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#of shape and sizing and whatnot
starsweepers · 8 months
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as wonderful as it is to see mittens in something and being remembered her model is also so crazy off in that clip lmao
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null-vo1d · 2 months
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OP exploring the softness of his heavier body, grabbing handfuls of his tummy and squishing so gently, feeling pleased with his looks, his field outright emitting waves and waves of happiness. After prioritizing the well being of others before his for so long, it feels great to finally care for himself for once– a testament, perhaps, to how much he has grown (heh) to be comfortable with his own self.
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dandyshucks-moving · 8 months
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big hoodie on a clothing thief ...
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kuivamustekala · 8 months
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i keep thinking abt that post abt baldurs gate 3 and the lack of fat bodies and honestly, like. while yes it is true that creating a variety of body types means a lot of work in modeling, and likely some extra rigging work, and adjustments to outfits and armor and whatnot...
how much extra stuff does that game have that maybe five people playing the game will experience and the rest never run into? how many outfits does it have that few people will ever use? because all of those had to be made. all of those took up development time and resources. how many NPCs exist who very few people will ever run into? because someone had to model them.
and that's not to say that all those little details are something that should be cut, necessarily - i love that they exist. but i can't help but wonder how much of that could have been cut without making the game feel different.
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dduane · 6 months
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Peter Mum's Soda Bread Recipe
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With work around here the way it is at the moment, most likely EuropeanCuisines.com won't be up again until the end of the year. (shrug) Such is life.
With that in mind, here per @the-book-of-night-with-moon 's request is the famous soda bread recipe that brought people to the site again and again for a couple of decades. If the recipe below seems very plain, that's because the way soda bread is done in North America and elsewhere in the world is not how everyday soda bread's made in Ireland. No fruit, no sugar—except for an optional spoonful if the baker likes it: I omit it—no nuts or other similar addenda: nothing but flour, salt, soda and (ideally) buttermilk. (Breads here that do have fruit and whatnot are referred to as "tea breads" or "fruit soda".)
The ingredients:
450 g / 1 lb / approximately 3 1/4 cups flour (either cake flour or all-purpose)
Optional: 1 teaspoon sugar
1 teaspoon salt
1 teaspoon bicarbonate of soda
Between 300-350 ml / approx 10-12 fluid ounces buttermilk, sour / soured milk, or plain ("sweet") milk, to mix
If you're using plain milk, add 1 teaspoon of baking powder to the dry ingredients. This is perfectly legit; lots of professional bakers in Ireland do their soda bread this way, without the buttermilk and with additional raising ingredients besides baking soda.
So: preheat your oven to 200C / 400F. Meanwhile, mix the dry ingredients together well in a good-sized bowl, and then add the liquid and mix everything together. Like this:
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That raggedy texture you see in the middle of the video is exactly what you want, and part of the secret of getting soda bread to rise properly. You have to get the loaf done as quickly as you can, so that the rise in the oven is maximized; and with minimum handling. This isn't a bread that needs to be kneaded. Just get it into a soft, mostly-cohesive lump as quickly and gently as you can, and shape it into a round about an inch to an inch and a half thick.
Finally have ready a really sharp knife to do that final cross-cut, which allows the loaf to spread and rise fully. Be careful to slice, not press. You don't have to cut incredibly deep: from a third to halfway down the round is plenty. ...There's endless online lore about how this is supposed to let the fairies out. Fond as I am of fairies, I prefer to think of it as letting the chemistry and physics out. (shrug) To each their own.
As soon as the oven's come up to heat, shove the loaf into the center of the oven on a nonstick baking sheet—I used a silicone mat here, but more for the look of the thing than any real concern about the loaf sticking—and bake it for 40 minutes. When you're done, it should look something like the one in the picture at the top of the post. It'll be easier to eat if you let it cool down most of the way; and a lot easier to slice if you put it in a paper or plastic bag overnight.
Anyway, tomorrow, so @petermorwood won't sulk, I'll make soda bread in the farl style instead of the above style that some of the locals call "cake". Farl's done on a griddle and cut into quarters for baking, and its geometry makes it uniquely suited (as Peter's father used to say) for eating large amounts of butter without a spoon. :)
ETA: attn @middleagedandoutoftouch: Check out the gluten-free soda bread from Ballymaloe. ...And there seem to be quite a few more of them out there: try this Google search.
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lovestruckficto · 9 months
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@thatonegeck1 Ask and you shall receive!
I got this big guy made by a company called Budsies! They turn art, illustrations, ref sheets, anything you can think of into a huggable plushie!
(By the way when I say big guy I do mean BIG. He's 2.5ft tall. Totally able to be worn as a backpack too!)
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Here is the reference sheet I made to send in to them! Feel free to steal it, edit his expression, etc
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If you want one yourself, you'll have to go to Specialty Commissions on the site (NOT a regular Budsie), enter the waitlist, then get it supersized when you order (or don't! the regular 16" size is still pretty big). I'll leave more details under the read-more.
All together including shipping and whatnot it costed me $300 (US shipping, if you are not in the US it will cost more). Obviously not cheap, for me I conveniently had my birthday around that time and was able to use gift money to get him!
For the color picker: Color 21: Light Blue (Eyes, WILL COME OUT A BIT BRIGHT) Color 30: Light Grey (Majority of body) Color 31: Grey (Waist, Secondary arm color) Color 32: Dark Grey (Face buttons, finger tips, minor details) Color 33: Black (Screen, wires, L trigger)
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PUT THIS IN THE DESCRIPTION SECTION: -Waist, cranks, and parts of the arm are cylindrical shapes.
-The buttons on his head should have 3D form to them, not just flat pieces of fabric.
-Screen/face is completely flat and should not stick out too much (if at all). Face should not be visible at all in profile view.
-The bottom part of the base should have a circular piece of black fabric.
-Lines on chest (including where his name is written on him), waist, head, and cranks should be embroidered!
-The lines on the right side of his head extend to underneath his head. These should also be embroidered!
-Please give the neck some reinforcement/structure so it doesn't make the head hang loose and possibly tear. <<< THIS IS SOMETHING MY BUDSIE DOES NOT HAVE SO IF YOU GET ONE I'D LIKE TO SEE THE END RESULT
-I would like if the back 2 tubes were capable of making this plush able to be worn like a backpack!
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nevarroes · 6 months
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you draw body hair so nicely, is there a specific brush you use? or a tip you have for learning how to draw it more realistically?
thank you!💖
again I will just say... I'm not insanely confident in my own ability to draw body hair perfectly yet (very happy u guys seem to like it tho, i do still redraw it very often sometimes even on doodles) but one thing I can share is to just memorize a certain "pattern" to use. here's what I do showcased on a shitty doodle. irl it never quite falls this way due to it being messier/unkempt whatnot obviously, but keeping to this makes it look more realistic in my opinion.... especially w rendered/colored pieces as it helps to indicate shape very well
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works for beards too btw, following a little circle shape when u draw in the hairs on the cheek
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as for brushes I don't use anything special nowadays, just my good ol' soft round brush with size sensitivity and opacity pressure sensitivity on for the first layer and then I turn off the opacity sensitivity to add in details (that painting w the beard was done a while ago with a mixer brush I have up on my patreon, I don't use that same brush 4 body hair though just for beards/hair)
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hyunsvngs · 6 months
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hear me out!! free use reader with all 8!!
((ALLLL CONSENSUAL BTW)) its nighttime, shes sleeping, its dark, and one of the boys (spoiler alert its felix 😋) enters her room. --insert some clothing details or whatnot girly thats your choice im high idk what to come up w-- hes eating her out n stuff and she doesn't know who it is!! her bimbo brain is too fuzzy to figure it out!! and when she comes he finally speaks and the secret is revealed! huzzah!
anyways, im too high in the sky to think of anything else coherent for that idea. have fun! love ya!
OKAY I KIND OF CHANGED IT IM SORRY BUT I GOPE U ENJOY… under the cut for consensual somno!
it’s disorienting. you’re in a weird state of half asleep-half awake, eyes half lidded as you try to blink to consciousness. the body behind you is firm, solid, and he wiggles against you closer before he’s pushing your shorts to the side. you hum, trying to turn around, but the hold on you is strong.
which one is this? his fingers swipe through your folds, checking if you’re wet enough. you are. you always are, and you feel the blunt head of his cock stretching your hole before you even register he’s got it out. he won’t let you turn around.
who is this? you can’t work it out. you try to look at the hands that grab your hips for purchase but he pushes your head into the pillow with a little sigh. it’s mean, but soft - it can’t be seungmin or minho. the cock size tells you it’s jisung or felix, the way that it pushes in without a hitch and stretches your hole so deliciously with no pain. if it was chan, hyunjin or even changbin with his thick length, you’d be crying by now.
and jeongin would want you to cry. he would’ve made you cry, but this lover is delicate. he even lets his fingertips slide down the front of your sleep shorts to press against your clit, slow and precise, and you shiver with a sweet little moan.
“that’s it, princess,” the man moans, and it’s low. it’s so deep and low that it shakes your whole body. felix. “just had to have you. so cute in these little shorts, i couldn’t help myself. that’s okay, right? you don’t mind?”
“‘s okay, lixie,” you don’t trust your own voice, but you’re slowly waking up properly. your body feels heavy with sleep. “lixie, wan’ see you. please.”
an amused chuckle, and then you’re being flipped over. heart shaped lips and big, dark doe eyes meet you and you find yourself smiling in return. he’s quick to push one leg up onto his shoulder, fully clothed save for the way he’s pulled his pyjama bottoms underneath his balls. they slap against your ass when he re-enters you, quick and easy.
“pretty,” you muse, breath hitching with every thrust. you swear felix blushes, but it’s too dark to see.
“you’re prettier, princess. my pretty baby, so good for us.”
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mask131 · 3 months
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I was thinking about the difference between the British "fairy" and the French "fée", and suddenly the perfect comparison struck me.
The "fairy" from British folklore is basically Guillermo del Toro's take on the fair folk, trolls, goblins and other fairies in his movies, from "Pan's Labyrinth" to "Hellboy II". You know, all those weird monsters and bizarre critters with strange laws and customs, living half-hidden from humans, and coming in all sorts of shapes and sizes and sub-species and whatnot. Almost European yokai.
But the "fée" of French legend and literature? The fées are basically Tolkien's Elves. Except they are all female (or mostly female).
Because what is a "fée"? A fée is a woman taller and more beautiful than regular human beings. She is a woman who knows very advanced crafts and sciences, and wields mysterious unexplained powers. She is a woman who lives in fabulous, strange and magical places. She is a woman with a natural knowledge or foresight of the past and the future, and who can appear and disappear without being seen. Galadriel as she appears in The Lord of the Rings is basically the best example I can use when trying to explain to someone what a "fée" in French folklore and culture actually is.
(As a reminder: the fées of France are mostly represented by the Otherwordly Ladies of the Arthurian literature - Morgane, Viviane, bunch of unnamed ladies - or by the fairy godmothers of Perrault or d'Aulnoy's fairytales, to give you an idea of how they differ from the traditional "fae" or "fair folk". All female, and more unified, and so human-like they can pass of or be taken for humans. The "fées" are cultural descendants of the nymphs and goddesses and oracles/priestesses of Greco-Roman-Germanic-Gallic mythologies. That's why they are so easily confused with witches when they turn evil, and when Christianity arose most fées were replaced by the figure of the Virgin Mary, the most famous "magical beautiful otherwordly woman" of the religion)
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stil-lindigo · 10 months
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hi! i'm currently taking a stab at a short comic for the first time and i was wondering — if you're willing to share — what goes into the “base” of your projects? your creative notes have been a HUGE help in pinpointing things i might want to outline in my own work before i actually start making the project, but i'm still incredibly curious about the initial work and planning that goes into the making of yours. love your art!
hello anon! first of all, congratulations on starting on a comic! I hope you find it very fulfilling, and a great learning experience. To answer this ask, I'm going to use bite of winter as the main example for my work process.
Text: More often than not, I start with the entire textual part of the comic finalised. This is kind of obvious, considering my comics are entirely built around it serving as a sort of narration substitute, but it stays true for comics that are just dialogue as well. Speech bubbles will always take up more space than you think. It's good to have all the dialogue finalised before you start so you can accommodate them in the thumbnailing process. --
Thumbnails: I make thumbnails for all my comics so that I can, at a glance, see if things are cohesive. I'll often spend a lot of time at this stage, since it's also the part where I wrack my brain for smart things I can do compositionally (sometimes I go into comics knowing what sort of smart things I want to do e.g the comparison between the open grave + the empty bed was the entire inspiration behind making shallow grave). Thumbnails are always quick and dirty for me. I know my own brain, so I always just do the bare minimum and know I'll be able to interpret it later. Here are the thumbnails I made for bite of winter.
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note: the bright blue border on all the 'pages' is just to indicated where i should try to keep my panels.
it's extremely shitty but it's decipherable to me, and the whole point of thumbnail is that you're hopefully saving yourself time in the future by getting all this planning out now. --
3. Colour: Colour blocks are how I plan out how a comic's colour scheme should look as a cohesive package. Although I didn't used to do this for comics, I do it now ever since I wasted around 8 hours on patchwork canary just fiddling with the colours (ugh). I'll usually go into a project knowing what kind of tone I want to convey with it, which gives me a launchpad for what kind of colour scheme I'd like. For instance, RED, one of my best comics, only uses three colours (black, white and red) and that limited colour palette enhances the message behind it. I think it wouldn't be nearly as impactful if it was all standardly coloured - having that contrast pushes Red's impact as a significant character in the narrative by making her pop on the page.
In a similar vein, almost all of the sunset's emotional complexity gets expressed through its colour palette of red, blue and yellow.
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Even though it might be more conventionally coloured with shading and whatnot, the choices behind making certain scenes darker/lighter and etc really sells the story more in my opinion.
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These are the colour thumbnails I made for bite of winter. It's incredibly rough, but at a glance you can tell the comic doesn't have any particular page that is jarring or pulls you out of it.
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As one more note: I'd advise doing all thumbnailing/colour-blocking at a much smaller size than the actual page is going to be. It keeps you from obsessing over fine details, and encourages you to just block in shapes and colours really quickly.
--
that's all from me for now. I hope this helped, and I wish you luck on your project. Pace yourself! Comics are more work than people ever say they are, and it's good to just take your time and enjoy the process.
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biggiedraws · 5 months
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thinking about. yoohankim body swap......
mild novel spoilers ahead but no big story moments or anything just. brief mentions of skills they get later and such
okay so weve got 2 options here, right (well technically theres 6 ways to arrange 3 objects but. if we assume each of them swaps into someone else. theres 2). first one. kdj -> yjh, yjh -> hsy, hsy -> kdj. right off the bat - extremely funny. kdj in yjhs body having the time of his life (i am the protagonist!!), but also adjusts fairly quickly bc like. hes done this before. hsy in kdjs body is a menace. immediately rummaging through his pockets. everyone is unsettled by unreadable normalguy kdj making hsys evil little gremlin expressions. and yjh in hsys body is like. immediately getting bullied because his menacing aura does not work at all in hsys 5 foot frame. kdj-as-yjh is picking him up by the scruff of the neck and all he can do is glare murderously
second arrangement. kdj -> hsy, hsy -> yjh, yjh -> kdj. i think i like this one less but lets see. yjh as kdj is pretty good, i think yjh would be disgruntled no matter who he swaps bodies with but since the 2 of them are on such even footing in the narrative, i think actually spending time in kdjs weak pathetic body would make him lose some respect for him lmfao. like "what have you been doing all this time that your body is in such poor shape. pathetic." hsy as yjh is extremely salty about how op he is. muttering about cliches under her breath. definitely uses her new power to relentlessly bully kdj (omg wait that means hsys body is getting harassed by yjhs body in both scenarios..... what can i say. shes the perfect size to be bothered. the only reason she isnt bothered more in canon is because of her sharp teeth - i stand by this). kdj as hsy is. unremarkable i think. loudly complains about how much shorter he is now just to piss her off. finds an unholy amount of candy in her pockets and publicly shames her about it until she points yjhs sword at him and he shuts up real quick.
honestly i think both of these scenarios have great potential for physical comedy though. they all have such different mannerisms and such different appearances that reshuffling them is always gonna be striking. i need to draw it.....
okay lets talk logistics. do they keep all their skills or do the skills stay with the body? they probably keep them, although it might be more interesting to have like. physical skills like swordfighting and whatnot stay with the body. so if they get stuck like that for a while and end up fighting in each others bodies they kinda have to adapt to the bodies skills and fighting style. could be fun! hmmm that kinda leaves whoevers in kdjs body in the lurch though, since all his skills are mental..... and then kdj has a massive advantage, because surely the bookmark skill gets a boost if hes literally in the body of the person hes copying. so perhaps they keep all their skills - hsys avatar skill in yjhs protagonist body would be pretty op. and yjh has so many skills that he could make anything work - he might end up ripping kdjs body to shreds though lmfao. also im not sure if we get much of kdj using hsy as a bookmark in the novel? i actually dont remember an instance of it, although i can see him wanting to steal predictive plagiarism so it may have happened and i just forgot. but anyway kdj as hsy using bookmark + avatar, and then hsy as yjh also using avatar is an INSANE combo. two man army. and then theres kdjs body there like *struggling to hold up a sword* "i am yoo joonghyuk......" *passes out* LMAO sorry kdj i know youre not that pathetic its just so funny to imagine the protagonists sheer power literally destroying your fragile salaryman body from the inside out.
omg also. if the swap lasts more than a few minutes theyre DEFINITELY getting their weapons and coats back from their bodies. black coat hsy...... wait omg. okay i know kdjs coat is like a high grade magic item that changes size with him. not sure if yjhs is the same but allow me for a moment - yjh-as-hsy trying to look menacing (already failing) but his coat is way too big. its dragging on the floor. the sleeves cover his hands. 😭😭😭😭 its so ridiculous...... other notable combos - white coat hsy (head in hands). hsy-as-yjh gets yjhs coat stolen from her which means the protagonist physique is on full display - she makes a comment about how WoS should have made more use of this kind of fanservice and now she and kdj are arguing. black coat kdj..... i am yoo joonghyuk......
okay i think thats all i got for now. i hope its in character because i really havent read orv in a while..... anyway i think this has a lot of potential so i wanna try drawing it - maybe ill have more thoughts on specific character interactions once i can like,, put personalities to faces lmao
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simonalkenmayer · 8 months
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All this talk of aliens being real…
I saw them before we had planes.
I been knew, as they say.
Unimpressed.
I was on foot, moving through a large open plain, somewhere in Ohio. I was moving down one side of a road, it was about 11pm, very dark, no moon. Across the road and out into the middle of the plain, a light appeared. About 80 feet up, bright as day. As bright as a modern spotlight. It scanned the ground. The light was so bright I couldn’t see anything of the craft, except that there was a solid shape behind the light. It was very small though, perhaps the size of a VW bug. No sound. No machinery. It hovered over the plain. I kept moving. It moved farther out, perpendicular to my path. Then all of a sudden it blinked out and was gone.
This was not ball lightning. They don’t have high beams.
I believe the year was 1854.
I’ve seen lights in the sky many times, as far back as I can recall. Humans used to say they were omens or whatnot. If the heavens have anything to tell us, they’d make it a bit more obvious given the complexity of the world, but then again, I knew they were ignorant of me, so how right can humans possibly be about anything?
If they ever want to come fetch me for a visit, I’d be delighted. Maybe they’re edible.
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plantify · 7 months
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TOONTOWN HEADCANON LORE POST THINGY NUMBER 2
(Like last time, this is also cantered around TTCC, and is mostly just me rambling like a lunatic about my headcanons.)
Topic: Toons
(This is sorta like the Toon counterpart of the Cog post I made earlier)
Basic Details
Toons are generally very silly beings, and are a very social species by nature. They come in a variety of sizes, shapes, etc.
They can be a singular species, or they can be a mishmash of different parts, there is not much limit to what a Toon can look like.
Variation in "animation style"
Their mannerisms and motion is usually akin to that of the kind of cartoons Toontown was inspired by (rubberhosey, vibrant and colorful) but there is also much variation in this as well. One Toon may move around/look like they're "animated" differently than another.
Toons are spread out far and wide, but when I say spread out, I mean it. Compared to how much of the world is inhabited by Suits, there aren't as many Toons, to the point where many Suits don't even know of their existence.
(This is largely because Toon culture/Toon subjects aren't really taught or talked about in Suit societies, both due to lack of knowledge on them, and the deliberate desire to stamp them out of public knowledge)
Regardless, there are notably other significant populations out there (think stuff like where Ducktales takes place and whatnot).
The Toons at Toontown aren't the only ones who have had to deal with the whims of Suits and their expansion, desire to take land, etc.
More Biology Stuff
There isn't really much that is concrete to the biology of Toons. Like stated earlier, they're extremely diverse and have many differences across each other.
Some might have skeletons or bones and whatnot, but whether they do or not probably wouldn't make too much of a difference.
Probably something like cartoon logic, where whatever is funniest at that moment will be true. That's probably the answer to a lot of things about Toons now that I think of it
Sillyness
Just about every Toon by nature needs to be happy to be healthy. The Laff meter is an invention that helps track a Toon's sillyness/happiness at a certain time. This is measured/quantifiable with the Laff formula. (I'm literally just making that up cause I thought it sounded funny so make of it what you will)
Laff increasing is essentially a sign of increased resistance to negativity, in a way. Not that high Laff Toons will never get sad, angry, or otherwise never feel negative emotions, but a Toon with high Laff may have a better time faring against deliberate attacks to one's happiness. Laff is generally increased by having fun, and is often boosted when experiencing that fun with someone else.
Sad or otherwise unhappy Toons often have very low Laff, whether it be that they have less than others, or that they have lost a lot of their Laff.
Some Toons are more serious than others, and may not show happiness/joy in the same way, but that doesn't necessarily mean they're a scrooge. Like us humans, (which don't exist in this world) they have wide ranges of emotions and may experience them/show them differently.
Despite this, some Toons might be edgy........... and reject happiness or something IDK why you'd willingly want to be miserable
Culture
It varies a lot. There's quite a lotta Toons of all shapes and sizes out there. Lots of communities. They all got different cultures! But they all most often share the same general traits (happiness, sillyness, helping each other out, etc. How nice.) i really dont know what else to write here.
Fin (i dont know how to end this)
:3
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that-gay-jedi · 8 months
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I love my cat so much but I get so flooded with oxytocin and serotonin and whatnot whenever she wants extended pets that it's like counterintuitively painful and I'm like physically dying from the cuteness somehow and I'm like ok you're very soft and friend-shaped and your purrs are very sweet and yes you're very beautiful but pleeeease you need to give me a break and stop making my heart grow bc it is already 3 sizes too big I can't take your floofy little forehead in my face
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dduane · 1 year
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hello, hope you and Peter are doing well! I wanted to ask a question that almost certainly has been asked before: How do you go about ensuring that a creative project is sustainable/has 'wings' before diving into it? (I'm thinking less of outlining here and more the step before that - assessing how much meat's on the creative bone and what your appetite is, so to speak)
Well, the first thing I'd have to define is what exactly "sustainable" means. "Capable of being started and finished in some medium or other"? That might enter into the equation eventually... but not instantaneously.
There'll be times when a concept arrives in my creative space within a matter of seconds—like someone poured it into my head out of a jug—or times when it seeps in quietly over a matter of days, until eventually some critical number or volume is surpassed and there's enough of it to register as Something New To Do That Could Be Fun*. In either case I normally have at least a few minutes to work out whether anybody but me is ever likely to want to read or view this thing, and (if so) what medium it seems to belong in.
This process I usually refer to as "weighing [something] in the hand of the mind." And here you can insert video of an insert on a woman's hand holding a half kilo bag of sugar, bouncing it up and down a little to see if it's really half a kilo, or just kinda feels like it.
What I have to confess here, though, is that I have no idea how I do this, or from what my skill at the process derives.
Maybe just a lot of practice? Trial and error? As over forty years there've been more than fifty books, and a whole lot of animation, and a bunch of screenplays, not to mention the comics and computer games and audio adaptations and other whatnot. I've had a while to learn when a story will make an okay screenplay but not necessarily a book (or vice versa); or whether something's better as a novella or novelette, rather than as a novel based on a core concept that, like butter over too much bread, is going to wind up looking and feeling like what Bilbo would have described as "thin and stretched".
I really wish I could more clearly quantify the elements that make up one of these assessments. Every piece of work I embark on goes through one. Some attention's paid to the number of characters, the depth of the emotional interactions, the proposed in-story timeline, and the relative size and weight of the plot's payoff... and how all these balance against one another. But once this evaluation has been made, it's then possible to slot the project into the work schedule—and pray that nothing else interferes with it.
Because of course something may. The most severe form of these idea-arrival events doesn't give you a chance to evaluate anything at all. It just grabs you by the scruff of the neck and dumps you in front of the nearest device or material that can be used for writing and says, in a voice that will brook no dissent, "HI THERE YOU'RE WRITING THIS NOW AND IT WILL BE FUN!" (It'll say this even though that may not, strictly speaking, be true.) I thank great Thoth that this isn't that common an occurrence, because it tends to play merry hell with everything you're supposed to be doing during that period. ...Yet the effects can be good. The Door Into Fire did this to me. So have other projects I can't discuss due to NDAs.
Possibly the best note to wind up on here is that Sturgeon's Law applies. If 90% of all sf/fantasy stories are crap, as Ted said, then so are 90% of all their core ideas. (Or so it seems to me.) Any writer who's been doing this work for any length of time will have many, many story ideas in a given day... and know that only a small percentage of them are worth considering for more than a few minutes, or even seconds. Ideas are easy. It's execution that's hard— that costs you weeks and months and sometimes years of effort and sweat; of taking things apart and putting them back together in different shapes and hunting down just the right word.
If you're embarking on this kind of lifestyle: may luck go with you. (Because sometimes even very good work falls afoul of very bad luck.) ...But keep your hopes up: and keep working.
HTH!
*There are other forms of this surprise attack, including the one @petermorwood went through one time that was triggered by a chance line dropped by a studio executive we were having lunch with in the Paramount commissary. Without warning—and after the fact he was as surprised as everybody else—P. commenced to freestyle a series pitch so good that the lunch went on for three hours while it unfolded. Tl:dr; the series got bought and then ran aground on the financial rocks secondary to 9/11. ...But that's a saga for another day.
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doodle17 · 1 year
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The Brainiacs DTIYS
Ladies and Gents, we have reached a whopping 200+ followers! 🥳🥳🥳🥳Can you believe it? I sure can't! I just quickly want to thank everyone for the follows and getting me here. I never knew people would enjoy my silly little scribbles this much!
Before I get on to the big thing, I'm going to quickly say that NO I have not forgotten comic requests. In fact, I'm almost done with the first one! Just adding the finishing touches :)
Now, on to the thing I'm sure you've heard about - or not - either way, this is something I've been planning for a good while, and that thing is...
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DOODLE88'S 200 FOLLOWERS PSYCHONAUTS FUTURE DTIYS!
I'm assuming you may know what the rules are, but in case you don't, I'll leave some answers to questions you may have...
For this DTYIS (draw this in your style), you don't have to have it shaded or lined exactly like the original. You can make it lineless, painted, traditional, or just a sketch with color! (This is a draw this in YOUR STYLE, after all)
- Try to keep the outfits and designs as close to the original as possible. Don't outright change their designs.By designs, I mean hair and other accessories. You can change proportions like head shape and size to fit your style.
- You can slightly alter poses and facial expressions if you want.
-The special # to be used will be "the braniacs 200 follower DTIYS"
-@ me in the post!! I want to be able to see it!!!
-PLEASE REBLOG THE CRAP OUT OF THIS! I want as many people to see this and participate as possible!
- Please, don't be weird.
This'll be going on for 3 months! Deadline will be July (14) 11:59 Mountain time, and winners and whatnot will be announced 4 days to a week afterward. If you are unable to complete the illustration before the deadline, but want to submit it, its perfectly fine to just enter an unfinished illustration or sketch. It's highly unlikely it will get a winning spot, but it might get an honarable mention! :) Speaking of which...
There will be 3 winners and a few "Honorable Mentions"! 3rd place gets a traditional sketch, 2nd place gets a digital sketch with color, and 1st place is a full and complete illustration! Honarable mentions get shoutouts with an @ and a link to their illustration. When winners are announced, said winners can send an ask or DM me a request of what they want. You can read some of the rules I have when it comes to requests and most things in general on my pinned post. Request can be anything*!
I can't wait! This is so exciting! Good luck to everyone participating, I'm excited to see what you'll do with this!
*It doesn't have to be Psychonauts' themed unless that's what you want. It can be of an oc, a character you really like, etc. It can really be anything as long as it follows my rules
!!PLEASE REBLOG THIS!!
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