P5X Tomoko Noge/Moko Gameplay Details
Role: Support
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Stats (Level 1):
Health: 207
Attack: 60
Defense: 48
Speed: 101
Persona Trait (Awareness Level 0):
The Gift of the Forest:
At the beginning of her turn, Tomoko gains a number of [Green Leaves] corresponding to the number of enemies on the field. Each [Green Leaf] increases Effect Hit Rate of the party by 13%, with a Max of 3 Stacks. Every 3 [Green Leaf] Tomoko gets, will give her a [Ye Ming Minor] state, which powers up her skills.
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Awareness Levels:
When "Hymm of the Leaf Flute" is used, every [Green Leaf] consumed increases the target's Effect Hit Rate by (20% Tomoko's Effect Hit Rate), for 1 round.
Skill Levels of "Melody of Thought" and "Good Night Song" are increased by 2 Levels.
After "Hymm of the Leaf Flute" is used, gain 1 [Green Leaf].
Skill Levels of "Hymm of the Leaf Flute" and "Combat Skills" are increased by 2 Levels.
After using Highlight, increases damage received by enemies by an additional 25% for 1 round.
After an enemy is affected by Tomoko's Sleep effect, the next damage it receives will be increased by 30%.
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Active Skills:
Melody of Thought(Level 1): Deals (48% Attack Power) Psi damage to all enemies, and increases damage to enemies suffering mental abnormalities by 50%. Gain 1 [Green Leaf]. [20 SP]
Good Night Song(Level 1): Inflicts (32% Chance) Sleep on a foe for 1 round. When using this skill, if Tomoko has [Ye Ming Minor], the probability of sleep increases by 48%. [20 SP]
Hymm of the Leaf Flute(Level 1): Increases damage caused by an ally by 15%, and consume all [Green Leaves] on Tomoko. Each [Green Leaf] consumed increases the damage by an additional (0.23% for every 10% of Tomoko's Effect Hit Rate; Max: 4.5%) [22 SP]
HIGHLIGHT(Level 1): Inflicts (51.2% Chance) Sleep on all enemies for 2 turns and increases damage they receive by 10.9% for 1 turn.
Passive Skills:
Fantasy(Level 1): Increases the damage mentally abnormal enemies receive by 8%.
Pursue(Level 1): When using "Hymm of the Leaf Flute", if there are 3 [Green Leaves] on Tomoko, there is a fixed 33% chance to to dispel a random negative on the target.
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Weapons(Base Level/Transformation):
Double Dagger (2 Star):
Health: 82
Attack: 24
Defense: 19
Attack increased by 11.3%.
Ode to the Double Blade (3 Star):
Health: 98
Attack: 28
Defense: 23
When inflicting Sleep, Effect Hit Rate is increased by 27.1%
Shadow Dance Double Crown (4 Star):
Health: 131
Attack: 38
Defense: 30
Attack increased by 12.0%. After inflicting Sleep, the defense of the sleeping enemy is reduced by 10.8% for 1 round.
Dream Weaver (5 Star):
Health: 164
Attack: 48
Defense: 38
Effect Hit Rate increased by 36.0%. When [Green Leaf] is consumed, the target ally's Attack will be increased by 26.0% for 2 rounds. When [Ye Ming Minor] is consumed, the Attack of all allies will be increased by 38.0% for 1 round.
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Analysis
Tomoko is in a weird place, being an alright Support, but with a niche in increasing the Effect Hit Rate of allies. For the allies, that do care about getting effects inflicted on allies, this can greatly help consistentcy, however, they are also giving up much more pottentially useful support such as Bui's much better Attack buffs and Critical Hit rate boosts, or Leo's Shields. She can still be very useful, she's just a bit more niche than Leo or Bui, who's niches are much more generally useful and applicable to most characters in a way that helps push damage or protecting benchmark, which will be seen as more important and trackable than consistency.
Good Teams to use Kotomo in are:
Kotomo - Riddle - Haru:
A very powerful Mono-Psi team. Kotomo helps Haru inflict her [Special Treatment] on foes, which sets up her gameplan to deal major enemies to foes with her Firearm. She also sets up Sleep, which will further increases Haru's damage due to the foe having a mental abnormality. Riddle's effect resistance debuffs on foe's makes Kotomo and Haru work extremely well together, with Kotomo's Attack buffs and Riddles wide variety of debuffs lets Haru shine. Probably one of her best teams.
Kotomo - Riddle - Closer:
Kotomo buffs up Closer with Attack and Effect Hit increases, while Riddle applys many debuffs on the enemy, including Effect Resistance . This allows her to get off consistently strong damage with her [Conductive] spreading to many foes. May prove frail without a dedicated tank to help them out, or a healer.
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