Tumgik
#DC Comics News Reviews
dccomicsnews · 2 years
Text
Review: Justice League Vs The Legion Of Super-Heroes #6
Review: Justice League Vs The Legion Of Super-Heroes #6
Review: JUSTICE LEAGUE VS THE LEGION OF SUPER-HEROES #6 [Editor’s Note: This review may contain spoilers] Writer: Brian Michael Bendis Artist: Scott Godlewski Colours: Ryan Cody Letters: Dave Sharpe   Reviewed By: Matthew Lloyd, Derek McNeil   Summary Justice League Vs The Legion of Super-Heroes #6: The blockbuster shocking conclusion to the Gold Lantern Saga. Which legendary DC Villain is…
Tumblr media
View On WordPress
15 notes · View notes
mylifeinfiction · 13 days
Text
Tumblr media Tumblr media
Harleen by Stjepan Šejić
He smiles... and I make the worst mistake of my life... I smile back.
As fascinating an origin story as it is a compelling, thematically complex study of mental illness, Stjepan Šejić's Harleen shows us the 'meet cute' behind the twisted relationship between Gotham's Clown Prince of Crime, The Joker, and Dr. Harleen Quinzel. It's heavy on the psychiatric, favoring conversations and inner monologue over any substantial action; a choice that works beautifully in showing how inevitable Dr. Quinzel's transformation into Harley Quinn really was. However, the moments of action we do get, throughout, are delivered in a satisfyingly graphic manner that effectively displays the erratic, manipulative psychology of these characters.
I really enjoyed getting a more nuanced look into Harley Quinn, a character I'm mostly familiar with through animated series (where she's little more than a caricature of 'mad love') and films (where's she's so far gone, there's really no trace of Dr. Quinzel left). Šejić's smart writing and gorgeous artwork elevate this character to something more interesting, more consequential, than a secondary villain while also giving further insight into the psyches of several other Batman villains, in the process.
9/10
-Timothy Patrick Boyer.
9 notes · View notes
fancyfade · 6 months
Text
Wonder Woman 1987 runs ranked
Greg Rucka's Run (#195-226) - This is my absolute favorite run on WW1987. Rucka's got a good handle on Diana's character, and is very good at creating plots with lots of threads that are interesting to read. I think the way that Greek Gods are re-imagined (except for Hera and Zeus) reflects well in other DC-universe stuff at this time with regards to magic, which is the idea that old gods change with humanity to survive.
Eric Luke's (#139-159) - creator of devastation, my all time favorite wonder woman villain!!!!! So much good just for that! And we also have Artemis training cassie, what is not to love?
George Perez's run (#1-62) and Messner-Loeb's (#63-100) - these two both have bits I really like and bits I really don't. they're this high, because the fact that they each ran for so many issues means that the good parts outweigh the bad parts, and it's easier to forget about those. George Perez does very strong worldbuilding for the Amazon's and Diana's initial cast of supporting characters, Messner-Loebs introduces some very fun plots and characters (like Space Era Diana, Donna Milton, and Artemis).
Philip Jimenez's (#164-188) - Jimenez's run I feel bad putting down here, though I did like it. It started very strong, and I loved the way he retconned the worst bits of Messner-Loeb's Hippolyte. With Hippolyte's actions in the contest no longer being tied to Messner-Loebs trying to make her partially responsible for what Heracles did, and almost vicitm blaming her, it made it feel much less just 'pile on hippolyte' to see the next part of what he addressed, which is the way that the amazons of bana mighdall were treated as second class citizens. the de-establishing of the monarchy was great. in general, my only complaint about jimenez's run is i feel like a lot of the plotlines are rushed, and we don't really have a lot of time to see the cool worldbuilding stuff he was setting up. And Villainy Inc was boring and wasted time we otherwise could have spent on the interesting worldbuilding stuff.
John Bryne's (#101-136) - reading this run was like pulling teeth. It was so boring. the only positive part is that he created Cassie. For that he ges one (1) right.
I did genuinely enjoy all of these runs except for Bryne's, it's just a ranking of which one I remember enjoying more.
13 notes · View notes
upagainstthesunset · 11 months
Text
Metron's Shirt: An Evolutionary Tree
So this is it. This is what I've spent way too many hours on. My most recent magnum opus, if you will. Without further ado, I am pleased to present... 130 thumbnails of Metron's costume across all appearances in comics!
Click here for a full size version of the image from archive.org
Tumblr media
[Image: A tree diagram of 130 cropped images of the DC comics character Metron's costume. Each one depicts the design on his chest from a different comic issue. All images branch at some level from a single one, which is from Metron's first appearance. /End]
Keep reading to learn more about the process and findings...
But Why?
When I started going through Metron's reading list, I noticed that artists often took liberties with the design on his chest. Some made minor adjustments, while others really went off the deep end. But for each one it was still recognizable for the character. So I thought hmm, it'd be interesting to try to map this out and see if I can spot how these changes have evolved over the years. And that is precisely what I set out to do.
The Process
I first took screenshots from every single appearance using my reading list, which I like to tout as the MOST complete and comprehensive Metron reading list in existence (suck it fandom wiki). It took a long time, but eventually I had 202 thumbnails. Now, I should mention that he's been in more comics than that, but sometimes his chest is not shown, or he's depicted so small and far away that the design was not discernable. Of those that I captured, I removed any from the same run that were incredibly similar, leaving only significantly different designs.
Then I went oldest to newest, starting with Kirby's first published depiction, and for each tried to find which images seemed like the closest matches. This means a given image is only ever inspired by those that chronologically came before it. For runs that had multiple images, I tried to make the first occurrence the parent of the others. This wasn't a hard and fast rule I followed, but did help model some of the evolution.
When matching, I limited it so that a single image would have no more than two parents. Of course, it is incredibly likely that some of these depictions really have a large swath of influences, but I really didn't want to make a jumbled web, so for my own sanity we're sticking to only the two most prevalent influences. That said, there is no limit on number of children, so a single image may have inspired many others.
The Criteria
While matching, I did my best and went purely off of visuals after satisfying these other limitations. Here are the points on which I made these evaluations:
Neck lines - Presence, number
Horizontal bar (line crossing the big circle): Position
Vertical bar (line going through big circle and/or chest): Presence
Dongle (little circle in the big circle): Presence, position, thickness, orientation
Tab (little inverted T shape under the big circle): Present, shape
Tentacles (wavy lines from the bottom of the big circle to the bottom of the design): Presence, thickness, angle/shape, length
Vestigial tentacles (subcategory of tentacles but more like tiny claws): Presence, shape, orientation
Bulge (curved shape at the bottom of the design that meets the tentacles): Presence, shape
Side dots - Presence, number, size, orientation relative to the edge of the background, circle vs rectangle
Background (outer shape the design sits in): Presence, shape relative to the big circle, shape near the waist or hips, border lines
Overall line look: Thickness, business/extra designs, glowing effects
Various colors: lines, big circle background, little circles, chest background, etc.
Findings!
These are just a few interesting points I wanted to share, but there are many more connections to be made as you follow some of these evolutions.
It's no surprise that Kirby's original run inspired many other artists, but a surprising amount branched off of Metron's Hunger Dogs appearance specifically.
A surprising number of depictions don't have the bulge shape, creating sort of a family of designs.
Another family of designs has very angular tentacles, which to me seem to have been inspired by Kirby's Mister Miracle run.
I was very unsure where to put New Gods 1998 #1, but it really spawned a whole set of overly complicated designs.
My favorite discovery is the origins of the "vestigial tentacles" from my criteria list. They can be trace backed to two vertical lines coming off the big circle in Who's Who in the DC Universe 1992!
Naming Conventions
There is a file name under each thumbnail, which starts with the word "shirt", followed by the comic title, the year the run originated if needed for disambiguation, the issue number, and finally the page number. This was done to make referencing these easier, which I'm so glad I did.
And the reason I started each one with "shirt" is because guess what, his chest design was not the only thing I recorded. I just so happen to have a folder of 199 thumbnails of the Mobius Chair waiting to be processed.
Some Caveats
I admit there were some I still feel iffy about, so I'd be surprised if you don't find a few you disagree with. Part of the fun is trying to determine what might've actually inspired what, versus artists who by chance came to the same conclusion with the design. All of this is guess work, and without asking the artists directly, I don't think we will have definitive answers. But if you take a close look, I think there are definitely some we can feel fairly confident about!
Apologies that there's a lot more to see here than I'm going to be able to describe in the image description. If you have any questions about the details, feel free to ask.
14 notes · View notes
batmannotes · 8 months
Text
youtube
Absolute Batman 3 Jokers, Why Jason Fabok is DC's Best Artist
Save 43% off this hard cover at Amazon now. Direct link here.
Who are the three jokers?
Tumblr media
Batman doesn't understand how or why, but the fact is certain: the man he has spent a lifetime chasing isn't one man at all. There are three Jokers. Now that he knows the unbelievable truth, Bruce needs real answers. Joined by Barbara Gordon and Jason Todd, two former victims of the Joker's brutality, the Dark Knight is finally on a path to defeat the madman once and for all. Every last one of him.
Tumblr media
Geoff Johns (Doomsday Clock, Batman: Earth One) and Jason Fabok (Justice League: The Darkseid War) reunite to present one of the most highly anticipated comics events in years! Collects Batman: Three Jokers #1-3 in the stunning Absolute Edition format.
8 notes · View notes
white-weasel · 8 months
Text
Seeing everyone praise an author in the comments of a TikTok and I’m wondering if I just read one of her duds or if I just didn’t “get it”
8 notes · View notes
wolrith · 3 months
Text
i feel like there needs to be some sorta study about the way opinions on games work, and this weird hatefully dependant relationship gamers have with game reviews, sites like ign and shit. i noticed it particularly on the new suicide squad game - for those out of the loop, the new "Suicide Squad: Kill the Justice League" game is out, with a pretty disastrous pre-launch, and worse launch. Before games come out, normally early copies are given out to reviewers so they play it and give out their impressions before release, so people know whether to buy them or not. on paper this concept is good, and can heavily affect the launch of the game and the way people perceive it. however, this concept doesn't always, or even usually, work, because reviews are so skewed and biased. games like cyberpunk 2077 had one of the worst releases ever seen in gaming, with a completely broken mess of a game that didnt pack half of the features promised, yet pre-launch reviews were top tier, with 5/5s and 9/10s all over (screenrant compilation of reviews). so obviously, either most polished and minimized versions are given out at times to hide the mess, or reviewers are paid off or just plain stupid.
now, not for those reasons, the suicide squad game's early copies were not given out to reviewers. this was likely because the game isn't very good, or at least doesn't meet expectations, and the studio didn't want to showcase it before launch, so people still buy it. This could be because the studio didnt want to pay reviewers off, or they weren't confident that reviewers would be dumb enough to give good reviews. Alternatively its because they thought their reputation would be even further tarnished if a well reviewed game turned out to be an utter piece of shit again. obviously this all backfired and the review embargo was incessantly spoken of and speculations about the games shittiness rose.
few days later, game comes out - only people seen to be having a good time? I've seen people saying to not believe reviews and to play the game yourself - no one is saying its an amazing, reality shattering masterpiece, but its a fun looter-shooter. it has some cool designs and ideas, and the gameplay is pretty fluid (I haven't played it, im quoting people ive seen, who aren't qualified reviewers). launch is pretty tame comparatively, and is honestly one of the better releases the studio could've hoped for probably. it performs pretty mediocre on day one, but pre-launch was a weird clusterfuck so its not surprising. overall, for a game most people dubbed 7/10 at best, with terrible expectations and advertising, launch is great.
and the come the reviews. IGN has given the game 5/10 - which, for IGN, is basically a 1/10. IGN is notorious for very rarely dipping below 7/10, giving some of the biggest pieces of shit, truly 1/10 games, passable scores. On recent reviews i had to scroll pretty far to find a game below 6 (and was plenty surprised to find a 1/10 game, The Day Before), and those with 5s and below are normally minor, non-AAA games like Bluey: The Game, or some weird fortnite festival with a 4/10. Games with horrendous reviews from people I've spoken to, and some game critics on youtube, like avatar: frontiers of pandora, have survived with a 7/10 despite underwhelming launches and mid-to-terrible gameplay and story. What I'm getting at basically, is that Suicide Squad is one of the few triple-A games I've seen in a long time to get a bad score, when normally IGN sucks big studios like warner brothers off.
So, could this be because the game is shit? Unlikely, since as I said, people were enjoying it. If you disagree with that because you didn't enjoy it, then disregard and remember that significantly bigger pieces of shit still got better scores than suicide squad.
REMEMBER THE CYBERPUNK LAUNCH (9/10 UwU) [Editors note: Editors note 2: Update: Editors note:]).
So no, i don't believe IGN gave suicide squad a 5/10 just because its a bad game. Following a careful analysis and bonking my head with a brick until I got a concussion, i do believe IGN only gave suicide squad a bad score because of the review embargo. Frankly if you told me the reviewers didn't even play the game, i would probably believe you, because it seems like the most agenda-fueled, hate-stirring vengeful move IGN has done in a while, even going so far as to use the memory of the late Kevin Conroy, batman's voice actor, to stir hate by calling his performance in the suicide squad game 'a waste', despite kevin stating before he enjoyed playing an evil batman. IGN literally used a dead guy's performance in a game to indicate the game is a waste and not worth the effort, to stir hate in players and push their salty agenda. Why? Presumably, because they didn't get early review copies. Because they want to discourage this in future releases, because their entire website is built on getting bribed to suck off bad games and save them from terrible launches. They know they've been failing in recent years. With shitshows like cyberpunk not passing under the gamer radar anymore, studios know that a few paid off reviewers wont do enough to salvage their half-assed pieces of shit, so either they gotta make good games with effort, or polish them afterwards anyways, and either way reviewers aren't a worthwhile investment anymore.
On a sidenote, I'd love to come up here at the climax of my post with hard evidence IGN gets bribed for good scores. I have some old articles from like 2012, and a bunch of people on reddit who said so, but not really any hard evidence. There were allegations thrown around regarding starfield, another terrible game with good scores, that IGN got bribed by microsoft to give it a good review. IGN chief pledged to quit his job if evidence was brought forwards, and i dont think that happened. I can't prove to you beyond a reasonable doubt that IGN is bribed to be so skewed; at the very least, it seems like a profitable cycle of investments. Game is terrible and cheap, studios pay IGN to put a bandaid on it, release is profitable, the end. But with no evidence, its only really a theory... a... a... nay, i shan't.
So what did we learn? It seems like IGN is intentionally trying to tank the Suicide Squad launch, because they're salty over being cut out of the scam. It seems like journalistic integrity is thrown even farther out of the window, with IGN trying to act like mafia loan sharks by roughing up the game for not coming with a share of the profits, and discouraging future games from following suit. IGN right now seems like a parasite on the gaming industry, a leech that's been profiting off this perpetuating cycle of the industry dying with terrible cheap games that kill the genre's artistry. Now it looks a bit like the game industry is healing, and the IGN leech is starting to peel off, no longer able to cash in on failure games like the tabloid scum they are.
Don't let IGN discourage you from playing good games. This isn't an advertisement for the Suicide Squad, I barely even know if its actually good. IGN is clearly biased though, and so are most other game review sites. Do not trust reviews from corpo-sites, simply said.
5 notes · View notes
queen-ofc · 8 months
Text
Movie Review - Blue Beetle - First Impressions !! SLIGHT SPOILERS MENTIONED!!
Hello everyone!
Movies are something that I am OBSESSED with! Film is my passion! Ever since I was a little girl, I would critique every movie I've ever seen to my parents, so much so that they'll sit and listen after we finish a movie because they always expect me to say something about it.
I have always wanted to share my passion for film with the world, but I have never the confidence nor will to start, but that's all going to change. I wanted to start off my little series of movie reviews with the one I had just seen in theaters today: Blue Beetle!
Now, Jaime Reyes' Blue Beetle has ALWAYS had a special place in my heart. I grew up watching the series Young Justice, and I continue to watch it today. Ever since I saw Blue Beetle on the screen, he instantly connected with me and has kept his #2 spot on my list of all-time favorite DC characters. (#1 being Dick Grayson Robin/Nightwing.)
This has been a HIGHLY anticipated movie for me! Ever since the trailer first came out, I was anxiously waiting for it to hit theaters, keeping track of every day in between, counting down the very seconds until its release, and as soon as it did, my parents and I jumped on the opportunity to go see it in theaters! To see my boy hit the big screen and finally get recognized by so many people as a hero in the DCU just filled me with overwhelming joy. So, as one could expect, I had incredibly high expectations for this film. And to make a long story short, overall, I wasn't disappointed!
⚠️WARNING! THE FOLLOWING CONTENT FROM THIS POINT ON CONTAINS SPOILERS! READ AT YOUR OWN RISK!!!⚠️
------------------------------------------------------------------------------
As I said, overall, this was a very enjoyable movie, but there were a couple things I wanted to point out that could've improved it!
1) Now, this one is mostly a bias of mine, so feel free to ignore this point and move on to #2 if you'd like.
Something that really stuck out to me was the fact that Jaime's father told him something like, "The Universe knows" or "... chose you" (obviously not an exact quote, but you get the idea.) During the movie, I noticed that they were hitting a lot of stereotypes regarding Hispanic/Latino families. Keeping that in mind, I'll go back to Jaime's father. Now, already a lot of people can tell it's obvious that Jaime seems to be visiting him in a heaven of sorts, with the candles around his father symbolizing that. However, there was no mention of God at all during this time, which in my personal opinion, seemed like something that could've been an easy switch; from "universe" to "God" or "the Lord" or something along those lines to show a Catholic or some other Christian denomination belief system.
However, this is just a minor thing, and luckily, it doesn't affect the story at all. Now, I'll get into something a little more unbiased and a little more major to Blue Beetle's story.
2) They should've established a good relationship with the Scarab.
Now, I'm not saying to remove Jaime's relationship with his family to this, but I'm just saying to add it. I loved the fact they included Jaime's family in all the scenes, making them an essential part of the movie, but adding this would dive into the Blue Beetle's story a bit more. Yes, the movie would be a tad longer, but it would be so much better.
Throughout the movie, the growing relationship between Jaime and his scarab is always implied and never actually produced in the scenes. Instead, he seemed thrown into the action and already knew how to use his scarab to his full extent after just a single battle. It's like we were missing a big chunk of the story, and just thrown into the action.
At the beginning, the scarab seemed hellbent to kill any and every threat in its wake, yet at the end, it tells Jaime that he shouldn't kill the enemy. It tells Jaime "We aren't murders." That doesn't seem right to me considering there was no time in between when Jaime taught the Scarab such things. The control Jaime had over the Scarab also seemed just given to him, instead of earned.
What they should've done, is have some sort of "training montage" in the movie. A time when Jaime finally has the Scarab in a calm mood and is talking with it to learn exactly what his abilities are and how to use them all. He should've had to fight a little more with the Scarab, telling it why they don't kill innocent people. Jaime should've had to command control of the Scarab himself, instead of it being handed to him on a silver platter. Only when the Scarab and Jaime are fully in sync would the Scarab acknowledge why it's bad to blatantly murder people regardless of what they have done, making the "We aren't murders" line so much more meaningful after all they had been through.
Another thing that I would fix, is to more obviously establish the fact that only Jaime can hear the Scarab. Only at the very end of the movie does this fact become clear, meaning that people who didn't know the Blue Beetle and his powers probably would've been confused about that fact. I think they should've had a small scene where Jaime is having a conversation with his Scarab, maybe even arguing with it, in front of his family or his girlfriend. The family/girlfriend would obviously be confused, thinking that he was talking to them, when in reality he wasn't.
Maybe he gets into a fight with a family member or his girlfriend while he's trying to argue with his Scarab because the family member or girlfriend thinks that he's insulting them when he's insulting the voice in his head. Make it a little bit of a joke when he's fighting the enemy and gets into another argument with his Scarab, making the enemy think Jaime is talking to them, only making Jaime have to repeat himself that it's not them he's talking to, but the Scarab.
Just small ideas, but all ones I believe would make a big difference.
______________________________________________________________
That concludes my initial reaction to Blue Beetle! I really hope my writing was comprehensible as I just kinda brain dumped it all on here and my brain is far from organized, haha. However, I do plan on making a more in-depth review of the movie once it hits a streaming platform and I can watch it a second time! After all, you can miss a lot of things the first time!
Being that this is my first time actually posting any of my thoughts on a movie, please give me some grace. As I do want to continue to do these types of things, sharing my thoughts on movies I love, I would appreciate constructive criticism and thoughts on how to more accurately organize my thoughts before I write them! I would also love recommendations of blogs that do any kind of reviews so that I could learn from them too! And please, share your thoughts on this movie!
Thank you for reading! <3
9 notes · View notes
newx-menfan · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Superboy # 1 Review 
*Spoilers!*
I know I primarily post about Academy X here…but I have layers people and truthfully….X-Men kind of sucks right now…
So I am reviewing instead MY FAVORITE CLONE of the DC verse- Conner Kent AKA SUPERBOY!! 
The issue starts with Conner being super villain cockblocked…
Conner is feeling “replaced” and “inadequate” at Metropolis by all the Superkids around…which is kind of dumb considering no one in the DC verse is frankly as effortlessly cool as Conner…(I mean look how many times Diana has tried and failed to rock a leather jacket…) 
Conner then flies somberly back to Smallville, to bring back coffee to Ma and Pa Kent…who suggest Conner is wasting his coolness on Metropolis… (I heard Metropolis is super gentrified now anyway Conner!) 
Conner decides to go intergalactic and with an unstable teleportation device- teleports to a planet that’s being decimated by meta human clones based off of Earths superheroes and Cadmus cloning! (Well that’s super convenient!)
Conner battles the clones and let’s the 
Main villain- the Dominator (sounds like a BDSM Marston villain…but okay…) scenery chew for several minutes while the aliens of the planet evacuate, before really cutting it loose with his TK.
Just as Conner looks like he has won and confirms to the Dominator that he’s alone; the big bad releases ship upon ship of clones.
As Conner is regretting his choice to go at this alone- the Cosmoteers show up to kill all the clones and plan to kill Superboy!
Review:
Truthfully I am disappointed. Conner feels pretty “blah” here. 
Sure, we got some of the old Superboy ego and bullheadedness with Conner borrowing shady technology and totally not bothering to do any homework on the planet or the current conflict…But I felt like this book had pretty limited humor and snarkiness that readers more or less expect with characters like Conner.
It would be like if Hellion lost his “mean girl” edge to suddenly be written more or less like Sam Guthrie…
Reading this- I felt like it was often copying Kirkman’s “Invincible” (the meta humans even LOOK like Kirkman/Walker characters!) than really being a “Superboy” comic…
The problem with Conner, much like the problem with Laura, is Geoff John’s pretty much tanked his prior personality years ago… 
Where Bendis totally killed Laura’s introversion to make her a generic “Logan”- John’s stopped having Conner be a total shit. 😕
It’s weird comparing it to the 90’s solo series- I know people complain about Conner being sexualized/“jailbait” in it now and his relationship with Tana being problematic…but the series was at least a fun commentary on current pop-culture of the time. Conner kind of IS the perfect character to talk about Social Media/shameless self promotion/influencer culture…Yet this book has none of that. 
Conner should frankly HAVE an edge and yet he feels pretty dang generic in this book. 
Much like Deadpool and Plastic Man- I think writers really struggle with writing these kinds of characters anymore. 
You need someone who can write comedy and is willing to take risks instead of playing it safe…you need someone who has an eye for social criticism…you need someone who can break the fourth wall effectively without it becoming generic or annoying…and you need someone who can be pretty creative…and I just don’t think DC and Marvel HAVE these kinds of writers staffed there anymore. 
Even Gail Simone, whose Deadpool run I LOVE!…her “Plastic Man” mini several years ago was pretty disappointing and played it pretty safe, in my opinion.
Part of the problem is- a lot of these characters feel sanitized to fit into the “superhero mold” they were originally created to criticize. Where they were originally SUPPOSED to be more or less outsiders of the world they inhabited…now they’re focal characters of the universe.
I am glad however that the writer went back to Conner having TK instead of generic “Superman” abilities- I HATED John’s for removing it. 
Overall I thought the art was pretty “meh”. Not terrible but not memorable either. 
Con’s telekinesis looks more stylized off of QQ and other telepathy/telekinesis- which is a bit disappointing.
I was confused if the Domineer is supposed to be Citadelian? I am always surprised more isn’t done with them, since they were always pretty frightening… (and I just want Tamaraneans to pop up!) 
Overall- I would have rather had Conner do something in Hawaii again or Young Justice stuff or in a Mongul “War World” type of situation or pretty much anything else than where this story is gonna go (him befriending Cosmoeers and realizing he doesn’t “have to do things alone”….
Predictions:
Obviously “befriending Cosmoeers/realizing he doesn’t have to go at it alone” story…
16 notes · View notes
swampflix · 3 months
Text
The Not-So-New 52: Wonder Woman (2009)
Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly)…
Tumblr media
View On WordPress
2 notes · View notes
xarliclub · 5 months
Text
#SupermanLegacy #XarliClub
Tumblr media
2 notes · View notes
dccomicsnews · 2 years
Text
Review: Harley Quinn #15
Review: Harley Quinn #15
Review: HARLEY QUINN #15 [Editor’s Note: This review may contain spoilers] Writer: Stephanie Phillips Artist: Riley Rossmo Colours: Ivan Plascencia Letters: Andworld Design   Reviewed By: Derek McNeil   Summary Harley Quinn #15: They really tried to throw me in prison for somethin’ I didn’t do! I mean, this time I didn’t do anything. In the past, I did things. Lots of things…But that’s not the…
Tumblr media
View On WordPress
16 notes · View notes
thecomicsnexus · 2 years
Photo
Tumblr media Tumblr media Tumblr media
THE NEW TITANS #62 - 64 JANUARY - MARCH 1990 BY MARV WOLFMAN, TOM GRUMMETT, AL VEY, BOB MCLEOD, ADRIENNE ROY, JOHN COSTANZA AND GEORGE PEREZ
Tumblr media
Deathstroke and the Titans need to team-up to stop a plague of monsters.
Tumblr media
SCORE: 5
This is a new era for the Titans... the team will start changing, and crazy events after crazy events will start unfolding... but this one story is pretty boring.
You may not experience it the same way... after all, the story is fast paced, and Grummett’s layouts are actually very eye catching... but there is something about this villain (Scourge) and its impossible place in the DC Universe (a race that inspired the Egyptian myths), that I just didn’t care much about.
But the art is pretty good. I know Grummett’s style looks out of place in modern comics, but here, with these characters, these colors and this paper quality... he looks amazing. And I have to say, Al Vey and Bob McLeod played their part as well.
Tumblr media Tumblr media Tumblr media Tumblr media
The team is still trying to figure out where they stand without Dick (Grayson)... but the very next chapter after this is a Dick and Tim very special episode that I cannot wait to read!
9 notes · View notes
dispatchdcu · 1 year
Text
Wonder Woman #797 Review
Wonder Woman #797 Review #wonderwoman #dianaprince #amazon #wonderwoman1984 #wonderwomanfan #DCEU #dccomics #comics #comicbooks #news #dcu #dcuuniverse #art #info #NCBD #comicbooknews #previews #reviews
Writers: Becky Cloonan, Michael W. Conrad and Josie Campbell Art: Amancay Nahuelpan and Caitlin Yarsky Colors:  Tamra Bonvillain and Jordie Bellaire Letters:  Pat Brosseau and Clayton Cowles Publisher: DC Comics Price: $4.99 Release Date: March 21st, 2023 In Lazarus Planet: Revenge of the Gods #1, the gods, enraged that mankind has forgotten them, launch an assault on the world and the Earth’s…
Tumblr media
View On WordPress
3 notes · View notes
comicpop · 1 year
Text
The Multiversal JOKER attacks! Plus more new comics!
2 notes · View notes
batmannotes · 10 months
Text
youtube
Top 10 Live-Action Movies With Batman
This is the Batman Notes Top 10 live-action movies with Batman. As a bonus, we've included 2 that didn't make the list. Because it was only a cameo appearance, we did not include the first Suicide Squad movie.
Tumblr media
This list includes: 1966 Batman with Adam West, the 1989 Batman and Batman Returns with Michael Keaton, Batman Forever with Val Kilmer, Batman & Robin with George Clooney, Batman Begins, The Dark Knight and The Dark Knight Rises with Christian Bale, Batman v Superman, Justice League and Zack Snyder's Justice League with Ben Affleck and The Batman with Robert Pattinson.
Tumblr media
9 notes · View notes