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#and i think im right i feel like it works well with the gradient map i used
identityquest · 10 months
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artfight revenge of Muki and Clare for ~sam_and_the_gang
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saphushia · 2 years
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I love you art!! Do you have any advice for choosing colors that work well together?
thank you! colors mostly just come naturally to me (whether its actually natural or if i've just internalized color theory so strongly that it feels natural i'm not sure lol) so im not very good at actually explaining it. most of it is genuinely just what looks good to you, but looking up some basics of color theory can help a lot to narrow down options so it's easier to pin down what you want.
doing those limited palette challenges (especially when the subject matter doesn't necessarily fit the palette colors) can be good practice and i think at least a small portion of my skill in the area comes from playing those color-sorting phone games like blendoku or i love hue lol. also probably related is the year or so when i was younger where i just refused to use gradients whatsoever for some reason
that aside, here's very bare bones color theory (i wont get into it too deep, there's a billion explanations online that are leagues better than i could explain it) and some tips that might be useful?
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i tend towards 2-tone palettes when i'm doing full color n they usually end up being complimentary (purple + yellow, green + pink) or close (blue + yellow, green + purple, pink + blue). i like a good strong contrast, which i think is generally what people mean when they say my style pops- having contrast makes the colors seem even brighter and stand-outish.
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maybe that ^ helps? the ratios are rough estimates of how much of each pic is each color group. some common advice in general design (it's actually used in a lot of stuff- webpages, interiors, etc) is having 60% main color 30% secondary color and 10% accent color (but like i said, i mostly work in 2 colors so i don't have a great example on hand)
as for finding colors, i'll sometimes search for photography that has the kinda vibe i want- for the kindred spirits pic i literally searched "blue and green spooky toxic photography" and i think i ended up referencing a pic of green lights reflecting off of wet pavement on a dark street.
one big thing that i hardly ever see mentioned but i personally utilize an absolute fuck ton- dulling colors makes them lie. use this to your advantage. say you're using bright green; if you use a gray-blue it can look like purple and will blend with the green instead of contrasting like an actual purple would
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of course there's lots of situations where you do want the purple (or whatever color) to be a contrast, but this is useful when you don't.
a lot of the time lately i'll color everything in a base monotone (or very slightly varying analogous colors ie teal through indigo) and then make the lighting a contrast (complimentary) color on an 'add' or 'vivid light' or other lighting layer, then sometimes color pick the contrast colors shown in the lighting n use them sparingly to fill in a few of the base colors that didn't fit well being the base color. you can see that in the drowning picture (blue is the base color with pink lighting) and the kindred spirits drawing (gray-blue base colors with green lighting).
one last thing: never be afraid to use filters. almost all of the finished art i post has at least one overlay or gradient map or tonal correction layer ontop of it all. i'm quite partial to a low-opacity gradient map layer set to whatever colors i scrolled thru in my list and liked the vibe of, a black and white gradient map layer with the layer set to brightness (also on low opacity), or messing around with a tone curve or color balance layer. if someone starts shit with you for using filters on your art fucking block them. in general if it looks good it isn't cheating (insert common sense caveat that you aren't stealing other people's art etc etc)
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lord-shitbox · 6 months
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part 2 of this ask
📝Process for hurt mezu drawing 
here are the steps i dug out of an art server's wips channel lol
1. initial sketch
2. refine sketch. thats lines now babey. (omitted "the sleeves are KILLING ME WAHHH" stage that led to this)
3. grayscale, to use with gradient map (this is a more polished grayscale than I started with, i dug the working file out to get better images)
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4. find nice gradient map (ended up being the same one I'd used for the piece i made right before. the goal is to make what's essentially an underpainting, not to color the whole thing with one map)
5. tweak and add colors that arent in the map with hard light layers & also sneak in a layer for special effect and atmospheric/ scenic perspective while you're at it
6. shading & more finishing effects. pretty much all of the shading was done with hard light layers! the only non-hard light layers I used for the shading were the particle effect layers & like one faint glow layer to fix some values. blood was done with linear burn
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✨Inspiration for hurt mezu drawing 
the coloring method (grayscale -> saturated gradient map underpainting -> additive color adjustments) is something I tried out with the piece i'd made right before (the one where gozu is holding mezu from behind) & turned out really well, so I wanted to keep going with it
I also wanted to draw them angstily again because it'd been a very long time. like half a year at least. angsting them is very enriching for my soul so I try to do it regularly, this one was overdue
subconsciously referenced the poses in the initial sketch from this old thing (feb 2021). i love doing this. all my for-fun works recycle old elements in some way. my favorite game is "what old art reminds me of what im doing rn" im so good at digging stuff out of my archives for it. everyone loves when i do this
the gangi-kozou panel also
i went through a "shade in bold red-orange & dark blue with hard light layers" phase in like..april/may of 2021. i still like that stuff a lot so I wanted to revisit it
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💚Things you like about hurt mezu drawing
repasting the link there but the sixth image in the process is essentially the final so you can just look at that
the colors are nice!! I'm real happy with using more saturated colors n I think the warm vs cool balance works really well
the sleeves (man being dramatic on the sand meme)
no like fr look at the 2021 piece's kimono sleeves vs the one I just did 2.5 years later. so satisfying
Gozu's expression came out nice
i think the claws and flash lines successfully added Emphasis to Gozu's expression & the piece overall
the poses … the drama …. the brush textures are also good
⏳Things you’d do differently with hurt mezu drawing
add in a liiitle more contrast...aka use a wider range of values. Some lighter lights and darker darks. I miss my 2021 hard neon lighting
a bit more distinction between the characters and the background also
the composition isn't bad but it could be better. Should've thought more about the way the eye would flow around the image in the drafting stage (solid b&w color block thumbnails are good for this)
Moar Sparkles. (I put a solid amount of large & low opacity light bubbles in there & some finer brighter dots especially around the claw stems, but I think more clusters of tiny bright lights on the characters themselves would've gone hard)
💌Some favourite feedback on art
as the wise man Austin Kleon once said: keep a "praise file" of all the positive feedback you get (if you've never read "Steal Like an Artist," you must). so. i am prepared for this question hold on
tastes like sugar glass
multiple people have told me my art is soft & dreamlike
jayce you reblogged my touchstarved art with nice tags on april 10th ive got that saved love uou
umm theres a lot...anytime someone keysmashes or feels emotional because of my art i get happy ,,, lys messaged me about the hurt mezu piece that made me happy also,,,,,there is so much joy in the world
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katanaski · 1 year
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ANI MY LOVEEEEEEEEE HIIIII<333 how are you? i kith u in this fine monday mornin<3
and im here to ask about your art process!!! how do you usually go about it? what are your fav brushes!! and also what's your way to coloring??
im in AWE at your art every time bb, ur super talented and i hope u know that<333 ILY TONS !!
Cherrry!!! HIIIIII<33333 Happy Tuesday! Sorry I’m so late answering this, I didn’t really have time to sit down and answer this properly lol
First of all is finding the will to draw lol, when i do find it the first step for me is finding reference photos. I can draw somehow without a reference but it is 10000% easier when i do use one. It helps me get my proportions right. Also if I’m drawing a character in particular the reference has to give me the same vibe the character does when i think about them LOL.
Next i just start doodling wich is mostly what i do. I don’t think much about it at first,just do what feels right , i usually start with the eyes nose mouth then move on to the face and so on. I also use my pen as sort of a rule to measure the distance between the eyes,the sides of the face and jaw.
I don’t really have a process i think….i just draw?? I have my good days and my bad days but that’s what makes it fun.
As far as coloring goes, i color over the sketch. I never do line-art. I use a smooth pencil like brush with a grey color( never a black) lol i do rough lines and clean up afterwards with the eraser but not at full opacity. I keep my sketch brush around 18% and my eraser around 60% but that’s just my preference since i like things someone messy. I like when you’re still able to see the sketch lines underneath the piece here and there. It adds more depth to me.
After i have cleaned the sketch enough i go on another layer in ‘multiply’ under the sketch and put down the flat colors. Another layer above that goes a ‘clipping mask’ where i start putting down my shadows. I work on this layer a bit before adding another layer above that one at ‘normal’ and i start to render in this one layer. For highlights i use either an ‘add’ layer or a ‘hard light’ and of top of it all i add a ‘overlay’ layer and play around with colors until it looks right. I forgot to mention for my smudging brush i use a bristle brush to give everything a bit of stubble texture
I forgot to mention that i use procreate, playing around with the curves and gradient maps it’s also fun!
Here’s the brushes i use. As well as a Timelapse of yesterday sketch. It’s a MESS!!! I LOVE love sketching with the sharp clean brush
Thank you for asking!!! Ily
So..
Sketching : gouache detail sharp v2
Shadows and coloring : gouache wet soft & wet clean
Smudge tool : gouache shader v2 & bristle gritty
Highlights and detail : detail sharp
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capricornus-rex · 4 years
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His Spark of Light (4 - End)
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Cal Kestis x Reader
Requested by: @stellar-trinity​ | Prompt: Clingy! Cal Kestis
1 | 2 | 3 | Masterlist
4 of 4
One of the things you told him while catching up was that you’ve volunteered for two tasks—medical work and mechanical work. After having your snack break over space waffles and fruits, you stood up from your seat but Cal snatched you by the wrist.
“Stay with me, please?”
He cooed and then flashed his puppy eyes at you—knowing that it was one of your biggest weaknesses—and you were having an internal battle whether or not to give in. He pulled you in until you sat on his lap. Cal has been behaving like a big baby around you ever since you rejoined the crew.
“I really missed having you here,”
“Sweetie, I won’t be long anyway. Plus, I’ll just be in their med-bay,”
He clicked his tongue and playfully whined like a toddler, “Noooo…”
You chuckled, brushed away the red fringes from his forehead to kiss it, and stood up—his grip on your wrist remained secured.
“Would you like me to help though?”
“That’d be great, come on. We need all the help we can get with the tech in the medical bay. You’re a better mechanic than me,”
You dragged him while he still has your hand in his clutches. The two of you went out of the Mantis and told Cere that you were going back in the base to help with the fighters set up their medical tech.
A fighter stopped in her tracks as soon as she saw you and Cal coming to her general direction.
“Oh, [y/n], I was about to look for you!”
“Yeah, have the shipments of the medical tech arrived?”
“About an hour ago. We need help in setting it up for the patients,”
You turned to Cal, “That’s where you come in. Let’s go,”
Both of you marched through the halls with you on the lead. The medical bay is located in the farther end of the ground floor just past the conference hall. Cal surprisingly kept his grip on to you all the way, you didn’t mind, though it was sort of a neat discovery on your end.
The medical bay’s doors retracted at the push of a button. Most of the tech has been set up but Cal helped out in configuring them until they’re functional for use; you were busy in tending to the patients’ wounds such as replacing their bandages and plastering their wounds with Bacta strips.
You and Cal have made quick work with the things needed to be done in the medical bay. Cal even managed to revive a decommissioned 2-1B medical droid that only needed a new processor, further impressing the doctors and medics in the room.
“Oh, that’s incredible, Cal!” you sincerely complimented his handiwork with the then-decommissioned medical droid, leaning against his arm as you examine it rebooting and making itself aware of its surroundings.
“Nah, it’s nothing. I fix up droids pretty quick,”
You gave him an affirming pat on his chest as the droid’s sounds gradually changed from distorted garbles until it became a monotonous yet coherent voice.
“System rebooting. Registered name: Eye-Em-Nine. Scanners optimal. Hello, my name is IM-9, 2-1B Medical Droid at your service.”
“Awesome work, Cal!” you gleefully said, shaking him by the arm.
“Well done, [y/n] and Cal! Thanks for configuring these old things. Now we can treat patients with better medical quality,” the doctor commends.
“Glad to help,” Cal beamed.
“How are you feeling, [y/n]?” the doctor asked you casually while poring over a patient’s records chart.
“Better actually. Cal here replaced my bandages earlier,”
“Good man. Oh, by the way, as a reward—here, have these,”
The doctor fished out something from the stock cabinet. He approached you and placed two stim canisters on the palm of your hand. The pair of green vials glowed and their light twinkled in you and Cal’s eyes. BD-1 even peeked over Cal’s shoulder to look at it.
“Oh, but Doc… we can’t… we can’t take these,” you stuttered. “The patients need it more than we do.”
“Oh come now, I insist,” the doctor gently pushes your hand back away from him. “Besides, we have enough for the patient—and another shipment well on the way. Please accept my quite small token of thanks,”
Seeing that you can’t talk your way out of it, you caved and decided to express your gratitude.
“No, it’s quite a big token, Doc. This is gonna come in real handy sooner or later,”
“You’re welcome, [y/n] and Cal,”
BD-1 chirped curiously when the doctor dismissed himself to accommodate a patient in bed.
“How many stims you got left in you, buddy?” you asked.
BD-1 trilled in a soft rhythmic tone—as if counting—and then replied with one loud chirp.
“Oh, well, these are gonna restock your storage real quick,”
BD tilted his head slightly, ejecting the small tray for you to place in the stims in. when you slid the vials into the slots, the tray retracted into BD-1’s head and then the little droid played a string of happy-sounding tones.
“With you, BD, we feel unstoppable,” Cal cooed and fist-bumped with the tiny droid, and you patted his head.
Now with the job done, you exited the medical bay and saw that there was still little sunlight shining through the windows. The fighters and their commanding officers were busy as usual in different sectors—the communications, the strategical planning, and medical efforts to name a few.
The lightbulb in your mind suddenly flickered on and you had an idea. The thought was at the tip of your tongue moments ago and you finally remembered it.
“Oh! Follow me. I wanna show you something,” you grabbed him by the wrist and let go as soon as you felt his feet carry him.
Cal was impressed that you managed to memorize the layout of the temple without a map. Four days isn’t usually the threshold for a person to have memorized an entire place with all its twists and turns. He was able to keep up to your pace as you sprinted through the hallways; you could have been easy to lose with the blind turns and sharp lefts and rights, but Cal stayed close.
“Where are we going?” he huffed as he ran.
“You’ll see!” you heaved as well.
Cal followed you up to the third level of the temple. Both of you finally finished the flight of stairs from the second floor. He hoped that the run was at its end. You two stopped to catch your breaths, you went ahead towards the open balcony.
“This has been my favorite time of the day and favorite thing to do ever since I got here,” you said as if daydreaming.
Cal walked up to your side and saw what you meant.
The view from the third level balcony of the temple was a breathtaking spectacle. The powder blue sky had a royal blue gradient as the sun began to set. The most prominent part of the view is Yavin itself, the red planet blanketed nearly half of the evening sky, accompanied by a multitude of stars and puffs of clouds while dusk comes in. The trees were transforming into silhouettes when the sky grew into a deeper shade of blue, and the stars were multiplying tenfold.
You gestured a nod, “Look down there.”
Cal followed and saw how small the fighters and the ships—including the Mantis—appeared. He couldn’t believe that both of you have gotten this high up in the temple. He stole a glance at you, he watched you stare at whatever’s happening down below and alternately look at the sky—though you stared longer at the sky, looking at it as if the sight came from a dream.
He stood closer to you as he looked down below.
“When I got here, most of them were wounded, they returned with their ships barely holding it together. Even if I wanted to leave, I felt the need to help them,” you thought out loud. “And then, one of their leaders said something. He had a speech for his soldiers. He said something like, ‘the tiniest of sparks could even ignite the largest of infernos.’ I overheard him say that and I can’t help but think, I wonder which one of these fighters is the tiny spark that would light up the blaze.”
“Well, who knows? Maybe one of the people you saved might be. You’re a hero too, [y/n],”
You smile while slightly shaking your head, “I never thought of myself in that high regard,”
“They could’ve died without your help,”
“That’s literally what you said back in Kashyyyk when we got there,”
“Yeah, and even if I keep saying I miss you every day when you were gone, now that you’ve told me about this, I’m proud of you. You saved lives, that’s a really big deal,”
Your cheeks flushed in color while you try to fight back a smile by biting you lip, “Really?”
“Yeah. Come here you,”
Cal pulled you in close to him again, you were really pressed against his body and he encased you in his embrace while he rested his head on the top of your head while both of you continue viewing the evening scene of Yavin IV. Your small arms attempted to wrap the broad of his back as you returned the hug and he planted perhaps a dozen of kisses all over your forehead and cheeks.
“I think I should go on solo trips more often,”
“Why so?”
“So you’d hug and cuddle me tighter than usual like this,”
Albeit being a half-joke, Cal still went for it and thought of a breakeven.
“How about I just smother you more often so you don’t leave my side ever?”
You rolled your eyes in a pensive manner, and then you smiled when you’ve reached a decision.
“Not a bad bargain.”
Cal beamed, leaned closer to you and kissed your lips, shortly but sweetly. He slicked back the loose hairs on your hairline, exposing your forehead and planted another kiss there; and then he rested his cheek over your head again as both of you enjoy the scenic evening view.
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same-side · 5 years
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hiiii! i just wanna say, i adore your art. second, im teaching myself to draw and while i can draw simple basics (mouths and sometimes eyes if im lucky), im still a beginner. ive watched many art videos and im still a bit confused on wtf im doing. so i just came here to ask if you had any words of wisdom for beginners? could be anything from what tablets to buy to simple mistakes to avoid. ive read some of the other posts here and have found it all extremely helpful so far! Thx for all you do!!
Hey there! Thank you so much!
I would put a read more but tumblr is broken. I’m trying to cover a lot of varied thoughts in little points, so if there’s anything you would like me to elaborate on or otherwise have questions on, feel free to shoot me an ask or dm me!
General
I think the biggest thing to remember is not to compare yourself extensively to others. A little bit of comparison is healthy... But too much will destroy your confidence, motivation, and take the fun out of art. Particularly if you are comparing yourself to someone older than you (life experience and coordination come into play here) or that has been drawing much longer (practice). 
Additionally... If you’re not having fun (and you’re not getting paid to do it), don’t force yourself. If you find yourself being frustrated or bored with art, don’t force yourself to do it. That’s how you burn out and get art block! This applies to parts of a peice, too! If you don’t feel like drawing a face or a hand today? don’t force yourself to finish it. Come back to it later when you aren’t as frustrated or are getting better results. Even if its a week or a month from now. Honestly, at any given time I have probably ten headless bodies in my drafts. That’s okay! I just come back to them when I’m ready to do the face. And don’t be afraid to abandon something if it doesn’t feel right!
Something that also doesn’t get said enough.... take care of your body! I never knew when I started art, but artists are supposed to do warmup sketches and stretches and muscle exercises! I didn’t do any of this, and i went through a period of a few months where I was drawing for 5ish hours every single day. I developed carpal tunnel from it! So remember to take care of yourself. Take breaks, stretch, remember to eat.
Practice
Practice!!!! Even if its just for fifteen minutes every day. Or twice a week. But if art is something you really want to get good at, you have to put in the time and effort!! You can’t expect to draw an hour per month and be on the same level as someone who draws an hour a day!
I know I say this a lot but I think the biggest thing is just reference! If you don’t know what something looks like, look at a picture of it when you draw it! To go hand in hand with that, though, don’t just copy what you see! Learn from it and apply it! So take, for example, a shoe! pay attention to the way the heel is shaped, the location of the eyelets for the laces... how large the toe is, how steep the top! While you’re at it, look at other styles of shoes as well, and compare them! See what makes it look like a boot versus a trainer! And then the next time you draw it, hopefully you’ll remember all the things you learned the first time around!
I do lots of studies that serve no purpose other than to teach me things! I use referencing/studies to learn about color theory, shapes, and anatomy in a real environment. For example, hands or fabric folds! Oftentimes I’ll do them timed (20 or 45 minutes) so that I don’t fixate on perfecting things, just on the process itself and what I can learn from it. This also helps with getting better acclimated to your software and more coordinated with what you’re doing. Repetitive learning, like with playing sports. 
I’ve realized a lot of people don’t quite understand what a study is? Basically you just look at a photo and try to replicate it so that you can learn about lighting or color theory or textures or anatomy or whatnot. So here’s an example of a timed study.
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Additionally, don’t avoid!! We, as humans, have a tendency to avoid things that make us uncomfortable or are difficult. But it will make you a better artist in then end. When I first started, I absolutely hated doing fabric. I felt like I wasn’t good at it. So instead of avoiding drawing clothing, I sat down and did studies and sketches of different kinds of fabric. By the end of this learning period, I became comfortable with it and grew to enjoy it. These days, I adore sketching clothes, and it’s why my pants and shirts and things tend to be detailed instead of stylized in line art. If you don’t like drawing hands because you feel like you aren’t good at it? Sit down, look at a bunch of pictures of different hands, and practice it. By the end, you’ll be more comfortable, you’ll have learned something. Even if you feel like the drawings you ended up with aren’t good, you’ll still have learned, and that’s what matters!
Style
I worked on basics before I tried to develop a style. I made sure to start with a very realistic method at first, so that I could be sure I understood how fabric folds, anatomy, and realistic expressions worked before I tried to stylize them. I think in the long run this approach really paid off for me. It also allowed me to be conscientious of what elements I was absorbing into my artwork. I hear from so many artists that they started drawing when they were younger and into anime or cartoons or things like that, and tried to emulate it. Because those styles became so ingrained into their artistic skillset, it becomes near impossible to iron out those influences and get rid of them later. So starting with realism is a way to ingrain proper anatomy and other good practice into your artwork.
One way to develop style is to take a look at the artwork of someone you admire, and try to list out the things you like form their style - perhaps the thickness of their lines, or the way they do eyes. Do this with several artists, take all those little details you like and try them out! See if you enjoy using them in your own drawing process! Think of it like a grab bag or a pick-n-mix, sprinkling in the elements you like here and there to create something new and your own - not just copying another artists style word for word.
Don’t worry too much about it though; don’t allow yourself to become anxious or fixated on “achieving a style”. Its a natural ever evolving process that comes with time and practice. I know a lot of people get hung up on style, but just take it one day at a time!
Also try to keep in mind what style you’re going for as you begin drawing. And I don’t mean that like sailor moon vs. ghibli. I mean that as in, is this piece going to be a painting, a lineart, a lined painting, cell shading...? It will help you in the longrun if you narrow down the broad kind of style you use, and refine from there. 
Workflow
My workflow for paintings is very different from my workflow for lineart and cell shading. A full tutorial on how I do paintings can be found here! A process video for how I cell shade can be found here!
Everyone is going to have a different method that works for them! You just have to experiment and find out how you like to draw! For me, personally, I use color blocking for painting (see the tutorial above) and a spine method for lineart. How the spine method works is that I will draw lines that represent the legs, arms, back, etc. so that I can determine the placement, length, and composition. From there, I’ll add a dark outline that actually shows the shapes of the body. Then, I’ll use thinner lines to add details. This is the method I’ve found that works for me. Another commonly used method that I’m sure you’ve seen is representing body parts with cylinders and cubes. There are lots of good tutorials out there on breaking down bodies into shapes like this!
Something that I do is if I’m not quite happy with a part of a drawing, I don’t just erase it. I duplicate the layer so that I always have the original copy, and then I make changes from there. Sometimes I can end up with five or six different versions of the same arm or face that i’ve made minor changes to. And then I compare and pick the one I like best, or condense all the parts I like from each version to make a “best” version.
Tools
Currently I use Procreate and the standard Ipad with Apple Pencil. Prior to March I was using a Wacom Bamboo Touch and Photoshop Elements 2008. I find its harder for me to do full paintings in procreate, but its made my life a million times easier for lineart and cell shading. The pen pressure is phenomenal, and I also adore that its wireless / active screen instead of plug in like the wacom. The programme itself is intuitive and easy to get the hang of; it simply lacks a lot of the neat tricks that photoshop has, like rendering (lens flares, for example), gradients, and gradient maps. Try testing out different trials of programmes... firealpaca, photoshop, autodesk, whatever it may be! What works for me may not work for you!
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omg okay so i was totally ignorant but now i am enlightened because the brilliant @h00f sent me the booth video recording and im dying over it so here we goooo. i recorded it and uploaded the vid into davinci resolve so i could zoom in and also go through frame by frame.
tl;dr: so its all good its all good UM TYREEN’S TATTOOS WENT MISSING ON HER FOREARM AND THEN SHE SUCKED A MONSTER AND THEY REAPPEARED so it’s all good it’s all good im not having a crisis. im not. i thiiiiiiiiink we see the Vault of Promethea (the one with the cranes, but lilith also says “wherever the hunt for the vaults takes us” which throws me off a bit. still kinda think it’s promethea tho).
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so not what i was expecting to be doing at 2:32 am but you know what? this is okay, borderlands gives me literally infinite energy
and new content? HOH BOY i am going to go so fucking in depth. hold onto ur horses. i was working on my mock intro to the game but this is so much better
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UMM?? HOLY SIHT????
THAT’S THE SAME TILE AS THE ONE IN THE TEMPLE
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I THOUGHT THIS WAS ON EDEN-6???
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same tile on the wall on the right there
those guardian statues have staffs!!! that’s so rad, like the Watcher and shit, they also have less big necks?? or they might be bowing down. they look a lot more humanoid than the guardian/eridian statues im used to!!!
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like as far as i can see they don’t have the butt spikes? maybe these are just super well preserved and thus not broken/spiky/cracked!! I do think the staffs are awesome! I know the Watcher carried one and so do some in TPS (I don’t recall seeing any in bl1 with staffs? im pretty sure they used their energy claw things) so maybe these are a higher tier of guardian than the ones we see in bl1? (which, if the Eridians wanted us to open Pandora’s vault as punishment for stealing fire the tech on Promethea, then that would make sense)
AND THE CRANES! and the buildings!!!!! is this Promethea’s vault? there’s something in the sky near the moon (?) so i thought maybe that was the asteroid belt but... it’s only condensed in one area..? 
it looks like a rocky place (you know, the quasmarian quarry Typhon mentions?!), i could see it, it looks super well-kept!!! my only problem?? it’s not underground/next to a cliff or anything. i guess it’s actually possible with those cranes and shit that it’s been excavated completely
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i think we walk out of a temple here, which makes me think this is connected to the temple with all those monster dudes in it (also i can’t be the only one who thinks the blue sparkles on the statue on the far left makes it look like it has a shiny thicc butt. i CANNOT be the only one)
you know this one
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well ACTUALLY in the We Are Mayhem trailer we DO see one of these guys!!! he’s on Maliwan’s side as the VHs are running across the bridge and im pretty sure that is Promethea!
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IM PRETTY SURE
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the neon lights and shit make me think it is in fact the city!!! maybe a part of the city that’s been totally overrun by Maliwan??
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okay im certain this is promethea, those turrets we 100% see in the gameplay reveal trailer (below)
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i thought i recognized that silhouette!
so unless maliwan is carting those demon dudes from a different planet to use in their army, I’m going to guess the huge ass temple was excavated from when Typhon found it (explaining the cranes and buildings) and Maliwan maybe took control with the CoV and somehow?? got control of those big demon boys. not quite sure tbh
OKAY SO THIS IS SO AWESOME ASDFGFHGJFK IM NERDING THE HELL OUT I LOVE ERIDIAN STUFF AAAA OKAY SORRY IM JUST ADSFSGFHYDJUK
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AND THIS ONE LOOKS SO TINY?? I AAAA I KNOW IT’S NOT BUT??
THIS FEELS LIKE IT WOULD BE THE VAULT ON ATHENAS (IF THERE IS ONE) THOSE STAIRS (??) ARE GIVING ME THE VIBE. THERE IS UNFORTUNATELY NOT A LOT TO WORK OFF OF HERE, BUT THE PROJECTION THING IT’S DOING IS NEATO!! 
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okay so this is either paint or light. and i can’t tell if that’s a person up there or a statue or something? I feel like i can’t almost see a cross or something so...
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THEN IT CUTS TO THIS? AND HOLY STARGATE VIBES BATMAN I LOVE IT
i have a huuuuge feeling at least one of these Vaults is going to appear in like a cutscene of a flashback where Rhys and/or Fiona describe what happened at the end of Tales. The reason I’m bringing this up right now is because this Vault is just... in a void. There’s nothing around it except that gradient which is really bizarre to me.
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JUST
ALL OF THIS
HOLY HELL THAT LOOKS LIKE A FORTRESS IN THE BACKGROUND MAYBE THAT’S WHERE THE TWINS ‘LIVE’? I IMAGINE THEY HAVE SOME SORT OF PLACE TO SLEEP AT THE VERY LEAST
it has the mouthpiece shape on the top up there? although i guess that could also be a VERY crude statue of someone raising their hands to the sky?? but it looks like the mouthpiece symbol. 
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another shot of the HBC
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intro to the rc
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what i am assuming is the back area of the RC? but uh... given what we saw above, maybe this is in their fortress area???? imagine lilith teleports away because the twins stole the key from us and we have to sprint to their fortress base and when we get there it opens into a cutscene and Lilith is crawling on the ground away from them
mhmhmhmhmhmmm
heyo look at those shapes and colors on the left there. you know exactly what im gonna say
im gonna say it anyway
inhale atlasatlasatlasatlasatlasatlasatlasatlasatlas
okay i think i got it out of my system
it could also be dahl architecture (because it looks very very similar to the RC) painted with the colors of the CoV. Could also be that. 
i do think it’s interesting because this is almost the exact same shot as this!!
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which means this is here
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and i can 100% see this being in their fortress (???) and not the RC. The RC has that huge area in the back we don’t explore yet, so it could be there but... now I’m thinking... what if that’s just so we find the clue that the sun smashers gave the key to the twins in the HBC? Like i know i said the room Shiv comes out of is gonna be it but... maybe the whole area is just for quest stuff? or there’s a loot room or smth. idk. it’s good to keep ur mind open to alternative possibilities, is all
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we get to learn what color Tyreen’s power actually is! ... I think? I’m pretty sure. like im hopeful this happens before she steals Lily’s powers...? but?? anyway although the vid is washed out, if we look at the shot from the dev trailer, it seems to be purple/red. I thought it was straight red, but guess not. Unless this IS after she stole Lily’s powers and that’s why she’s looking at it like that LMAO. i don’t know!!
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Troy with a little robot buddy! Did he build that?! it’s adorable! it reminds me of the one in the RC but without a snake body. I wonder if his body mods/arm/neural implants let him control it. that’d be so rad
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... why did the background start glowing???
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ty in the hbc!!!
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same shot with troy. i think this is the same cutscene as the reveal trailer one (VS the Calypso Twins) just at a slightly different angle/animation
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oh shit is that a demon boy in the background? i think it might be
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definitely looks like the temple area!! those spikes look like they could’ve been part of one’s wings, you can even see the thin skin bit stretched out on the left next to tyreen. also... is that an eyeball on the part in the middle there? that’s horrifying. no thank you.
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so far, literally the closest we see Troy near one. This is 100% after he shed the monster skin like a snake. ... I’m kidding. mostly.
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also i can’t believe my art of the twins giving the rock on symbol is actually legit. i posted that literally the morning before their personalities were revealed in the demo, im so happy
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if this is not the video we see in Shiv’s room I’m gonna be so disappointed. is that a sword behind the box? Also i think i understand why the Map Machine Broke now. I am under the assumption this happens before they steal lily’s powers, but it’s entirely possible it’s after! this looks like the area they steal them in, so maybe lily sees it on live stream and is like “NOPE FUCK THIS” and teleports in to steal it. that’d be really interesting... still hoping they steal her tats after the HBC tho. im gon b really upset if they dont lol (not really, because it’s fucking bl3, but like... why would u then go put the map with mouthpiece... why...)
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troy has his tattoos here! that or his skin has been peeled off and he’s losing a lot of blood. let’s say he has his tattoos so i can sleep tonight :)
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cuts to him catching the key? almost want to say this is a different scene entirely than the previous one. same area, probably though
hmhmhmhmhm the fortress (?????) doesn’t seem to be connected to a rock wall at all (it’s elevated on like a plateau) so you know what, maybe this IS in the RC afterall!
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fuckin mlg over here
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oh it stops glowing again. you know maybe its on like a timer/pulsing or something. maybe that’s not important lol
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back at the monster. why does tyreen look nervous/in pain? AND WHERE DID HER FOREARM TATTOOS GO???
OH MY GOD
THEY ONLY START REAPPEARING AFTER SHE DOES THE SUCK ON SOMETHING BELOW HER
WAIT HOLD UP
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 UMM 
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wTF???
i think that’s the horn or part of the monster they were sitting on/had killed???
holy shit. are tyreen’s tattoos/powers temporary and she has to continuously suck the life force out of stuff to keep them going??????? maybe stronger stuff = longer battery life??? holy shit.
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troy in jakobs manor! explains the psychos with tv heads being hung everywhere
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i was about to say this was the HBC but its not. ‘HOLY CHILDREN’ maybe this is where the VHs are walking forward with the giant spike head behind them. you know, this area?
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altho that would be the outside of it. ACTUALLY maybe this is the entrance to the fort?? the walls like like castle walls lol
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what in the holy fuck is that thing??
it looks like a fucking dragon??? sitting on a wire ball?
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where the heck is this? in the temple area maybe? i don’t ever remember the floors glowing, but they do look similar. 
oh and the twins shake forearms again. maybe Tyreen is giving Troy half her powers or something and whenever she does her tattoos start to disappear so she has to suck more energy from other stuff to keep them present??
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to this shot, so it’s a possibility. maybe they figured out how to “activate” stuff or something! And i am kinda thinking this is on Promethea now because of the Vault being similar? and the big demon boys appearing. but again like... the Eridians were kinda EVERYWHERE so it’s hard to say for certain even if the architecture looks similar. of course it would, they were goddamn everywhere. still curious as to why Little Blue gets that book, though. is it typhon’s book? a siren’s book? a researcher’s book? one of her ancestor’s books? i don’t know! lol
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another shot of this. is this actually a vault???? it seems small and tbh the vaults are usually like... not shaped/designed like this? maybe it’s a statue. idk this feels wrong saying it’s a Vault. it doesn’t even have the inscriptions. maybe the academic district on athenas has a statue of a vault bc they’ve got a bunch of weird shit like Amara’s tattoos on a building and a vault symbol for a door so why the heck not this too lmao
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the circus area with the ferris wheel! im so excited for this area. hype hype. it looks like it’s next to the motorcade. maybe this is where the big face arena place with pain and terror is, too!!! i could see the whole arena type deal being in a giant red circus tent
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oooo where the fuck is this?? im interested. my first thought was a spaceship bc of the machinery (?) in the back but... maybe not?
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maybe some part of the CoV spaces we’ve already seen? the railing in the back makes me think so.
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back in the HBC!
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space shot of Promethea (the asteroid belt and city lights)
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it was at this point in the vid i started crying (like for real lol)
god im so ready for this game
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Sanc-III!
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colors check out 
im still wondering where that blue ship is...
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they have totally different paint designs and the blue one is on the cover art as well!!! what is UP with that gearbox?!
anyway, this is TAKE OFF and also a nice shot of Elpis in the background. the crackening lava seems to have died down over 7 or so years. good for her.
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“Pandora”. i love the sky, holy shit that’s gorgeous. what’s in the sky there by the moon? i don’t know! maybe sanc-iii actually DOES have a cloaking device. damn, i was kidding, but that’d be amazing
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eden-6! with the jakobs manor in the background. this looks vvvv similar if not the same area we got the moze gameplay in
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Promethea!!!!!!! wow this place is gorgeous holy shit
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as this shot appears lily says “wherever the hunt for the Vaults takes us” which is likely implying this isn’t promethea. athenas, then? It’s possible, we see Maliwan has occupied at LEAST the academic district so i could see them excavating a Vault.
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THERE’S A BIRD where do we see birds??? on eden-6, but this 100% does not look like eden-6 to me... it would explain the temple, though....... because tannis has the floor tile in her office the same time she’s crawling around inside a dino so... maybe???
we’ll have to see! I kinda hope it’s promethea, seeing large buildings and cranes and shit would only really fit my views of Promethea and Pandora.... the whole area is giving off weird blue sparkly effects, maybe it has been teleported or summoned or something? i don’t really know what’s up with that tbh.
it cuts off on this shot
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wondering if this is like a character selection screen or smth it reminds me of the persona “press start” screens haha
also the art in the background is pretty rad. anyway that’s all for now folks
im gonna go pass out now, it’s 4:12 in the am. gnight
edit: i got my acronyms for the hbc and rc messed up bc i am a v tired.
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silent-violet-echos · 6 years
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WOO THIS TOOK SO LONG BUT IT WAS WORTH IT
Since @sarcastic-pasta-games is having a contest for what Cliff Smedley’s shirt in the next game will be and I know that not everyone is gonna be happy with the results, I thought “You know what, why not brighten everyone’s day by drawing everyone’s submissions?” and so I did, and a majority of it was done during @aquilacalvitium‘s JSEvening livestream! Some were easy, some were difficult, but it’s worth making people smile in the end. I can’t wait for both the results tomorrow and the game to come out! I absolutely loved the game.
(Edit: Congratz to thetwin125 & kenmarlenn! Honestly I didn’t think that they’d combine yours, but it looks so cool!)
From left to right, everyone who submitted:
Row 1: (My first submission!), @thetwin125,(Edit: TY for confirmation.) (UNKNOWN ATM)
Row 2: @d-structive, @polk-a-dop, (Me again!)
Row 3: @pollyanna94, @glo-stickz, @splish-splash-im-trash
Row 4: (UNKNOWN ATM), (UNKNOWN ATM), @kenmarlenn
Row 5: (The game’s shirt! Dunno who designed it.) @the-kit-kate(Twice!)
Row 6: @geekygirl0816, @purrsiacat, @emymodaboss
Row 7: @jennylagar, @pkvandy,(Edited so the eye is green like you asked!) @glitchytealatte​(I’M SO SORRY FOR NOT ADDING YOU IN THE ORIGINAL POST I NEVER SAW YOUR SUBMISSION UNTIL THE RESULTS!)
If you see yours in here and it’s tagged as unknown, please DM me!!!! I really want to give credit but due to the page’s theme, I can’t see your name! Signatures don’t help much cuz I can’t see the small writing well.
It’s recommended that you don’t reblog this(unless you’re @sarcastic-pasta-games) until all the names have been added! Otherwise you’ll have to reblog again!
(Edit: Hands? Torso? What are those?)
Comments on each of the submissions below the cut! Please read if you’re one of the submitters!
My submissions: For my first one, I wanted to have a pun, but I lack the ability to make puns. So I decided to just have sam on it. The original was kinda bright and hurting my eyes, so I turned down the green a bit and it looks much better. Sad it didn’t win, though. In my second one, I wanted something with a bit more PMA, so I added PMA in different colors, four times. The original idea was three times, with a septic sam below, but it didn’t work. I had a feeling the second one wasn’t gonna win, but I submitted it just to be sure.
thetwin125: Yours is bright. Pretty bright. I kinda like it though, it’s like it’s glowing in the dark kinda!  Congratz on winning! I actually drew yours second, right after mine. Thank you for confirming it was yours, the name was vague in mind forgetful mind.
Unknown Row 1 Submission: Yours is pretty cool! It’s the only sweater in the bunch of T-Shirts and Hoodies, making it the most unique! I like the smile with sam as an eye, but I kinda had a feeling it would be too hard to turn into a sprite, sadly. But remember what the sweater says, PMA! Your submission still gonna be in the gallery, just like mine! Also please, give me your tumblr url so I can edit this with credit.
d-structive: Yours is pretty interesting! I didn’t think it would be something Cliff would wear, though. The black outline for the PMA and the stripes are so frustrating to do in MS Paint, but I did it! If that hoodie were to actually exist, I might wear it!
polk-a-dop: I like yours, with the big sam and the 3d-ish PMA! It was really frustrating to do the PMA part, but it worked in the end! I wish I had more to say about yours, except better luck next time. At least we’re in the gallery!
pollyanna94: I really like the use of Sam as the P in PMA! Other than that, it’s a little bland, no offense. I also like the color you chose for the shirt, but I believe the mods said nothing mostly blue, as it’s Jack’s color, so I believe that prevented it from being chosen.
glo-stickz: Yours is pretty interesting! I like the sam on the shoulder, and the way you did the hoodie strings. The way you draw hoodie pockets is cool too! But I think you could use at least a few drawing lessons, maybe sometime I can give you some tips? I don’t mean that in a mean way! It’s still great!
splish-splash-im-trash: Yours is pretty unique! It’s a little too complicated for a sprite, though. Also, Cliff is kinda a laid-back ish character, I don’t think he’d wear something like that. And it took me so many tries to draw the jack on the shirt that I just gave up and decided to Ctrl + c and Ctrl + v. It’s still cool tho!
Unknown Row 4 Submission 1: Yours is pretty cool! I like the way you wrote PMA, and how Sam is the A! I really wish you’d give me your url so I can add your name here! Also, I like the shade of green you chose!
Unknown Row 4 Submission 2: WAPOOSH! This one is really awesome! The PMA on the shoulder, the sam on the back, this one might’ve worked really well! I assure you, this one did better than mine because of how awesome it is. I’d definitely wear that hoodie!! I wish you’d give me your URL so I can give you credit!
kenmarlenn: Congratz on tie-ing for first place!! I’m not gonna lie, I didn’t think i’d be able to draw the design so I just copy - pasted it. It’s still really good tho!!! ALSO, I know who you are on YT!! I can’t stop watching all those WKM MAPs you’ve done, especially Nightmare, it’s so good!!!! As soon as I saw your name, I wanted to flip!! I actually was watching it while writing this, what do ya know? :)
the-kit-kate: Hey! I really like the designs you did! I think they would’ve looked better with a few tweaks, though. The green w/ red letters would look better as a hoodie, and I think if you tweaked the shade of green a bit it would look AWESOME! As for the gray one, I think it would just look better as a hoodie. But otherwise, yours are really cool!
geekygirl0816: SO. AWESOME. I reeeeeaaaally like the shiny, puffy PMA! I think this would’ve looked cooler as a hoodie, if i’m to be honest. I would’ve drawn it that way, but I wanted to keep it as a shirt because that’s how you did it, not me. This one is definitely up high on the results list despite it not being shown!
purrsiacat: I like the way Sam is next to the M! I realize now that Sam’s tail isn’t drawn right, but thats ok rite? I had to improvise on color because the fact that you didn’t take a good picture of it, so the color picker didn’t work out.
emymodaboss: Yours is interesting! Too bad I couldn’t make it look exactly like the image, because I *think* it has a gradient to it. It’s still really nice!
jennylagar: Congratz on runner-up! To be honest, I really thought yours would win, seriously! That’s DEFINITELY something Cliff would wear, too bad he won’t be in the majority of the game. If I knew how to mod games, i’d make your design the sprite for the game!
pkvandy: Thank you for letting me know it was you, and what color changes to make! I hope I got it right! I already told you this I think, but it was so frustrating to draw it! It took SO MANY TRIES. I’m not trying to be mean, but I didn’t think yours would win, because of how complicated it is. I have a feeling it at least did better than mine, though.
glitchytealatte: I AM SO FUCKING SORRY FOR FORGETTING TO DRAW YOURS! I SERIOUSLY DID NOT SEE YOUR SUBMISSION TIL IT WAS SHOWN IN THE RUNNER-UPS! SOOOO SORRY! I really like how sam is in the teacup! I’m a bit sad my submission won’t get a sprite, though.
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nomurapls-inactive · 7 years
Text
What’d they do to Sora?—A visual analysis of KH 1, 2, & 3
One of the biggest staples of the original Kingdom Hearts games is their visual charm. The team managed to do what Disney rarely could: transform the animation giant’s 2D into amazing 3D and then some.
But something kinda funky is happening in KH 3. Somehow Sora and the gang are looking less, well, Sora-and-the-gang-y, and it’s not just the new wardrobe.
Before I get into what’s off about KH 3, I need to map out what makes KH 1 and 2 so visually appealing. There are three big reasons for why KH’s visuals have stood the test of time:
Color
Style
Animation
Color is usually what our eyes notice first in a given scene and is a vital tool for setting the mood. We universally associate color with so many things that we can immediately assume the tone of an image with a quick glance before even looking at the details. This psychology of color is utilized in everything from retail, to movie posters, to social media, and so on. Unsurprisingly, KH has also tapped into this with lush, playful color palettes that hearken back to each respective property. Disney takes us to places with magic, fairytales, talking animals, and monsters—nothing of the “real” variety, and KH reflects this first and foremost with color palettes that immediately tap into that fantastical setting. The color schemes that exist throughout KH are not likely to exist in real life settings, and they work hand-in-hand to assist cartoony shapes.
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(At least, I would hope you don’t find something like this in real life.)
This lack of realism ties directly into style, another key factor in letting your audience know what kind of vibe you’re going for. KH sets this fantastical tone by taking elements from Disney and breaking them down into their most basic parts, playing with stylistic choices popular in both Western and Japanese character design to create something new. It’s a “less-is-more” approach to art direction. Simplify, simplify, simplify. This, combined with its vibrant colors, allow for unreal environments, ones reminiscent of the same childhood wonder classic 2D films instilled in audiences. Likewise, Final Fantasy characters, who normally exist in realistic settings, become softer in order to accommodate their new space. The end result is a world that seamlessly blends the simplified visuals of hand-drawn animation together with the complexities of 3D modeling.
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(The gang’s all here.)
These would not be complete, however, without equally fantastical animations. No matter the medium, the best way to tell the audience more about your character is through body movement. How characters move is also dictated by the overall tone of your content. Sora and the gang are animated with exaggerated motions and grandiose body language to remind us of the fanciful world they inhabit, and the larger-than-life personalities they have.
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(Donald’s hat jumps with a mind of its own while Sora’s facial features spread across his face. Goofy unfortunately missed the pantomime memo.)
Contrastingly, characters from live-action movies rather than animated films move with much less grandiosity because they exist in realistic worlds. They are dictated by their setting just as much as stylized characters.
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(Jack Sparrow may move in dramatic ways for a human, but Sora’s got all that and more thanks to being a spiky-haired shounen with giant feet and hands.)
Levels like Port Royal are where we can begin to see the problem with KH 3: once you strive for realism, you’ve already aged.
Achieving realism is still incredibly limited by technology. We’re getting closer, but as it stands we don’t have the necessary technology to make 3D indistinguishable from reality. Games especially fall victim to what’s known as Moore’s Law, which (as far as games are concerned) states that a graphics chip will upgrade every two years. So, once something is put out, it already has to worry about looking dated within as little as two years. Because of these limitations, a lot of media dip into uncanny valley real fast. Simply put, when something is meant to look realistic but fails, our brains take issue with it. We think, “Hey, I know that’s supposed to be a real bear, but it doesn’t quite look or move like a real bear, so I’m uncomfortable.” But take that same bear and turn it into a stylized cartoon and we no longer have a problem with it not looking like a real bear. The former is what’s happening to the KH 3 crew, while the latter is what they should be aiming for.
To begin, let’s look at these two screenshots of KH 2 and KH 3 respectively.
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(Feel old yet?)
The bottom shot may be an early reveal, but it’s not far from the material they’ve released recently. As you can see, it’s much more detailed than the top image, but this is actually hurting the scene rather than helping it. The colors are muted and muddy in comparison, which would more accurately represent a real environment, but it’s so starkly contrasted by the unrealistic characters that it doesn’t connect. Sora is harder to see against the background because his colors and effects are also mimicking a more realistic application. Even the UI is harder to see, compared to the brilliant colors and shapes of the top image. What the top image lacks in explicit detail it makes up for in readability, creating a cartoony scene of implied information that more closely resembles a classic Disney film (which is the point of KH’s art direction to begin with).
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(While both swatches contain brown hues, KH 2 is more vibrant and thus allows for better readability and contrast. KH 3 literally looks like mud here.)
KH 1 and 2 largely avoid this readability and incohesive problem because hardware limitations were used to their advantage. When you’re tasked with creating a game full of Disney- and Final Fantasy-inspired assets but lack the technology to make anything look as “real” as pre-rendered cutscenes, you opt for airbrushed gradients, vibrant colors, cartoon features, and exaggerated shapes. Everything needed to look distinguishable from one another because PS2s were still developing and TV screens were fuzzier. Looking at the games now, it’s easy to see that they were made in the early 2000s, so of course they show age, but it’s also easy to see how beautiful they still are when compared to other games of the era which took on a realistic approach. (Also, imagine if Okami had gone with realism like it originally planned instead of sumi-e, and you can get a further idea of why style can easily trump realism in 3D aging.)
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(Only one year apart. Neither are ugly, but when you aim for realism like in the first game, your age shows more and you dip a bit into uncanny valley.)
Now, I don’t think all of KH 3 looks terrible. The technology and efforts should be applauded, and in truth the Disney characters and Heartless shown thus far retain much of their original charm, and definitely benefit from the graphical upgrade most of the time. The animation is spot-on, as well.
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(You just can’t look too closely, or else you get a face full of suddenly detailed textures that do not belong on a cartoon character.)
The counter is, unfortunately, that based on other released material, the art direction is not cohesive yet. You have some great-looking enemies and allies, those of which you know right away belong in a KH game, but stacked against a realistic background with lighting, effects, and muted colors that make it difficult to see. Details that are there solely because the technology allows it. More-is-less rather than less-is-more. They can’t seem to find a balance between simplified and detailed, 2D and 3D, Disney and Final Fantasy, that the original games built.
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(I don’t even know what to say about this. It’s just straight up ugly. Why do his hands look like that? I feel like I’m looking at one of those nightmare-fuel fan renditions of “X character in real life.”)
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(fix this.png)
Until they make up their minds about modeling Sora and other original characters, and about how to handle the lighting, effects, and other issues which are holding simplification hostage, there’s always going to be something off, something that isn’t translating well from the jump to next-gen consoles and preventing the games from feeling as KH as possible—and it has everything to do with the industry’s fixation on realism. Cartoony/anime-esque characters comprised of simple shapes and designs, like 90% of the ones in KH, do not mesh well with realism, whether it’s in the details on their clothes or their environments. Hopefully the team can see that before release date, otherwise, KH 3 is going to be full of uncanny valley and readability issues.
im still gonna play the shit out of it tho
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steroidusr · 6 years
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etrian odyssey III part 1: prologue
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holy shit, it's eo3
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As if tacitly admitting it, the Senatus ruling over Armoroad have invited explorers to their city. The invitation drew throngs of eager explorers who gathered to traverse the undersea maze. But none of the throngs who came to challenge that maze were strong enough to master it. The impenetrable ruins came to be known as the Yggdrasil Labyrinth, and its legend spread further... You yourself are an explorer who has heard its legend and now sail to Armoroad to investigate. Your only objective: to challenge the Labyrinth and win fame and fortune. Your hour is at hand!
i love that the whole plot of eo games is "explore this, get rich and famous"
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so the first place we can go is the explorers guild and-- ok that looks a little glitchy nds emulation is hard
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"I'm here to supervise all the explorers who find themselves in our fair burg. Here's a little something I give every new guild for signing up."
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the gradient text box looks cool (he also gives us a cross script, a resolve script, and an offense script. i'll get into what those are for later)
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"Think hard, because that name may be known someday across the seven seas. It all depends on you."
HELL YEAH
[i held a vote on our guild name and the channel chose “The Troll Slaiyers”, but that’s too long so i went with just “Slaiyers”]
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absolutely not but the people have spoken
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"Well then, step two is registering explorers in your guild. You'll need to hire a few folks, but it's up to you whether or not you want to become a member too." At the Explorers Guild, you can register explorers and organize your party. Choose your favored classes from the list and form a party of up to five explorers.
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you can talk to npcs in town too
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"Even experienced warriors get swallowed up by that Labyrinth every day... If you've come here as weekend warriors, I'll be straight with you: hit the beach instead."
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we can choose up to five characters to bring along at a time i should add: characters in the front row take more damage from phys attacks and are more likely to be targeted, so it's better to put characters with high defense/vitality there
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[and this is the party the channel voted on]
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"Oh, but before you go, let me explain one more thing. It’s about the documents I just gave you along with the guild certificate... Smart explorers actually read them carefully. If you don’t feel like it, just throw them away... But if you hope to go all the way in the Labyrinth, you’d be well-served giving them a look."
In this game, powerful abilities called Limit Skills can be used by up to five party members. Limit Skills can be learned by obtaining documents with the skill details written in them. Gather various Limit Skills and use them well to make your time in the Labyrinth easier.
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and then we're sent back to the main town screen, only now all the facilities are available to us. we could go to the senatus first like the guildmaster suggested, or we could check out the other places in town...
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ONWARD
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FIFTH STRATUM
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...and then youre immediately kicked back to the town screen. >:(
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FINE
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"Then you’d best remember this: You stand in an assembly hall of the Senatus, Armoroad’s government. And I am she who wields the Senatus’ authority to manage explorers such as yourselves. This is where so-called explorers’ skills are tested to sort the true warriors from the cowards. If you want to be recognized as true Armoroad explorers, accept the mission I issue you now."
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Carry out these missions to gain various rewards and advance the game’s storyline. Select ”Accept mission” from the menu to see the details.
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so there are a few things we can do here. "accept mission", like the game said, lets us accept missions from the senatus. "report results" is how we report completed missions
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"report discoveries" lets us log monsters we've encountered and item drops we've won from battles. materials we get from gathering points are logged in the item compendium too. "talk" is self-explanatory:
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"Just don’t get lost in the assembly hall on your way here!"
anyway, you have to accept the senatus' mission before you can go into the labyrinth, so let's do that
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"The guard there will have more details for you. Look to him before you proceed. Ah, but you must have parchment first, eh? Here is the blank map given to explorers. Use it well."
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when she said we have to draw our own map, she wasnt kidding--a big part of the game is drawing a map of each floor on the bottom screen (...uh, i guess it's the "right screen" here) floor tiles are filled out automatically, but you have to draw in the walls and other details yourself
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NOW we're free to go into the labyrinth ...but we're not going to yet. actually, doing so now would be a really bad idea
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......because we still need to buy equipment
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"In that case, welcome to Napier’s Firm. We carry all the weapons, armor, and tools you’ll require. Here at our Firm, the customer is God. We’ll spare no expense for those who line our coffers. Though that is conditional on you participating in a transaction. No window shoppers, please."
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you start out with 500en (short for "ental"), which is just barely enough to get your party equipped
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(i start by buying shuro's sandals for everyone) ...it says theyre made of shuro tree leaf, so i have a feeling the name shouldve just been "shuro sandals", as opposed to implying there's a dude named Shuro or whatever
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i also buy an absurdly expensive shield for homare, because she needs a shield to use her tanky skills, and this is the only one available
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aaand we're broke
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"Skilled explorers have few qualms at parting with their money. Stinginess never saved a life. All things depend upon money. Your finances dictate whether you master Yggdrasil or die penniless. Remember that. So then, what can I get for you?"
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alright, everyone's all equipped. we could go into the labyrinth now, but im gonna check out the rest of town first just to get it out of the way
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"Not only can you spend the night here, we have doctors to treat your wounds, too! So, is this your first time in Armoroad? Isn’t it awesome? Those clear seas! Those blue skies!"
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we're gonna be seeing a lot of this place
"stay" lets us, obviously, stay at the inn. this fully heals the hp/tp of all (alive) party members. it also passes the time a bit, allowing you to stay at the inn until either the next morning or until nightfall
"treatment" lets us revive dead or petrified party members (later games had dead/petrified party members heal automatically when staying at the inn)
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"store" lets us put excess items in storage. this can be pretty useful because we have limited inventory space (and multiples of the same kind of item dont stack)
and "save" is, of course, the most important option of all:
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anyway, we're not actually gonna stay here, because there's no need to. also we're totally fucking broke, in case anyone forgot i mean, we WILL stay here, eventually. but not right now.
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ah, so youve heard about us...
"They call this the ocean city, ’cuz so many people from across the seas wind up here. I bet you’d enjoy taking a walk around town before you go down into the Labyrinth."
good idea! let's do that
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"Well, welcomes to you! This is the Butterfly Bistro, and I am the owner here! Once you finish the mission that the old lady gives all the newbies, I can give you work. ...Until the then time, have some drinkings and chattings with the other explorers here!"
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this is where you can accept quests, which are sort of like... mini-missions. tbh there wasnt much reason to do these in eo1 and eo2, cuz the rewards werent too great, but in eo3 they give you exp too, so it's worth it to do as many quests as you can
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anyway, let's talk to this dude
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(bar patrons dont have character portraits, unfortunately)
"I’m Wolfram, a troubadour. I’ve wended my way from the far north all the way to this ocean city. I’ve been here a long time... I may have a few words of advice about challenging that place."
(troubadours were a class in eo1/eo2. theyre bards, basically)
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what should we ask him about first?
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"Her sobriquet of the Porcelain Princess comes from her pure, white shining skin... Her voice is like music from the harps of the goddesses; radiant enough to tame monsters! But even the goddesses wouldn’t linger in her presence for having to compete with her face... She is Princess Gutrune, a lovely goddess of Armoroad in her own right! Her visage is the stuff dreams are made of... Though, mind you, I’ve never seen her in person. Each successive princess in Armoroad is named Gutrune. I’ll tell you the reason... later."
what should we ask next?
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"A free city of clear skies and white clouds, an endless sea, and a vibrant, eclectic culture!
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"...But freedom can’t exist without order. This country does have a royal family. Sadly, the modern royal family has been reduced to mere figureheads... Ah, but who then governs Armoroad? The aristocrats of the Senatus, led by a fearsome old crone! Consider her to be the true power behind Armoroad. You’ll most certainly meet her yourselves. There’s more to Armoroad’s royal family than that, but... Let’s leave that for another time, hm?"
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the calamity, AKA the backstory
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"But around 100 years ago, the center of Armoroad was suddenly swallowed by the ocean! Afterwards, the rippling waters became tidal waves... The gentle breeze gave way to earthquakes. Armoroad’s advanced technology was sunk, which ended diplomatic relations with nearby countries. It’s been a long road to recovery for Armoroad, but even today, it’s nowhere near what it once was... Not since the Calamity. If you ask anyone here, you’ll get nothing but a stony silence. Then again, that’s just because no one knows exactly what went on 100 years ago! It wasn’t all bad, mind you. After the Calamity, a Labyrinth was revealed, drawing explorers here. Though the Senatus had other reasons for gathering explorers... But that tale can wait for now."
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I've Had Enough Of This Guy
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"...Ah, but I jest, I jest. Come again, explorers, if you wish to hear my stories."
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we have better things to do..... such as talking to the barkeep instead
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uh... we're... working on it...
"...Ah, you are just heading out? You may want to gather info before you go in there. Oh, by the by the way, what’s the name of your guild? ...Slaiyers? That’s cool! I will make sure to be remembering it. I am hoping to do a lot of business with you, Slaiyers!"
u///u
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alright, there's just one last place i want to check out before the FIFTH STRATUM
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"You’ll need permission from the Senatus to go on voyages, so you should seek that out first."
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...well, that was pointless
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time to FINALLY get this show on the road
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0 notes
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Maya?? Maya!!
also Athenas lmao
finally i am free to work on this
boy i sure hope we don’t get more info soon *squints at Amara’s character trailer just around the corner*
tl;dr: athenas. wow. uhhh temple areas with the weird vault-shaped statue things might be a teleportation hub or something like a Stargate cuz, uh… they’re probably not Vaults. i mean. given what we know maybe they are Vaults but not like vaults with important stuff inside, just teleportation vaults. you know what im trying to say? i mean it’s not like the eridians had any spaceships we’ve seen. but they had to get around somehow. 
also it’s possible the big temple area we see is on Athenas, is in that giant fucking pyramid in the background that i completely and totally did not notice for the longest time. 
i also discuss Maya and her thoughtlock skill (if she gets her powers taken away from her) and if she’s gonna die or not. because she’s got the Cloud Kill legendary (’oh noo she ded’), an apprentice (let’s be real, the cliches aren’t looking great), and she seems to working beside rampagers in that giant temple area (also another reason i think it’s on athenas) and tbh i didn’t see her tattoos in either of those shots (but that could be cuz she’s so smoll). so that’s cool. 
oh also the order of the impending storm was probably pretty respectable back in the day, since they can track sirens (maya’s assassin in son of crawmerax), and maybe that’s how maya figured out ava was gonna be a siren even tho she hasn’t manifested her powers yet. and Maya’s probably unearthing all this buried Siren/Vault knowledge and bringing the Academic District back into power while also protecting the Order from Maliwan. who’s still v sus.
wow we have a lot to go over
so to start, im taking a wild guess and saying the temple is on Athenas. why? because we really haven’t gotten a lot of looks at either of those areas too much (compared to promethea and eden-6) and the architecture lines up to me. 
also i, an idiot, was all like ‘mannnn Athenas is super mountainy, that’s wild. love it’ and neglected to realize there’s literally a giant fucking pyramid in the background of a lot of shots
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on the right
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behind the tower
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to the right of ava
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on the left
so i feel really dumb right now for not noticing this sooner and writing it off as a mountain. It's literally the fuckin Vault symbol like. ~triangles~. i played skyrim i should know what mountains look like when they’re not 1 polygon
either way, if that’s not at least part of the temple, it’s definitely important. somehow.
but let’s talk about the temple. the parts we know.
let’s try to look out the windows of this wild place
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see cause this looks like inside a mountain
so my first instinct was eden-6 because we see a volcano on there
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i mean im under the assumption this is eden-6???
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bc all the plants match up
… maybe there’s more than one temple?
oh god i don’t wanna separate these by temple that’s going to be IMPOSSIBLE
but yeah i guess it’s possible there’s one on Eden-6 and one on Athenas… dear god…
but yeah my first instinct for that was ‘inside a volcano’
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possible mountain on the left there
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very rocky all around. im assuming this is underground or smth?
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it feels like we’re underground
so maybe it’s a thing where it just keeps going further down. iunno.
it’s hard to place exactly where this is going to be because of the whole ‘underground’ thing
the part that’s throwing me off the most is this
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because this looks like Pandora bc of Elpis and the rocks
and it looks like we’re walking outside a temple with the same friggen tiles on the floor, which means it is possible that this is The Temple, but you think we’d know about a giant-ass temple just on pandora. especially with the big dig site
but then we see a super similar dig site (supposedly on promethea). so what the HELL
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im almost inclined to believe this is some sort of Eridian teleportation system. i know, i know, we have Sanctuary-III so it’s pointless. but… will we always have Sanc-III throughout the story? yada yada orange/gray -> blue/yellow/red markings. you get the dealio by now.
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to
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when taken by the cult or smth.
idk it’s possible we won’t have sanc-III for the entire game (just like normal sanctuary in bl2, in that we’ll get it back eventually (or ill kill someone for taking my room decorations)) and then we’ll have to use this wicked eridian tech to move between planets with these gateways. sort of like a stargate…
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this thing is a stargate. I’ll call back to this in a hot second.
what kinda shit am i tripping on? i don’t really know. but given how it seems like these temples could be on ANY of the planets we see, im trying to figure out wtf the connection could be.
and give me this: we have never actually seen an eridian spacecraft, but we know they’ve traveled across the galaxy, putting vaults on different places. how in the fuck could they have done that if, you know, they didn’t have spaceships to travel through… space? 
well we know they have the power of teleportation down pat. i mean down so hard they were able to create a ‘teleportation gland’ that allowed a giant vault monster to teleport at will. (now im wondering if lilith has one… hm.) 
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this blue thing (which… is the same color as siren stuff. okay. im sorry. i won’t get off topic this time. but it’s stewing in my gray matter)
and given that we know all the (okay, we only know for certain some) vaults open up into this other dimension (space place), would it be so hard to believe that they’re created links between planets using this dimension? i just… something isn’t right here and this seems like the most logical solution. 
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take a look at Eleseer. look at all those holograms of labeled planets. of galaxies and stars in the distance. it’s possible eleseer is like the Hub for this teleportation system (explaining why it’s always open) and explaining why it’s got all those weird planet holograms sitting around. could also explain why Moon = Key.
These aren’t Vaults, they wouldn’t show up on the Vault Map- explaining why we never saw this one on Pandora- these are like… gateways or something, iunno. name pending until sept. 13th i guess.
so why tf am i going off about this on a post about maya and athenas?
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because i think athenas has a gateway in it too
yeah you should recognize that thing in the background!
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that’s this place!!! from the behind closed doors demo!!
and it still
doesn’t look like a vault to me
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it’s intact (also it looks like stairs…). all the Vaults we’ve seen are 100% not intact. they’re all chunky and in pieces (we’re gonna ignore eleseer and uhhhh all that business right now, but even thinking about how the sentinel tried to emulate a vault by spawning it in chunks and THEN assembling it)
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chunky
im just saying there has to be a reason these vault-like shapes are intact. they’re either just statues/monuments or they have a purpose.
so why tf am i convinced they have a purpose?
bc we’ve seen one light up
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taken straight from the void itself (seriously it’s like a gradient back there. which is weird.)
so there’s gotta be a reason it does this right? and if it’s not a Vault, because it’s on Pandora and the Crimson Raiders would have seen it on the Vault Map, then what the fuck is it?
welllllllll i just don’t know. but my best guess right now is some sort of teleportation system to travel between planets. if there are ‘temples’ on every planet then it would make sense that there is some way for eridians to travel btwn them. 
personally i think there’s one on eden-6 (maybe in that volcano area??) and one on Athenas (cause we really haven’t seen a lot of athenas yet and… i dunno i just have a feeling). and there’s apparently one on Pandora (given we see it with elpis in the background) and possibly one on Promethea. i don’t know what that instagram video was trying to imply. i don’t wanna think too hard about it right now my brain hurts enough already as it is.
but uhhh i was gonna talk more about athenas than this
i promise this is gonna lead into maya
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the academic district, with a Vault symbol on the door, to boot.
so this place is really interesting to me for a lot of reasons.
1. that vault symbol on the door
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2. they’re flying flags with the vault symbol on it
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3. giant pyramid in the back
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it’s staggeringly huge
4. they have siren tattoos on the building in the back there. specifically, amara’s tattoos
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yeah. maybe this is Partali? a smaller area on Athenas, like Meridian is a city on Promethea, and this is Amara’s way of tagging her presence/an area under her protection as the Tiger
more shots of Athenas from the amd horizons e3 stream
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it’s a very pretty planet
so if anything, this is the place we’re going to go to learn about Sirens.
and i don’t know how much the Order of the Impending Storm actually KNOWS about Sirens, because all we know about them from maya’s backstory is that they were assholes and using maya to keep the people scared and giving them money
also that they knew how to track sirens
that’s probably important…
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“Maya, you’ll like this next dude. He’s a Siren tracker named Mordo Sophis, Father of Brother Stephen Sophis, that dude you ganked back on Athenas. And boy, oh boy, is he just itching for vengeance.”
who isn’t, mr. mordo, sir? get in line
anyway apparently the Order knows how to track Sirens. Which could explain how Maya has a Siren apprentice when Ava uhhh apparently hasn’t manifested her powers (or tattoos) yet. might also explain how they got their hands on Maya when she was a baby. cuz yeah… i got the feeling they stole her and killed her parents… just a feeling.
y’know if tannis didn’t kill that siren tracker dude maybe she could’ve learned something from him first. that could’ve been interesting.
anyway, idk. maybe at one point the Order was respectable and, like, didn’t force people into giving them money by using sirens as a scare tactic. 
it looks like they have/had an academic district (which im sure maya is helping cultivate) focused on Sirens/Vaults.
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and there’s a lot of importance on books this game
seriously
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apparently
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there’s
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a
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lot.
but let’s get back to this in a minute, because i do wanna talk about the name of the Order.
it’s full name is the Order of the Impending Storm.
I know while writing bl2 they probably didn’t know that they were gonna be building towards a war in tps, but it’s still interesting that they decided to bring them back into play now. because they 100% could have just left them as a background monastery that Maya came from and have maya refuse to return/start her own organization. but they made her specifically return there.
so does their name have significance now? i’d be willing to bet a yes. I mean, war is coming. Impending Storm sounds like it’d be a pretty fitting name for an organization that knew this. Especially because according to Maya’s cosplay guide, they worshipped her like a God (seriously lol are all Sirens worshipped as minor deities? most people know Sirens are Sirens right? like just people with magic powers..? hmmm)
And if Maya returned to learn more about Sirens, then isn’t it implied that the Order did, in fact, know more about Sirens than Maya did? hell, maybe even Tannis…
especially if the temple or eridian ruins are nearby. Say… In this giant pyramid…
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so this doesn’t fit in with the aesthetic of Athenas at all. it’s almost like those are caution colors on the bottom strip there. warning you to not go inside. i don’t know if this was built by the eridians or by whoever is on Athenas to keep whatever’s inside… inside (cough Rampagers cough)
either way that pyramid is FUCKING HUGE
seriously, just compared to the academic district, it’s insanely big (that is the BASE in the background)
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also guess who just realized this would be a hilarious joke by gearbox
to have pyramids built by ancient aliens. oh, you.
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also, side note, there’s a crew challenge for moxxi in the academic district
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i just have no idea how we’re getting up there…
oh but the Order. yeah i get the feeling they know A LOT about Sirens/Eridians. maybe even what’s about to go down. but maybe a majority of that was lost in the archives when some corrupts assholes came into power. and now Maya returned and is slowly but surely unarchiving everything we need to know about Sirens.
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perhapith this book has some Siren-y knowledge within it? from someone who went into the temple on Athenas and… never came back out.
and I would bet Maya is waging war against Maliwan at the same time as she’s uncovering all this buried info (protecting the Order) because Maliwan is trying to get this info as well. 
Seriously, anyone else notice Maliwan is SPREADING?? They’re not just on Promethea. they’re on Eden-6. They’re on Athenas. They’re even fuckin on Pandora in some trailers (although I would not trust any trailer with roses at this point. something’s really fucky. I will make a seperate post about that i think, once we get Amara’s and Fl4k’s trailers). I’m really suspicious that Maliwan has either joined the cult, or they’re going to become the main villains. which, y’know, given corporations are the big bad in borderlands always… that seems about right.
I wouldn’t even be surprised if Maya/the Order knows something about the Children of the Vault. Given that one pic of her holding a book with the CoV symbol on it.
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that she seems to be passing on to Ava
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I dunno. I don’t think Children of the Vault is a name that the cultists/Calypsos just HAPPENED to come up with. And I still don’t think that the broadcast easter egg is from the Calypsos. it doesn’t make sense. I know I went over this in-depth in the Promethea post but god damn it im going to do it again because i feel so strongly about this.
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i feel like the cult stumbled upon this name and decided to adopt it as their own. or tried revive an old cult with the same name. and if they didn’t, why in the hell does the message say ‘Do Not Open the Vaults’? How do the twins know about Tannis by name?
i mean, okay, granted we don’t know exactly how she fixed the Vault Map and it could be that the twins know how she did it. Because I still haven’t been able to place that one shot of them walking outside the Recruitment Center 
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this one
and we know tannis fixes (??) the Vault Map in the recruitment center, so, maybe they saw it happen or there’s some sort of record in the vault map? that shows her fixing it and when they get to Promethea they send out that message?
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i meannn she seems pretty surprised it’s functioning, herself.
so maybe they come while/after tannis fixes the key/map to get it back and Lilith like alright everyone let’s book it to Ellie’s garage with the Map. she’ll help us get to Sanc-III.
and in that they see that she’s able to fix it (possibly with weird Siren/Destroyer/Slag/pickurpoison powers) and that’s how they know Tannis is not what she seems.
and maybe the twins just don’t want their cultists opening the vaults because they want to be the ones to open it.
Sure
BUT that’s boring sauce to theorize about because it’s all just there. I’m still partial to the idea that Children of the Vault is actually referring to Sirens tho. It would explain why Maya has a book with the symbol for the CoV on it and is offering it to Ava. Because why would Ava need a book about the Calypsos? who would WRITE a book about the Calypsos?? and make it look THAT old? like… c’mon.
At the very least, it’s an old name for a cult that got revived by the Calypso twins.
At the most, it’s the name for Sirens.
Or it’s the symbol for the Order of the Impending Storm, back when they were respectable. tho you think we’d see maya wearing the symbol somewhere in bl2, so maybe not. unless she took it off her clothes because they had her try to kill unarmed civilians.
I mean, why is the cult’s symbol the Vault symbol upside down, anyway? We know that the symbol for the Vaults in Eridian is the upside-down V in a circle, because Tannis tells us so in bl1. So why would a cult of people who believe the Vaults to be their birthright go around slapping what is essentially the opposite symbol everywhere?
i personally wouldn’t be surprised if that’s the symbol for Siren or something, given how closely intertwined they both seem to be to that alternate dimension.
regardless. let’s keep going
so let’s talk about Maya’s fate in BL3. Is she gonna die? is she not gonna die? i dunno. let’s discuss.
i personally would not be surprised if she does, but i’d be a little disappointed regardless. if any Siren is gonna die… Lilith is going to finish her character arc this game. not that I want her to die, but still. I get that they gotta keep the Siren cycle going.
sooo one big point in the ‘maya dies’ category:
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“Oh noo she ded” i mean. that’s just mean, gearbox. 
of course we don’t know if that’s talking specifically about Maya, could be talking about Tyreen, or a miniboss, or something. but i do think it’s interesting that it’s on maya’s legendary. plus uhhh given we had a death out of Roland in BL2, and in TPS 2 of those VHs died as well, I think it’s a given at least one BL2 VH isn’t gonna live to see the end of 3. as much as that actually physically pains me to type. 
And… to tip the scales further to Maya, Zer0 has crew challenges, which probably means they won’t be biting the dust anytime soon, unless you wanna completely ruin doing all the crew challenges by beating the game before doing the assassination quests. which doesn’t seem like something they’re keen on doing, if Roland giving out side quests had anything to say about it. Of course there’s always the argument that someone will take over Zer0′s crew challenges if they die, but… who would? Rhys? maybe. i get the feeling he might be too busy with Atlas though. Lorelei..? … i don’t know her well enough to make a statement on that.
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taken from K6′s awesome legendary loot vid
Back to the legendary. we know it’s hers based off the name ‘Cloud Kill’, which is one of her best skills (after the buff lol). It’s a corrosive only Maliwan smg (as far as i can tell. it doesn’t look like there’s the option to swap elements. so it’s cool to know uniques might throw out their manufacturer’s alternate firing modes). i’m gonna take a guess and say it mimics cloud kill by spawning a cloud on top of enemies that are shot with it. that could clean out an entire room in seconds, especially on Amara with Phasegrasp.
anyway i got more
so Ava is Maya’s apprentice, hmmmm?
well i dunno about you guys but whenever a character gets an apprentice/kid/whatever, it’s not good news for the character. and given that borderlands definitely doesn’t need children to keep the premise fresh, I’m a bit worried for Maya.
Ava must be important to the main story, or they could’ve taken her out or put Gaige in. The devs themselves said they only wanted to bring in characters that they knew had significant importance to the plot and so that characters wouldn’t feel shoehorned in.
so there’s a few ways things can go down with Ava, using apprentice stereotypes:
1) She takes over after Maya dies/has her powers stolen/is brainwashed and helps us bring Maya back by proving herself using the stuff she learned from Maya (or, the stuff she taught herself that Maya said wasn’t important)
1b) she inherits Maya’s powers and Maya trains her in the way of Phaselock
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possibly maya handing over her class mod or smth
2) she’s evil and the cult is using her to get info and secretly hates maya or whatever
Given Ava is like… 12… I wanna believe she’s not evil. of course we don’t actually know if she’s 12 cause apparently the Siren lore got messed up knowing Angel had her powers manifest at 5. but that’s not canon until mentioned in-game, so fuck it: let’s believe Ava is 12 and not evil and is just Maya’s kickass Siren apprentice.
The apprentice Maya was able to find because the Order knew how to track Sirens/determine if someone is going to exhibit Siren powers.
yes, let’s go with that.
So… what’s gonna happen to Maya, then?
I personally believe she’s going to have her powers stolen and used against her. One major part of her powers is that she’s able to ‘Thoughtlock’, which basically brainwashes an enemy to fight for her.
That sounds like it would be insanely powerful in the hands of the Calypso twins, especially since Maya has gotten more powerful since bl2, and tbh I can’t see them wanting to pass it up. Of course it could also be story-breaking, but let’s say they can only have one person ever Thoughtlock-ed at a time and suddenly it’s a lot less troublesome.
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so this scene makes me do a big thonk
(also, another reason im thinking this temple area is on Athenas is bc Maya’s there! plus there are triangles everywhere. Triangles… pyramids… iunno. just spitballing)
also idk if this is just cause she’s super teeny-tiny buuuut
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im worried i can’t see maya’s tattoos
she’s also entirely focused on the player instead of… oh, idk, the giant rampager right next to her
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and idk it looks almost like she’s holding a gun and aiming it at us?
which hey, i wouldn’t jump to conclusions right away because she does have a skill that allows her to heal allies by shooting them
but also… if she doesn’t have her siren powers, then that’d just be like… regular shooting, wouldn’t it? and if she DOES have her Siren powers, why in the hell is she not using them on the giant monster right next to her???
we see her again in the background of this shot
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again… tattoos not 100% clear.
she also seems to be taking radiation damage from the rampager! which is good. but also she doesn’t seem to care that much about it.
we can also see her gun here
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sorry it was kinda being obscured by the youtube progress bar
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but uhhh it’s not looking good.
boy i really hope Maya doesn’t die
we also know it was hinted that Krieg might be making a return! from his voice actor’s twitter:
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tho, he also soon made a tweet after that was all like “this doesn’t confirm nor deny that krieg is returning” which, yeah i get that.
either way, if Krieg is coming back, it’d be interesting to see what goes down with him, especially if Maya dies. or even if Maya’s ‘just’ in trouble, I could see him going absolutely apeshit.
maybe krieg will sacrifice himself to save maya, somehow. maybe he’s have a moment of pure lucidity and save her. maybe she’ll die and he’ll lose his mind and become a boss battle. maybe she’ll save him and they’ll live happily ever after ;w; who knows~
maybe ava will have heard about Krieg through Maya and will go to get him to try and help save her. that’d be really interesting to see- krieg smashing through a wall with Ava riding on his shoulder lol
anyway, holy shit im exhausted. i gotta wrap this up because it’s like 1am and i’ve been working on this post for like… 3 days straight now. ech.
if maya does die, it would be interesting to see is Ava inherits her powers after we kill the Calypsos. like, would the powers try to go back to their original host? would they see she’s dead and just find another Siren to give the powers to? i wonder if maya dying/being about to die would be enough of a traumatic experience for ava to unlock her siren powers.
ohh it’d be cool if Ava unlocked her siren powers and used them to save Maya from the cult/brainwashing/whatves
alright. im tired lmao
good night.
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