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#hand-drawn animation
seeksstaronmewni · 6 months
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What happened to Korean animation???
I can not stress this enough, but what is it with the Korean animation on most Burbank-made cartoons produced after 2015 looking so… slow and stiff???
There're LOTS more on 2s animation timing... and less inbetweening, while characters, props and effects are not as loosely drawn as they used to be before 2016.
Look at this example below of what a modern cartoon looks like when animated in Korea:
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Bernard Williams ain't selling the acting well now; is he?
That episode of Craig of the Creek, "Creature Feature", was made in 2020; it was animated by Rough Draft Korea Co., Ltd. — an animation studio founded by Gregg Vanzo as a cheaper means for quality animation on none other than The Ren & Stimpy Show (Don't believe me? Thad Komorowski will tell you).
He's moving too slow. This shot is all on 2s. His arms move stiffly, and his head bobs up and down just a little bit. It doesn't sell the specific emotions he's expressing as richly as they could... compared to something like classic Cartoon Network and Nickelodeon shows of the past. The overseas animators should listen to the audio track, the recorded dialogue. That's what they did on on Ren & Stimpy!
Now let's go back 10 years before Rough Draft animated that episode of Craig of the Creek... to the Sym-Bionic Titan episode "The Phantom Ninja":
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LOOK HOW LOOSE AND SMOOTH THIS LITTLE BIT OF ANIMATION IS!
This level of Korean animation quality was normal for TV cartoons back in the 2010s.
This one shot has a healthy balance of on 2s animation and on 1s animation.
It's just Ilana Lunis and Octus doing a bit of a... I don't know... a shrug... giving Lance a certain look. Not even talking in this shot, nor is it an action sequence, and this little bit of acting looks far better than Craig of the Creek ever animated in general.
Rough Draft also animates on Spongebob and they're struggling but usually excelling on the animation quality overseas.
This applies to cartoons made and aired before 2016 where post-2105 episode/content are the same quality as most post-2015 cartoons shows these days that're animated in Korea; examples are Uncle Grandpa, Samurai Jack Season 5, The Venture Bros. Season 6 onward, We Bare Bears Season 2 onward, and even later Disney TVA shows as Amphibia Season 3 and Hailey's On It!, though mostly it involves Warner Bros. Discovery-owned properties (Turner ones namely).
May be that Korean animators just need a break. The Phillippines can deliver better animation (a bit roughly but still better than Korea for the most part)! Perhaps the Korean overseas facilities need more money... more direction... more communication (as if we could actually afford that with today's gas prices?)
Why not animate domestically here in America? In Burbank? What about rigging (puppetry in 2 dimensions)?
The future of quality TV/non-theatrical 2D animation may be in the hands of Canada's and Ireland's finest riggers. Mercury Filmworks, Boulder Media, Lighthouse Studios, Snipple Animation, and Jam Filled Entertainment can deliver better animation through rigging than Korea can do for most hand-drawn shows!
That is unless it's the Spongebob Squarepants franchise of course... that and Scooby-Doo and Guess Who? and... pretty much anything animated by Yearim or Yeson (most of which are adult cartoon sitcoms with rather restricted animation so as not to distract from their comedic wordplay, since those shows are more script-driven anyway).
I asked some people about the current condition of Korean animation to see what they think about that. Maxwell Atoms had a good bit to say...
The What's in My Head? podcast interview with Randy Myers largely benefited from a question I suggested about the animation quality differences classic Powerpuff Girls and 2016-2019 PPG episodes.
Ariel Vracin-Harrell tweeted that overseas animators often follow the storyboards "religiously", and tiny little micro-poses in storyboards can result in the animation looking "laggy and odd". (Perhaps those Korean animators view the storyboard animatics as key animation?)
Lauren Faust says that you shouldn't animate you storyboards.
I'll expand more on this post later.
Tweet thread version here.
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1-tiger-every-day · 2 years
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12.05.2022
I forgot to post a while back — thanks for 500 followers!
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iconicname · 4 months
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silly werewolf transformation
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dharmaart · 4 months
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This year has been quite trying, but I'm happy that I discovered a love of making these horse animations in 2023.
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mgabagaybagayfilm · 7 months
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animation test of the dog. :)
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thinkbolt · 9 months
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Norman McLaren explains his direct-to-film process
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capsyst · 5 months
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And here it is! My first fully completed Procreate Dreams animation. I used audio from one of Technoblade’s more famous rants during his Potato War series. I love Technoblade and miss him every day, so I hope that I was able to capture the magic of his energy in my animation.
I animated the roughs and drew the backgrounds in Procreate, but then I imported that into Dreams to do all the cleanup. It runs at 24 fps, but there’s a lot of variations to spice it up in there.
I wanted to really challenge myself so there’s a LOT going on in this short 9 second clip. There’s a camera move with multiple layers to achieve a subtle parallax scroll, there’s two lighting changes with one being a completely animated shadow layer, and there’s a warp effect on the curtains for when it opens and closes.
There’s still a lot that could be cleaned up. Some of the linework is a little more jittery than I would prefer, and the coloring process was awful. Every color was its own separate layer, which was exhausting to do. I really hope i can figure out a faster and easier way to do the coloring process because that took me over a week to complete! Yikes!
Overall I’m extremely proud of my work here. I’ve been working on this 9 second clip since Dreams released and I really wanted to showcase to everyone just how powerful Dreams is. I know a lot of people were complaining about it when it released and I wanted to do something to help reorient people’s expectations. I genuinely cannot believe that I did all of this on my iPad!
If anyone has any questions or would like to see a breakdown of this animation, please feel free to contact me!
And remember… Technoblade never dies!
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bcakesbaxter · 6 days
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Here is the animation James made for a workshop he did for the Nemo Academy in Florence. We had a great time there with Genndy Tartakovsky and his lovely wife. Genndy did a great workshop on story. Everyone at the Nemoland event was so welcoming, what a wonderful experience.💕
(He is basically saying: ‘Check it out, movable cartilage! Bendable! Find two ears more beautiful than these and I’ll leave.’)
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cheellart · 3 months
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Mizu turns into the Onryō
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mcworm · 3 months
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Canaries should stay above ground, Samama Khalid
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akeussel · 7 months
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1-tiger-every-day · 2 years
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16.06.2022
a rly rough version of a jaunty walk cycle im working on :)
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jbaxteranimator · 11 months
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This is a beautiful pencil test by my friend Tina Nawrocki, you might know her from her work on the ‘Cuphead’ game. She is making a hand drawn animated short about a Polish mermaid called ‘Syrenka: Legend of the Warsaw Mermaid’. Hand drawn animation is very important to me - nothing else seems as magical as drawings that come to life! If you love hand drawn animation as much as I do, please consider supporting her crowdfunding campaign. Time is running out!
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dharmaart · 7 months
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A Belgian draught horse trotting
This is my fourth completed animation cycle and I thought it would be fun to have a go at a different angle and a different type of horse. I used pencil and black calligraphy ink like last time. I know it is still choppy and hasn't got much "bounce" in the stride, but I'm trying to get better!
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sonnyelim · 2 months
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lilithism1848 · 5 months
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