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#This was a challenge to make an outfit based on stuff you got from a chest
strawberrydracos · 1 year
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Pomegranate Wizard (#2177178)
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theskoomacat · 2 months
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i want to plug Pacific Drive real quick. i had a free day yesterday so i spent it in its entirety glued to the screen. i'm not proud. check out this game!!!!!!
it's kind of like a mix between STALKER and Firewatch (by vibe. in my head). (the Impact of Roadside Picnic on our society!) idk the official genre tags on the game but at its base it is a survival game with looting and crafting.
but. you're doing all that to spoil your beautiful princess (your maybe sentient cat that maybe will kill you eventually). you spend 80% of the time in your car, it's your defense against the elements and the Zone. the gameplay loop is fairly simple - you drive, you listen to scientists bicker over the radio, you loot, you lose half your car, you HAUL ASS, you get home.
the game offers a HUGE variety of stuff to explore, from anomalies to weather conditions to biomes to the weird flora/fauna to lore. there's SO much lore, idk who decided to write a blurb for every type of paint. huge game for people who love to collect stuff. and collecting stuff is sometimes a puzzle on its own because you need different tools (which are often interchangeable, thankfully, with varying efficiency).
and driving is very fun. i have a special condition called "Played Skyrim in formative years", so the mountains are a challenge to me, not a barrier. i enjoy the fact that driving being the focal point reshapes the world significantly (from the gamedev pov), because it is built to accommodate driving instead of just running around. the roads are the main focus of all the anomalies due to that, so frankly running around would be easier than dodging the roadblocks, but also you would fucking die. it's actually funny that i regularly find the roads by the concentration of anomalies instead of like. the road itself.
the game is pretty. the GIANT walls/lab megastructures blow my mind, they're so fucking huge. BUT. one problem i have is that there are too many nights. i have already toggled "Shorter nights" on, and still it feels like 60% of rounds take place at night (maybe i'm doing something wrong idk). yes, it is a challenge, but also i wish i could see the game?
the world itself is pretty fun. i have already mentioned STALKER, which is a very fair comparison since you're in a Zone filled with Anomalies. except this time the Zone is not a strictly "natural" occurence, which mixes this genre with the "fucked up mid-20th cent american science->military complex" genre. it is really interesting to see many different opinions on what the Zone is doing in the lore. and you can draw your own conclusions from interacting with it. it is as likely to harm you as help you, and most of the time it just Fucks with you (LIM shield ilu).
what hasn't i mentioned yet? the characters are fun, an old jaded scientist lady who's entombed herself within her creation, her ex-colleague and his bf/husband who stayed in the Zone to hunt cryptids, all lovely. the music is mostly good, but unfortunately there aren't too many tracks, so some get old really quick (i WISH i got tired of DOCTOR JUICE). but do check the radio from time to time, there are cool transmissions you can catch there.
idr if there was a difficulty selector anywhere, but you can make the game easier at will in the settings - keep inventory, restore the car when back home, etc. i wish i had known about these settings when i "died" at the EXACT moment i moved to another zone, because i both lost half my inventory AND was forced to continue my run due to that lmao. the game is Not easy tbh. the first time i was in the city with a hole in the center i couldn't climb out of there because it was pitch dark and my car was so so broken, it actually made me super frustrated. but when you learn all that stuff and actually plan for it and outfit your car with it mind, it all becomes manageable and enjoyable. it is decidedly not a horror game, but it Is unsettling at times. dense fog+bigfoot weather conditions made me SO paranoid, although i didn't actually see anything lol
so yeah, i totally recommend the game if you enjoy survival games. here are also some tips for people trying the game out for the first time, aka what I wish I had known:
In the beginning doing more runs (=bringing in more anchors) will be more benefitial than turning over every rock in every zone because a lot of good stuff is locked behind upgrades. One exception - quest zones with Perpetual Stability, you can explore and loot there for an hour if you want
Shorten the nights. It's not fun to stumble around blindly, especially not in the beginning while you're still learning
Hold T to teleport your car out of sticky situations and use Y to sort inventories. idk why they don't tell you that
PLAN. Look at the resources in each location has before launching and bring extra instruments/raw materials in accordance
Invest into better batteries and renewable energy, it gets more and more important as you progress. You don't really need to upgrade the gas tank until you've upgraded the engine, unless you spend 50% of the time trying to crawl up a mountain with summer tires (off-road tires are the shit)
Skip the crowbar, the impact hammer and scrapper can do everything it does
Dying is not super scary aside from losing progress, you just lose your inventory and maybe some attachments, but you will get an opportunity to find the wreckage of your car on a different run (orange tombstone? icon) and to loot it
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spiltichor · 2 years
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BEACH / POOL STARTERS What can I say? With school winding down, had some thoughts for starters based around water! Most of these can be applied to either a beach or pool setting. Add +  REVERSE to switch the roles. Make sure to specify the muse for multimuses! 
[PARTY] - our muses go to a beach/pool party [SUNSCREEN] - sender applies sunscreen to the receiver [HAT] - sender puts a large floppy hat on the receiver’s head [SPLASH]  - sender surprises receiver by splashing them from the pool/ocean [WATER BALLOONS] - our muses get into a water balloon fight [FLOAT] - our muses enjoy just floating around on pool floats (seperate or together) [DUNK] - sender suddenly flips the receiver off of their pool float and into the water [SCARE] - sender disappears underwater to scare the receiver by grabbing their legs [TANNING] - sender purposefully interrupts receiver’s tanning for their attention [SHELLS] - sender shows off all the shells they’ve collected to the receiver [C’MON] - sender drags/talks the receiver into the water with them [NOODLES] - our muses use pool noodles like horses and have a water race [EAT] - our muses have a meal by the ocean / poolside [FRUIT] - sender shoots/flicks watermelon seeds at the receiver  [HYDRATE] - sender gives the receiver water to make sure they stay hydrated [ICE CREAM] - sender surprises receiver with ice cream / popsicles [BURY] - sender starts to bury the receiver in sand [TEACH] - sender teaches the receiver how to swim [GOT YOU] - sender keeps a hold on the receiver while guiding them to deeper water [FRIEND] - sender shows the receiver an animal friend they caught before letting it go [FISHIES!] - sender excitedly points out aquatic life to receiver from their boat [CRASH] - sender laughs at the receiver when a wave knocks receiver over [SURFS UP] - our muses go surfing [OUTFIT] - our muses go swimsuit shopping [BELOW] - our muses go scuba diving [CHALLENGE] - our muses have a sand castle building challenge [WIND] - sender has their towel blown away by the wind while the receiver laughs at them [PLUNGE] - sender scoops up the receiver in their arms and jumps into the water [PICTURE] - sender takes pictures of the receiver, both posed and surprise ones [RESCUE] - sender saves the receiver who was struggling in deep water [UH OH] - our muses realize they’ve wandered away from where their stuff is on the shore [UNWIND] - our muses unwind with a cocktail by the water [PAINTED SKIES] - our muses relax in/by the water and watch the sun set [FLOATING STARS] - our muses relax in the water and stargaze together [WATER KISS] - our muses share an underwater kiss [BENEATH WATER] - our muses get frisky in the water [SCRAMBLE] - our muses scramble for shelter when the weather suddenly turns bad [FLAMES] - our muses relax by a fire after a day at the beach/in the pool [EXHAUTED] - our muses collapse in bed after a day of fun at the beach/pool [OUCH] - sender applies aloe vera to receiver’s sunburns [UGH] - our muses deal with finding sand everywhere even days after the trip
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loveislandthegame · 10 days
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thoughts on today's volume ! sienna is annoying, and it's even worse because she'll continue to harass you regardless of whether you're pursuing your OG LI or not . i'm not trying to get back with jin (unless claud's somehow still unavailable at the next recoupling)
MC needs a "leave me alone, bride of chucky" option. moving on
next up is snog marry pie. once again, theo is flirting with me despite MC showing no interest in him ? i'll talk more about this later. for now i had to let him know that i'm Mx. Steal Your Girl
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my wife !! i'll be wearing a wedding suit though, don't get it twistedddd 😏
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i snogged kyle, married claudia, pied liam, then used the bonus pie on sienna. hazel pied off jin for some vague reason, "you know what you did," type stuff. and i mean ... sorry to the loyal girlies, but i actually hope OG LI did something major. it'd be sad & frustrating among other things if FB decided to set up yet another black woman islander as a petty, jealous villain
i can't lie, this argument was funny af. bonus points for this actually being unique dialogue (i think they should kiss...👀)
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and what is this black swan (2010) halloween costume from shein-looking ass dress ???!!!! i think this rivals the season 7 suggested prom monstrosity as the fastest "see other options" selection i've ever made. this outfit is not the one, two, three, or four
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next challenge is "couple goals 2.0," a bit lazy there😖
for the most part i've glossed over liam's dialogue cus he genuinely has nothing of value to say, but what ?? i've never gotten steamy with theo . in fact, i barely see the dude because (outside of casa amor) him and claudia share the same "slot" for private chats and alone time. not to mention the only person in this entire villa who's ever done anything with MC outside of a challenge is claudia (my MC didn't even go in the hideaway)
once we came back from casa theo began having a really obvious crush on my MC (don't get me wrong, i think he's gorgeous. i just avoid him specifically because the overlap of his & claudia's routes) and i know some people have complained about claudia flirting with them in casa amor on a straight theo route. i don't know if this is intentional, or if this is just the game falling apart. knowing FB it's probably the latter
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venus girl you're so messy ... (acting like i didn't choose these options😭)
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speaking of mess, i did expose sienna for hooking up with oakley . (mainly because she had the nerve and audacity to insinuate that i did bits with kyle in casa when we didn't even sleep in the same bed) i didn't reveal that it was theo who caught them, tho people should put two & two together based on him trying to get MC to stop talking lol . i kinda regret it, because oakley is trying to spin it as MC being the one that's somehow "out of control," but i'll just see how the next volume goes before i decide to do a replay. if they're exposed during movie night i'll go back and keep it a secret 🤷
enough of that though, we got a steamy scene with claudia 👀 plus some more confirmation that she's 100% focused on us ... i don't know when the next recoupling is but hopefully within the next couple of episodes, i'm tired of being forced to lead people on 😩
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next volume is movie night ! i pray for some branching here, but i wouldn't be surprised if it was some ridiculous clip that can make everyone, even the loyal girlies, look "bad." throwback to vicky getting pissed at my movie night clip of giving bonnie a hug 🙄
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ryuichirou · 15 days
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Short replies! As many as I can write in 30 minutes! Let’s goooooooooo
Anonymous asked:
Deuce should have put a ring on his mom if he didn't want anyone to flirt with her. she's free for picking
Yeah, by the time Deuce figures it out there’s going to be a line of people who want to put a ring on his mom, and I stand in this line too.
Anonymous asked:
Which anime characters do you love drawing the most?
This is such a difficult question to answer, I can’t pick 😭 Pretty much every title that we watch or read or play has a bunch of characters that I adore drawing, but I guess I gravitate towards characters with long hair and unusual hairstyles or outfits?? I also feel the urge to try to draw a character when they are out of my comfort zone, which doesn’t mean that I always do it or good at it, but I always have fun drawing stuff in a different art style (like the guys from Scott Pilgrim),with complicated outfits (like Barok van Zieks) or with mechanic parts (like Ortho!)… but the last one is pretty recent, I just noticed that I kind of enjoy drawing it. I guess I love a challenge? In a way? It’s just more fun that way.
By my comfort type of character and a default option would be a gloomy boy/girl in a hoody, my heart is always smiling whenever I draw this type.
Examples of some of my faves throughout the years (without twst): Levi (SnK), Ainosuke (sk8), Killua (HxH), Shiroba (DMMD), Apollo Justice (AA), Geto (JJK)… this is just a few of them.
I also still think that Prussia from Hetalia is our ultimate boy because I’ve been drawing him for about 15 years now lol
Anonymous asked:
Omg, your boob post,bless u... What would Riddle think of her childhood friend having those honkers though?? (Also, her burying her face in those tits or fondling them with curiosity lol)
Ahh thank you so much, Anon!! <3
I still giggle every time I think about how we ended up with poor Riddle being surrounded by busty girls, I swear it wasn’t intentional. But the more I think about it, the funnier and more Freudian it gets… what an aggressive way to heal mommy issues and an acute deficiency of tight hugs.
To answer your question, I think Riddle was kind of surprised when she saw Trey after being separated because she didn’t think boobs could get that big. Logically yes, it makes sense, but seeing it in person is different. Riddle always does her best to be proper and act like a lady, but I can imagine her eyes sliding down all the time during their first conversation. Trey would absolutely notice…
Riddle is indeed very curious, and it’s pretty obvious, but she would never talk about it or even ask to touch Trey’s boobs, but maybe one day… you know, for science… or Trey is just going to offer it herself lol save that girl, Trey.
Honestly? If Riddle could just bury her face in Trey’s chest for a minute or two, I think a lot of her tantrums would just… not happen. She would be so calm…
Alright, now Trey owes this to humanity.
blackbutlerfandomnerddomain asked:
Why do I deeply headcanon Night Raven Collage have orgies? I kind of blame you
😭Look at us being the worst influence on this fandom LOL
Ironically, I don't think we ever talked about orgies and such?
NRC might have a secret student society for orgies though...
Anonymous asked:
Eric Venue can get it though 🥵
And he did! That’s how we got Vil 🥰
hipsterteller asked:
Have you seen Vil’s father?! And why do I get a feeling you might be putting him and Trein together?
Yes, we have! He looks great, and based on everything we’ve seen and heard so far (as always, we aren’t watching the event just yet), he is everything we wished and expected him to be, so I’m very satisfied hehe.
I don’t know about your feeling though, do you want us to? 👀 Is it because of another certain stylish young man?
We don’t know who we’re going to ship Papa Schoenheit with though, only time will tell…
Anonymous asked:
just wanted to say i absolutely adore your Ortho x Vil stuff!
Thank you so much, Anon!! <3 I am very happy that you love them!
Anonymous asked:
Do ya think Sebek has fantasies ab breeding Malleus
Kind of talked about it here!
But also in general, I feel like Sebek has all kinds of dreams about Malleus, like he wouldn’t dare to actively fantasise about it, but his mind keeps showing him so many naughty scenarios that he finds it very difficult to look at Malleus after that sometimes…
Anonymous asked:
Do you guys ever think about how Floyd would try to breed Riddle?
Because he probably didn't understand how human bodies work at first (was probably taught but got bored listening)
Floyd probably like : Where the baby bump?
Then Riddle would be like : Baby bump? I can't have babies -
*insert small sad Floyd in eel form here*
Awwww, poor eel, he was so sure that he found his mate 😔 Keep trying, buddy, maybe you’ll get him next time. Or the time after that. Basically, just keep mating with him until you change his entire anatomy lol
We haven’t really thought about this specific theme, but we did talk about Floyd being in heat and being all over Riddle, so at least there’s that!
Anonymous asked:
Hello!!  Iirc, you guys don't read the TWST mangas or light novel right?  There's a bit in the new 4-koma manga I'd thought you'd like: Rook, Leona, and Idia have to paint something and then make it move with magic.  Rook paints himself about to shoot an arrow that always aims at Leona.  Then the Rook in the painting comes to life and terrorizes the Savanaclaw students, so Leona smacks Painting!Rook with his canvas where P!Rook decides to stay.  Leona's okay with it cause it means he doesn't have to paint anything.  Idia's just there to judge I guess.
(new head canon, Leona's a pillow princess)
Hi Anon! Yeah, I heard that they’re making a 4-koma manga, and even though we don’t read any additional twst material, I really love that they’re making it! I love 4-komas, they’re silly lol
The one that you described is golden and pretty in-character; god poor Idia who had to witness all that lol I love that just running around and shooting beast boys is pretty much Rook’s entire essence…
It also makes sense that Leona would do something like this omg, paint your own picture you lazy bitch 😭
(also not a headcanon, Anon, this is 100% factual)
Anonymous asked:
I….That anon was….personally offended by a headcanon? I’m so confused…
(related to this reply)
Maybe?? I don’t know, but they weren’t rude about it or anything, so I hope it’s all good.
Anonymous asked:
Jade can gaslight me all he wants…
Don't encourage him, Anon... he is already very ill-behaved.
Anonymous asked:
Jinx from Arcane looks like Idia’s long lost sister.
Don't know much about her other than her design and some bits and pieces of her story, but Idia with two pigtails would look very cute.
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pegasister60 · 11 months
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Hey Peg! 👋
Hope you've been doing alright this month. Sooo, I got this sudden urge to doodle yesterday, and I wanted to try my hand at making an original shirt design for Chai in Hi-Fi Rush. And (predictably) the first prompt that came to mind was your AU, lol. So here's my take on an alternate shirt design for Security!Chai:
Titled: "Security's Super Star"
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Base Design
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"Spotlight" (variant)
I can't believe I made this on a whim, lol (do I actually have some semblance of skill after all?!). Some fun little notes:
Since he normally wears a lot of cool colors (with the exception of his shoes) as an inversion of his original design, I tried to stick to a palette that mainly consisted of varying shades of blue and purple (while trying not to blend in with his scarf much)
The stripe pattern in the lighting bolt is meant to be reminiscent of his electronic, battery themed shirt (which felt necessary, since that symbolism is technically part of his brand in-universe). Though I'm not sure if it gives off the same vibe, lol.
The Vandelay "V" acts as the center piece, and serves as the lightning's "impact" effect.
The star as a whole is meant to vaguely look like it's on some sort of stage (with "light" illuminating from behind, and the start of it's "shadow" being cast near the bottom).
I decided to fill out the remaining parts of the star with a circuit board pattern, just as another reference to his primary job. Honestly, I think the duality between being a security enforcer and a high profile stage performer is something that could spawn a really unique looking character design in general. Like just as an art prompt, it'd be an interesting challenge such radically different professions through a single outfit.
Anywho, I gotta get to sleep now, but I hope this was able to brighten your day somewhat 🙏
YOOOOOOOOOOOOOOOOO
IM NEVER GOING TO SHUT UP ABOUT THIS ITS SO COOOOOOOLL
You’re so fucking good at art holy shit. I’m screaming I’m shouting I’m overjoyed!!! I’m so happy rn this has made my day. Joy!!
I also appreciate getting to see your thoughts bc they make me appreciate it more. This is so clever and visually appealing and it looks so nice. You did an amazing job!! Task fulfilled successfully!! I’m running out of words to use to express joy but I’m not just gonna scream on main.
Thank you for making all this cool stuff based on the words I put out. I care them lots and they make me happy and I hope you have a good day!! You’re very skilled and it shows holy shit—
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floweroflaurelin · 1 year
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just wondering, what inspired you to start drawing mcyts?
That’s a great question!
My journey into MCYT started when I found Pixlriffs’ Minecraft Survival Guide series, which was still on its first season at the time. I hadn’t played Minecraft since I was a teenager but the Village and Pillage update was out and I’d heard they were doing bees next, so when I typed Minecraft into YouTube I just happened upon Pix’s channel! It was literally the perfect thing to have on in the background while I did schoolwork (chill vibe, extremely pleasant voice, teaching me things, colourful) and so I just enjoyed that for a while.
Eventually I got curious about Mumbo’s technical challenges and “building your silly redstone ideas” videos that’d show up in the recommended, and from there I watched his hermitcraft videos, and then I got into Iskall and Xisuma and eventually Grian and Scar through the Sahara Street build off in s6, and then when season 7 rolled around I was all in! I added new POVs as the season progressed.
And then Pixlriffs, who was still my main guy to watch, joined the first season of Empires! 3rd Life had introduced me to Joel and Scott and Jimmy and so I started watching their POVs after a while too.
The Copper King’s exile arc coincided with a very busy part of the semester for me and I was feeling really burnt out from not getting to make any personal art, so I kept myself awake during a lecture by painting him in the Thunder Shrine and it was the first post to this blog in like a year. But people liked it a lot! I had no idea there was a whole Empires fandom at the time and finding that was really cool! And then Pixlriffs, having seen the painting, sent me an email to tell me that he also really liked it, which was so kind of him to do. After that I was like “cool this is the only thing my brain will think about for the next two years” 😆
Flash forward from there and I’ve gotten to work directly with some of the CCs, my Saint Pearl idea was made canon and inspired multiple builds, one of my paintings was brought into the game and resides in Pix’s base, my as-yet-undrawn empiressona is a canon character in Sanctuary’s lore, I designed Hermes’ in-game outfit… So many extremely cool things!! And I’ve made so, so many friends in this community! I just keep getting more and more inspired by the artists and writers in the fandom and the unique way that stories are told in the Minecraft rp format—the way that fan creations can interact with the CC creations is like nothing I’ve ever seen before!—and I’m so happy to be a part of it. It’s the creativity from literally all sides that makes me inspired to keep painting mcyt stuff! (That, and the adhd lmao)
Thanks so much for the question!! I hope to be here making art for a while yet 😊
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artfromsaturn · 1 year
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 Previous Dresses: Scarecrow | Riddler, Ra’s, Two-face, & Penguin
I think this will be the last of my Batman Villain Lolita Post for now, with a few of the more challenging villains.  Again, feel free to make your own designs or use these in some way, the more the merrier. :D  
A few thoughts underneath the read more + alt colors for Zsazs & Killer Moth
Black version for Zsazs to keep with his pants & classic Killer Moth:
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Pyg: I think he’s one of the most Devianart Edgelord of the Batman villains, but his portrayal in Arkham Knight was done well enough that I warmed up to him.  His plastic surgery nightmare face design is fun and the reactions of the victims & other people worked well, and showed Lazlo as terribly messed up instead of cool edgelordsona.  Like, you know, a person who’d exist.  Good job Batwriters. 
Anyway I leaned towards the guro lolita + simple butcher look his comic and his game designs went for.  There are extra additions of frills for both a more “doll”ish look and a touch of ita, since tacky feels part of his character.  I didn’t want to just make a mask so I framed the hair as “pigtails” (what else?).  I think some make up would add to the look to make the doll idea and the pig idea go farther.  The pattern on the bottom of the skirt and boots is supposed to be those chain link people you can cut from a piece of paper that all hold hands, all perfect, like Pyg declares his dollitrons.  I’m not sure how successful the transparent apron is but at the end oft the day I like it and that’s what counts.
Freeze: This design might lean too much towards literal costume and less into a more practical interpretation of the design, but I can’t help it, I like the Tron and glowy stuff aesthetic.  Doing a retro futuristic lolita look was too fun of an idea to pass up.  Not much has changed outside of converting it to a dress and turning the gauntlets into Miku bell sleeves.  Snowflake earrings & delicate hair for Fries’ one true love & because they’re pretty.
Black Mask: I didn’t want to do all skulls since there’s enough dresses out there that do that, so I ended up with the mask part of his name.  Made sure to give the rich colors of a mobster along with the swag of the suit as well.  I think this one could be designed to be better and less busy (to fit in with the sleekness of Black Mask’s look more) but I wanted to go a bit over the top because why not, Lolita’s very theatrical.  
Ventriloquist: Ok, this is a silly one.  This is nice and casual lolita that doesn’t look too close to Wesker, but that’s because Wesker’s design is supposed to be intentionally plain and meek.  Without the (badly drawn, sorry) Tommy gun purse & Scarface, I don’t think he’s recognizable.  That’s not a bad thing - him and Scarface complement each other perfectly and make a memorable design.  So I did my best to make a cute casual coord and add the few touches to make it look more like Wesker, & drew a teeny Scarface to show such.  I wish I could have done more to reference Peyton Riley/the second Ventriloquist but all I could capture was the color since her design is also very simple. 
Scarface himself only got colors that were closer to the outfit.  I didn’t fancy him up too much since I think it would mess with the gangster look he has, which is already close to aristocrat fashion in the lolita world.  He was lucky not to get extra frills at the ends of his sleeves!
Zsazs: another mainly Arkham Design.  Most of mine are based partially on Arkham since that’s where I get most of my Batman fix, apologies!  Anyway, I just liked the idea of a skin-flesh dress with the locks and buckles of the Arkham prisoner jacket/uniform.  The bell sleeves already being on him made this a lot easier.  I left a spot open where I was going to draw the bat symbol, but I decided against it.
Killer Moth: Top are his Arkham Asylum Artwork colors since I think they’re very nice.  Went for a cute little 1960s inspired fur coat & bob, as his design is already psychedelic. Gave a fun flower crown to round out the colors & hold up some cute moth antenna.
Firefly: His The Batman design was the most unique to pull from and a good starting point to make an outfit.  I took some inspiration of the warning stripes, junk around the belt, & burnt skin tights from the Arkham version too.  *ellis voice* I ever tell you about the time Keith and I made fireworks? Otherwise, his design would have been much harder to work with considering it’s mostly a solid suit with not many features in his apperances.  It would have had to be more abstract if I went for one of those.  
But yeah his The Batman design and designs spinning off from it kick ass, so I did a sporty-ish look.  I hope the bonnet doesn’t look too silly, I just wanted headware that differed the outfit from Killer Moth better.
Strange: Another design that had to go with the Arkham look.  Strange is a classic villain with his face being one of his big, defining features.  This is a great thing in character design, it just means it’s harder to make an outfit around it! 
I love the classic mad scientist look so I didn’t stray too far from it, it looks fun medical Lolita already. All I really did was add the medical book brain pattern (thank you British Library) + little bats, because of course he’d have bats on his brain.  It’s also a nod to his habit of Batman Cosplay & impersonation.
A few people I thought of but didn’t make dresses for:
Joker - He’s fabulous, I just didn’t feel jokery & wanted to focus on others more.
Catwoman, Harley, & Ivy - All three ladies have so many designs it’s hard to choose.  They have so much more freedom with their designs than most of the male crooks.  I’d have to make like... 4+ outfits for each just like I did with Scarecrow if I was to ever be satisifed. ;w;
Mad Hatter, White Rabbit - All the Alice themed supervillains have been done as Lolita Coords by Lolita fashion already since, well, Alice was a big inspiration for the fashion in general. I’d be down for them but I just felt bad because I couldn’t think of how to separate them from others as well as I could, like how I made Black Mask’s design more elaborate as to make sure the themes and connections to the villain was clear rather than just a skull design.
Killer Croc & Man-bat: Also hard to differ between a general animal-themed coord and them.  
Thanks, hope you guys are enjoying your new year so far. :D
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purplekoop · 4 months
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So. This was supposed to be a 2023 games recap, but I remembered that one of my favorite games of all time got an incredible expanded remake at the start of the year. I then talked about it for. a while. So I pivoted it into...
Things I Love #3: Kirby's Return to Dreamland Deluxe
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Yeah it's not Ninja Turtles yet, sorry. I'm only on episode 2 of that rewatch, but even without playing this game for the better part of a year, I can still definitely rattle off my thoughts on it.
As usual, this is a spoiler-free rundown on the game, since the point of this post series (I think) is to explain why I love a thing in hopes of getting other people to check it out for themselves, which I do in fact recommend this game. That said, let's get to it!
The original version of this was the game that started the "Modern Kirby" formula that was inherited by the 3DS games and Star Allies, and while at least the 3DS games have always been pretty highly regarded, RtDl was kind of given the New Super Mario Bros effect of being shrugged off because it started a trend of similar-looking games. That's a massive undervaluing of this game though, since in my opinion it's still the best iteration of the standard 2D Kirby formula yet. It's hard to articulate exactly why, but for me Return to Dreamland just has that magic to it. Maybe I'm biased since it was also my first normal Kirby game, but this game's level design is just so pleasant and satisfying. Each level has its own subtle personality, to the point where after enough playthroughs (including challenge runs) I can remember the order of levels and even the minor details of each one pretty well. The puzzles are a personal high point, making use of the game's great roster of abilities exceptionally well, while also giving plenty of room for cheese and alternate solutions. And it's a personal favorite for multiplayer, once again I think being Kirby's best multiplayer outing. The game feels built to accommodate 4 players while holding up flawlessly as a single player adventure. It doesn't feel too arbitrary like Forgotten Land or as centralizing as Star Allies, it's just the right balance. Wrap it all up in a series standard pleasant visual presentation with a banger soundtrack, and you have one of my top 3, if not top 2 games of all time, both in general and for the Wii specifically.
And those praises apply to both versions, but it gets better. Of all the "Deluxe" games in the Switch's lineup, this is one of the best in terms of new stuff and improvements. Saving the new modes for a minute, the biggest change is the art style. It's different enough to where I can see some people not being a fan, but personally I think this game is gorgeous, especially if you just recently saw the Wii version. The sharp outlines and bright colors just make this game look even better than it does in my rose-tinted view of the original. The only truly major visual difference is Dedede's new design, based on his striking Forgotten Land appearance but with his normal outfit. Personally not my favorite Dededesign (that'd be Smash 4/Ultimate), but I gotta appreciate Mr. Clump Penguin, especially with some of his expressions. It also feels better when I remember he wasn't exactly a looker in the Wii version with his big head and tiny body, so I don't mind it much at all.
The main gameplay has some functional changes too. On the subtler side, some moves from newer games have been added to certain abilities, like the skyward strike from the 3DS games in Sword's moveset. The most notable examples are the 3 non-Kirby characters having their extra moves added in one of Star Allies's later updates, such as Meta Knight having a unique counter attack and Dedede having his iconic jump-and-slam and face plant moves. There's also other things of less substantial note added for gameplay, like the ability to dodge while guarding being added ala the 2D games between the original and DX versions, but those are largely minor. I do wish some of the original's somewhat limited abilities, like Needle and Hi-Jump, got maybe a new move or two, but that's such a niche complaint even by my standards.
The most notable new additions to the main mode are two brand new abilities: Mecha and Sand. The enemies and ability pedestals that grant these abilities have been retroactively added to existing levels, never replacing anything but if you're paying attention their placement is a little tacky. The Sand enemies are always placed on a newly added star block and I have no clue why but it bothers me irrationally. The abilities are also introduced as the same time as other new abilities were in the original, which does mildly hinder the otherwise fantastic pacing this game has when it comes to introducing new abilities, but again, that's such a petty gripe that's only coming from someone who knows this game far too intimately. As for the abilities themselves, they're both a delight to use. Admittedly Sand surprised me, it was the second of the two to be revealed and it was much less flashy and thematically exciting than Mecha, but it turned out to be just as fun. It fits right in with the other elemental abilities like Water, and has a set of utility and movement options that make it fun to keep around, but it's just a bit boring in combat. Mecha is the much more obviously exciting option, with an arsenal of very silly attacks that feel more like a Dream Friend than a normal ability, though with less damage output and utility than you might expect. It's also lacking in movement attacks for something that looks so much like Jet, but its midair controls feel so nice I don't mind too much. My main gripe with it is that unlike Sand, the game introduces it in a level much less suited to its talents, and right before the water levels where you can't even use it. The new ability challenge is fun, but otherwise there's not a great time to get a feel for how useful it is compared to the existing abilities and even Sand. Again, a nitpick, as just having the big unga bunga laser and cool flying and even just looking like that is enough to make this ability's inclusion appreciated.
Festival, the single-use screen nuke ability from Star Allies is also here. For some reason. Frankly I'm just mad they only added Festival as the one existing ability retroactively added to this game, something like Beetle would've been nice, but I can see why they went with basically the least obtrusive extra addition possible.
On the note of additions though, this deluxe package comes with not one, but two major new modes.
The first is Merry Magoland, a non-canon(?) side mode, unlocked after beating the second level of the main game, where Kirby and friends go to a theme park to play minigames new and old. And this minigame lineup is super neat, as there's a minigame representing just about one for every single game in the series to have them, with the exceptions of the 3DS games and Star Allies, which... yeah fair enough, those would be a little redundant in the context of the Switch's library. This leads to an interesting selection of minigames, as basic as one featured in Adventure all the way to one from Squeak Squad that's like that one weird Smash 3DS mode. It's a super interesting lens to see the history of the series, with each minigame being a super faithful 3D HD recreation of the original minigames, down to each minigame having an appropriate results screen, and menu music rearranged to match the respective game. There's also two entirely original minigames: Tome Trackers and Booming Blasters. Tome Trackers is a simple "find the thing quickly" minigame, but is unique in using the same movement controls as the main game, just with no attacking. It's okay I guess. Booming Blasters meanwhile is my favorite of the whole set of 10, being a top-down shooter deathmatch and the most mechanically complex of the set. It gets decently intense, and you can end up landing some oddly satisfying trick shots. Now, the glaring flaw of Merry Magoland and the game as a whole is one fatal sin: there's no Scope Shot. Only the significantly less cool Ninja Dojo minigame returns from the original, while my favorite of the two Wii version minigames is the only notable piece of content left behind. There's traces of it throughout the game, and admittedly I realize why it's not the best fit as a co-op style of game in the otherwise competitive party game mode, and the selection of other minigames covers the gap it leaves behind, but it just sucks that it keeps this otherwise massive improvement over the original from being truly perfect
Merry Magoland has a bit more to it, namely in terms of progression. It's not just a minigame compilation, as it has its own sort of completion metrics. First off, there's the Stamp Rally, a weird sort of self-contained... battle pass? You play minigames, and based on your time played and performance, you get more stamps filled in your card, and every page of the stamp card you get storable items usable in the main game, or dress up masks you can wear in either mode. It's honestly just a nice bonus that happens passively while playing the minigames. The bonus items are neat but by no means a necessity (if you're a normal person anyways), but the masks are a bit more interesting, letting you "dress up" as a wide array of characters from the history of the series. There's some cool deep cuts in this lineup too, but admittedly many of them look more goofy or creepy than cute or cool. Still, it's a fun way to add some extra personality and customization to your playthrough.
Meanwhile, the real completion metric of Merry Magoland is the damn challenges. Basically an achievement list, which ranges from "play this minigame with a mask of a character from the same game :D" to "KILL ALL FOES FLAWLESSLY TWICE IN A ROW." I do appreciate the incentive to play these minigames more thoroughly than just beating every difficulty, but these challenges get mean. That example was barely a joke, you seriously have to do that for a couple minigames' final achievements. The part that makes it a slog is that it's just so random compared to all the other 100% completion requirements, and yes, this mode is required to clear entirely for 100% completion. It's just a grind with some of these minigames, especially when they're not all gonna be everyone's favorite. I personally dread Samurai Kirby and Egg Catcher, but I had to master them in order to complete the mode. But the variable CPU performance means that sometimes you can cheese a challenge, or sometimes you don't. Most modes are forced to have 4 players, human or computer, which is annoying for multiplayer with 2 or 3 players but also makes challenge clearing more annoying. You can cheese some challenges by having 2 unmanned controllers taking the player 2 and 3 slots and just making it a 1v1 between you and the machine, but that's not exactly fun and still doesn't guarantee victory. Again, cool concept to have achievements, but it's so random and so grindy of an overall process for 100% completion, which is otherwise one of my favorite parts of a Kirby game. Aside from like. Keychain/Sticker/Puzzle Piece/Gacha grinding in the other recent games, but at least those are just grindy and don't take effort.
One last complaint: no online multiplayer, for the main game or Magoland. This is a bummer as someone with online friends halfway and all the way across the country, but thankfully I do at least still live with my sibling who's as much of a Kirby fan as I am, if not arguably more in some areas. There is one online minigame: Samurai Kirby 100. This being the very basic timing-based minigame, but instead of facing off against 1-3 other players or a single CPU, your reaction time is tested against that of 99 other players. My uh... least favorite minigame. Great. Also because the Kirbys you face are based on other players, including their masks, you can get spoiled on the 100% completion reward mask. Very cool. A kind of lame addition, but it's an addition so who cares that much.
Overall Magoland is a fun side mode with some issues. The minigame selection isn't gonna be for everyone, the challenges required for 100% are tedious, there's no online play, and most glaringly: no Scope Shot. But those are mostly petty gripes from an overly dedicated series fan, and the impact the mode has on the game overall is a net positive. I'm interested to see how this mode serves as a possible pit stop in a family game night or other party game scenario, so I might have to see if I can convince some folks to play it soon.
Now onto the other new mode: Magolor Epilogue, the postgame adventure advertised on the back of the boss that also spoils a 10 year old game's plot twist. Oops.
In all seriousness, the mode is great. You play as Magolor, who's now a pathetic soggy webkinz cat incarnate, starting with an extremely limited moveset based on his playable debut as a Dream Friend in Star Allies. He starts with only a basic energy ball attack, but over time unlocks an expansive suite of moves, once again largely (but not entirely) based on Star Allies. Most moves are unlocked via story progress, but others are unlocked by using the points you earn during levels to enhance Magolor's abilities in a special menu. These upgrades are pretty significant, turning what'd otherwise be pretty piddly attacks into playstyle-defining staples. It's not a skill tree per say, you just upgrade specific attacks or other attributes of your character, but there's a similar feel to it. And while upgrades aren't mandatory... they help a lot. I've seen a playthrough of the game without them, and it looks kinda miserable. Thankfully it's not super obtuse to use the upgrade menu, and I don't think the game lets you make any super regrettable choices with your investment since it gates upgrade tiers behind story progress.
As for the levels themselves, they're generally shorter and simpler than the main story levels, as to be expected. A key distinction though: there are no major collectibles required for completion. The only pickups are the energy points used for your upgrades, gained either from grabbing them like coins or from beating enemies. You get extra points for combos (for some reason), and getting a high combo and overall point total is the requisite for this mode's main optional completion metric. You get up to a platinum medal based on your score for a level, with combo being the greatest metric to help with that goal. You need only a gold medal on each level to unlock the final bonus level, and I believe simply beating that is the requisite for save file completion. While this is a struggle at first, it's no trouble at all simply going back and blazing through early levels with an endgame set of upgrades. There are also extra side levels, ala the treasure roads from Forgotten Land or the Break Time levels from Super Mario Wonder, dedicated to testing specific moves and other skills. These iirc don't have medals, and just require clearing at all for the sake of completion, but they do have pretty decent point payout, so they're worth doing. Plus these types of levels are just fun, I'm glad they're a new standard in platformers nowadays.
There are also the bosses, which are Mean. This mode overall shares a lot in common with Star Allies's DLC mode, Heroes in Another Dimension, mostly in terms of location and being an extra extra postgame mode taking place in Another Dimension where you get to play as Magolor for a nonzero amount of time, but while the puzzles are simpler, the bosses are nasty in a manner very reminiscent of that mode. These are some of the toughest bosses the series has to offer, with even the first one giving me a rough time initially. Even as your skillset increases, the bosses ramp up proportionally, with the finale being especially devious. I'll say no more besides the final boss being one of the series highlights, somehow standing up in wow factor even now that the series has finally hit full 3D.
Speaking of bosses, the music for those is predictably great, as is that for the rest of the mode. Most tracks are remixes of main game tracks, but rearranged to be far more eerie and alien-sounding. It's a super unnerving vibe, especially in tandem with the mode's overall tone. The soundtrack becomes more triumphant as you progress, as you build up your confidence along with Magolor's power, building up to an extremely satisfying conclusion. It's really good stuff, as to be expected, and this game's especially strong use of motifs is worth special praise. On another note of presentation, the mode takes place in the interdimensional void from Heroes in Another Dimension, but with extra environmental details to make it feel less like a bunch of boring space blocks, as was the issue with the prior mode. It works here honestly, though admittedly levels within the same area blend together a bit, at least not being nearly as distinct as the main game levels.
I think the sole "complaint" worth mentioning with this mode is that it requires beating the main story to play. It's something I've heard at least one person bring up as a deterrent from buying the game, saying "just let me play the new thing right away", but like... oh no, you have to play Kirby's Return to Dreamland in order to play the new content, what a travesty. To me this complaint is moot and insane in the same way as "dang, I wish I could just eat my favorite dessert ever without having to eat my favorite meal first", but I'm obviously much easier than other people to convince to play through the base game repeatedly. Even then, the base game isn't that long if you blitz through it just to get to the shiny new mode, which to note itself isn't super long. You can beat Magolor Epilogue in one sitting if you want, maybe two if you wanna pace yourself a bit. Either way, it's not a super long endeavor, but it's a great one for sure, and adds a great postgame mode to an already great game, on par with others of its ilk like the Meta Knightmares, Dededetour, and Heroes in Another Dimension itself, arguably being the best of the lot.
...Which is more than can be said for the existing postgame mode, Extra Mode. Returning near verbatim from the Wii version, this is simply a second playthrough of the main adventure, but with halved player health, rarer food items, some bigger and smaller enemies, and harder bosses. You also can't use the optional baby mode added into the base game, which doubles your health, and lets Magolor bring you healing items and save you from pits. It's unlocked at the same time as Magolor Epilogue, which... I mean. On the one hand, I appreciate that it's not removing "content" from the original besides Scope Shot, but on the other hand even I can admit it's a bit lame having to play the game again but only marginally harder, especially alongside the much more exciting postgame campaign. I could maybe argue they should've made Extra Mode more exciting, maybe shake up the levels more, but I think I much prefer that they put their effort into the entirely new mode, then left the original modes relatively untouched. The one sucky part is, once again, beating and 100% completing Extra Mode is required for true 100% on your save file. You can't just blitz through it even though the collectibles are nearly identical to obtain. Which again, sucks, but oh well, not a dealbreaker to anyone I imagine.
On the last note of modes, the series staple boss rush mode, The Arena also unlocks upon beating the main story. However, unlike the original, The True Arena requires completing both Extra Mode (like before) and Magolor Epilogue. This means the game's final main mode requires beating both of the postgames in order to unlock, and it's a massive gauntlet of both the harder Extra Mode bosses and the new Magolor Epilogue bosses. It's a hell of a challenge I only managed to clear using a certain cheesy ability I won't mention, but appreciated giving a climactic spotlight to an ability that normally doesn't get much praise.
Now with all modes new and old mentioned in riveting detail, that covers most of what I wanted to talk about with this game, barring anything that's a direct spoiler. So verdict?
In my heart, this game is the rare instance of improving perfection. It's already one of my longtime favorite games ever, from a series I only appreciate more and more each day for how purely it sparks joy. This is a game I never get tired of, one I've adored since childhood and have only loved more the more I've picked it apart with challenge runs and other repeat playthroughs. There's not much more I could've wanted from it, and yet, it was blessed with the best port out of a library stocked with plenty ranging from great to middling. It looks gorgeous, sounds and plays great as ever, and just has even more to do and play with. Even if not every addition is perfect, the entire package has such a fullness to it, and the game I've loved all along is there almost untouched. It feels like such a complete and delightful game that my nitpicks I've mentioned feel and should be read as a bit silly. Again, this is an undoubtedly biased review, if this game doesn't cure depression and save the world for you then don't blame me, but this is my post series of gushing for what I love.
This is my game of the year for 2023, and I don't say that too lightly, even if it is cheating a little since it's largely a remake. If you have the means, play it. It's a great introduction to a very fun beginner-friendly series that's also got plenty of harder challenges stored. It's a great solo time, but the entire game allows for multiplayer aside from the main game's challenge levels (Magolor Epilogue included, forgot to mention that detail, you just all play as different colored Magolors), and it's fun throughout, so I recommend it even more strongly if you get that chance. I seriously can't recommend this game enough, and I'm not sorry about it.
Anyways, possibly expect some (hopefully) less in-depth reviews of some other games I've played this past year coming in another post within the coming days. Next TIL might be TMNT 2012 but that's gonna be about 120 episodes before we get to that point, so I may end up finding something else to talk about faster. I may also be doing the seasonal recap/personal history format in the meantime, in part because it means I get to go more in-depth where I otherwise wouldn't. I like this post series for spoiler-free overviews, so I'd enjoy the chance to talk about spoilers for once while giving the proper warning. Expect that slightly sooner then. Until then though!
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thtupidity · 1 year
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So I actually did this a lot faster than expected so uhhh here's the character pages. There were also all the locations until Jan 2021 (or whenever the space station update was) but nothing really of importance.
Anyways here's the core crew's entries, only Jake, Tricky, Fresh, and Yutani had 4 pages unlike the 2 the others got (except for Dino, Boombot, and Miss Maia who all share a single page)
Jake, the first character you meet in subway surfers is the group's leader!
[no speach bubble]
- his grades don't actually reflect his intelligence because he's "too much of a dreamer to focus on schoolwork"
- he constantly wants to go further than everyone else which is why he doesn't turn down challenges and dares (how can this possibly go wrong)
- his need for thrill makes him kinda insensitive towards his friends, he still cares about them and will do risky things for them. Sometimes just for fun.
Tricky, meet the gang's rebel girl— and dance diva!
"I gotta admit, that my ballet training comes in handy when I'm jumping obstacles in the tunnels! But I have to be careful not to twist an ankle — my tracher and my parents would kill me..."
- she can only use her money on things her parents allow her to
- if she gets caught by Ted her parents would make sure she never skates again
- she is a complete perfectionist and takes angles and physics into consideration, and if she can't emulate it perfectly she gets frustrated
Fresh, Fresh was birn in the wrong time: his head is totally in the 1980s
"I live my life by the five elements of hip-hop: MC'ing, DJing, breakdancing, graffiti and education! Okay and skating. Is there room for a sixth element? Who decides this stuff?"
- there isn't much that we already know i.e just saying "he loves the 80s" over and over again and his paragraphs are short. Justice for my boy.
- "Fresh is the most levelheaded of the gang — good at defusing arguments and keeping them all together. He thinks before he speaks, which is kore than you can say for Jake!" ...damnnn
- He feels as if his family is stifling sometimes, so he likes being able to get away from them.
Spike, keeping it real!
[no speach bubble]
- Spike is pointed out to have his fashion more closer to the 70s compared to everyone else's 80s vibe. So food for my "Spike is older" headcanon yum yum
- His boots are shit for skating
Yutani, the gang's resident tech genius, whose inventions are out of this world!
"Whatever my home planet is like, I hope it has lower gravity than Earth — imagine the jumps and tricks you could pull off! And it'd hurt less when you fell, too."
- Yutani thinks there is a tech-based solution to any problem
- She thinks she's an alien because of her missing birth records
- Yutani being able to understand the turbine is implied to be related to her alien orgin
- She also sometimes says more than she's supposed to on her streams (let Yutani do the next interactive stream, grill her on information instead)
Lucy, the punk girl of the gang
"Who said goths have to be mopey and depressed? Sure, I hang out in dark tunnels a lot— but I know how to have fun!
- so there isn't anything important just describing her outfits. But them calling her punk and then talking about her being goth is mildly annoying.
Frank, who *is* that guy?
[no speach bubble]
- nothing much (predictably) just making fun of his clothes.
King, who made him king?
"Heavy is the head that wears the crown, that's what they alwayd day. They should try wearing a crown made of paper! Saves a lot of neck strain."
- not a subway surfer, but he hangs around them because he wants to be included in the fun (justice for King)
- His design is based off of a kid on the album "you've come a long way, baby" by Fatboy Slim
Ella, fresher than Fresh!
"That little brother of mine doesn't know real music when he hears it..."
- She likes reggae music over Hip-hop
- that's about it sadly
Ninja, the moonlight shadow! (i love this title)
"I will strike when you least expect it. Not now. Or now. Look, it won't be when you're watching me."
- He still has no canon name
- A lot of talk about ninjas being assassins so I like to take it as their way of saying Ninja has killed and will kill again.
- His Yang outfit could be useful for sneaking around in the snow
Tagbot, the cyber-surfer
"My databanks contain over three million tags in two hundred languages! I can also spell-check your tags, if you like."
- Yutani is the one who built him, and its stated that he's inspired by Jake. Love her still but would like to know her reasoning to this bold choice.
Tasha, bringing good cheer!
"Give me an "S"! Give me a "u"! Give me a "b"! Give me a "w"! Give me a "a"! Give me a "y"! What d'you mean, why? It's today's word hung word! LOOK, I JUST NEED THE "Y" AND I'VE COMPLETED IT!!"
- there isnt actually a lot here, other than like "hah bet you didn't think you'd find someone like her being a subway surfer!" So were moving on. Most of these are like this. (Justice for Tasha)
Zoe, playing dead.
"Must...tag...walls..."
- she's one of those fast zombies which is horrifying
- She's also not very talkative
- She hasn't tried to eat anyone's brain... "yet"
- Again shes implied to have been dead since the 50s
Brody, too cool for school
"I surf anywhere... beaches, subways... its all just boards to me!"
- young lifeguard
- He's posh?? Maybe??
(These all share a page unfortunately)
Dino [no sub title]
"Roar! What else do you expect me to say? Im a dinosaur."
- "maybe its secretly Yutani"
Boombot [no sub title]
"I don't break down when I break-dance!"
- I hope youre hungry. For nothing. (Justice for boombot)
Miss Maia [no sub title]
"People think i'm mysterious because I wear this respirator mask... really, I just want to avoid breathing in paint fumes. It's good sense!"
- I hope youre hungry. For nothing. (Justice for Maia)
Guard and Dog, don't let them catch you!
"This job would be great if it weren't for those kids. I'd never have to do anything! Although them the boss might fire me for doing nothing..."
- Ted's boss reveal when
- Hes always following them around the world. He's the biggest hater in the subway surfers universe no one does it like him.
- Subway company either makes him wear costumes on holidays or he just does it himself
- He dresses up as NYPD, which im pretty sure is a crime to impersonate an officer...
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aeoki · 4 months
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New Start GO! - Sunny Day: Chapter 4
Location: Company Office Characters: Hajime, Tomoya, Mitsuru & Nazuna
TL Note:
In Japan, April is the month for new beginnings; the new school year and first day of work for the year begin in April. Spring and cherry blossoms/sakura trees also symbolise this in Japan.
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ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ< That afternoon. Company meeting space. >
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Nazuna: Hmm .Presentations in the public relations department are tricky~...
Unlike the advertisements we do as entertainers that are based on feelings, you have to come up with more theoretical and effective strategies instead.
The president said we can use everything we’ve experienced so far, but it’s not that simple~
Tomoya: Yeah… We said some pretty bold things in front of the new employee but we’re not doing a very good job upholding those words.
On the other hand, I think you can be more confident, new employee. Think of your mistakes as opportunities to challenge yourself.
And the documents you showed us as reference were all really easy to understand.
Mitsuru: Huh? There’s no point if you end up losing in the competition~?
Hmm~ I understand how you feel, y’know? I also feel frustrated and hurt when I’m not place first~
But you’re amazing, new employee. You didn’t have a colleague to talk to because there aren’t many young people in this department, right?
That’s gotta mean they expect great things from you, y’know? You’re a promising young hawk!
Tomoya: I think you mean “hope” there.
Anyway, it seems we’ll be fine if we leave the theoretical stuff and the presentation to you.
I think it’ll be best if we make good use of our self-producing skills to give you new ideas.
Hajime: Yes. I think that would be good.
But even so, we’re the face of the advertisement, so we should be the ones who know ourselves the most.
Ahaha… I guess that sounds a bit strange coming from someone who’s still searching for who they want to be.
Nazuna: But that just goes to show all the trial and error you’ve done. Both you and the new employee tend to have low self-esteem, after all~
Let’s come up with some ideas that will allow you guys to be more confident.
Mitsuru: Me! Me! I’ve got an idea!
Nazuna: Oh, that’s the spirit, Mitsuru-chin~ I should learn to be more like you.
Alright, let’s hear what you’ve gotta say then.
Mitsuru: I’ve got a good one!
How about performing with suits on? We can promote ourselves and the suits at the same time – it’ll be two birds with one stone, y’know!
Tomoya: Wear suits and perform, huh… I think you’re heading in the right direction.
It does seem kinda rare but I think it’ll make for good promotions.
But… hmm, it might be more suitable to do that in a commercial. I’m worried about wearing a suit while performing.
It seems pretty different from what our fans are wanting to see when it comes to our concept.
What do you two think? Nii-chan, Hajime?
Nazuna: Hmm~ I guess it would be possible to perform a few songs in suits.
Make a song for that purpose and incorporate it into the performance. I guess it sounds appropriate.
But then the promotion becomes something “extra”, so I don’t think it’s very realistic.
Hajime: It would have to be a collaboration where the company makes a performance outfit for us, otherwise it won’t be an equal contribution from both parties.
It would be nice if we could add a bit more to Mitsuru-kun’s idea.
If only there was something that could connect the performance and the promotional aspect as well as tug at the audience’s heartstrings…
…Hm? What’s wrong, new employee?
“Just like how you talked to me, I also want to send an encouraging message to those who have taken a new step with you all”?
“In terms of seasons, it’s nearing the season for a new start..?”
Nazuna: That’s it – a new start…!
If we’re promoting new beginnings in the performance, then it should suit “Ra*bits” as well as the company’s promotional message.
We should be able to combine both aspects this way.
Mitsuru: Then this means we’re gonna use my idea, right?
Yaaay! We get to perform again!
I’ve been doing a lot of drama and variety TV show work, but there’s something special about performing! It feels like that’s where we started, so I’m looking forward to it, y’know ♪
Tomoya: Yumenosaki is all about performing, huh. I’ll recall those feelings I had when the unit was just created and I’ll do my best with a new mindset.
Hajime: Yes. The up-and-coming “Ra*bits” will spin an encouraging story for those who dream of their new start in April[⁎]… I think it’s lovely ♪
Tomoya: Let’s start planning the promotion and performance, new employee.
Let’s keep on discussing how to improve the idea for tomorrow’s meeting. Any opinions are welcome.
We’ll use the documents to show that we’re very attractive idols.
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tokai-teio · 1 year
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a little under one year ago, i created the OC Sepia Vignette as my primary arknights Doctor OC. as of today, she’s been the OC i’ve drawn the most, and she’s very important to me.
thus, i went ahead and revisited her “concept art” and refined it with a lot more stuff, a feat which was made possible by the fact that i was able to improve my art a bit through stuff like Arktober.
below the cut are the close-ups:
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her swoopy wing-like bangs in-universe are the result of her trying to emulate the style of a fictional character she loves, but when i designed her, i wanted to evoke a bird-like look immediately, hence the winged bang and the tailfeather hair.
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the hair clips were gifts from Roberta and Utage, respectively.
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just some little rough expression sketches; i only ever draw Sepia smiling in two ways, so i wanted to mix it up a little bit!
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the turtleneck was always a part of her design, but i added the long white gown to add more to her outfit, and gave it a thin white hoodie-style hood to somewhat mimic a collared shirt. the brooch was actually an idea i got after Sepia had a surprise appearance in the Dokutobah challenge.
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aside from her being distinct in terms of physical appearance, i also wanted to make her stand out a bit more from the canon Doctor, so i gave her helmet a paint pattern based off her Liberi animal inspiration, the Aplomado falcon. i also changed the shape of the helmet slightly, giving the upper half of it a beaked visor attachment to further draw out the birdlike element.
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the tactical drone, alongside the wrist-mounted "definitely not playing arknights in-universe" computer, was always a part of her design. the element of a back-mounted drone catapult, however, was not; it was a random idea i got when writing part of Sepia's fic, and the decision was reinforced by the fact that Sepia's character inspiration is a falcon; thus, i wanted the drone to have a more dynamic take-off.
thus concludes the Sepia presentation. if you read all of this, thank you, and i love you.
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someplumberrys · 1 year
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Tag game for historical simblers!
1. What has been your favorite period to play in or which one are you most excited for?
So every time I try to play the decades challenge, I’ve never actually gotten past the 1890s, so currently that’s my favorite period by default. But I’m very excited for the 1920s! 
2. Do you have a favorite piece of historical cc? (CAS or BB)
I can’t choose a favorite piece but I currently have almost all the 1890s stuff from @vintagesimstress and @gilded-ghosts! I don’t really have any BB content except for this typewriter.
3. Who is your favorite sim currently?
Not much competition yet, so I’ll say my founders Horace and Vanessa. But I’m further ahead in gameplay than posts and their daughter is currently one of my favs for storyline purposes.
4. What is your favorite world?
For historical gameplay, Brindleton Bay and Henford-on-Bagley. Good out of the way lots that make it easier to imagine it being set in that time period. In general, I tend to build and play in Oasis Springs the most.
5. Are you more gameplay or story focused?
I like to try and be a balance of both. It’s more gameplay right now since they’re just starting out but will get more story focused as we get passed the 1900s. 
6. Do you like to play with pets in your historical saves?
Sometimes. I kinda wanna get the Elswoods a dog when their kids get older and I almost had the Emorys take in a stray. It depends on how many sims I’m trying to juggle. 
7. What’s your biggest immersion breaking pet peeve with the game?
Oh boy, where do I start: Random townies showing up at my door (or breaking into my house) in their randomly generated outfits, random phone calls, AUTONOMOUS PHONES! (I really need to download the mod that stops them) Also beyond historical gameplay, when sims that are supposed to live far away show up. 
8. What’s your favorite in-game historical item? (CAS or BB)
Vampires, cats and dogs, and get together have a lot of nice furniture that fits with the period. And all the woodworking stuff you can make and the cross stitch from Cottage Living. Also that one base game oil lamp I put everywhere.
For cas, I mainly use cc, but the men’s cottage living bathrobe, that one victorian dress from Get Famous, and the cottage living lace up shoes and vampires boots.
9. What would you like to see as a new pack or asset to the game?
I’d like to see more afterschool activities for kids and teens. Maybe chorus, dance classes, art club, ect... In general, it’d be nice to have more activities for kids since they only have scouts or drama club and like 10 variations of the crafts table. People always say they want a band pack and while I don’t really care for an entire pack new instruments like a flute, drum set, maybe even a harp (With variations for adults and kids) 
10.  What pack do you think is invaluable as a historical simmer?
Cottage living. Pretty world, not much modern stuff to get distracted by. Areas of Windenburg and Britechester are nice to.
11. Do you have a favorite mod to enhance historical gameplay?
Not exclusively historical but MCCC, PandaSama’s realistic childbirth, and woohoo wellness and pregnancy overhaul
12. What’s your ideal family size for playing?
5 is ideal. Not too many sims to the point that it’s overwhelming trying to make sure no one dies or sets the house on fire, but also enough so it doesn’t get boring and you can switch between them.
13. Do you use poses?
Always.
14. Do you use overrides?
No.
15. Do you, or did you, play off-the-grid during your gameplay?
No. I tried, but I found that it got too annoying and some of the stuff I felt should work off the grid didn’t, so I took it off.
16. What life span do you play on?
Normal.
17. What inspired you to start playing historically?
It was seeing other people’s historical gameplay and lookbooks and downloading a bunch of victorian era cc and wanting to use it somehow, as well as suddenly wanting to play with Cottage Living and start a family farm! 
Thank you @aheathen-conceivably and @bardish-cryptid for tagging me in this! I tag anyone who wants to do this 🎊🎊
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monstroustea · 9 months
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a friend was talking about style influences earlier and it reminded me of this old meme and i wanted to do one!!!!! i'll talk more about each one under the read more, but if you want to do one, here's the link: https://www.deviantart.com/foxorian/art/Influence-Map-Template-174550753
Sailor Moon (particularly the 90s anime) - this is a big one! i remember drawing sailor moon in elementary school and playing pretend/LARPing sailor moon on the playground... the good old 90s anime style with the exaggerated expressions! cute girls! friendship! this general kind of soft, roundness to the style of the 90s anime? it has everything
Honey and Clover - this manga/anime means the world to me. i love the style, the way the mangaka draws emotions, but also the protagonist's story of finding himself? resonant. the manga especially is precious to me bc of the art tho, it has a sketchy quality that i love
Hey Arnold! - another childhood favorite... this one doesn't reflect on my actual style so much, but it's a big influence on the stories and characters i like and create. if i could make everyone watch only one cartoon, it would be hey arnold
this is a triple threat... Persona 5, sketchbooks, @meruz - if you look at more than one page of this blog, you can probably guess i like p5(r)!! a lot!! i love all the characters, even if you mostly see me drawing the protag and akechi bc i'm a shipper at heart lol... i'm always inspired by sketchbooks of other artists! especially proper sketchbooks, where they're messy and worked in and aren't curated to be "good looking" for people to look at. that said, this is a page meruz posted from one of their sketchbooks (go buy them) and i adore meruz's work! i got into their work a while back and their lineart really drew me in, the lineweight and use of spot blacks is delicious. i need to work more on those in my own art and meruz's work always makes me want to do just that
Dolls - and here we take a little detour from the obvious? i sadly don't own this doll :( she's a rune naito fashion doll and i want one so badly. i collect dolls, especially fashion dolls!! i love their designs!! i usually just leave them in their stock outfits bc those are part of the charm to me. i wanna draw my dolls more, but for now they're just a big influence on design and outfits for characters
Amanda Lafrenais - i've been following amanda for so many years i can't keep count anymore!! her style blends "western" and "anime" so well to me and also she just draws lots of pretty women?? also we love queens who draw different body types
Roleplaying (pixelated image from wiki-how) - i've been roleplaying, mostly just with my bestie erin, since i was like 14? i draw stuff inspired by our roleplays soooo much, whether it's from a scene or just "what if"s we threw around. erin is a brilliant writer, has great ideas, and she's basically the GM even tho it's collaborative writing-based rping lmao... im just like "erin come up with a plot and we can shoot ideas back and forth" lol
Drawfee - no idea anymore how i came across drawfee but it's a really fun and funny channel and i'll do some of their challenges on my own sometimes!! (my favorite is the 30s character from memory challenge, i'll have erin give me characters and time me) also they have a ttrpg-style series called Drawtectives that has great characters!!! also every time julia draws a scene im like "ah i want that to be me..."
The Golden Age of Illustration - i'm such a junkie for cartoons and anime and comics and such, i don't really know the classics OOPS... but in the past year or two i've gotten really into what's apparently known as the "golden age of illustration"!! roughly the 1880's to 1920s, there's a lot of fairy/folk tale art from this era and i'm obsessed with all of it. standout mentions that i love to look at the work of are kay nielsen and edmund dulac
honorable mentions are just... every manga i've ever loved. every artist i've ever obsessed over the art of. and HONORABLE honorable mention to drawingwiffwaffles who sadly hasn't updated in a few months... she got me back into traditional media tho and is a general delight to watch work
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orphancookie69 · 9 months
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Nintendo Switch: DDL V Update 4!
So the last update for this game, man-some really good stuff. But the end is always a beginning for better and newer things. The next update coming is the Summer Update! 
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What we know from update 3, is that the summer update has “a new villager races into the valley”...which was debated in the Facebook Group community as to whether that was Cinderella or Venelope. While Cinderella would of made sense for Fairy God Mother, I really was hoping for Venelope. The other thing that we knew was “Flex your creativity with a new feature and win in-game prizes”. Based on a recent post from the game creators themselves...this is submit a photo based on weekly challenges, vote on your favorites, and earn moonstones. If you don’t follow the game developers on Facebook, I would highly suggest doing so. 
Before anything comes out, I know the camera got a lot of upgrades in the last update plus pets and all that creativity. The game has talked about doing multiplayer but in late 2023, so does the photo submission contest being in game and not social media based start the multiplayer? Also, I know with the game getting closer to free and more microtransactions happening, players have been heavily complaining about it. So this ability to make more moonstones is quite nice. There is a lot the moonstones get you extra houses, new tools, character outfits. 
There is talk in my Facebook group of the mountain above the forgotten land being a racetrack for Venellope. Also, I think someone cracked a code for games in the summer update photo and when people played it, they said the numbers 713, so today’s date. And that’s when the developers make a teasing post. They play a good cookie crumble game. 
The Update: Well, I started to play it and found Vanellope in my castle! They are using her to introduce the dream snaps challenges. Weirdly enough though, I could not get that to work. While I could at least open my game, my sister could not. Like there are “tags” they want me to achieve but I am not friends enough with her to get her to hang out with me so I can move her to achieve that. I will say no more on that. I will try it again. I get that after a big update a smaller update is not bad, but it has to work. What do you guys think of the update? 
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qu33nincrims0n · 10 months
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My Dumb Thoughts on Higurashi- Watanagashi Part 1
the second of my Higurashi reactions. had to break it in two because of picture limits, but I hope you like it! My other chapter reactions can be found with #dumb-thoughts-series. Also, I had to break this one into two parts cause it was too long. that should be up in the next fifteen minutes or so.
Ch 2-1
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Some kid causally coming into the game store-
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No Keiichi Bad!! Don’t be weird about your middle school friends.
Mion, you can’t leave your own competition! How rude >:(
 – future me coming in to say I really need to be more attentive to stuff, can’t believe I missed the inciting incident of this chapter – 
I wonder where this would be in relation to Oni timeline wise. The festival will probably help.
Tip: So, you’re saying Mion has a lot of adults in her life? Say, at least five men who may or may not have a white van?
KEIICHI NOO!!
Ch2-2
The unearned confidence level on this lad
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“Why would I need to know how to put on a garter belt?” Keiichi, don’t lie. I know you well enough to know there’s a 25% chance you’re keeping that outfit.
Hey Shion. Pretty sure I got spoiled on you existing, but hey its nice to meet you. (I guess there’s a chance It’s actually Mion, but I doubt that. Also really undercuts this plot point to know the steam designs seem to have different bangs. Glad I’m using the originals.). Also, you’re now voiced by Silver the Hedgehog as played by Red Van Buskirk.
--- future me coming in to say I was right in that their bangs are slightly different, but it seems like it switches if and when they pretend to be one another so it’s just a weird choice ---
Also, interesting Characterization of Oni-Keiichi being too stressed to even make much note of the outfits while Wata-Keiichi notices a whole ass new character.
One of her uncles owns this place? Well, that could help explain how the talk with Ooishi got to Mion so fast in Oni
Am I crazy? Did this game take like 20 horny pills when I wasn’t looking? Like Oni had some horny stuff but this is a lot. Like a full armada of horny. 
Ch2-3
“Maybe Satoko is helping the most by doing nothing at all 🙂”
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Be normal Keiichi!!
Aw man this is chalk game adorable. Reminds me of playing with my little cousins, even if it’s just a diversion. It’s really cute Keiichi just immediately goes along with it too.
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Casually drop kick a child. Teacher: does nothing
Compare a Onigiri to Curry. Teacher:
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Man you’re real bad at not being suspicious, Mion.
Weird to be on this end of Rena’s lie detecting powers.
That’s actually really sweet, Shion.
“Not like Mion would ever go as far to put a needle in my food”
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Tip: okay so Mion and Shion are doing some sort of twin switch thing, right? Where one is the other for a day or something.  That seems like what this is telegraphing.
Ch2-4
I feel Keiichi going to sleep during recess in my soul.
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Wata-Keiichi not being weird challenge: impossible
I love Collage Mode in Disco Elysium cause now I can make this:
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Oh, I remember that keychain from Oni! It’s so Kyu-te!
The entire town acts like bees heating up a wasp, just getting progressively closer. And closer. And clos-
Oh, hey Ooishi, nice to see you back.
Is it really so unbelievable that it might actually be twins Keiichi?
Shion: Keiichi, that’s sexist
Me:
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Okay, so based on this, the main divergence point is that Keiichi didn’t go to the junk yard and meet Tomitake, so he’s not suspicious about the events of the dam project, and now even sees it as a cool part of the village.
I imagine Keiichi is an 80-year-old in a child’s body, sitting in a recliner watching Jeopardy.
Aw this is sweet; I can’t wait for this to all go horribly wrong and for it to all be Keiichi’s fault.
Ch2-5
The guys outside when they hear you have an invite:
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Chaos! Control!
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Keiichi Moments Later:
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“Bringing in Reinforcements! The No-Horny Brigade shall prevail!” said Keiichi, unabashed horndog and
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I love casually carrying around laxatives in the hope I can use them for hijinks and tomfoolery. Truly the best friend of every growing girl.
You know the answer Keiichi, you just stop beating around the bush.
It’s all clicking together. Also, finally a VN flashback that was actually useful and not filler!
(and so the bento tip wasn’t a switch, she was legit jelly).
Oh nO hOW CoUld tHIs HavE HAppEneD?
Mion seeing the gift:
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Hey, kinda a dick move, Shion. You know what, you lost your little Silver voice privileges. Go to space!
(This is because of poor behavior and definitely not because I couldn’t keep the voice in my head no sir-e!)
Prediction time: This chapter, Shion or Mion is going to be murdered, but Keiichi is unsure which one it was, and he begins to think the survivor is the other pretending to be them.  Whether it really is or isn’t is left ambiguous.
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