Do you need character art for your tabletop games or modules? Or maybe you need a whole lot of characters for your next game dev project - Have I got over 150 characters for you!
My $5 tier on patreon gives you instant access to countless designs with 4 colour variations each. More character icons are released monthly! There's also slower releases of fullbody character art and sometimes maps and things as I make them at the $1 tier.
https://www.patreon.com/MakioKuta
Don't like subscriptions, but do like art? Well, the whole first set (that's 55 characters) is available over on itch for $30
So grab yourself some art! Support your local goose (me)! <3
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The most recent reference for my drow bard!
I need to re-make a new ref as we enter 2024, but I am so excited to use him for an upcoming homebrew I'll be playing in.
馃毇 Do NOT repost / trace / plagiarize / use the character / train a.i. with / etc. ! all rights reserved.
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Below is some basic info and a drawing of each!
Chesslin Ken'ana; Drow Witch. Originally 4th edition D&D. Was originally searching for her lost half-brother to help free him from inherited slavery, showed up later in a different campaign a few years older and now working on her thesis on genius loci for mage college. Has a white-eyed crow familiar named Valdyn who she dresses in tiny sweatervests.
Luk; City Goblin Cleric. Originally Pathfinder 2e playtest. A goblin from an urban underground nest that was taken over by more violent outsider goblins. Luk ran away and tried to find a group that would help him free his home. He's a cleric of Desna, under her aspects of Luck (haha) and Freedom.
Theodosia "Todd" Sylvaine; Shifter Artificer. Originally 4th edition D&D; actually most notably used in FATE's Wild Blue setting. Became an outcast in her hometown after a jaunt into some fey-cursed woods ended up either revealing her werewolf nature or getting her cursed with it. Joined up with the Blue Wardens originally in an attempt to cure herself, but eventually became a top agent. Also known as Warden Mooneyes, and The Bookworm Werewolf.
Salakesh Marivaldi; Half-Orc Bard. Originally 4e D&D. The "adopted" son of the well-to-do Marivaldi merchant family, he's actually the unfavorite bastard son of Lady Marivaldi and her orc stable-hand. To save face, the family lied about fertility issues and nobly adopting an abandoned half-orc. When their first full son was born, Sal was dumped quickly and painted as a troublemaker. When he grew up he volunteered frequently to go on extended travel as a representative of the family so he could escape his home life. He has a passion for cooking, drinking songs, epic poetry, and zweihanders.
Skree; Aarakocra Monk. Originally 5e D&D. Skree was a famous actor in an equally famous theatre troupe until he made the mistake of angering a nobleman who had him blacklisted. In an effort to save his troupe from financial ruin, he negotiated their names clear as long as he left the city and never came back. He is attempting to make a living as an adventurer. It's harder than it looks.
The Scarred One; Vesk Mystic. Originally Starfinder. As a young Vesk, Scar was trapped in a cave during an avalanche on her snowy homeworld of Vesk-7. While stuck there, suffering from hypothermia and severe frostbite, she swears she saw the secret at the center of the universe: a massive field of black devouring the stars and planets alike with a hunger unmatched and eternally unsated. After her rescue, she developed psychic abilities that she trained to use to her benefit.
Pike Deepfisher; Kalo Operative/Mystic. Originally Starfinder. Born to a pair of famous Kalo fashion designers, Pike spent most of his childhood travelling and sickly until it was discovered that he was dangerously allergic in a chemical used in all rebreather technology on the market. Forced to stay at home under the care of nannies, and especially hurt when his younger sister was born and didn't have the same condition, he developed a bit of an attention-seeking drive that led to a life of crime. Eventually he was caught and hired by the head of a mega-corp called Zenith. By day he's a representative of their new line of rebreathers that he can use! By night he does corporate espionage for them. Also he starts dating the adopted son of the head of the company, a Lashunta named Ace.
T'k Threadborne; Thri-Kreen Monk. Originally 4e D&D. A travelling tailor by trade, T'k is terrified of only two things: being eaten and women. While he's not a powerful fighter, he can hold his own. While he someday wants to settle down and start his own family, he has...reservations at the moment.
Shochraos; Dragonborn Barbarian. Originally 4e D&D. Shochraos, or "Raos" as he prefers to go by, used to be a courier until one day he was attacked in the wilderness between towns by some monstrosity. Left scarred both mentally and physically, Raos struggles now with a berserk fury that rears its head whenever he finds himself in trouble.
Harlan; Hengeyokai Assassin. Originally 4e D&D. An Unseelie assassin, Harlan hates all things Seelie. He was captured on a mission outside the Feywild and experimented on by a crazed mage, who succeeded in turning him into a living Dragonlance. When he killed a dragon that was attacking not long after, it merged with him and became a part of him.
Zeruah; Hengeyokai Witch. Originally 4e D&D. The fortune-teller of a travelling circus of hengeyokai, Zeruah was found and rescued by the troupe's owner: Malachi the ferret hengeyokai. Little does he know that this strange fox escaped from a Fomorian who had enslaved and transplanted a cursed eye into them. They fear ever being caught again, and wear intricate eyepatches to both hide the eye and obscure their location from the Formorian.
Shaward P. Sinsinger; Tiefling Paladin. Originally 4e D&D. An orphaned young tiefling in a largely human town, he is a member of the town guard and a devout follower of the goddess of music and fairness. He can't abide lawlessness, but hasn't really had a chance to get out of his sheltered tiny town and experience the world.
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