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#board game review
truesolobg · 6 months
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⛏️Sub Terra
🪖Solo play
🪢The first time I played this game I misunderstood the rules and gave this a second try. The gameplay was really good after playing this game correctly. I had to split up my characters and got really lucky with the horrors spawning late-game. This game is fun as the tension builds and the quick decisions you corner yourself into. The base game is great and there are plenty of characters to play with. I am looking to get the expansions to open up that variability and modes in the game. Replaying this game with other characters will be the main draw for me until expansions arrive but it’s a pretty good game without much complexity. The rules can be fiddly as you have to remember what happens with icons and actions. If you can grab this game I highly recommend it as a light-medium tile placement game.
Have you fallen in to a cave full of horrors too or is this too oddly specific?
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thefandomentals · 7 months
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Dan takes a trip into the galaxy's wretched hives as he looks at Star Wars Villainous : Scum and Villainy from RavensburgerNA , which puts the cunning of Boba Fett, the icy chill of Cad Bane, and dark tenacity of The Seventh Sister at your disposal.
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kangamommynow · 7 months
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Board Game 30 Day Challenge
Day 6: What is your favorite and least favorite type of game (Euro, social deduction, party, etc.)? Do you have any favorite and least favorite game mechanics?
I prefer a mix of mechanics, a Point Salad. Euro style games where there are shared resources but individual goals are a favorite. I like Engine Building and Tableau as part of an overall experience.
I don’t enjoy auctions as a primary mechanic, but don’t mind it on short simple games. I know that I am not great at Worker Placement, but most Point Salad games include some of that.
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realwomenofgaming · 2 months
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Dorfromantik Board Game Review
Hulyen reviews the award winning, cooperative board game.
Hi all! My name’s Hulyen and I’m going to be doing some board game reviews for Real Women of Gaming. I love board gaming, video gaming and cats (and am excited to have the chance to review some here!) The first board game that I’ll be reviewing is the Spiel des Jahres 2023 winner Dorfromantik from Pegasus Spiele based on the video game from Toukana Interactive! Dorfromantik is a cooperative…
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the-dao-of-the-zerg · 5 months
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Today I Played: Daybreak
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Daybreak is a cool new game from the makers of Pandemic. In it, players cooperate to try and stop climate change. One of the big design goals was to avoid the "mastermind" problem of Pandemic: often you'd have 1 or 2 people telling everyone else what to do.
I definitely feel like this is a lot more fun than Pandemic in terms of "I'm actually playing my turn by myself", but it also means that player interaction is a lot lower - you can potentially have a game where the players never interact in any meaningful way.
Each player has 5 regions, which start with a single project. Each project gives a unique action you can take, such as increasing green power, phasing out dirty emissions, drawing more cards, and so forth. Additional project cards can either be used to replace what action a region gives you, or discarded underneath the existing project to add support symbols - for instance, a card might add +1 Funding to a project that lets you draw a card for every Funding you have in that region.
At the start of the game, emissions are out of control and everything is very quickly catching on fire. The goal is to get things under control and eventually hit negative emissions. If you can survive the remaining climate crisis cards after achieving this, you win! Let the climate get too far gone, or let your own people get too far into crisis, and you lose.
Me and my husband have played it a few times, and it's a very solid 2 player game. There's a few trading mechanics and a few joint decisions, so you're not totally isolated. That said, it's definitely less interactive than I'm used to in cooperative games. I definitely felt like it lived up to the goal of "each player focuses on their own board".
Each player has a unique faction to play, with it's own challenges and strengths. This definitely helped encourage a bit of cooperation - for instance, China produces a lot more dirty electricity than the US, so when I (USA) draw a clean energy card I know China might be interested in trading for it. On the other hand, the USA produces a lot more auto emissions, so my husband (China) knows I'd dearly love to trade for any cards that help with that.
The difficulty can be tuned in a variety of ways, which I enjoy. Different faction combinations are stronger or weaker. There are also cards to give advantages, disadvantages, or just shift things up - both for the group, or a single player. So you can easily give a new player a small random advantage, or handicap the expert player.
One of the few Kickstarter board games I was still excited about when it arrived.
As a bonus for theming, the game avoids any plastic components, does 100% sustainable/renewably sourced components, etc.. Not something I personally tend to care about, but it helps support the theme and there was obviously a lot of thought into how to still produce a high-quality experience despite that limitation
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prozdvoices · 2 years
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time for another BOARD GAME REVIEW, this time we have THE ISLAND OF EL DORADO sent to me by PlayMonster, explore the island to discover resources, fight off other explorers, and uncover the four shrines
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tsgalindo · 1 year
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We played this game “Ghost Castle” that we got at a thrift store. It’s a reprint/remake of the original Ghost Castle from 1970. I got it because I had a reskin that they did for “The Real Ghostbusters” in 1986 growing up so I wanted to replay it at least once. (The artwork on the Ghostbusters version was incredible)
It was fun but there’s not a whole lot of decisions you can make so the replay value isn’t too high unless you’re 10. They did some good upgrades of the components and it was still fun. Definitely a good game for kids.
Rating:
3/5
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tabletopbellhop · 1 year
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New Review on YouTube:
Boba Mahjong from Sunrise Tornado
Check out what we thought of this two-player-only set collection card game that features a very unique scoring system.
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aeonsforever · 2 years
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Aeon’s End, The First Box
According to Board Game Geek, "Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits."
A bit of a dramatic way to describe the game, I think.
Of course, I'm not talking about Aeon's End, the franchise with like 5 years of content under its belt, I'm talking specifically about the base Aeon's End box, and what sets it apart from the rest of the content. I'll be going over the supply cards, mages, nemeses, and nemesis basics on a very general level, as a sort of review of the box.
Supply Cards
The base box of Aeon's End is notable for having probably the simplest supply cards overall. However, every card in this set that destroys is way stronger than it is in other sets. Destruction was definitely undervalued in this set, and I personally find the sheer ease at which I can destroy my starter cards in this set detracts from the experience. I don't really like how these destruction cards often warp the entire game around them, and as such I found myself removing them from the rotation of cards. Other than that though, I do quite like the cards from this box.
Mages
The mages in this set tend to have pretty straightforward signature cards and breaches. They're nothing too special to pilot right off the bat, with signature cards mostly acting as sparks or crystals with a bit of incidental value. However, these mages for the most part have pretty high impact and interesting abilities. Although they have their moments of intrigue and weirdness, especially when abilities are fired off, for the most part they play very fundamental Aeon's End and simply want to be "efficient", with fairly interesting wrinkles on top of that. I personally do like the mages, and I find they are best when I want to focus on the supply and the nemesis.
Nemeses
I've found that the Aeon's End nemeses stick out by all of them being somewhat random, and mostly damage races.
Rageborne and Crooked Mask both have unleashes that can't really be negated by playing differently, Prince of Gluttons can sort of be countered by buying fewer supply cards but overall there's very little that can be done about it, and Carapace Queen's unleash is literally countered by damage. When a nemesis has an unleash that can't really be countered, they do very little to change how the players actually play.
Even though they have flashy mechanics, I've found that every nemesis in this box boils down to a damage race. Interesting damage races, sure, but for the most part I can just ignore whatever the boss is doing since there's very little I can do about it anyways.
Also, a lot of the nemeses are pretty randomness heavy. In the case of Carapace Queen, a card in tier 1 can range from summoning one husk to six husks for absolutely no reason. I've found this makes it so if players are having trouble with a boss, eventually RNG may just land on their side and the boss basically "lets" them win, or the player can be entirely screwed over by the boss being extremely unfair. With both Rageborne and Crooked Mask, their unleashes are pretty random but tend to be "sidegrades" rather than being purely stronger or weaker. Prince of Gluttons probably has the least randomness, except for one minion in tier 2 which can singlehandedly cause the players to lose if they aren't lucky enough to get the chance to deal with.
Overall, I'm not a huge fan of this boxes's nemeses. They are mostly accessible though, and their randomness does lend itself to giving the players the feeling that a loss wasn't their fault, or that they can win if they just give it another go. So while they're not my favorites, I do know that many players love these nemeses.
Basics
The basics mostly provide pretty interesting choices, such as choosing which player to take a particular benefit/penalty or being able to be played around by having fewer spells prepared.
I take some issue with how I feel this set is really feast or famine. In 2 player games or True Solo, Pulverizing Ray can just deal 12 damage to Gravehold and there's nothing the players could've done about it, Cauterizer can easily deal 6 damage to players before they even get a turn and Awaken can just bring back a dinky tier 1 minion in tier 2.
These basics aren't perfectly balanced, and sometimes they can just absolutely dunk on the players. Overall though, I find that it's not that bad. The cards are usually pretty manageable, and even though the difficulty of them varies pretty wildly based on the situation it usually evens out over time. It similarly is random enough to blame if you end up losing.
Overview
Overall, I think that the base Aeon's End box is quite good being replayable and mostly accessible. It's definitely not my favorite box, but if you're okay with output randomness and like the fundamental Aeon's End gameplay without too much gimmicks, the base box is perfect for that. The fights can be played several times without ever feeling too similar due to this randomness, but the difficulty of a fight can be arbitrarily higher or lower as well. It's a strong start to the series, but I wouldn't blame anyone who would want to skip it in favor of the future boxes.
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tgcnews · 2 days
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In this video, Daniel from The Dungeon Dive shares the Top 10 Dungeon Crawls of All Time" This is the 2024 version of the video and you'll see a few games from The Game Crafter in there!
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truesolobg · 6 months
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This game is such a treat, it really feels like a Pokémon catching adventure-lite. Picking your starter really defines how you should play the whole game.
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In this game I picked the green starter, Braccio, because I was learning the game. Next to the top notch art this game has, the names of the creatures are A+. I have issues with games that name their monsters very basic names with wyld spellingh or difficult to say names just to be “different”. Fleurgtn or azurebrite are not it. Braccio is my boi.
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On the back of the board is a different map you can play which adds to this game because it was $14 when purchased. It’s such a good entry type game that has quality all over it. BGG ratings are usually quite harsh if a game doesn’t last over 4 hours, requires a bedroom full of boxes and a crate full of minies.
I give this game a 9. Hot take.
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thefandomentals · 3 months
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Flamecraft is an adorable game all about dragons that is both accessible and replayable. Check out out this guest review from Shivani!
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shashagames · 25 days
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Recently,
1. In the year of the Dragon
2. Hadara
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succubusgr3molin · 2 months
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Gotta love me some Aeon's End with friends
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Bugersi
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Bugersi is a Reversi or Flip'em variant, which more or less adheres to the corresponding rules. You can of course play with the little ladybugs however you like. There are no limits to your imagination. This game is fascinating not only because of its simple and easy-to-understand rules, but also because of its complex, strategic depth. It is not so easy to predict which constellation the beetles will take after two consecutive moves. It is easy to overlook a row which your opponent can then take for himself. If you are too greedy, you can be lured into traps and whoever masters the corner squares has a good chance of winning the overall game. World championships are held every year with the basic principle of capturing opposing stones by enclosing them horizontally, vertically or diagonally. In Japan in particular, it is as popular as Go. The game is created exclusively for the VBR and is free for all Lords of the Board 
Rule Inspiration Wikipedia (Deu) 
Rule Inspiration Wikipedia (Eng) 
Find the physical version to play with a partner outside in the sun in summer
See a little trailer on YouTube
VBR on Patreon
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shout-asap · 2 months
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Do you remember those cozy evenings gathered around the kitchen table, laughter filling the air as you played a friendly game of Monopoly or Scrabble with your loved ones? Those nostalgic memories hold a special place in our hearts, reminding… Read More »
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