Okami x Kamen Rider Ex-aid Bugvisor Rider.
Basically I had idea for a Bugvisor kamen rider with the Okami HD gashat, but that evolved into a Bugvisor that isn't an actual bugvisor, but the literal history and world of Okami HD as a Bugvisor shaped tool, and the Okami HD gashat is a specialized gashat that acts as a key for the transformation. Think a bugvisor thats white with red detailing like all the Gods in the game, and the chainsaw part is a point of a paint brush, and the blast is slightly modded to look like a bow. The rider name would be, Kamen Rider Hitogami(literally, human-god), and would be a white and red Ex-aid rider, with wolf Ear traits and pure white goggles, along with the respective main weapon on the back(where the face from level 1 would be, so whatever weapon you have set as the main weapon) and the long coat skirt thing with beads trimming it(could be the divine beads or whatever weapon beads you choose and set as secondary weapon). You'd have a limited Pause, based on the freeze frame used with the Celestial Brush, which now is a Sword based on both a paint brush(ink on tip being transparent red plastic that lights up), and the sword you get from beating Orochi. Also an actual inventory with items from game.
Maybe the suit is a somewhat remodeled Ex-aid Vr Gamer suit, like the circuit patterns are now Crimson brush strokes, the upper body armor has the chest thing replaced with a mostly normal Rider chest screen, but actually replaced with Okami HD styled stats and hp bars and format. The head set would be a remodeled part meant to resemble Amaterasu design traits, but the back of the head would have a male warrior cut ponytail thing, but its Issun! Making him apart of the head armor would work with how he's usually on Ammy's head!
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The explanation for why totk’s story is so Not Great and how disconnected from its predecessor it feels being that the devs didn’t want to alienate new players who didn’t know anything about botw’s story just falls apart the more I think about it. Nothing from this stupid half a plot works unless the player is familiar with specific details from the better games that came before it.
The believability of Link and Zelda’s connection to each other hinges on you knowing about the nuance of their relationship in botw. The ancient sages fighting with the champions’ arms and divine beast helms will only be impactful to botw/aoc players because totk doesn’t bother to explain the significance of that callback at all. Fi’s cameo is meaningless unless you either got every memory in botw or finished the master trial dlc (and know about her from skyward sword). You’ll only get the full context of Teba being sidelined in favour of a 12-year old if you played a specific chapter of Age of Calamity’s second DLC. Like sorry but I think Nintendo just made a bad story tbh
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I know there's that whole stereotype of DMs and PCs hating each other or whatever but to be 100% honest the most joy I get out of D&D is when my players come up with some absolutely crazy batshit idea that should be absolutely impossible rules as written because as the DM I can choose to ignore that dumb nerd shit and just say "That sounds fucking rad dude, I'm giving you inspiration for that idea, now make an Acrobatics check."
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your diet (standard) is the food/drink you consume, when you consume and how much you consume.
your spiritual diet is what you preach, what you practice, when you practice and your beliefs.
your mental diet is the people and media you fill your life with and your mindset.
maintain a healthy, balanced diet to maintain a healthy, balanced life.
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There's this pull in recovery to feel behind in comparison to your peer group, and that's, of course, a valid feeling. It's understandable, but I think a lot of what we don't remember is that... they often aren't starting out in the same place you are.
I think part of the reason so many feel terrible about "being behind" is that it feels like we have to blame ourselves for being behind. If you just weren't affected by it, you'd be right where your peers are, right? It's a way to blame yourself in severe cases.
Recovery isn't about "catching up," I think. It's about pressing the play button and letting yourself live. You might never "catch up," you might never be at the "same level," but that fundamentally doesn't change that your life is worth living how you want it to.
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— WEALiDOLLiC : A gender Connected to Dolls / Being a Doll , Angelic things && Weapons !! .. Could also Be a Doll who is Angelic && Wields weapons , Etc.
Coined by The Prince , Tag : @gl1tch3d-h3ll ! .. Day 02 of This event.— ( Prompt : Dolls / Figures )
[ PT / Wealidollic: a gender connected to dolls/being a doll, angelic things and weapons!! could also be a doll who is angelic and wields weapons, etc. / END PT. ]
Pronounciation: We-ah-lee-doll-ick
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Yao : Divine Deer ver [Honor of Kings] 1/7 scale from APEX coming May 2024.
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Hi, I was just rereading today, and I still think it's hilarious how Tsumiki handles Megumi’s divine dogs😭😂
Nanami, highly experienced grade one sorcerer: *appropriately assessing the risks of shikigami in a highly aggressive attack mode whose sorcerer is not coherent enough to order them down properly, trying to find a solution that prevents injury without necessitating the destruction of the shikigami*
Tsumiki, has a decade of being secretly smug that her brother’s shikigami love her best under her belt, ready to bank it all on the fact that her brother’s dogs are Good Boys: nanami would you move your ass
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Xeiya, Yiga Clan's favorite ancient tech researcher! When he isn't getting distracted by trying to make sentient bananas or constructing banana mechs, she's experimenting with ancient Sheikah technology and building weapons.
She speaks like an instruction manual a lot of the time, and repeats words like 'fascinating' and 'intriguing' in response to very standard human behaviors. Generally, he's pretty harmless. Perhaps eccentric. Makes decisions one may consider unwise.
Change pronouns as often as possible. Mid-sentence sometimes, that's Xeiya's favorite.
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