Some indie game recommendations from ones I’ve played or know enough about them to suggest them to others(mostly in no particular order), Part 7.
Parts 1, 2, 3, 4, 5, 6, 8, 9
Eternights
Iron Lung
The Stanley Parable
Dredge
Cult of the Lamb
No Time to Explain
We Become What We Behold(Creator’s itch.io page/Steam version)
Amanda the Adventurer
One Chance
SCP – Containment Breach
60 Seconds series
There Is No Game series
Valiant Hearts(I think it counts as indie)
The Final Station
Idol Showdown
Mundaun
Night of the Consumers
Endoparasitic
Passpartout Series
Kemono Heroes
Melatonin
Blossom Tales series
Decarnation
LISA Series
Shiver
Clustertruck
The Flame in the Flood
The Pedestrian
Guts and Glory
Poly Bridge Series
400 Years
VVVVVV
Disillusion
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Jaune: (Walking in shackles to his place)
My dearest Adrian,
The war is finally won, and I no longer have any regrets. I've seen so many horrible things that I hope you never have to experience. What time we have is brief, and though yours will no doubt be much longer, your presence in it has filled mine with so much joy.
This is my final letter to you. I've been found guilty by the council of the Remnant Military Justice Court for the death of one of Remnant's officers. I didn't want to kill him, but war will force you to do all of the things you don't want to.
I failed Pyrrha and Penny and so many others, but my death will not be in vain. I fought for both my kingdom and my family. My place as hero is not in question. And since it is the will of The Brothers to keep our souls separate from our bodies on Remnant, I hope we meet again in the Ever After when your time has come. Please, think of me fondly.
Jaune: (Blinded at a wall, Firing squad ready)
Your loving papa, always,
Jaune Arc
BANG!
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Album cover battle 1.12
Odyssey - Valiant Hearts VS Melon Collie and the Infinite Sadness - The Smashing Pumpkins
DONT VOTE THE ALBUM YOU LIKE MORE, VOTE THE COVER YOU LIKE MORE!
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Valiant Hearts: The Great War
Paroles de Poilus
Valiant Hearts is a game about the First World War, in the form of an animated cartoon, in which you follow the journey of four characters as they try to help each other survive and return to their families. While the game is rather varied in terms of gameplay, I found it very indecisive in its approach to this historical period.
❤ The artistic direction, supported by Paul Tumélaire's drawings, is truly superb. The animations are fluid, the scenes are full of detail and the depth of field in the battle scenes is really well done.
❤ The auditory experience is just as good. The music is powerful, and the wartime sound effects are just as loud and effective at giving you an idea of what the soldiers were going through. In terms of dubbing (French), having Marc Cassot as the narrator is already perfection. But we also have dialogue in the form of gibberish mixed with words according to the language of the characters, which adds a touch of humour but often allows each regiment to be clearly differentiated, which is a good idea.
❤ The last part of the game is, in my opinion, what the whole game should have been; the staging is macabre, the pressure is constant and the emotion is very present without going into pathos.
❤ The main characters, including our adorable doggie, are endearing and their intertwined stories work very well to develop the chemistry between them.
+/- I find that the game doesn't quite know where it stands. We can have a non-Manichean story where the war is really depicted on a human scale, with all its horrors and showing how it can change a person. But on the other hand, there's this caricatured side that comes in very abruptly from time to time, with a much more comic-book feel and situations that are no longer at all rooted in realism (particularly through the German baron who appears to be the boss to beat and who makes us lose this aspect of neutrality).
+/- The gameplay is very varied, but doesn't go far enough for my liking. The puzzles aren't very hard, even if some are a little more brain-teasing than others, but above all they all work in pretty much the same way. However, interacting with the little dog to solve some puzzles was really fun. The rhythm games in the car or when healing brought a bit of change, but were a bit long-winded. And the "platforming" phases during battles are really cool, but a lot of them are "die & retry", so it gets pretty repetitive over time.
+/- I really appreciated the educational aspect of the narration, as well as the history sheets that you can unlock throughout the game, particularly with the collectibles. In this way, you can learn about changes over the years, such as the choice of weapons and changes in uniforms, as you play. On the downside, I'm sorry to say that the file interface is very ugly and not well organised for finding information.
✖ Several times I had interaction glitches with objects, which forced me to restart my game because otherwise I'd get stuck.
✖ I found some of the actions very imprecise (especially digging and throwing).
✖ On PC, Ubisoft requires us to install Ubisoft Connect in order to launch the game and synchronise our saves. As a result, no achievements are available on Steam. That's a big negative point for me.
So here we have a game that takes us back to the Great War, making sure that we really feel its atrocities, but also the moments of hope, marked by mutual aid and the friendships formed. But in my opinion, the narrative is too changeable and I would have appreciated a more consistent tone. Even so, it's a good way of revisiting this part of history in an entertaining manner, which is a fine tribute to our Poilus.
➡ My Steam page
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WHAT?! WE’RE GETTING A SEQUEL TO VALIANT HEARTS AND I’M JUST FINDING OUT ABOUT THIS NOW?!
…Also confused about why there are game trailers on Netflix and what that’s about.
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