[ID: Digital art of Clip exe from Ghost In The Machine au from venmous-qwille! He sits, body frayed and fill of holes and glitchy bits. He sports four purple tipped hands and wears bright sketchy frills. He smiles a wide yellow and red toothed grin. One claw infront of his teeth. He's surrounded by purple fog and glitchy bright lines. End ID.]
He's baby girl man, check out @venomous-qwille if you haven't btw they're really cool I love their stuff <3
Just to make a point, every time I finished a panel of this I would export it as a PNG on the perceptual setting and use it as a color reference for the next panel
IT'S BAD
PLEASE CHECK YOUR COLOR SETTINGS
EDIT: If you're still having problems, it might help to switch from "Save/Save as" to "Export (as a) Single Layer". Just. Make SURE the box labeled "Expression Color" is set to RGB. I've been messing with this all day, and it looks like this combination of settings will allow exported PNGs to maintain their colors perfectly. To you. So far both Discord and Toyhouse still only display desaturated images and I cannot for the life of me figure out why
(Poe: You're in good hands
Someone: Huh?
Karl: Headshots person from twenty feet away
Poe: Well, paws)
So I was discussing that in my AU Poe definitely takes his sniper skills more seriously, then my friend went off the rails and we began throwing back and fourth ideas, so then it came to this and I had to draw it...
I present to you Karl with a Sniper Rifle