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#death stranding fandom
savage-rhi · 3 months
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Higgs really turned up like
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hawkmothmoon · 1 year
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Leviathan BT: now with more terrible animation.
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Could you imagine Higgs figuring out that you, the akh - another spiritual entity which was the transfigured spirit that survived death and mingled with the gods - was part of the 6th Extinction Entity and worshiped you.
Higgs:
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So, the biggest mindfuck I think Kojima could do to DS fans is with the new design for Higgs not actually being him, but being Lou/Louise grown up in place of him and considering where you left him. A part of him returned in the form of those guts/chest cavity you see on the suit. It sort of explains the idea that Lou/Louise reformed in the tank in the trailer because the ka and ba/ha are the soul and the body.
Just food for thought. It's a silly theory.
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cookies-in-chees · 3 months
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Homophobic metal gear/Death stranding fans will never not be funny to me because those games are so fucking gay and I don’t mean it in like a tumblr theorizer “these characters looked at each other once it means they are gay” kind of way I mean Hideo Kojima literally retweets death stranding yaoi on main from time to time
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metalgeardimir · 14 days
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Calling all Higgs shirt purchasers to meet at a central point and take the world's worst group photo. I'll buy you all lunch.
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iamfirestarter · 6 months
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Happy 4th Anniversary to Death Stranding!
I'm so happy to be the part of this small fandom on AO3 and here. This story inspired me to wrote so many fan fiction, draw some fan art and spend a lot of time inside this universe (and inside character's heads). I'm still not over it. Keep on keeping on!♥
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vampirepunks · 11 days
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I love that Death Stranding’s core message is essentially, “life is worth living and people are worth loving.” It’s easy to get lost in the details of its universe + characters and thus lose sight of that.
Death Stranding argues that life is worthwhile to fight for even if the world will inevitably end, because we’re still here. That people are worthy of empathy even if they’ve done horrible things, because it was their own suffering and moral efforts that led them there.
Die-Hardman was complicit in the murder of Cliff Unger and the causes of the Last Stranding. He can be forgiven because he loved Cliff and Bridget, never forgave himself, and dedicated his life to trying to make the world better, the only ways he knew how.
Higgs killed thousands and tried to end the world. He can be forgiven because he wasn’t of sound mind and is an abuse victim who never had a real opportunity to be better than he was.
Amelie sacrificed mothers and children for her own ends, and abused the two men who loved her the most. She can be forgiven because she can’t connect with human experience and made the selfless choice to be the sacrifice so humanity could have another chance.
Coffin was a terrorist that abandoned her daughter and radicalized a desperate, lonely young man into a life of violence. She can be forgiven because she believed it was necessary for the greater good, she took accountability for the harm she caused, and she loved those two kids more than anything else in the world.
The game doesn’t require you to forgive its characters, but it invites you to. It provides you with the reasons every given character became the way they are, and leaves it open to the player’s judgment. It asks, “maybe it wasn’t right, but can you understand?” It says, yes, this character did some very bad things, but can you love them anyway? Will you try?
DS argues that disconnection and isolation comes from a shortage of fellow empathy. That’s probably why Kojima went out of his way to retcon Higgs’ story and make his tragedy even more empathetic than it originally was. DS’s answer to social problems isn’t “be better,” it’s “learn how to forgive.”
Hell is other people. Heaven is each other.
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fruity-m0nster · 2 months
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Higgs putting on his war paint 💅
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little-red-fool · 1 month
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At least 279 more days until DS2 comes out.
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raiden-brannigan · 2 months
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And I Must Scream - 1.7k
"Sometimes he would scream. The loneliness, the bleakness, his inability to track time, it all ate away at him piece by piece. Ripping and tearing at bits of his soul, leaving him bleeding and empty. Longing. Nothing responded to him, not even an echo of his own voice." Higgs spends an eternity on The Beach
My first fill for @badthingshappenbingo!
Read on Ao3
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savage-rhi · 3 months
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The man is on fentanyl and La Croix
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hawkmothmoon · 9 months
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I don’t JUST paint people, I also occasionally paint monsters!
Monsters from one very specific weird game but whatever
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rubensmuse · 2 months
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mon fucking dieu
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danyaselmar · 2 months
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Greetings Baldur's Gate fandom
Do you want to get a cute drawing of your Tav/Durge and/or favorite character AND support a good cause? Then you might want to check out Fandom Trumps Hate. I adore the work of @fandomtrumpshate and it's always very exciting to be part of this event!
You can find all offerings (fanart and fanfic) for BG3 here. Go check it out!!
This year I'm offering three auctions for BG3, Cyberpunk 2077 and Death Stranding. Here are examples of my work:
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bidonica · 3 months
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Mild Death Stranding spoilers following: an underdiscussed aspect of DS's gameplay compared to how often the walking simulator discourse pops up is how the game subtly prods you into making choices that further connection and are non violent... killing human enemies is the only action that could potentially result in a game over so you're incentivized to use non lethal methods. Even when dealing with supernatural opponents like the BTs the preferred course of action is (once you unlock the ability) to "free" them stealthily rather than shooting at them (again a solution that will make things escalate).
And of course there's the BB, which starts out as a mere instrument, but the more you play the more you realize its happiness and wellbeing are crucial to your survival. The way Mads talks to it (to you) speaks of a deep emotional connection. Then Sam gives it a name and the BB is taken from you for a while. The game becomes a bit harder and more stressful! You wish Lou was around. Sam talks to her and then he remembers she isn't there :( When you get her back it's a relief, and when at the end you're asked to make a crucial choice you know there is only one possible answer. Because the game made you care. I think that's neat idk
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