, or at least knew of its existence. But drawing on the last point, perhaps it's not a fire, but a blaze powder instead. The textures are oddly similar to one another.
Danger. A creeper. Seems like these mobs have been around for a while, and have always been a pain in the backside to watch out for. Wonder if they replied to such a call of danger with "aw man."
Explorer. A map with an X, marking a specific spot. They hid treasures in the ground likely in the same way of IRL pirates - marking a spot on a map for later. Sadly, from modern treasure maps found in shipwrecks, it seems they weren't able to get back to all their spoils in time. Also indicates they knew how to make and use maps.
Friend. An iron golem face. The ancient peoples knew that iron golems existed and that they were protective and friendly towards them. Perhaps, building upon other, older theories, they made the iron golems themselves.
Heart. A standard heart shape. Possibly a visualization of love. Or perhaps they had hearts within them as humans do in the real world, and this is what they looked like.
Heartbreak. A heart broken in two down the vertical center. ...Let's go with the first assumption of the previous shard's imagery. A broken heart is often a symbol of a bad feeling over a lost relationship. The ancient society had intricate relationships between its peoples. They loved and fell out of love, in any and possibly every such meaning of the term.
Howl. A wolf. In the words of a dear friend of mine, "They had doggies!" Or, more likely, began the process of domesticating wolves into the tamable breed we know today. At the very least, they knew of the existence of wolves, regardless of whether the ancient people-wolf relations were good or not.
Miner. A pickaxe. The ancient peoples were able to craft tools like pickaxes to mine for resources. The pickaxe here, much like the sword, is slightly different in design to what we know today.
Mourner. A warden. Now this... this is a very interesting one. I have my own theories that would require a bit more explaining than this format will allow for. (Maybe I will express such thoughts at a later date, if readers wish to hear them...) Let your thoughts be known in the tags!
Plenty. An open chest. This proves that the ancient peoples had the ability to craft chests, and the need for extra storage beyond what could be carried (presumably in their inventories, if they had them).
Prize. A gem. This is an indicator that they were able to mine for resources. Now, some sources may indicate this as a diamond. However, the shape is very distinct from that of any diamonds ever in Minecraft. This may be a completely new - or rather, very old - and different gem than anything players have seen before.
Sheaf. A bundle of wheat. They had means of farming and collecting wheat, and perhaps other crops as well. Agriculture is a part of their culture.
Shelter. A tree. They were able to hide from the elements underneath trees, later emulating this with their own buildings.
Skull. A skull. This could either be the skull of a skeleton mob, from which the skull item drops today, or perhaps the skull of the deceased. They knew of skeletons and death in one form or another.
Snort. A sniffer. This proves that sniffers existed at the same time as this ancient civilization, and that these people were in some form of contact with sniffers.
-~-~-
Remember that anything listed here was important enough to the society of ancient peoples to be immortalized in the art of their pottery. Each one of these has some sort of significance.
-~-~-
Taglist: @darubyprincxx @nightshadeowl @eagle-warri
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Gojo's actions often contradict his words
Claims he dislikes being a teacher
But loves showing off to his students, comes up with fun and intuitive ways to teach them, makes sure they reach their true pottential and clearly enjoys the time he spends around them.
Claims he couldn't care less for the weak
But is ready to fight for them at the drop of an eye, no matter the risks - even before the character development in the flashback arc's
Not to mention all the other kids he saved and stood by, like Yuta and Yuji, who would have been executed if he didn't pull all his strings and stepped up for them
Complains he hates babysitting
But spent that entire week taking the girl he was protecting on trips to the beach he was clearly also having fun with
And then he went and adopted two children - Megumi and Tsumiki - when he was 18. And how he loves spoiling and hanging out with his students and wants them to get along with each other.
Conclusion:
Why tf u lyin
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Digimon Adventure (Series)
+ 2020 reboot series x Zutomayo -
{note: if top is not displaying properly,
check the above link!}
"STUDY ME?" / "Figure it Out?" /
"I'M (/KOUSHIRO'S) NOT A
'PROBLEM' TO BE 'SOLVED'"
Featuring duo/ship/O.T.P.:
KouTai / Taishiro[u];
Koushiro[u] Izumi x Taichi Yagami
It is recommended you read the lyrics before or after watching!
(Check under the 'read more' for more info/lyrics!)
(Characters Koushiro is otherwise involved with, like Izumi family, Tentomon, Jou, Yamato, Menoa, and Mimi; + vs. Vademon also show briefly at times but the focus is Koushiro & 2020!Koushiro + KouTai with minor spoilers from tri, Kokuhaku, BNM, Kizuna, and 2020 + its ending)
This A.M.V. was pretty much made on a complete whim after I heard this thanks to a Japanese Taishiro/TaiKou fan on Twitter recommending another by this group as
"DEFINITELY a TaiKou song"
and let's just say Yes I see a Theme & Patterns going {with this group's songs+lyrics!} and I am Spilling Koushiro Thoughts Via Analysis by A.M.V. As a result it IS in actuality semi canon compliant to a very strong degree, but please keep in mind the intended pairing is mainly KouTai (though I ship various other Koushiro ships too!)
{DO NOT COPY OR REPOST!}
{DO NOT RE USE MY EDITING WITHOUT PERMISSION}
{I do Not own DigiAdvs / DigiAdvs (C) Toei; this is FAN MADE}
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WHY I’LL ONLY FUCK PROFESSORS OR PRIESTS
or men who act like them, if I can’t hack it / with the real thing /
if I fuck a man / I want it to hurt
I want to sink my teeth into your consciousness / and hold on for far too long
I want my breath / on your neck / to make you forget that God exists
I want my body to mean something / more than the meaning you’ve spent your whole life chasing /
I want my body /
to be your blasphemy /
to supersede the numinous and overcome the control of your position / I want you to want me / more than you want to save yourself.
---
Original poem by me, @piperset. Might post more poetry on here idk
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weird thing from trying to look up who writes for the pokémon games: there isn’t a dialogue design section in the scarlet/violet credits, when there was one for all the previous games (at least as far back as bw) up to sword/shield? and it doesn’t have a clearly labeled “story team” like sword/shield and legends arceus do either?
according to the page on fandom (which is a shitty site i know but i assume they just transcribed the video credits), there’s a “story section”, but it’s broken down into “movie graphic design”, motion capture and actors, “action” support and coordinators, and “story partners”, which lists… two different companies, DCG Entertainment Inc. and ILCA, Inc.
there’s a whole “planning” section of the credits which lists people credited for “event scene planning” and “event technical planning” (in additional to field planning, battle planning, and the 1 guy credited for the main scenario), the former of which i’m assuming are the actual main “writers” in the traditional prose sense. though i think it’s worth noting that sun/moon at least had sections of the credits for both “event planning” and “game dialogue design”
i get that writing in video games is a lot more complicated and multilayered than other mediums, but… i’m not wrong that this is a weird way to organize / frame this, right? to leave out specific credits for story / dialogue / character writing? just, comparing the way these credits are laid out in comparison to legends arceus or sword/shield in this specific aspect, the other versions make more sense to me.
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