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#leveldesign
landofcrystalsgame · 8 months
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New overworld map for Land of Crystals! Coming soon!
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ilm4rk · 6 days
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It looks like it's raining🌧️
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vincent-garcia · 7 months
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My Café
I recently worked with MLC - Magna Ludum Creatives on a cute Roblox project called "My Café" as a level designer.
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"My Café" is a collaboration with Aether Interactive, who reached out to MLC for art direction, environment and level design support.
In "My Café", you play as your very own customized character managing your café and town, serving customers, attracting tourists, and building your beautiful little food and drinks venture within a lively, diverse, and colorful world. You can read more about the project here!
The level I worked on is a small tree town which required a central area with a well, few benches, a picnic cover, a cozy nook, a gazebo and a tree village.
I came up with 2 different layouts for this level:
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- first one being closely inspired by the initial concept arts, placing a big tree in the centre. - second one — which ended up being the preferred one — puts the big tree off the centre of the level and offers a nice view of the central area from a higher ground as we enter the level.
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Once validated, I jumped into Roblox Studio and built the following blockout, all perfectly interactable and integration ready:
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I'm very excited about this lovely project, it was great working with such amazingly talented people!
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ethosaur · 7 months
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Finished a new "weird" TF2 map recently, called "Ennui Box" Was based somewhat on a weird dream I had of similar nature, featuring huge "boxy" rooms that had weird things in them. Download the map here: TF2Maps: https://tf2maps.net/downloads/ennui_box.16699/ Gamebanana:https://gamebanana.com/mods/470670 Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3041281710
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ggworldnews · 5 months
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🍄 A Chronicle of Endless Adventures: Celebrating the Timeless Classic, Super Mario Bros 3! 🌟
Hey there, fellow gamers and Mario enthusiasts! Today, I invite you to join me on a heartfelt journey through the pixelated wonderland that is Super Mario Bros 3. 🌈 An Ode to Everlasting Fun: Let's start with what made this game an absolute masterpiece. From the vibrant, diverse worlds like the grassy plains of World 1 to the enigmatic sky-scraping towers of World 5, the level design was pure brilliance. And who could forget those power-ups? The Tanooki Suit granting Mario the ability to fly or turn into an invincible statue, the Frog Suit navigating treacherous water levels, and the quirky Hammer Bros suits — each power-up added layers of excitement and strategy to the gameplay. What about you? Which power-up fueled your adventures? Share your favorite power-up moments in the comments below! 🌟🍄 🔍 Unraveling the Mysteries of Mushroom Kingdom: Remember scouring every level for secret passages or those mystical warp whistles that allowed you to traverse the Mushroom Kingdom in a flash? Let's reminisce about those hidden secrets, mind-bending puzzles, and the thrill of discovering shortcuts! Share your unforgettable discoveries and any secret areas that still linger in your memory. 🏰🌍 👾 The Bond Forged in Pixels: Take a moment to tag that friend who's been by your side in countless Mario adventures! Whether it was collaboratively navigating through tricky levels or engaging in friendly competition, let's celebrate the camaraderie this game fostered among us. 🎮🤝 🕹️ Diving Deep into Mushroom Kingdom Lore: Now, let's dive deeper into the rich lore of the Mushroom Kingdom. From the mischievous antics of the Koopalings to the epic showdowns with Bowser, share your thoughts on the captivating narrative that unfolded throughout the game. Any memorable boss battles that tested your skills and left you in awe? Let's discuss the storytelling elements that made Super Mario Bros 3 more than just a platformer. 📖🐢🔥 🎊 Exploring the World of Speedrunning: For those who crave an extra challenge, let's talk speedrunning! Super Mario Bros 3 has been a staple in the speedrunning community, with players pushing the limits of precision and skill. Have you ever tried your hand at speedrunning? Share your fastest times or your favorite speedrunning strategies that added a new layer of excitement to your Mario adventures! 🏃‍♂️⏱️ 🌟 A Timeless Legacy: As we reflect on the timeless legacy of Super Mario Bros 3, let's discuss its impact on the gaming industry and its enduring influence on subsequent Mario titles. What innovations and elements from this classic do you still see in today's games? Join the conversation as we explore the everlasting mark Super Mario Bros 3 has left on the world of gaming! 🌟🍄🎮
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yarrilone · 7 months
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I went to a garden today, technically not a blockmesh but I tried to quickly capture the same vibe in a level in Unreal
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slaps-lowpoly-art · 1 year
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This area was just a testing area with only the purpose being to test mechanics and shader features but I can see this area getting transformed into a dark and ruined under ground railway terminal.
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ali-rs · 1 year
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Today added a seed merchant shop for my RPG game. A place for players or NPC farmers to buy fruit/vegetable seeds for planting...
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bloodbottom · 1 year
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Not the rush I thought
Hi, im Dellarosse.
This is the advance from sketch to greybox of part of the level of my game, It looks easy but has taken me more time than I wanted, planning and design is a thing.
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coderedgame · 1 year
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For those of you who don’t know, CODE RED takes place in San Francisco, but in the year 2064.
A huge challenge I’ve been running into is trying to create a hyper-stylized version of reality, I want those classic San Francisco locations to look familiar yet different in a new way.
Here’s a comparison of Dragon Gate in San Francisco and in CODE RED. More to come soon!
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devsgames · 2 years
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PSA: If you're a learning/student game developer and need some advice on gamedev or industry stuff, my asks are always open!
I'm an ex-AAA dev (Ubisoft) who has also worked at a few indie studios in Canada. My experience is primarily in level design, but I've got a bit of experience all over through indie and solo dev. I've also been a game design student in the past so I understand the struggle.
Always happy to help and lend some perspective!
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landofcrystalsgame · 7 months
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Face the ultimate despair at Adularia village! Wishlist Land of Crystals on Steam now! https://store.steampowered.com/app/2415130/Land_of_Crystals/
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ilm4rk · 3 months
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First time on Unity HDRP with the new PC! 🥳
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prybulets · 2 years
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Programmer tasting level design in Unity. Day 4. Invaders in the village. I continue to practice level design and learning environments
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patchoulii-2hu-144p · 2 years
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Beginning to texture things out  but I have a long way to go. Here’s a comparison of the original with my remake of sturgeon shipyard:
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The metal texture on the left is going to be a door in the future, but for now I just wanted to slap a texture on it.
top screenshot is from this youtube video
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hectorhoyo · 2 years
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