Heyyy, do you know any games where the classes/playbooks are completely asymmetrical?
Keep the good work!
THEME: Asymmetrical Games
Hello friend! I found a few! Even better, each game rec is a different genre!
Slayers, by Gila RPGs.
The City sits at the nexus of the world. Once you're inside it, it is the world. Something drives the borders of The City ever-onward, crawling towards the horizon. Urban sprawl made real. Neighbourhoods appear and disappear overnight, The City is filled to brim with no shortage of interesting characters, cultures…and monsters. That's where you come in, Slayer.
Slayers is a tabletop RPG of mercenaries and monster hunters for hire. Known by locals as Slayers, players wander a haunted city, cursed long ago to expand towards the horizon forever. Slayers help clean out the monsters that infest the alleyways and shadows, and those that the city seems to be manifesting on its own.
This is the first game that comes to mind when I think of asymmetrical play. Slayers is probably one of the foremost asymmetrical game out there, with the same target for success, but with a different way of achieving that success for each character playbook. If you’re interested in more scenarios or character options for this game, you just need to check out the Slayers tag on Itch to see what the community has created.
Drifters, also by Gila RPGS.
Drifters is a tabletop RPG of cursed gunslingers, wandering the wastes of the frontier in search of problems, and purpose.
Carrying a capital-G Gun, you have been granted near immortality. It only costs everything in return.
Drift now, your voidborn Gun draws you down the road.
Drifters uses the same core mechanic as Slayers, but re-casts the players as cursed gunslingers. The creator has broken character creation into two parts, so that each Drifter is made up of their Background and their Gun. This is a development of Slayers, so if you want to see what can be done to push the system and play with it, or if you just want to see what asymmetry looks like in a different setting, you should check this game out.
Hell Cabin, by World Champ Games Co.
HELL CABIN is a tabletop horror rpg for 2-4 players based on films like Evil Dead, The Lodge, and The Rental.
Each of four roles (Survivor, Friends, Cabin, and Evil) has unique dice mechanics, strengths, and goals to allow for a truly gm-less horror experience. Each will interact and compete for power while accepting an inevitable fate.
This game is GM-Less, so it’s a great option for a play group where everyone wants a little bit of narrative control. The Survivor is one playbook, representing one person who cannot die, and uses a d20. The Friends are all played by another person, who directs them like a troupe, and uses d6’s. The Cabin uses d10s to introduce the setting elements and gives the characters setpieces to interact with, and the Evil uses d8s and a point-buy system to slowly take over the Friends.
If you want to re-visit a classic horror story using unique mechanics, I definitely recommend checking this game out.
Born of Cold, also by World Champ Game Co.
Born of Cold is an asymmetrical and gm-less storytelling game for 2-4 players. Each of four available roles has different rules & mechanics to interact with one another and tell a compelling and hazardous tale.
Another game by Adam Vass, this is another gm-less game that gives different roles and different dice mechanics to each character. This is a re-purposing of Hell Cabin, but the roles in this game are The Cursed, The Snow Queen, The Winter, and The Forest. If you want to try out asymmetrical mechanics in a story of survival, struggle, and tragedy, then Born of Cold might be worth checking out.
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Manalis Witch
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Bodies: Bibo+ Vegan Pushup
Replaces: Manalis Coat of Healing, Manalis Hat of Healing, Manalis Gloves of Healing
Da hats a vindi port, just wanted a simple big hat
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