Man, I should really create an introductory post or comic telling everyone who I am and what I'm about
... and make some character profiles
... and proper references...
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Have some time and a teeny well of energy... trying to decide what fic I should slowly work on. Nathan/Alisha exploration? Nathan/Simon/Alisha if you squint character study from Nathan's POV? Cale and Katie? Sean and Derek? Sean/Katie??? BJ character study?? Wanted: Dead or Alive longfic???? etc. etc. etc.??
I have way too many ambitious WIPs for someone who can't focus on anything for very long.
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Been thinking about posting some of my preproduction work for stories n' stuff[might make books or videogames idfk]. On the one hand, I might get more people interested in my bigger projects and some good feedback, but the cons are some internet gremlins stealing from my dragon hoard of incomplete concepts and designs. But, then again, if I don't post, how shall I ever get attention I so dearly crave from them random internet gremlins?!?!
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Owl House Face Reveals and Why They Work
I'm so behind on my Huntlow week contribution but I have to exorcise these bees from my brain.
One thing I have noticed that The Owl House does really well are face reveals. Each time we've had them they have been genuinely unexpected and interesting. Now, face reveals are nothing new in media, and in many genres within the speculative fiction box they kind of have their own language and preset expectations depending on the assumed archetype of a character.
Growing up in the 90's, this was quite consistent (particularly with anime). When a Cool, Masked Character or Villain shows up, there's usually an instant of the mask getting revealed in a moment of vulnerability that shows us what the character looks like--but in a wide variety of these reveals...the conclusion is often along the lines of:
Protag: Oh. They're a lot cuter than I was expecting!
There's often a little romantic subtext here too, but not always.
And for all the benefits (and true banes) of anime-type character design, it was/is very common for the resultant revealed face to be conventionally attractive (or drawn to be perceived that way). I know that this is a sort of gentle pushback to the historical VILLAIN=UGLY trope that is nowhere near as prevalent as it used to be, but after thirty years of prettyface mask reveals, it ended up paving the way for strong, sleeping expectation of mask=pretty underneath instead.
And as a result, we're not taking away much more information that what was already expected (re: masked character not so bad) when the character showed up masked to begin with.
Now, this isn't always bad. But in the case of a face reveal, it's supposed to be a moment that establishes really important visual information quickly--and if it's doubled with the "masked character is unconscious/injured" there's a good chance they wouldn't normally let our hero get that close to begin with. The point is, the scene has heavy lifting to do!
Which brings me to our first big face reveal in Owl House, Hunter.
So at this point, the Golden Guard has made his debut--he's been set up as a "genius teen prodigy". This is loaded language that anyone who grew up watching anime instantly understands. Even if you don't though, the way Lilith talks about him sets him up for this expectation well. In this scene, he shows up as a cocky little asshole with a lot of bravado but also, importantly, some key visual indicactors of power. He's got a staff in his right hand, a cage in the other, and is wearing heavy armor and of course the mask. He shows up in a fifty foot fist made of boiling salt water.
Without showing us his face, the show has already laid a pretty strong, unconscious foundation for what the audience is going to see under there! So when we get our classic moment:
This scene moves so much VERY quickly.
First, the Golden Guard's face doesn't resemble the archetypal expectation the audience might have had based on what had been set up. If anything, we're getting a lot of traits all at once we're not used to on a sympathetically portrayed character (more on this in a second). They also wisely destroy any possible interpretation of romantic subtext by giving us a sibling slapfight immediately. But the biggest takeaway from this quick scene visually is the fact the Golden Guard here very young, about Luz's age, maybe a little older--a detail highlighted by our hero herself--and VERY vulnerable. Very murderable. See how his torso (heart) is twisted up, head is tipped back and the eyebrows are scrunched up? Makes him quite a bit "smaller" looking even though he's quite tall compared to the other kids.
But what does this do for visual understanding of a scene?
When expectations are subverted, the viewer in a way is able to absorb the visual information with new eyes. When a mask reveal shows us something actually surprising, it actually allows us to absorb the visual details without sorting them into an archetype.
So what do we see? Who is the Golden Guard without his mask, his armor, or the trappings of his power?
Well...he has a lot of traits classically associated with unsympathetic characters, to start! He has dark heavy brows, reddish eyes in an ashy face, an aquiline nose and a big ol' gap in his teeth. He's got a ragged ear. Now lately, eye bags and facial scars have come into vogue for heroes, but not usually in combination with all of those other traits (if it was just the scar or even the ear, it wouldn't have told us much). And even here, they're startling because no other character in the show displays eye bags or prominent scarring--not even the mercenaries or adults. He's also fabulously expressive and earnest regardless of emotion, which takes the edge off any potential ability to intimidate (and we know he's about as intimidating as a kale salad as shown when he tries to order the Coven Scouts around at the precinct).
At this point, now that whatever preconceived vision of the mysterious Golden Guard has been blown out of the water, we're able to absorb what each individual character design choice is actually telling us.
This is one busted-ass teenager.
The eyebags show he's exhausted/stressed. The facial scar is a brutal fucking injury and the kind of thing that you get when someone is deliberately trying to hurt you (in combat or...well. what's implied to later be the actual reason). The ripped ear highlights the idea he's seen a lot of combat. The gap teeth highlight the childish imperfection and youth.
One of the things that struck me most about watching this for the first time and watching other reaction videos (a lot of them of different ages and demographics to get a decent sample size) was the incredible consistency of the response to all this visual information! Almost every single one of them were some variant or combination of these two thoughts:
"Oh no, he's so young, poor thing! Is he okay?" And even better--the audience understands the answer to that question the minute they ask it, even before the conclusion of the episode. No, he is certainly not! This brainwashed child is in a lot of physical and emotional danger!
Which is GREAT! That's clearly what the intent was. An given how much of a little shithead he was in his first appearances, it was really amazing to see how thoroughly he was able to go from that to instantly sympathetic--as well as visually very interesting.
The Owl House demonstrates a lot of mastery over animation and writing techniques/tropes. You could fill a book on the topic (please oh please let there be an art book at the end please please please). But I REALLY loved how they handled face reveals especially, and to date this one in particular is probably my favorite.
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You find a magic telephone, one that can call any place, anytime (including past or future), free of charges, and there are no rules except you can only make one call. Who will you call? And what will the conversation topic be like?
Oh god, just once? I would hoard this magical phone call, because what if I wasted it on something stupid like calling my future self to ask for the lottery numbers when I could have used it for something actually useful? I would treat it exactly the same as I treat all my inventory items in RPGs, as something to be coveted, hoarded, and never used because what if I need it later? And don't have it??
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