I guess falling doesn't make much sense as a punishment anymore, because Heaven and Hell both seem pretty set on having another war, so making angels fall is essentially giving more power to the opposition, right?
But if falling doesn't happen anymore, that doesn't seem well-publicised: Aziraphale assumed he would fall in Uz era, and even in the modern day Gabriel assumed he'd be cast down to Hell as his punishment. But we haven't actually seen / heard about it happening since the Great War - the only punishments have been memory wipes and Hellfire (which presumably also can't be carried out en masse otherwise Heaven's forces would be diminished and weakened).
If falling does indeed no longer happen, I wonder if the lack of awareness about it - to the extent that even the Supreme Archangel didn't know - is deliberate. I wonder if the Book of Life is still just a made-up fear tactic, just as it was when they used it to frighten the cherubs. I wonder if realising that Heaven physically cannot punish or control them could be an important element in a potential future uprising.
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Sorry but I’m just not going to pay attention to some of the bad kids’ canon heights. Some of them are listed as too damn tall (and Gorgug has 100 percent grown since freshman year) so have 80 million headcanons
Like you’re telling me Riz is supposed to be 4’4”?? That’s a tall ass goblin! That’s too big to be reasonably carted around on the others’ shoulders, no no, I’m making the executive decision to draw him as 3’9” - 3’11” from now on and you can’t stop me. I’d give him another inch or two by college and that’s it.
Kristen being 5’11”? NAH She’s 5’6”. BIG 5’6” energy right there.
Adaine and Fig didn’t have their heights listed on the wiki but I’m thinking Adaine is 5’10” and Fig is 5’4”. Or Fig is also 5’10” ish and takes after Gorthalax idk but I’m leaning towards short Fig.
Fabian can actually stay same as canon at 6’1”. Maybe grow an inch or two since freshman year but honestly his still works. He’s a year older than the others, prolly grew a little earlier and plateaued early-mid sophomore year, half-elf youth look and all that. I think he lied in introductions freshman year and was about 5’11” - 6’0” and grew over the year before the others could notice the discrepancy.
And Gorgug. Gorgug. You’re telling me he reached 6’4” in freshman year and didn’t keep growing?? Mother fucker he has to have hit at LEAST one growth spurt since, puberty does not hit that early in boys that he was done growing at 14/15. I’m thinking 6’8” or so by Junior Year so far, maybe another couple inches before graduating, maybe not.
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if you work retail one of the funniest ways you can shame a customer is after they trash a shelf really bad, swoop in and start facing and say "wow, what a mess, sorry you have to browse it like this" and act like you don't know it was them. the awkward shame is palpable every time. sometimes there is even an apology.
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so this is the unintentional part two of that summary post i made with geoff talking about the end of achievement hunter. for this post, i'm going to try my best to sum up what michael, trevor, and joe (but not alfredo because he was sick at the time 😔) have said about what will happen in the future on the penultimate episode of off topic, #403. there won't be a transcript this time as i am busy with schoolwork and stuff, so i'll try to make this summary as filled with as much accurate information as i can to make up for it :)
so basically,
trevor starts off by saying they'll be doing the last of various series to wrap everything up. he also notes that some of these finales will be "more nostalgic"
one of the series finales that's up right now is vs episode #150: joe vs BK. the game they played is cooking mama!
after the series finale of off topic (#404 lol), the final AH video ever will be a let's play in the remastered version of burnout paradise, and the cast will consist of geoff, jack, trevor, and michael. this is a callback to the first ever AH video they did back in 2008, and it's already been filmed! trevor says it was more emotional then he thought it would be :')
michael explains that the video will essentially be a ~70-minute podcast. in it, they'll talk more about the end of achievement hunter, where the cast members have went/what they've all moved on to, and new projects that they'll working on. he also says that he thinks that people will call this video "cathartic" while comparing the vibe to their old gta v series, sunday driving
not as important, but michael said that he was mindlessly driving and turning in burnout paradise in the same way that he'd run and jump in minecraft because he "fucking hated" playing minecraft lmfao
as said before, they decided to close AH and start something new with dogbark instead of continuing like they used to. michael acknowledges that in the last few years, most of the crew had already left rt in some way or moved on to other stuff within the company, leaving just michael, trevor, alfredo, and joe as the most consistent on-screen talent by the end. *bonus bit that wasn't mentioned until later, but alongside these 4, jarren from the post team will be their channel manager for dogbark :)
as this group makes videos for dogbark, michael says that their stuff will be both "tonally different" and "very fluid" as they're still figuring it out as they go, noting that they were balancing it and AH/let's play content at the same time
michael also talks about how he's been doing what he's wanted to do at AH for a long time, but there were some things he still couldn't do within the constraints the AH crew had put on themselves
while there will be some gameplay stuff on the dogbark channel, as mentioned in this episode and the channel trailer, they will primarily focus on live action content. trevor makes a point by saying that the style/theme in the trailer will "not be pervasive throughout the entire brand", and michael adds on to that by saying the trailer "is at 100, but every video won't be at 100"
michael and trevor make a point by saying that there will be more variety, as in "a dozen little formats", not necessarily like the shows/series they made at AH, with joe saying that they're not trying to "tie themselves down" to strict uploads and such, like they were when they were previously fitting into a mold at AH
trevor says that he has seen achievement hunter, and rooster teeth as a whole, having a unique challenge ahead of them. he refers to making content that appeals to an audience who had been following them since the early days while trying to also find new faces, both out there in the audience and internally at the company, in order for AH to stay around
he also points out how difficult it is to do that with a long-standing brand that has had different eras of content, since there would be an audience with differing expectations for them. with that, it became hard for the AH crew to balance said expectations with the authenticity they tried to show in the content they created. the crew has changed as people alongside their audience, and the stress that came with it was challenging
michael stresses that the group not only chose to make a new channel completely, they also had to fight for it for a while, and wanted to slow down on AH content before properly closing/archiving the channel to create dogbark. beyond the struggles of creating something new from scratch, they now have the challenge of preparing the audience for the jump from AH to dogbark while thinking about all the pros and cons before going forward
this week (the week of september 18th) and next week (the week of september 25th) are the last weeks of new AH content. after that, there will be a 1 or 2-day break before dogbark properly starts making new content on october 2nd. trevor feels like people will get a better idea of what dogbark is after a month or two of them uploading content
finally (subject to change, of course), they want to aim for full uploads every monday and friday, with patreon-like exclusive videos with rt first every wednesday and saturday. one of the confirmed things to expect is a first-exclusive podcast. the first week dogbark officially starts, all that content will be public as a sample of what to expect, and every week after that will follow that schedule
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