Considering Yellow just came out, I'm curious how you interpret Justice!
YEAH IM FINALLY GONNA ANSWER THIS ASK FROM ALMOST TWO MONTHS AGO BECAUSE IM FEELING GOOD
Ok so I don't really know how to start so to get things going I'll begin with some pictures of them
I have to say, they give me SO many feelings. I originally started work on them long before I even knew what undertale yellow was. My first attempts at drawing them (which you can see in the top left that were used for reference) were done back in June, but I was planning things for them several months before.
I remember them actually being pretty much the very first fallen human who I felt motivated to make something with, because I saw a comic of someone's own interpretation of them. I noticed how in that comic, they went to Mount Ebott intentionally, for the other humans or something, and that was sort of the beginning of my inspiration, but I felt like I could do more with it. So, starting off with that I kinda built on it. I wanted to do something different from what I'd seen before, where they wanted to get justice on the monsters FOR hurting the humans. I remember someone saying something along the lines of them thinking justice was a little bitch, which of course was a valid interpretation, and that's what made me sorta go in a different direction.
For me, I saw justice as someone who would've wanted justice for the MONSTERS, from the very start. They were the kind of person who didn't really believe the legend of humans and monsters, but of course knew Mount Ebott was a very dangerous place. And, yknow, believed monsters were just a legend, they loved to think about the fact that if monsters WERE real, they were probably trapped unfairly. Think about Chara for example. Though they were human themself, they still hated humanity, and felt connected to the monsters. They wanted the monsters to be free and to go against the humans. I imagine justice to have been something like that. Not as much hatred for humans as Chara maybe, but still knowing of all the bad that humans had done, and, being an edgy teen, felt genius for the concept that this ""old """"silly"""" legend"" would probably have been biased in favour of the humans. (which they were actually right about. Good for them 👍🏾)
Am I explaining this correctly? I'm not sure if I am lol
So anyways, yes my justice interpretation very much did not want justice on the monsters once they discovered the legend was true, but rather was very much on the side of monsters getting justice on the humans.
Let's see, what else is there... Ah so as I was explaining before, seeing that comic also sparked the idea for me that they went there looking for someone. They'd usually never even get near to Ebott, however, they end up having to. Ok this part is like it's own separate infodump so like take a breath. So this all ties in to one of my other fallen soul interpretations, integrity. I won't get too into them right now because that is like a WHOLE OTHER CONVERSATION, so for now I am going with the BARE ESSENTIALS. Justice went there specifically to go look for integrity, because in my little interpretation thing, they're siblings. I'll show some quick things about them then straight back to Justice I prommy
Their name is Leo (I don't have a name for justice yet I'm so sorry Leo is like the only human I've named so far), and ended up on Ebott after a stupid dare by the rest of their ballet class. So anyways after justice finds Leo is like. No where at all. They have to go on over to Leo's dance class cause that's the last place they'd been and ask around the other kids to find out where their 10 year old sibling was because they'd been FUCKING MISSING FOR LIKE SEVERAL HOURS only to find out the other kids left them on MOUNT FUCKING EBOTT, where multiple other children have all DISAPPEARED upon going there. So now justice gotta go to death mountain to find their lost sibling no big deal
I feel much more nervous about talking about my fallen soul interpretations now than I would've, like, four months ago, simply because the presence of uty has had such a grip on the fandom that people have kind of accepted it as canon. I think it's actually a really stupid and petty thing to mad/sad about, because a lot of effort was out into it, and I'm sure it's very very good, but I just, well I guess we all just whish we were the best, right? I'm scared yellow will completely overshadow any other existing interpretations, and people love it so much, they won't care about my own. I REALLY hate myself for this, and I just want to say I think you should all keep loving yellow! It seems really good! This is just my own dumb fear shining through haha
But anyways, enough of that! I'll explain more about the souls another time because if I keep going on right now I might become physically incomprehensible. There is so much more about justice that I'll dump on you all another time, trust me, I just hope you all like what I've got so far ❤️ thanks :)
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pathologic but it's a lost 1920s german expressionist film [id under cut]
[id:
image 1: a digital drawing of a fake poster, using bright colours and rough, painterly brushstrokes. the title, 'pest' (german for 'plague'), is written at the top in spiky black text. in the foreground a man dressed as a tragedian is staring intently at the viewer, his hands raised and splayed as if in horror. in the background, the town is framed against a red sky, with the polyhedron in yellow behind.
images 2 and 3: fake casting sheets for the film, with the names of the actors and the characters they are playing above a black-and-white portrait photograph of them. all the text is in german. in english it reads:
'Pest', a film by Robert Wiene
Alfred Abel as Victor Kain
Ernst Busch as Grief
Lil Dagover as Katerina Saburova
Ernst Deutsch as the Bachelor
Carl de Vogt as Vlad the Younger
Marlene Dietrich as the Inquisitor
Willy Fritsch as Mark Immortell
Alexander Granach as Andrey and Peter Stamatin
Bernhard Goetzke as General Block
Dolly Haas as the Changeling
Ludwig Hartau as the Haruspex
Brigitte Helm as Anna Angel
Brigitte Horney as Maria Kaina
Emil Jannings as Big Vlad
Gerda Maurus as Yulia Lyuricheva
Lothar Menhert as Georgiy Kain
Asta Nielsen as Lara Ravel
Ossi Oswalda as Eva Yan
Fritz Rasp as Stanislas Rubin
Conrad Veidt as Alexander Saburov and Tragedian
Paul Wegener as Oyun
Gertrud Welcker as Aspity
image 4: four digital sketches of set designs for various locations. all are strongly influenced by expressionist imagery, using extreme angles, warped perspective, and dramatic shapes. they are labelled 'street 1' (a street lined with houses), 'street 2' (a square with a lamppost and a set of steps), 'polyhedron exterior' (the polyhedron walkway), and 'cathedral interior' (the dais at the far end of the cathedral).
image 5: four digital drawings in a black-and-white watercolour style, showing fake stills from the film. all are similarly distorted and lit by dramatic lighting. the first shows katerina's bedroom, with katerina standing in the centre of the floor. the second shows the interior of an infected house. the third shows daniil staring out of the frame in horror, one hand on his head and the other raised as if to ward something off. the fourth shows an intertitle with jagged white text reading 'the first day' against a dark background.
end id.]
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WAD: Cover Art
dan is still working on selling the distribution rights for We're All Doomed! so i decided to make some DVD/Blu-ray disc jacket art!
this is my attempt at a traditional jacket design! none of the images used are mine, but i did create the concept and design:
as i was making the first one for myself, i was struck by the fact that 'well, it's for me, so it doesn't have to look like a stereotypical jacket cover' which led me to be more artsy in my approach for the next one:
i was really enjoying the creativity and space to explore, so i went looking for more inspiration for a third design. this led me to dan's favourite Muse album: Origin of Symmetry, which i paid homage to:
after the first Muse album, i looked at their catalogue to see if there was more inspiration there. i was just thankful dan's favourite was easy stylistically to mimic, unlike say, 2009's The Resistance...
thank you @danielhowell for the inspiration!
nerdy stuff & reference pics below the cut!
General notes
i don't know how to use photoshop! i entirely brute-forced my way through the whole project, and the only tutorial i looked up was for the gradient text in the 4th cover
this wasn't even the original project i was working on! you'll eventually get to see that though
and this one also inspired art for the disc itself so stay tuned 👀
i will do anything for authenticity so these are Full of intentional details
matching fonts is a nightmare
the traditional cover
took the longest, as it was the first.
the barcode numbers are the date of the first video he uploaded on dinof, and the last tour show date (in m/d/y)
i changed 'iceland' to 'poland' on the front cover, as he never actually went to iceland, and poland wasn't ever on the list even though he did go there
the orange may look a little off-center in the front, but these designs need to include space for a spine between the front and back cover, i promise it's right 😂
the black and white cover
inspired by the 'i want to believe' aliens poster
the cover art comes from his metal band merch shirt design
i had to manually shrink the text, line by line, and ensure it all lined up on the back!
i even made the logos on the back greyscale
the Muse: Origin of Symmetry cover
a shockingly perfect style for a WAD cover. i'm so glad i used the cubes, even if they couldn't be orange.
there's some versions of the art online where the sky is even more orange and it baffles me how i haven't seen any parallels like this before
the Muse: The Resistance cover
this cover was never supposed to see the light of day! i meant it when i said i was grateful i didn't have to try to adapt this complex design... and yet, i tried anyway.
i did all the grid lines by hand, including the jagged/broken edge parts, shading each section, and then drawing every star.
the hardest part was getting the gradient on the back text to cooperate. photoshop's gradient settings are surprisingly limited
gotta shout out @amazingphil for being the reason i knew what this cover looked like--it's the only muse album i knew the art of before embarking on this quest!
obligatory sob story:
i've been extremely and suddenly ill for 6 months. it is difficult to function moment to moment, but especially in doing little things just for me. this is the first and only art project i've been able to feel inspired to not only work on, but to finish, and despite the pain and long hours, i enjoyed every minute of it. thank you, dan, for creating this space for me to explore, and thank you, everyone here, for being wonderful support during this time 💞
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