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#state of play
penisman9000 · 3 months
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thelvadams · 3 months
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SONIC X SHADOW GENERATIONS • Autumn 2024
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veeloopz · 3 months
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Happy Birthday to my FAVORITE game of all time, Final Fantasy 7! I can’t describe how much this game and it‘s characters mean to me!
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hardcoded-gaming · 3 months
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If you don't know, guess what this game is about
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bentoxication · 3 months
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I love hideo kojima I love his crazy ass my man watches movies all day and then invents a character with like living gloves that can act as a mask by putting its hands over their head MY MAN IS CRAZYYYYYY
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losthavenmine · 6 months
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Russell Crowe Filmography Series || Through the Years
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dilfgifs · 1 month
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State of Play (2009)
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justawanderingfan · 8 months
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The new L’Oréal commercial is looking fantastic
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demifiendrsa · 3 months
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DEATH STRANDING 2: ON THE BEACH – State of Play Announce Trailer
Death Stranding 2 will be fully titled Death Stranding 2: On the Beach and launch for PlayStation 5 in 2025.
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Title logo
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In Death Stranding 2: On the Beach, embark on an inspiring mission of human connection beyond the UCA. Sam—with companions by his side—sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected? Step by step, legendary game creator Hideo Kojima changes the world once again. Death Stranding 2: On the Beach sees Norman Reedus, Léa Seydoux, and Troy Baker return to Hideo Kojima’s genre defying universe. They will be joined by Elle Fanning, Shioli Kutsuna, and Academy Award-winning film director George Miller. Hideo Kojima is joined by longtime collaborator Yoji Shinkawa who will direct character and mechanical design, with Ludvig Forssell and Kyle Cooper reprising their roles as musical director and title designer, respectively. In conjunction with the release of the new Death Stranding 2: On the Beach trailer, be sure to visit the PS5 Game Hub to add the game to your wishlist and stay tuned for more information!
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sanamustdie · 3 months
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puts him in a jar and shakes violently
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savage-rhi · 3 months
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YO DEATH STRANDING FANDOM, ONCE AGAIN HOW THE FUCK ARE WE DOING?!
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pylonium · 3 months
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I know people are mentioning the Joker but...
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Street Fighter 6 - Zangief, Lily, and Cammy Gameplay Trailer
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cookieblobber · 3 months
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The Possible New Future of the Sonic Franchise - Thanks to fucking Sonadow
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WOW! SO…THIS ACTUALLY HAPPENED 💀
A few days ago it was rumored a Sonic Generations remaster was happening and will be revealed in the State of Play, which then revealed Shadow will be playable. It was really unknown what the hell this meant, but many theorized this was going to be a Bowser’s Fury/Kirby Return case: Game from an old console is remastered/ported with a whole brand new campaign that may or may not be related and possibly intertwined with said game’s story or lore.
They were correct.
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Oh yea did I forget to mention BLACK FUCKING DOOM IS BACK?????
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There isn’t much yet to go off of right now in terms of what’s being planned here besides this excerpt on steam
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Alright, enough showcasing, what the hell am I talking about by this game (that was just revealed) being a new future for the Sonic franchise? Well, it’s mainly due to these two things: the usage of Black Doom, and this fucking logo
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A little bit of a history lesson -
Shadow the Hedgehog (2005)
….wasn’t really a well received game. Besides how many viewed it to be trying too hard to be edgy and dark and gritty, its gameplay was a lot left to be desired. Confusing and lore retconning writing, weird awkward gameplay, you probably already know by now, it was arguably where SEGA/Sonic Team got scared of doing spin-offs with other characters. The concepts and ideas were there, there were still reasons to like the game and like how Shadow improves as a character in the canonical story of the game, it was a small shiny stone in a pile of coal. Besides 06, this was the most development or focus Shadow would ever receive as a character before his massive change in writing in 2010.
Due to the 2010s change in writing style and how characters were written thanks to SEGA to avoid any association from “erm Sonic tried to be serious at one point? Cringe!”, Shadow possibly became the most controversial character of the cast, with him going from a really intriguing 3 dimensional character about trauma, loss, and trying to move on from the past, to many feeling like he’s regressed into a Furry Vegeta or a tryhard loner who doesn’t need friends to help him, the IDW comics being a big example of this. He still had a few good moments like his whole prologue in Sonic Forces, but even then it wasn’t anything intriguing like his story in Sonic 06 where he learns to accept his future might turn out shit, but he’ll always fight back with his team if things get dark (see what I did there?).
Before I continue, I would like to say - blaming Ian Flynn for how Shadow’s written in the IDW comics where he’s more brute and moody…..doesn’t seem correct, imma be real. I know he may have the occasional odd idea of the characters, but it’s very clear the way he’s written is due to certain mandates from SEGA and how characters/the world should be like. If Shadow’s whole moody brute demeanor is truly how Flynn views the character…..how does that explain how he was written in the Archie comics? aka the older comic series Flynn wrote for before SEGA started to get strict with the franchise, aka the series many believe to have had really great Shadow moments? I’m not saying there can’t be criticism for how Flynn may sometimes write characters, but in the case of him being the sole reason for how Shadow is written, that assumption made on him is a lil unfair.
Regardless, in recent times, it’s no doubt that the franchise is starting to rebuild it’s confidence again: acknowledging the old 3D games, including 06, having a more serious story with layers and depth like in Frontiers, Frontiers itself reintroducing Sonic’s friends and their struggles, making them playable once again in a 3D game (again, Shadow was cool to see in Forces but, you could only go so far with a simple reskin of Sonic). Not to mention after the update that brought back these characters, we got Sonic Superstars where the main selling point was that it was a co-op game, and Sonic Dream Team having a focus on the franchise’s more forgotten character: Cream the Rabbit (not to mention bringing back a sorta SA2-style gameplay where 6 characters were grouped into 3 styles of controls). Oh yea also prior to all that, Amy was made playable in the original Sonic genesis games via Sonic Origins.
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So, what does all that have to do with the future of the franchise, and why is Shadow 05 important here?
First off: Shadow is getting that same treatment as other friends, but possibly on an even bigger level: being a new playable character in an older title and being a big enough deal to get his own story and reintroduce people to what makes him who he is sadly no co-op gameplay but hey that would require completely changing this game from what it was initially was. This is really perfect timing as with the upcoming release of Sonic Movie 3 and Shadow being the next foe for Sonic to face off, Sonic x Shadow Generations will be a perfect title for new fans to dive into and learn more about Sonic’s history and dive further into Shadow’s history, just like what Sonic Origins was for fans who just came back from watching Sonic Movie 2.
This whole thing is also a massive implication that other characters than Sonic may start to get their own campaigns again, building more lead-ups to possibly full on spinoff games. I should say this again: Forces did try to do something with Shadow, but for the most part it was just reusing whatever the game already had to create a quick and easy 3 level prologue that…doesn’t really add all that much to the overall story (at this rate you can probably assume Forces tried to do a lot of things Sonic is now attempting to do, however due to the kinda era it came from, it didn’t have much going for it). Sonadow Generations seems like something bigger and more personal to the character involved, something that could possibly rival the OG game’s campaign.
The fact in this story, they’re going so far as to make Black Doom the main antagonist of this campaign and giving back Shadow’s tribal logo is a massive sign that this is a true attempt to revisit Shadow’s entire legacy. They could’ve easily just made his whole ordeal involve what happened in Sonic Adventure 2, after all that’s what he’s most remembered for, but going as far as to properly acknowledged a lesser known game as being part of the Sonic lore instead of dismissing it simply because it wasn’t well received, it continues to show the confidence this series has started to regain. Sure, it’s weird, it’s wacky, it’s wild, but it doesn’t make it any less something to acknowledge or at the very least make good out of something bad. While we did get hints of Shadow 05 still being part of the canon via the Eggman logs in Frontiers mentioning Black Doom, having him come back officially was still a completely wild thing to see; never in a million years would anyone have thought he would come back as the main villain.
The biggest part of this whole thing is: if SEGA is allowing for Shadow 05 to be fully acknowledged
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this might mean they’re starting to pull back on their restrictions on the character.
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As I stated before, it is very clear they wanted nothing to do with this game or anything similar to it ever again, I mean the fact we never got any spin-offs after this really shows they weren’t gonna come back to other characters ever again. But now…everything’s on the table. If Black Doom is making an appearance, if Shadow’s tribal logo is back as part of his identity, what else could there be next? Will Shadow start to use guns again? Will he ride his motorcycle, and other vehicles like in 06? Hell, will motherfucking Mephiles come back again for this campaign?
Not to mention the description of the game stated that Shadow will confront painful memories, will we see Maria in HD getting shot, or the commander from Shadow 05 who was out to get him making a reappearance? This might be the first time in a whole decade since other human characters (not counting Sage since she isn’t exactly fully human) making an appearance again in the Sonic franchise. Again, we may have gotten hints of them still being a thing with the likes of Frontiers’ Eggman logs bringing up GUN and Maria, but actually showing up in-game means other humans can still make appearances in-game.
(Take this part with a massive grain of salt but I’ve heard that Ian Flynn in the past has expressed he wanted to bring back Black Doom and Mephiles, but SEGA didn’t allow it, now that one of them happened, it proves that there indeed has been less restrictions now)
If there are less restrictions being made on stuff like acknowledging Shadow’s game, what could this mean for how Shadow himself may be written now? We’ve seen how apparently well written Shadow was in Sonic Prime, could this carry over to the games and comics where he has a less frustrating depiction? I mean, the fact Ian Flynn was hired for one massive mainline game (Sonic Frontiers) and suddenly they’re doing all these lore related things for the franchise or going back to pull up any old stuff and see what they can do with it, it shows there is a level of trust between SEGA and Flynn and letting the man cook. And it makes complete sense too, he’s been a long time writer for the franchise since the Archie comics, he seems to have a great understanding of the characters.
If Shadow 05 is getting this level of acknowledgement, what about other more forgotten games? Will we one day see Sonic 06 be better acknowledged, or more likely a character like Silver having a bigger role in something related to the events of 06? I mean for some reason recent episode titles of the upcoming Knuckles show revealed one episode called “Flames of Disaster,” who’s to say they aren’t already looking into 06 for some ideas for not just the movie canon, but as well as the main canon?
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I’m drifting off a little but I’m sure you get by now what I’m tryna say. This game, as it may seem like just a simple small remaster with extra content, may end up creating something bigger for the franchise going forward. Seeing how Sonic Team is behind this remaster and not Blind Squirrel (the people who made Sonic Colors Ultimate; while possibly rushed by SEGA, they’ve also have had a questionable track record with remasters), and hints that Flynn is behind this story, I think we are in great hands with this game. This may be the first remaster to finally be flawless in every level, which I know is a little sad to say when it comes to this 30+ year old franchise, but hey, can’t win them all!
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Before I end this comically large essay, I would like to make one final note on this whole topic. As I was writing this and taking breaks last night, I came across a tweet that was kinda starting to go around about this game.
To summarize, the tweet essentially claimed that Sonic was still stuck in the past. The franchise was still relying on nostalgia pandering as its identity, and due to the contents of Generations being a whole celebration of Sonic’s history (and what unfortunately started SEGA’s cling onto Green Hill and Chemical Plant), aka alleged nostalgia pandering, it proves the franchise’s identity is still about how when Sonic used to be cool. It hasn’t attempted to evolve in the past 14 years.
You can probably guess what my thoughts on that take is after reading this whole post.
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No.
I don’t think so.
As I already showed, the addition of Shadow’s story more than proves this is still stepping forward. It’s taking an old beloved game and instead of just updating graphics or performance and leaving it at that, they’re making something brand new out of it that may define future ideas for other characters that isn’t about Sonic. Not to mention this game barely attempts to be all like, “Revisit all these iconic locations from your childhood!!!” SEGA is clearly looking at Generations not as that one game they can rely on for easy nostalgia pandering, but as a successful and fun game from the last decade in its own right. I mean to the general public, it’s considered to be “one of the few good Sonic games.”
It can be argued that the addition of Shadow and Black Doom may be pandering to the audience into Shadow but…really? They’re tryna solely pander and play on the nostalgia of a small minority of players who liked a game that was considered to be the start of Sonic’s downfall in the 2000s and make that the selling point of this remaster to the general public? Where some in said general public may argue that they’re about to ruin a rare good Sonic game with stuff that they think no one ever liked??? I don’t really believe it.
Hell, speaking personally, I’ve never played Shadow 05, I don’t own a GameCube, maybe a PS2 but even then I didn’t get much games at the time. While I sorta played around with the franchises growing up, I fully got into it around when Sonic Mania came out (and even then it took me a while to finally play it). So even though I may be hyping up Black Doom’s return, I myself am not coming from any rose tinted glasses or anything, these are just observations from the many discussions I’ve seen online or videos showcasing these games. Same would go for a lot of people into that game as many while loved it, still would acknowledge where it fumbles and how it’s definitely not the definitive Sonic experience to have.
Sonic has begun to evolve, experimenting with new ideas and offering new and different ways to enjoy the franchise. As mentioned earlier, lots of shit happened in the past 4 months. While I agree that something like Frontiers relying on the same old levels for Cyberspace to be stupid, that shouldn’t undermine the actual new stuff it offers for the franchise. I feel like we’re already far beyond the franchise needing to be like “hey remember Green Hill???” as it’s main identity for a game/the franchise. And even then, this shouldn’t mean Sonic can’t look back on previous entries anymore ever again.
Many want Sonic to be like other franchises, like Mario, Kirby, etc, they’ve been also occasionally doing the look back on an old title or old past, so why not let Sonic do the same? We shouldn’t immediately respond to a callback with claims that it’s poor nostalgia pandering, as the take away imo always should’ve been that there should be a balance between original and new and looking back on what worked.
I am happy to say that regardless what this remaster is, we are in good hands again.
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also unrelated as hell but pray for this man, he has not uploaded a Sonic video in 4 months, I think SEGA killed him by over feeding him with content 😭
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losthavenmine · 9 months
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Russell Crowe Filmography Series || Food
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lulu2992 · 3 months
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As someone who’s played the entire BioShock series, “Oh?!”
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