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#primal rage armadon
nmzuka · 7 months
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guess it was randomly a Primal Rage night fffff doodled Talon and Sauron and then decided to draw Armadon who I realized I've never actually drawn a full body pic for (not super happy with it I need to study some hadrosaur bodies to get what I want more I think)
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knucklesamwichart · 5 months
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6 Fighting Game Characters in my style. Decided to go for really obscure games with mine 😂
Armadon from Primal Rage
Jenny from Bloody Roar
Anubis from War Gods
Nagi Hojo from Last Bronx
Rhina from Tattoo Assassins
Bark the Polar Bear from Sonic the Fighters
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edgeyberzerker · 1 year
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Choose Your Fighter Armadon from Primal Rage Jam Kuradoberi from Guilty Gear
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aardwolfpack · 1 year
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“Armadon” by AcroSauroTaurus.
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Armadon
Altura: 192 metros
Longitud: 480 metros
Peso: 270,000 toneladas
Primer Avistamiento: Islas Johnson [Tierra: Teratoverso]
Controles: Fuego Control [Aliento Electrico y Visión Laser] Agua Control [Nado] Energia Control [Rayo de Energía] Tierra Control [Excavación, Mazo sismico]
Guarida: Islas Johnson [Tierra:Teratoverso] Omashu [Avatarverso]
Aspecto: Ankylosaurus + Armadon + Styracosaurus (Cabeza)
Aliados:
Humanos: Aang, Katara, Soka, Iroh, Zuko
Kaijus y otras bestias: Anguirus, King Kong (frecuentemente), Mothra, Rodan, Godzilla
Enemigos:
Humanos: Ozai y Azula
Kaijus y otras bestias: King Ghidorah, Godzilla (ocasionalmente)
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tyrantisterror · 4 months
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A Hundred Some New ATOM Kaiju Pt. 2
We're continuing our showcase of ATOM kaiju who've been lingering in my "to ink and color" pile for years, and yep, it's more retrosaurs. Listen, I have to draw big dinosaur monsters frequently to make life worth living, ok? We'll get to some non-retrosaurs in... part 5, probably.
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The last batch had a Crystal Palace Megalosaur-inspired kaiju in it, so we'll start this one with one inspired by the Crystal Palace Iguanodon.
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Next, some horned goliaths. The first is inspired by a very old styracosaurus toy I found that really emphasized the "lizard" approach of retro dinosaur designs, looking like a bearded dragon with an elaborate crest more than an actual styracosaur. Our second is loosely inspired by Armadon from Primal Rage and Triceramon from Digimon, being my stab at what a bipedal ceratopsian monster would look like. The remaining three are me just trying to have fun with ceratopsians the way I do with theropods.
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Stegronox was a fusion of stegosaur and ankylosaur traits in part to open up slots for more non-retrosaur kaiju in my cast of "core 50" kaiju for ATOM Volumes 1 and 2, so when working outside of those 50 I decided to do two retrosaur kaiju who focus on those two indvidually. The akylosaur's name is Ankylus, which is me being cheeky since that's basically what Anguirus's name would be if you translated it differently - they're both just "ankylosaurus" with a few less syllables. Then, for symmetry I suppose, I did an upright bipedal armored goliath to match the bipedal horned goliath, because "What if a four-legged creature stood on two legs" is a pretty easy way to make a monster feel distinct.
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Like Stegronox, Pachydon was a combination of two different dinosaurs into one retrosaur to conserve slots in the core 50, and so I felt compelled to do two bonus retrosaur kaiju who took those two components and game them their proper due. We've got a helmeted goliath who takes the battering ram head reputation of pachycephalosaurs to a ludicous extreme, and a duckbill that particularly takes after Miasaura, which has always been my favorite hadrosaur.
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We'll close out this batch with some long-necked goliaths. The first, Camarabrak, is meant to be an equal to the other retrosaur kaiju, rather than an "immense even by kaiju standards" one like Bronton. Being bigger than big is, in my eyes, part of what makes Sauropods stand out in pop culture depictions of dinosaurs, which is why I made Bronton so tremendous compared to the others, but now that there's room for more sauropod monsters, we can have one that's in the same weight class as Tyrantis and pals.
The other long-necked goliath is Brontoceratops, which was inspired by a very early reconstruction of Triceratops (I think it may have even been by my ancestor, Edward Drinker Cope, but I can't find it anymore so who knows) that gave it a weirdly long neck. In ATOM canon, Brontoceratops's species does a sort of cuckoo-bird thing, putting their eggs in the nests of horned goliaths and letting them raise it. It'd feature in a story where Tricerak tries to find more of its kind and ends up adopting the baby Brontoceratops and raising it despite it not actually being a member of his kind.
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z-raven · 6 months
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All the characters of Primal Rage
Blizzard, Armadon, Talon, Sauron, Chaos, Vertigo, Diablo
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rickyreeves1980 · 9 months
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Primal Rage is a fighting game developed and is released by the group of Atari Games to an arcades in the year 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers. Ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. The game sold more than 1.5 million copies.
A massive meteor strike has devastated Earth. Human civilization comes to an end in the ensuing cataclysms and humanity regresses into tribes of Stone Age dwellers. A primordial rainforest covers the land and the continental landmass has shifted into the shape of a fire-breathing dinosaur skull. The planet is now primitively referred to as "Urth" by the survivors of the cataclysms.
Seven fearsome creatures with supernatural abilities emerge from their slumber deep within the Urth's crust, and become worshiped as gods by the humans, who form segregated clans beneath the ones they follow. The beasts themselves are divided between those who wish to keep peace on Urth, and those who attempt to plunge the world into further chaos for their own benefit. These creatures are Blizzard, the ape-like god of good; Armadon, the ceratopian/thyreophoran-like god of life; Talon, the raptor-like god of survival; Sauron, the tyrannosaur-like god of hunger; Chaos, the ape-like god of decay; Vertigo, the cobra-like goddess of insanity and Diablo, the tyrannosaur-like god of evil.
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yitan · 2 days
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Favorite Fighting Game Characters
Decided today to make a list of my favorite characters from each fighting game/series I've played in my life, here are the results.
BlazBlue- Arakune Bloody Roar- Bakuryu Darkstalkers- Hsien Ko Dissidia- Zidane Fighting EX Layer- D. Dark Guilty Gear- Zato-1 Mortal Kombat- Ermac Pokken Tournament- Weavile Primal Rage- Armadon Rivals of Aether- Orcane Super Smash Bros.- Kirby Street Fighter- Rose Soul Calibur- Kilik Tekken- Jun Kazama
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leoprime13 · 3 years
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Flat color commissions to draw all nine customized characters from Primal Rage video game
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web-pets · 3 years
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sauron! he’s huge
click for full quality! do not repost!
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nmzuka · 3 months
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tinkering with Armadon's design a bit (and then drew them getting their ass beat by Diablo sorry fffff)
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kevynthedevylman · 6 years
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PRIMAL RAGE In the spirit of the upcoming Rampage movie, here's the cast of the Other cult classic Kaiju game from the good old days. A bit cartoony, I admit, but I think it's a good contrast to the Rampage movie losing its cartooniness.
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bonpun · 7 years
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Armabon
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atariforce · 4 years
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Primal Rage: Armadon by HellraptorStudios
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axenverse-dnd · 2 years
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Armadon has the best story in Primal Rage he gets woke up by all the other gods fighting and if he wins he goes right back to sleep. Him and Blizzard are the only two good guys 
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