I think where a lot of attempts to do "Dungeons & Dragons-style" settings in alternative milieux go wrong is that they're imitating the explicit trappings of standard D&D settings without putting a whole lot of thought into why those trappings are the way they are. Your standard D&D setting is essentially gonzo sword and sorcery fantasy, and there's a very particular internal logic to it which isn't necessarily going to be obvious examining it in isolation.
For example, one of the more common sword and sorcery fantasy tropes which strongly informs D&D-style settings is the convention that "monsters" are usually something protagonists can talk to (and have stupid arguments with), even – and often especially – when it would be incongruous for them to be so chatty in a more conventional fantasy setting. If you want to carry that over, it's not enough to go "well, D&D settings have chatty dragons, so my setting should have chatty dragons, too"; you need to think carefully about what things qualify as "monsters" in your setting, and what role they play in it.
Basically, what I mean to say is that if you're transposing D&D-style worldbuilding into a steampunk milieu, player characters should definitely be able to talk to the trains.
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humans are space orcs
imagine someone with chronic joint pain, whose dream their whole lives has been to go to space and meet the aliens and be a scientist and learn
so they look up the requirements as a kid and go "fuck."
they wouldn't make the cut.
their dreams are dashed. hopes ruined. lifelong dre destroyed.
except....
they've never really said a whole lot about their pain. they don't particularly like doctors, and they think that they've been managing just fine, so they never saw the point.
so maybe... maybe if they just don't say anything, they can make it to space.
they spend all of their time training. doing physical therapy exercises so that their joints aren't so loose, soaking up as much scientific and mathematical knowledge as they can, teaching themselves to push through the worst of it in pursuit of their dream.
and they make it.
they make it to space! it was gruelling, tortuous work, but they made it!
their first mission is an exploratory one, with a diverse crew which only has one other human.
they're thrilled.
they have dozens of alien friends and acquaintances. they spend hours learning and researching alien planets and cultures. it's everything they've ever wanted!
but
it's exhausting.
they're in more pain than they've ever been, more frequently than they ever have.
they keep up their exercises as best they can, but even those are often too much.
they smile when asked if they're alright, tell everyone that "i'm fine! just tired."
but they need a break. they can't imagine going or being sent back to earth, this is their home now, with these people, on this ship. but they don't know how much longer they can take this.
one day, on their day off, a fellow researcher comes and knocks on their door.
"are you here?"
"not today islith."
"but we've been called! there are some exciting new discoveries that need further cataloging and investigation, and carlmoth thought you would enjoy the task!"
"i can't today, islith."
"are you ill?"
"...kind of? but i'll be right as rain tomorrow. it's my day off anyhow."
"nonsense! you should go down to medbay!"
"i'm alright, i promise."
"you get out here right this minute or i'll report you to medbay myself!"
"no!" there's a series of crashes and thumps, and then they open the door.
"oh, you look awful. come on, you really must need medbay, what if you're contagious." islith tries to grab them but they shy away.
"i'm not contagious, i promise."
"how can you possibly know that? what if you picked it up from a sample, or, or, garfon has been sick recently! humans can't survive cerian sicknesses-"
"i didn't catch something from garfon, islith," they sigh and open the door wider. "come in and let me explain."
"alright, but if i think you should go to medbay afterwards then i'm taking you there."
"sure, islith."
islith enters, notices the piles of clothes, rumpled bedsheets, the lights are off and the port window shut.
"what's wrong?"
they sigh again, "my body doesn't work like it's meant to, islith."
islith is wildly alarmed, "and you said there was no need for medbay?!? come with me right now and-"
"no! i can't, islith, you don't understand."
"then explain it to me."
"i've... always been this way, although it's gotten worse as i've gotten older. my body, it just isn't built quite right, there's something wrong with it that makes it not work properly and hurt often."
"you're right, i don't understand. why can't you go to medbay?"
"i'd... be thrown off the ship."
"what?!?"
and so they tell islith a story about a young child whose dream was to touch the stars.
"and now, it's too late. i'd get in huge trouble for lying to the government, especially for so long."
"well- but- but humans are so resilient! you hear all the stories!"
"not every human is the same, islith. some of us are born disabled, and some of us get hurt in accidents, just like any other species."
"well, then, well there must be something we can do?"
they look up in shock, "we?"
"of course we, you ridiculous creature," islith said with a fond sigh. "you didn't think i'd leave you to suffer, would you?"
"but, you could get in so much trouble!"
"that's alright, i don't mind. what else are friends for? and, anyway, we don't have to tell your government, we can tell mine."
"but i'll-"
"we don't have any rules like that. any of us who are disabled can still manage in space just fine with the right support, and i bet you could too."
"i- islith- i don't-"
"don't worry, we'll all back you when it comes down to it. you're out teammate, our family. no one on this ship wants to watch you leave because of something you can't control. now come on, let's talk to glidlep in medical, she'll understand."
and for years, things continued on that way, until eventually it was an open secret that the human with the exosuit was disabled and not technically allowed onboard.
and down the line, when nasa found out and was furious, the entire ship and more stood by their side.
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