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#cyoa game
kabie-whump · 17 hours
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CYOA Whump - Part 19
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You chose: I'll threaten to tell the captain about his plans if he doesn't include me.
⋆༺𓆩☠︎︎𓆪༻⋆
You tilt your chin up, fixing Rye with a hard stare.
"Ventis..." Onthyes warns behind you.
You feel lightning crackle across your clenched fingers as you try to seem as threatening as possible. "I could always tell Erxik what you are planning," you whisper.
Rye's face darkens. He grabs your jaw, squeezing painfully hard. "And I could always cut out your tongue, freak," he spits.
You can't help but flinch. Over the time you've been here Rye has proven time and time again that he's not afraid of any consequences that might come from hurting you. You still have bruises from the last time he decided he didn't like your face.
Still, he may have hit you a lot but he's never maimed you. He knows better than to damage the captain's favorite tool. "You will not," you challenge.
"Ya think so?" The hand holding you by the collar moves to wrap around your throat, gripping you tight.
You let out a strangled gasp, reaching up to grip his wrists. Your eyes tear up involuntarily. "Stop," you wheeze, your cheeks squished by his hold.
He squeezes harder. Black spots fill your vision.
"That's enough, Ryley."
The hands release you and you collapse to the deck, gasping and coughing. You look up to see Onthyes standing over you and looking all the part of a knight in shining armor as he puts himself between you and Rye.
"Come on," Onthyes mutters, lifting you to your feet. "You tried. Let's go."
Rye lets the two of you walk away, but you can feel his eyes boring into the back of your skull.
This is bad. If he succeeds at mutiny now, he's probably going to treat you even worse than the current captain does. But if you go to Erxik now and Rye finds out, he might kill you. If you do go to Erxik, you can only hope that he kills Ry before anything happens to you.
⋆༺𓆩☠︎︎𓆪༻⋆
CYOA whump taglist: (let me know if you want to be added or removed): @scp-1296 @sapphicccici @acer-gaysimpstuff @morning-star-whump @rainydaywhump @whumperofworlds @hauntedroseart @3-2-whump @fleur-a-whump @whumpsday @whumpisfun @whumper-whimsy @ghost-whump @fabled-whump @violets-whumperflies @whumped-by-glitter @thewhumpening-thesequel @lumpofsand @whumpycries @unicornbeck @gala1981 @a-formless-entity @ryahisbored @mentallyunwellautism @idontreallyexistyet @aethernorwood @starfields08000
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vendetta-if · 2 months
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Chapter 7 + Ash Hangout Public Update is now live! 🎉
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The Chapter 7 and Ash Hangout update is finally here 🔥😁 I'm sorry for the slight delay, I had something urgent to attend to today and I just got home and I just basically went straight to my computer to upload this update.
Finally, we are starting to get into the ROs' first hangout sessions. Of course, to start us off, we'll have Ash's hangout session 😁This update adds around 31K of new words, bringing the total word count so far to around 356,701K words!
Anyway, this update also brings quite a lot of changes in the coding, especially for the skip chapter function, so I'm going to strongly suggest you guys play with clean save, either from the beginning or using the skip chapter function.
I have recently added another skip-chapter checkpoint, which is Chapter 3 in addition to the already existing one on Chapter 6. There is also now an autosave function at the beginning of every chapter starting on Chapter 2, so you'll be able to replay any chapter you're currently reading and try out different options in that chapter.
Anyway, enough of the technicalities.
Here's what you can expect in this update:
The set up to the ROs'  first hangout sessions
Ash's first hangout session
Go down the memory lane and see snippets of MC's most cherished memories.
Some more Viktor 😔
A mix of angst, wholesome, and even potential fluff 🤭
🔥🧡😉
Ash/Rin poly route is not yet ready for this hangout and it's still work-in-progress 🙏
New stuff added to previous chapters:
Added autosave/reload function for Chapter 2, Chapter 3, Chapter 4, and Chapter 5.
Added another skip-chapter point to Chapter 3, in addition to the already existing Chapter 6.
Also, little news that I'm going to make a post of tomorrow, I'm about to open both the Side Story and Spicy Side Story ideas and suggestions for this month on both Patreon and Ko-Fi, so if you're interested in supporting me while also getting some exclusive stuff, please do consider checking out my pages and subscribing 💖
I hope you guys enjoy the update! Oh, and also, feel free to send asks about the new update, but I'll probably hold off on answering them until a few days have passed to make sure a lot of readers already have the chance to check out the update and not accidentally spoil them 😊
[DEMO] | [PATREON] | [KO-FI] | [DISCORD] | [COG FORUM]
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whatawaitsus · 5 months
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It's your final year at Killian Argent's School for the Supernatural; a prestigious boarding school for supernatural beings. In theory this doesn't mean much. Your future has been set since you were a child: graduate from a prestigious boarding school, get into an equally prestigious college that your parents will pay for, and then get a prestigious well-paying job with your father's connections. It is what is, you're past the point of complaining at this point in your life.
Despite being one of the most expensive schools in the nation, nothing particularly interesting has happened at the school in the nine years you've been here— aside from the occasional accidental possession caused by a ghost or the common room getting flooded after a nixie gets too frustrated over their homework.
That is until students start to go missing.
Oh, and you start having prophetic dreams of your missing brother. But, that's probably better to unpack later, in all honesty.
What Awaits Us is upcoming choicescript interactive fiction project. The game is rated 16+ for violence, manipulation, kidnapping, strong language, drug use, religious imagery and trauma and optional suggestive content.
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Choose what kind of witch you are; customize your gender, pronouns, sexuality, physical appearance, personality, magic class, uniform style, dorm decor, familiar, and more.
Balance trying to solve the disappearances of your peers and your performance as a student.
Establish your relationships with your parents and older brother by playing through flashbacks.
Deicide on your class schedule and extracurricular activity that will have the ability to affect your stats.
Choose one out of five romantic options; a moody kitsune, an expressive siren, a bubbly godling, or a quiet godling, or an apathetic arachne.
Solve the mystery of the missing kids and potentially get a lead on your runaway brother.
Unwillingly gain a weird almost mentor figure in the form of one of your teachers.
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Rei Nakamura [they/them, kitsune]: C's roommate. Rei has been at this school as long as you, though your interactions are next to none. You always spot their name at the top of all the classes you share. They generally keep to themselves, only interacting with C and the kids they tutor. When they do talk it's usually an insult or a refusal to do something. It's not a surprise that they're generally disliked by most of the school. How they happened to befriend an outgoing siren is beyond you.
Cleo/Cyrus Valtameri [gender selectable, siren]: Rei's roommate. C is.. a lot. They transferred during your ninth term; originally from Drialia, which is clear from their accent. They joined the theater club nearly as soon as they were enrolled and have landed nearly every lead since then. The two of you don't interact much, but when you do happen to cross paths they're always animatedly nice to you; they're like that to everyone except Rei, really. You almost swear you've seen the two of them point at you and laugh.
Lydia Taylor* [she/her, godling]: Lukas's twin sister. You've been partnered up with Lydia a few times for projects and she's always a diligent student. She's in the boxing club, which is honestly kind of intimidating, especially after what happened between her and Stephan Kim in your sixth term. But, she's always been plenty nice to you too, not fake nice like you've realized most of your classmates are. She and her brother are never apart from eachother, either.
Lukas Taylor [he/him, godling]: Lydia's twin brother. Lukas Taylor has been going through an 'emo phase' about as long as you've known him. You vaguely remember the mop of strawberry blond hair that was on his head when he first came here, though you have a suspicion he bribed a mage to wipe it from the yearbooks. Lukas is quiet; the polar opposite of his sister. You don't think he's in any clubs, though he is always carrying around a weathered sketchbook.
Nico/Nadia Ruiz-Estrada [gender selectable, arachne]: Your roommate. N and you have shared a dorm for the past five years, and they're possibly your best friend. Despite constantly skipping all of their classes, barring the ones the two of you share, their grades remain high. Even after knowing them for six years you still don't know if they care about anything besides displeasing their older sister. They started a band in your ninth year; Bite The Bullet. Half of the kids in your term are convinced they were formerly in prison, something that makes N laugh hysterically whenever you bring it up.
Polyamorous routes available with Rei & Cleo/Cyrus and Lukas & Nico/Nadia.
*Lydia is only romancable by female and nonbinary MC's.*
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wings-of-ink · 2 months
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God-Cursed - IF
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DEMO link below.
You were found as a newborn, clutched in the arms of your dead mother at the base of a tree. No family came to claim you, but the men who came to your rescue adopted you as their own and became the only parents you’ve ever known. Growing up in the village of Stonebrook, you never want for much, until the day you first fall ill. Life plagues you with a mysterious condition that no one can diagnose or cure. You never know when it will strike or if it will eventually kill you. Living between fear and hope as you age, you try to come into your own as an adult with the ever-looming threat above you. As years pass, your condition seems to improve, until a mysterious mark appears on your body and opens up new questions.
It appears that you’re marked for death with no answers as to why, and your only chance to survive is to go out and seek them.
Journey through the land of Iroda, a fantasy world where the gods have abandoned their people and magic no longer prevails as it once did. Something is brewing that may change this world forever, and you’re in the middle of it, though your role is a mystery you must solve. Wanted dead by some and alive for mysterious purposes by others, you just want to survive. With the help of a few friends, find the answers that you need, and make your choices.
Customize your character’s looks, gender, sexuality, and personality. Choose to pursue someone in romance, friendship, or as simply a means to an end.
For those aged 18+ only.
Potential triggers include, but are not limited to:
swearing
violence
blood with possible gore
human death
childbirth with complications resulting in death and allusions thereof
natural animal suffering & death (skippable)
chronic illness of MC with severe symptoms
religious trauma, & cults
depression/anxiety, nightmares, and disparaging thoughts.
optional sexual content
This list may expand as the story grows. Remember, your MC may have plot armor, but they are never safe from harm.
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This story will have four main love-interests, detailed below, and one “mystery” romantic option. In addition, for readers that wish, there will be optional physical-only encounters that can occur with two of the ROs and a couple characters that your MC will encounter in the world. Should your MC wish to woo one of the love-interests, they will eventually be locked into that relationship. There will be no poly options for this story.
In the world of God-Cursed, MCs will be free to explore all relationships to a certain extent before making any permanent choice. Until then, flirting is regarded as simply another aspect of socialization. If your MC is the flirtatious type, they will not be “punished” for it. A couple of the ROs may be a bit anxious about your MC’s interactions with others if feelings are stirring, but it will not do permanent damage to the relationship you’ve built.
Your MC will not only be able to flirt with ROs either. Regular characters that you come across may have flirt options that will not lead to any sort of relationship, but might be useful in flattering your way into their good graces. Perhaps your MC may earn a permanent discount with a merchant or pull a secret from a cult member after making them blush from flattering speech. Or, your MC may irritate someone who doesn’t appreciate the advances, making your task more difficult.
Three of the ROs are gender-selectable (and will be cisgendered to your choice). The remaining two (including the mysterious suitor) are locked into male.
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Main Companions (romanceable):
Oswin Twinflower
[AKA: Yarrow] (he/him – gender locked)
A childhood friend who’s just not the same anymore. Once a free-spirited softie with a perpetual smile and a penchant for mischief, Oswin has grown into a dour adult. After he came of age, he slowly distanced himself from you. In the ten years since, interactions between you have been awkward or downright hostile with no in-between. He doesn’t joke anymore. He doesn’t smile anymore. There’s something lost about his eyes these days…
-Personality: despite that furrow in his brow that says ‘stay away,’ Oswin actually prefers being in the company of others, as he cares deeply for friends and family. He’s organized and thorough – valuing the predictable and structured, and being driven to always improve upon his skills. Oswin can also be self-conscious, hard on himself, and a bit insecure.
-Appearance: standing around 6'2"/188cm with athletic build, Oswin has black hair that is slightly wavy and kept to his ears, bright-green hooded eyes, and brown skin with bronze undertones. He has a firm squared jaw, which is often prickled with light scruff. Oswin most often scowls, even when he doesn’t necessarily intend to. He dresses in simple tunics with leather armor and boots, and isn’t one for frivolities save for a special tattoo & necklace hidden under his clothing. A few notable scars mar his flesh, each telling a story. His sword is always kept at his hip.
-Occupation: Oswin makes his living as a sort of mercenary (though, he’d insist on being called a “hired hand”), mostly escorting wealthy merchants from town to town. He also helps as a local guard and is very popular among the villagers. Having trained with one of your fathers in the arts of sword and bow, he’s renowned as a formidable combatant.
-Fun fact: loves honey – is terrified of hates bees.
Zahn
(gender selectable)
A sweet and fun soul whom you meet along your journey. Zahn is just trying to fulfill their duty to their faith. They seek to help you in anyway they can, though there’s something torn behind their smile. Where did this fun-loving acolyte come from, and why do they look so sad when they think no one is looking?
-Personality: social and sweet, Zahn is enthusiastic and open-minded about most things. They’re incredibly flexible (in mind and body) and see possibilities in everything, being highly adaptable and skilled at improvising. Casual, warm, and always friendly and willing to lend a hand, they can make a very trustworthy companion.
-Appearance: about 5'5"/165cm tall with a petite build, wild blond hair and round blue eyes, Zahn has fawn colored skin with a rosy hue, and a dusting of light freckles with a touch too much wind and sun across their cheeks and nose. They appear a bit tired with slightly sunken eyes and a mite too thin with the lines of their jaw and neck a bit too pronounced – evidence of years of difficult living. If they grace you with a toothy smile, you may be lucky enough to see the slight gap in their front teeth. Zahn dresses in rough linen tunics, usually with layers to make up for how thin and hole-filled they are. They have a particularly ratty cloak that they seem to cherish.
-Occupation: acolyte of Din
-Fun fact: They may be a bit malnourished on the small side, but that doesn’t stop them from wielding a bow with scary strength and precision.
Duri’naan
[AKA: Duri] (gender selectable)
A demigod to whom you owe a debt, they seem quite curious about you.
-Personality: charming and laid-back, Duri prefers their own company most of the time but readily embraces tight friendships, of which they never tire – though it is all or nothing for them, no surface-level relationship will work for long. They are perpetually curious and casual, having an air of cool confidence and a love for teasing, which can sometimes make them appear disinterested or cold. They are always paying attention, even if it doesn’t seem like it, and often understand others more than themselves. They can stress easily – especially when things stop being fun, be a bit competitive and too independent for their own good.
-Appearance: standing approximately at 5'9"/175cm with a lithe but toned build, Duri’naan has long and straight grey hair, and honey-brown upturned eyes. Their skin is a warm beige, lit up with a bright smile that sometimes shows off a little sharp snaggle-tooth. They bear a strange scar on the back of their neck and are missing a bit from the upper part of one ear. Duri wears simple clothing made from a single and very long swath of blue-grey linen, wrapped around them in such a way that you’re not quite sure how it stays up. They also hate shoes for some reason and are always barefoot.
-Occupation: just takin’ the air, you know, not fishing.
-Fun fact: Duri’naan has a hobby of stealing miscellaneous things from others just to watch how they react (they always return what they take, leaving the items in strange places).
Rūndis Lyreheart
[AKA: Rune] (gender selectable)
A serious and powerful mage with an oddly fervent dedication to the God of Destruction, Casimir. Though they are capable of wielding great power, they prefer to spend their days as a traveling bard – saying it’s for the purpose of angering their mother. They’d have you think they could not care less about your plight, yet cannot resist lending a hand.
-Personality: Rūndis is an introverted day-dreamer who is curious and in search of deeper meanings at all times. Though they dream, they also have a rational side that comes with a penchant for efficiency and decisiveness. They tend to be calm and analytical, but are prone to anxiety especially in close relationships, making them seem a bit aloof or combative.
-Appearance: standing around 5'7"/173cm, Rune has shoulder-length curly hair that is all black except for a flash of purple on one side. They have almond-shaped purple eyes that are a testament to the magic that flows easily through them, and a beauty mark just under their right eye. They have a strong build and umber skin, wearing a stoic and serious expression that you wouldn’t expect from a bard. Rune favors fine robes and cloaks in colors that match their eyes, but only when they choose to stand out, otherwise they prefer common clothing. Tattooed upon their chest as a sign of devotion is the sigil of Casimir. They also adorn themselves with different types of jewelry.
-Occupation: traveling bard (primarily)
-Fun fact: Rune can play about any instrument you put in their hands, but their favorite is the lyre, which they play so well that many audiences have been left in tears.
Other Characters:
-Dov Northbreaker [Your papa]
Your loving papa is a mighty woodsman with an even mightier heart. The typical gentle giant, Dov has raised you with love and care since you were a babe. He’s deadly with an axe, though he only uses them on trees.
Dov is soft-spoken, very introverted, and shy. He has an affinity for animals and carpentry. He loves to create and fix anything and everything especially for his child or husband. Dov is also a very deep feeler and, though the quiet type, wears his heart on his sleeve – easily tearing up when moved.
Your papa is extremely tall and has very wide shoulders with massive muscles built by chopping trees down by hand for many years. His skin is tan, his eyes are brown, as is his shaggy hair, but his beard has patches with dark red running through it.
-Kip Northbreaker [Your da]
Your fiery da and spouse to your papa, he’s as quick to sass you as he is to shoot a bow. This lovable clown understood absolutely nothing about children, but adopted you regardless when you needed a home. He loves you with his whole being, even if he never lets you win at darts. He works as a huntsman and fisherman, and though his skill is unmatched, his looks and demeanor never seemed to fit his choice in work.
Kip may be the compete opposite of his husband, being extroverted and, often, loud. He tends to be the life of a party, and seeks to make everyone laugh. You grew up with him pranking you as often as possible without doing too much psychological damage.
Your da is above average in height and has an agile build with a good amount of muscle from wielding a bow regularly. He has fawn colored skin, short and wispy brown hair, and hazel eyes. He keeps his beard cropped short and always seems to be smiling. He has a love for expensive clothing and pops of bold color.
-Lakota Twinflower [AKA: Aster]
Your best friend since childhood, Lakota is an affectionate soul who would never hurt a fly – though he’d give it a stern talking-to. Being sickly as a child, you were brought together a great deal, especially since his parents are the town healers. You were practically joined at the hip, enough that people believed you were siblings.
Lakota is sweet and gentle all around. Taking after his father, he loves to help others and is skilled in medicine. He’s a soft sort and a little bit gullible, which his sisters frequently took advantage of growing up. He was always closest with his big brother, Oswin, and you. He takes what he perceives as failure very hard, so he strives to do things perfectly.
As an adult, your friend is fair-skinned, with wild curly blond hair that reaches his shoulders. Being almost average in height, his frame is quite lean and wiry from his years as a sickly kid. He has deep brown eyes, cannot grow a beard for anything, though he has tried about every tonic combination to encourage one.
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Customize your MC
Play as male, female, or non-binary
Pick your character's physical appearance (including tattoos)
Choose a main hobby/skill/career your MC excels at
Get a cool scar with an interesting or embarrassing story attached
Buy 1 of 4 nameable mounts to ride and feed treats to
Shape your characters personality throughout the story (no “personality checks”)
Romance some people or don’t
Create a steady and enduring love with 1 of 5 suitors
Make some life-long friends
Enjoy some aromantic physical encounters with 2 ROs and/or NPCs you meet in the world
Enjoy some romantic physical encounters with all 5 ROs at some point in the story (some ROs will require a locked-in [committed] romantic relationship before you get to this point)
Go on a quest for answers and survival
Meet some gods
Find some demons
See the magic that still lingers in the world
Get the shit kicked out of you and have a few mental breakdowns totally fun times
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Demo:
Error Report Form:
Last Update: February 2024
Anticipated next installment: Late April 2024
Content: short prologue and Chapters 1 & 2
Current Word Count: approx. 92k (with code, which adds at least 10 pounds)
Twine Template:
https://vahnya.itch.io/
Pinterest:
https://pin.it/5LOcQlPq1
Music: (not my playlist, but highly recommend it)
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ichimakesart · 5 months
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The Hunt - all the choices
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All your decisions and all the consequences...
1. It won't stop
2. To Grow
3. The Payment
4. The Spires
5. The Darkness
6. Steps
7. The Edge
8. The Maw
9. The Teeth
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run-sburb · 5 months
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...and a young boy puts the finishing touches on a masterpiece.
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indeepertidesif · 5 months
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Your mother was a siren, your father a human. Disconnected from the supernatural world, you grew up in sunny California with your parents teaching you how to juggle your secrets and the truth. Then, at thirteen, your mother died.
In Deeper Tides is a Disenchanted spin-off interactive fiction story that takes place on the sunny coast of California (and the oceans that surround it).
In the aftermath of losing your mother, your father encourages you to reconnect with the family she left behind. At 24, you finally take to the ocean, only to receive a chilly greeting in response.
As you struggle to get closer with your mother’s family and heritage, you get swept up in the aftermath of a whirlwind assassination plot. The leaders of your family’s pod are dead, and you’re stuck in the middle of an ages old rivalry that could tear the sea apart.
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• Create your character. Customize gender (full customization, including trans MCs), pronouns, and appearance.
• Story based over stat based.
• Romance any of the eight romance options (details below, profiles coming soon).
• Decide how you cope with your family and pod, and choose which side (or none) in a centuries old rivalry.
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Rune Flores, he/him or she/her, a siren. The heir of your family’s pod, whose parents were just assassinated.
Thorne Varela, he/him, a siren. A tailless siren, to be exact. The bastard son of an affluential woman, he might be an unexpected ally.
Llyr/Llyra Silvia, he/him or she/her, a siren. The young leader of the pod rivaling your family’s, incriminated in the plot to kill Rune’s parents.
Talya Silvia, she/her, a siren. The younger Silvia sibling, and by far the most dangerous of the two. She’ll protect her family at all costs.
Malak ‘Mal’ Faris, they/them, a siren. An elite guard tasked with protecting Rune in the aftermath of unrest following the assassination.
Aster/Astra Solis, he/him or she/her, a siren. The spy of the Silvia family accused of the murders and set for execution.
Yan Liang, he/him or she/her, a human. A marine biology major working down by the docks. They’ve seen more than they should’ve, and the consequences might be dire.
Haakon, he/him, an unknown. A creature from the depths of the ocean that wants to save others because he couldn’t save his family.
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burning-academia-if · 7 months
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Burning Academia
Demo Updated: January 19th, 2024
Current Word Count: 41.3k (w/code)
Demo | Pinterest | F.A.Q. | Navigation | Bonus Content | Spotify
You never thought you'd go to college, due to your circumstances. But you especially didn't dream you'd be forced to attend the prestigious Vales Grove University after being attacked by wraiths in their library. What started as a visit to a long time friend, ended with your hands burned, your innocence questioned, and the startling realization magic is real. To apologize for what's happened to you, or more accurately, to keep an eye on you, the Headmaster himself offers you enrollment with all fees waived. With no real choice in the matter, you become a student, and try to ignore the suspicion everyone throws your way. Besides, you have worse things to deal with. Like how you've started to attract ghosts and other dead things, or the fact that there is a very living thing inside your head, waiting for you to lower your guard and take control. And most pressing of all, managing your obligation to a family that hasn't been such a thing in years. Tread carefully, if the ghosts don't devour you, the university certainly might.
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Customize the MC; gender, appearance, personality, etc!
Romance six questionable love interests, or not!
A morality system which changes how your story will go. Do you belong to the day, the night, or somewhere in between?
A complicated family, which you've been shackled to your whole life. Will you ever be able to escape them? Do you even want to?
Survive college, your job, and attempt to not have a quarter life crisis.
Avoid getting devoured by all the things that go bump in the night.
Retain your free will.
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Dawn: The world has never been kind, but that hasn't stopped you from giving up. You'll run through the night and embrace the rising dawn. A path of becoming hope.
Day: There's light in the world, if one only knows how to look. As long as you hold on, the light will find you, too. A path of finding solace.
Dusk: All you've known is suffering, and you won't stand for it any longer. Regardless where that leads you, or the choices you need to make to save yourself. A path leading to freedom.
Night: There's no hope here, not as things stand. You'll change it all, even if you must stand in the darkness. A path of destroying everything which has sought to destroy you.
More simply: Dawn/Day: traditional good paths, Dusk: anti-hero path, Night: "villain" path
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Rook Bellerose [M]: A "best friend" you've known for almost a decade now. He's never let you get close even after all this time. He's the king of jokes and immaturity, but after the events which led to your enrollment at Vales Grove, something's changed. Maybe it's the guilt, or maybe it's the mask finally slipping.
Beck Castro [M]: Rook's detested roommate, although you aren't sure why. He's the kind of guy who likes to hear himself talk, and he's pretty good at it. He can captivate a room or get himself out of any situation. For whatever reason, he's taken a keen interest in you, and has offered his help for whatever you might need.
Rhea Windsor [F]: The Headmaster's daughter. Everyone who talks about her often complains that she's the traditional prim and proper young woman one would expect from a Headmaster's daughter. However, the more you talk to her, the more you realize she's the exact opposite with a dorky personality and a streak of clumsiness.
Zoe Ripley [NB]: A loner who hides in the library to avoid people. They saw what went down the day you were forced to attend Vales Grove. Despite their prickly attitude, you get the sense they aren't a bad person, and despite how they act, they've never refused to help you. If anything, you seem to be the one person on campus who doesn't get on their nerves, professors included.
Lars Angel [M]: The most exhausted person you've ever seen, and that's saying something. He's a grad student, and one you keep running in to. He can't stand you, and you can only guess at why. With a sharp tongue and a bitter disposition, he tries his best to avoid you. Too bad you both keep running into each other. It looks like fate has other plans.
???[M/F/NB]: The thing which haunts you. You have no idea how the two of you got connected, but you can feel it in your blood, organs, neurons, synapses. You know it's evil, you know it wants to consume you, but tell me? Has anything ever cradled your soul so gently before?
Poly Route options:
Beck/Rook [triad]: Dawn or Day Path
Rook/??? [triad]: Night Path
Rhea and Zoe [V]: Dawn or Dusk Path
[RO Portraits]
CW: Gore, violence, parental neglect, emotional abuse, parental abuse, alcoholism, depression, classism, mtc
RO Route CWs (contains spoilers): Read here
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larkingame · 17 days
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hello all! been a moment since we last discussed some things, so I'm coming online to discuss the progress of Larkin's development and make a few announcements :)
over the last ten months, larkin has gone through a lot of changes, some of which I've documented here--but most of it I've kept pretty private. I realized that over the few short years I've been developing the game, I sort of grew an unhealthy dependence on my presence within the 'interactive fiction' community that I really, really needed to take a step back from and break, all in order to ensure that I could enjoy working on what originally started out as a passion project for me.
since july of last year, I've completely reshaped and rewritten how larkin exists as a project, shifted it's genre and started collaborating with a few others to ensure it can be of the highest quality it can possibly be. uptop, i'd like to mention @tapeworrmart who's taken on the immense task of putting together most of the game art for me, @khiita and @ann1a-1 who have both taken on the roles of my editors (and also sounding boards for when I am being absolutely insane) and my production manager phillip, who without his assistance, larkin would barely exist. with that, let's do a progress report. the intended demo of larkin, or what i've taken to calling 'episode one' (yes, i said, 'episode,' more on that in a minute) has stretched to just over 200k words worth of content. it stretches all the way from the earliest versions of larkin's original prologue, to the end of the original chapter two. so far, we've completed 3 out of the intended 20 character portraits, as well as some more art that's slowly been in development.
now, on to the announcements. probably the biggest, and the one I am most ashamed of is--due to the fact that I've been slammed with graduate school work and some other external factors, Larkin as it currently exists is not the best that I think it can be. I'm deeply sorry for this, but I want to ensure that you all are getting the highest quality game you could get from me--and right now, I know it's just not that. Which is why I am unfortunately, pushing the release of the demo back until Friday, June 14th, 2024. Patrons will be granted access to the most recent edit of the demo two weeks earlier on Friday, May 31st 2024. In the meantime, I will be working day and night (quite literally) to get what I'm dropping on you up to par and something that I'm happy with.
To make up for this disappointment, I'm planning on repopulating the blog with a lot of content over the coming months, rewriting new versions of old asks, posting art and short stories.
Next on the agenda and also an equally important announcement. I'm changing the rating of Larkin to Mature or 18+ As I've been writing these past few months, working through a lot of themes and figuring out the story I want to tell, I've found that I think the change in rating is entirely necessary. While I don't think I've ever had that big of a minor fanbase--I think that this is just what I am most comfortable doing. There has consistently grown a little bit more of gore, and trauma exploration, which is the main reason for this change in rating, but, this does allow for the inclusion of something that I've been toying with since the intial release of the game. There is going to be explicit sex scenes in this new version of Larkin--all of which, you the player are able to opt out of, or completely avoid if that's something you want--but I just thought a little announcement would be warranted. This does not mean however, I am comfortable with answering thoroughly explicit asks or getting unsolicited sexual messages. The goal is to keep this game blog mainly tame.
Please respect this boundary of mine.
Third thing to be announced. I've also changed the format in which Larkin will be released. Rather than around the twenty-five chapters in one of a series of 'Books'/'Games', Larkin will be released episodically over four 'seasons' with eight-ten episodes of around 200k-250k words each (though, this is just an early estimate--they could grow longer, as I'm basing this purely off the demo/Episode One)
Finally and a little bit of a fun note: there are now twelve romance options throughout larkin, five male, three female, one non-binary and three gender-selectable. With those upcoming asks, you'll hear more about each in the coming days :)
With all that being said, I wanted to lastly thank all of you for supporting me over the years and putting faith and your interest in this project. truly, the support of all of you means the world to me and I can't wait to share more of larkin with you all.
thank you 💖
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sekhmetswrath-if · 9 months
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The Wrath of Sekhmet is based on the 1999 film ‘The Mummy’ and follows the original story of Sekhmet to the best of my research abilities, but also includes highly fictionalised elements.
DEMO (01.09.23) | CHARACTER APPEARANCES
As the archivist of the Museum of Antiquities in Cairo, you’ve collected a lot of knowledge over the thirteen years you’ve worked there. Yet, there has been nothing that fascinated you more than the story of Sekhmet.
A goddess of love turned goddess of war with a bloodlust so deadly that her father, the sun god Ra, was forced to fashion a necklace that Hathor could wear in order to contain Sekhmet.
The necklace glittered with gold and diamonds, but it was the single ruby that sat nestled at her throat that was the real treasure.
Said to contain a drop of Ra’s blood, it was a gem so powerful that it could grant lesser creatures invulnerability when the necklace was worn.
And now, your brother thinks he’s found the legendary Temple of Sekhmet. A temple that was supposedly built to house the necklace.
This could be the adventure of a lifetime and you refuse to be left behind.
This is an 18+ wip due to violence, depictions of blood and gore, optional sexual content, death, elements of body horror, and abduction.
FEATURES
✧ Play as a female, male, or nonbinary mc with cis and trans options. Choose your pronouns and titles separately.
✧ Romance the suave archaeologist, the stoic leader, the bubbly best friend, or the calculating adventurer. Poly routes are available.
✧ Personality stats: sarcastic/genuine, stoic/emotional, reckless/cautious, grumpy/jovial, kind/indifferent, shy/bold.
✧ Skill stats: intelligence, charm, sword fighting, and agility.
✧ Set features of the mc: they’re at least half egyptian and as an archivist, mc is intelligent, studious, and knowledgable about history. While they can be grumpy and indifferent, there will not be the option to be unnecessarily cruel.
CHARACTERS OF INTEREST
Maddox [M]
The bane of your life and one of the only people you trust to always have your back. He’s more of a lover than a fighter and has a silver tongue that could get him out of any situation, but don’t underestimate his protectiveness over you. Older brother prerogative and all that.
Elijah/Elodie Caddel [M/F] [RO]
El is charismatic, quick-witted, and familiar with the temple of Sekhmet making them the perfect companion on your quest. However, for all their charm, they are notorious for keeping everyone but Aksel at a distance, so it is a surprise to all when they quickly seem to develop a deep fondness for you. As well as a wicked protective streak.
Menna Bakir [M/F/NB] [RO]
As a Medjai Chieftain, Menna is responsible for the lives of many. For that reason, they have learnt to show little emotion, although it is noted that they soften around animals and now it seems, you. Once their trust has been earned and they become more comfortable with your group, you’ll see a much more relaxed and even teasing side to them.
Nakia/Nubia Hassan [M/F] [RO]
N can be utterly ruthless when it comes to getting what they want for the museum, but with you they're almost always very bubbly and friendly. They're your childhood best friend and your biggest supporter, and without them, you wouldn't be taking this trip across the desert to discover the secrets that lie in wait.
Aksel Madsen [NB] [RO]
While they seem lazy and unbothered, it doesn’t take long for you to realise that there’s something not quite right about them. They’re too observant, too intelligent, and too calculating. Despite this, you wouldn’t class them as a bad person, especially not when you’ve seen the way they look out for El and, on occasion, you.
Poly routes
N/Aksel | El/Menna
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h0c-if · 10 months
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HOUSE OF CARDS: THE CRIMSON COURT is a character driven romance interactive fiction set in a realm that resembles earth. The story follow you, a noble from the kingdom of Argonia sent to the kingdom of your enemies in an arranged marriage, all in the name of peace.
This game depends and focus heavily on the component relationships, Complex Relationships, and choices.
MAIN-THEMES (GENRES): Court Intrigue, Romance, Historical Fiction, Drama.
SUB-THEMES: Family Saga, Revenge/Vengeance, Cultural Clash.
TAGS:  Betrayal, Manipulation, Assassinaution, Complex Family Relationship, Affairs, Arranged marriage, Discrimination.
War. The malevolent force that breeds corruption, inflicts pain, nurtures hate, and reaps death, casting a dark shadow upon all that is good. Can love find a way to bloom within its merciless grasp?
SUMMARY:
As fate would have it, you find yourself torn from familiar shores and thrust into the clutches of a kingdom that has long been embroiled in conflict with your homeland. And to further complicate matters, your partner in this arrangement is none other than the Commander of the enemy's fleets, a name that reverberates with terror throughout the land. Whispers of their ruthless prowess in the merciless ways they dismantles their foes, leaving a trail of destruction in their wake and etching a chilling image of their power.
As you journey towards your own path. Will you rise to the challenge and become a beacon of hope and peace, or will you succumb to the siren song of ambition and greed?
Only time will tell, as the fates of kingdoms hang in the balance.
Follow the story of the noble House Scion as they traverse the complex web of politics, alliances, and betrayals. Will they prove to be worthy, or will their own desires and flaws consume them, leading to the downfall of all they hold dear?
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Immerse yourself in a richly detailed world inspired by historical fiction, where court intrigue and political machinations shape the destiny of nations:
As an influential figure, what kind of reputation do you want to build for yourself? And as a character, what personality will you adopt? Play as the dove of peace, a brutal iron fist, a sly snake, or a wolf in sheep's clothing.
Romance three main characters, each with their own relationship dynamics. Plus; a possible secret Ro: Experience a captivating romance that defies societal boundaries, or would you rather find yourself entangled in a forbidden love that challenges loyalties and tests the limits of your own heart.
A diverse cast of characters to build and form relationships: Deepen or sever relationships with a number of important characters and; betray, befriend, antagonise or kill.
Your choices will impact both your personality and the game's story: Make choices that will have far-reaching consequences, shaping the course of the story and influencing the fates of both individuals and empires. Interact with the world and discover who you truly are. Will you be able to forge a new future for yourself and those around you in the midst of this chaos?
There are always hands playing in the shadows. Play their game or make your own: Navigate a world filled with people striving to feed their own agendas. Engage in strategic alliances and tactical decisions, as you use your wits and cunning to navigate the dangerous waters of war and diplomacy.
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ROMANCE TROPES: Love at First Sight. Fake relationship. Rebellious Love. Amour Fou (Mad Love). Domestic Affair OR Friends to lovers. Enemies to lovers. Forbidden Love.
THE COMMANDER [M/F]
ELISAE ROWAN DELACROIX:
Elisae is hailed as a war hero in Borgia. Born to the King's second sister, the Grand Duchess of the North, Elisae followed in their mother's footsteps and joined the war from a tender age. Their valor and strategic brilliance earned them numerous titles and led the kingdom to many victorious battles. They played a vital role in shaping Argonia's destiny.
[DESCRIPTION]: Elisae is a formidable presence with a commanding stature, standing tall at 6 feet. Their piercing grey eyes, sharp as steel, hold a depth of determination and wisdom. Their ebony hair, meticulously styled and slicked back, contrasting against their tanned skin.
Have you begun to devise a plan to melt the icy barrier encasing your spouse's heart? Or do you intend to shatter it into fragments?
DUCHESS/DUKE[F/M]
JADE MAXIMILLIAN WINTER:
Jade is a figure of grace and elegance. As the esteemed Duke/Duchess of House Winter, Jade's political stance differs from your spouse's, which created a strain in the relationship of the two childhood friends.
Renowned for their esteemed position among the nobles and loved for their charming and easygoing personality, Jade exudes an aura of refinement and unyielding confidence. Their presence commands attention, while their subtle gestures and expressions hint at a depth of emotions and hidden desires. With a captivating charm and an enigmatic aura, Jade leaves an indelible mark on those who cross their path.
[DESCRIPTION]: Jade's mesmerizing eyes, a striking melted honey color, exude an air of mystery and intelligence. Their ash hair, cascading in waves, complements their fair complexion, imbuing them with an ethereal allure.
But what does that flaming smile hide? Can you withstand the searing heat of their radiance and still dare to draw near?
THE ESCORT [F/M]
RAINE HAWTHORNE:
[ABOUT]: Raine is a figure of quiet strength. With a quiet confidence and a sense of duty ingrained in their every action, Raine emanates an aura of reliability and protection.
Raine is assigned as your escort by the House of Delacroix upon your arrival in Borgia, Raine appears indifferent, showing little interest in anything. However, when it comes to protecting you and ensuring your safety, Raine is unwaveringly dedicated.
[DESCRIPTION]: Raine stands at an average height. Their piercing green eyes, sharp and discerning, hold an intensity that mirrors the depths of their soul. Their chestnut hair, tousled and windswept, adds a touch of ruggedness to their appearance. Raine's bronze skin bears the faint marks of battles fought and hardships endured. As a guard, they possess a lean and agile physique, honed through years of training and dedication.
Beneath the stoic facade lies a well-guarded heart. Can you unravel the secrets that lie within Raine's enigmatic gaze?
[SECRET RO]
♧LINKS♧
DEMO TBA. ROs MASTERPOST.
THANK YOU!! FEEL FREE TO SEND YOUR ASKS!!
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dishonestlies-if · 4 months
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(Dis)honest Lies
Demo: TBA || About The Archivists Age Rating: 16+ CW: Violence, death, child endangerment, child death/descriptions of child death, classism, manipulation, forced isolation/confinement (technically?), parental neglect, mild homophobia RO-specific CWs (contains spoilers): here
The king is dead, cries the crowd of mourners that line the path towards the Royal Tombs. As you walk down behind your father's coffin, you note that there are no commoners among them. Not surprising, given they are not allowed to entire the palace grounds, though you wonder if anyone beyond these walls are mourning with you. Your father was a much-beloved king, but no one beyond the Court had ever met him - or you, for that matter, or any of your predecessors since the Curse took effect. You wonder briefly what the outside world is like - the Advisors describe it as a beautiful place of wonder and innovation, at least in the capital. Perhaps the people are holding their own ceremony out there, in honour of your father.
You turn your attention back to the procession. There will be time to ponder this later.
You have a speech to give, a coronation to attend, a kingdom to rule.
There is no place for such pointless thoughts. You were born in this palace, and in this palace will you die. You will never see the outside world.
Will you?
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Play as the newly crowned monarch of Batrinoa! Bring your kingdom to new heights, or send it plummeting into chaos - the choice is yours, and yours alone. After all, you are the monarch - who would dare defy your authority?
Customize the MC Veridas (27) (name changeable); gender, appearance, personality, etc!
Be swept off your feet by five potential love interests (gender selectable) - or don't! You can be swept off your feet by friends, too. And enemies. But that might be a bad idea.
Ally with your neighbours, or start a war - Batrinoa is powerful, why not utilize your military and expand your territory?
Solve problems that arise in your nation, or make them worse - where there's money to be had, who really cares if a few peasants die?
Face crushing moral dilemmas that make you question your reality!
Find the truth behind the web of lies that surround the Court - there are many hidden secrets, and if you look in the right places, you might find them. Assuming, of course, that they don't kill you first.
And why in the name of the Divine do you keep seeing the Archivist-in-training in your dreams?! You barely even know her!
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Love Interests
The Guard Caelum/Celestine/Calytrix Hildebrand (28) is the fourth child of the Hildebrand family, your best friend and confidant, and godparent of your daughter. As children, you were inseparable, and even when C was in the army you kept in touch. Now they serve as your loyal guard - wherever you go, they will follow. It is their duty, after all; what the monarch wants, the monarch will get, nevermind how they feel about it. So long as it makes you happy, there is little they won't do to achieve it.
The Silver-Tongued Minister Elias/Elora/Elwyn Alinac (29) is Head of the House of Alinac, one of the Four Great Families and a member of the Advisors. They are, without a doubt, the Court's most charming noble. Intelligent and quick-witted, Batrinoa's Director of Foreign Affairs is well-versed in the art of communication, especially when it pertains to getting what they want. There are flocks of men and women alike who would kill to hold E's attention for even a fraction of a second. Fortunate, then, that they only seems to have eyes for you.
The Unapproachable Advisor Orpheus/Odette/Odilon Marchand (26) is Head of the House of Marchand, one of the Four Great Families and a member of the Advisors. O is rather unpopular with the nobility and common folk alike; their blunt speech, cold demeanour, and prickly personality make for rather unpleasant company, though none can deny their skill as Batrinoa's newest Minister of Finance. They maintain a professional distance from everyone around them, but perhaps you can close that gap - surely it must be a lonely existence, to hold everyone at arm's length as they do.
The Revolutionary Mervyn/Maira/Maverick (27) is a commoner of Batrinoa, a tailor who lives with their mother and three siblings near the slums of the capital. Passionate and rebellious, they abhor the monarchy and how the nation is run, and everyone knows it; M is an outspoken critic of the throne, and far from the only one. As the new monarch, you are the very pinnacle of everything they despise - can you show them that you are willing to do what your predecessors would not, or will you just add fuel to the fire?
The Flirtatious Informant Legacy (29) is the best informant in your employ (and the best assassin). They once swore loyalty to your father; now, they serve you. They're a shameless flirt, and never serious - about anything, really, not even their own life. You've asked where they came from, but you've received 14 different back stories at this point and you're not sure they're even capable of telling the truth if it doesn't pertain to their job. You wonder how Legacy ended up in this employ; surely this is not a job most would willingly choose to pursue?
Other Characters
Alix Morozov - your late spouse, the other biological parent of your daughter, and a relative of Drelix's King Vsevolod. They died three years ago, leaving you a single parent. Your marriage was for two reasons only - to end the war between your kingdoms, and to produce a precautionary heir for the Batrinoa line. Having succeeded in both, you considered them a good person and a dear friend, though there was never any love in your relationship.
Luminosa 'Lumi' Batrinoa (5) - your daughter from your marriage with Alix. Now that you are monarch, she is heir to the throne and the only other member of the Batrinoa bloodline. A lofty title that may be, though it paints a massive target on her back. You can only hope you will not need to arrange a political marriage for her.
Beau Marchand (32) - the disgraced son of the Marchand family, his reputation for debauchery and excess is known far and wide throughout the capital. You remember him vaguely, having interacted with him as a child, though you haven't seen him since he was disowned thirteen years ago. O has since restored Beau to the family, but you have yet to see him return.
Dolion (53) - the Archivist, sometimes called the Secret-Keeper. One of the Blessed, his Miracle naturally makes people rather wary of him, and his sour demeanor does nothing to help his case. At the very least, none of the Advisors seem to like him, though you're fairly certain that's more because he was born a commoner rather than a child of the nobility.
Fialova Solanaceae (20) - Dolion's successor, the current Archivist-in-training. Timid and shy, she seems to dodge you at every opportunity, though you often catch her staring as if she has something she'd like to say. There's more to her than meets the eye, but are you brave enough to seek out the skeletons in her closet?
Helianthus Solanaceae (54) - Head of the House of Solanacaea, one of the Four Great Families and a member of the Advisors. She is the supreme judge of Batrinoa's legal system and handles all legal affairs within the kingdom's borders. As your godmother, she cares greatly for your well-being. She would happily spoil Luminosa rotten if you didn't stop her in time.
Volker Hildebrand (61) - Head of the House of Hildebrand, one of the Four Great Families and a member of the Advisors. Arrogant and conceited, he takes great pride in being the Minister of War. Objectively the most powerful member of the Council, he has the nation's military at his beck and call and takes great joy in lording over the other Advisors. The Court has no great love for him, though none can deny that it was mainly thanks to him that the war with Drelix went as well as it did. Though he has little interest in anything besides battle and bloodshed, he has returned to the capital for your coronation and to assist you in acclimating to your new position.
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vendetta-if · 2 months
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Chapter 7 + Ash Hangout Early Access is now Live! 🎉
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Hey, guys! First of all, I'm so sorry for not being active here for the past month. I've been really sick and spent the latter half of January recovering and on bedrest. And as soon as I felt better, I decided to solely focus all my free time and energy on catching up on lost progress and finishing the update before the end of the month. And I did it! 😁
The update is now up for early access on both Patreon and Ko-Fi. Finally, we are starting to get into the ROs' first hangout sessions. Of course, to start us off, we'll have Ash's hangout session 😁This update adds around 31K of new words, bringing the total word count so far to around 356,701K words!
I've also implemented the autosave/reload function to each chapter, so you should be able to have some freedom to go back to the beginning of the chapter and try out different options 😉 Also added another skip-chapter point: Chapter 3.
What you can expect in this update:
The set up to the ROs'  first hangout sessions
Ash's first hangout session
Go down the memory lane and see snippets of MC's most cherished memories.
Some more Viktor 😔
A mix of angst, wholesome, and even potential fluff 🤭
🔥🧡😉
For those waiting for the Public Update, it'll be available on 7th March, 12 AM (GMT +8) 🎉 So mark your calendar!
[Patreon] | [Ko-Fi]
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houseofashesif · 11 months
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The mad desire for vengeance burned within you like an uncontrollable wildfire, threatening to consume all thoughts and reason with each passing day. It lashed wildly like fire accumulating within the belly of a dragon, waiting to be unleashed at those who wronged you, and your family.
But you were too weak. Too fragile, like a newborn chick. What could you possibly do in your miserable state?
Every night while the world slept, you would lie awake in your dirty cot, praying endlessly for someone to save you. Be it God or the Devil himself, you begged to be saved. To be given a second chance.
Then, your prayers were answered. Not by God but the Devil.
"I can grant you only one of your wishes, little one. So, tell me, what do you desire?"
There were a million things that you desired. A warm home. A loving family. However none of those could be compared to your life long desire.
"Vengeance."
"Are you sure that is what you desire?" You do not remember what kind of expression he had on, but the amusement was evident in his voice.
"I am." You answer firmly.
"Very well."
He held his hand out for you to grab, a final chance for you to turn back on your world. But a normal life was something you have given up on a long time ago.
You firmly grab his inviting hand, knowing fully well that there was no turning back now.
The Devil smiled wickedly.
genres ; dark, gothic fiction, romance, crime, thriller
setting ; fictional world of Celtica (loosely based on modern Britain from 1900's), Modern (at the beginning of the Industrial Revolution)
Set in the early 19th century, you play as the heir of the powerful aristocratic family of Morrigan. But your true identity is that of a fallen noble from a disgraced house. Once renowned for its art and craftsmanship, your family collapsed after falling into crippling debt following a failed business attempt and accusations of planning a coup against the royal family. At least that's what the public is aware of. However you know better than that. Your family were no traitors, they were victims of a malicious plot woven by none other than the Duke of Sinclair, once an old friend of your family. Following the false accusations your family collapsed in no time and your parents and siblings were executed publicly.
You who were the lone survivor of this massacre changed your identity for fear of being caught and killed as well, living as a coal miner in an old orphanage. You craved vengeance but what could you, a fallen noble from a disgraced house, possibly do against a Duke who is one of the pillars of the great empire and the closest associate of the Empress.
You prayed day and night to the heavenly being that watched your downfall, desperately begging to be given a second chance in life. But all seemed for naught as the days turned to weeks and weeks to years. Just when you had given up all hope for revenge, an opportunity landed before you, appearing in the form of your father and the current head of the Morrigan Duchy, Law Morrigan.
Between the two choices given to you, as to whether you'd seek justice or vengeance against your enemies, you chose vengeance.
For the past 12 years you have been trained to become the perfect killer by your father. Born with the extremely rare phenomenon known only as a 'Miracle' you have been blessed by the Murder Miracle.
Now, young heir, this is your story. Your history to be written. Will continue down your bloody warpath of vengeance and be remembered in history as the punisher of the wicked and upsurer of the monarchy, OR will you let the impartial hands of justice make their judgement to your wrong doers and be remembered as the saint of justice. The choice is yours.
House of Ashes is a dark, interactive work of fiction that takes place in the early 19th century, at the beginning of the Industrial Revolution. It follows the story of vengeance in the midst of political chaos, grisly murders and schemes behind the scenes, while you have to choose between morality and desire to achieve what you want and what you believe in.
It is rated 18+ for violence, explicit themes, possible sexual content, and ofcourse, lots of blood and gore.
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Customize yout heir from their name, appearance, gender identity, pronouns anf many more. Choose what your heir thinks of their family, their position and their responsibilities.
Choose a weapon and master an ancient martial art of choice. Or don't and become a jack of all trades.
Choose what kind of heir you want them become and how far you're willing to go to protect your title. Will you go for a more diplomatic approach with a case of mutual relationship with your siblings or crush them with your overwhelming strength to show your authority.
Will you choose to give in to your murderous instincts or suppress them.
Get involved in a murder investigation following a serious of gruesome serial killings, and maybe learn that there was more than what meets the eye regarding the downfall of your house.
Indulge in some romance along the way with six different characters with varying backgrounds to choose from. Or just don't.
Choose a pet cat or dog to become your acquaintance. Perhaps if you're feeling a little exotic, a hawk will do?
More features to come
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The Crown Prince - Maximilian Windsor Celtica [Male]
The oldest of the Sun Twins, Crown Prince Maximilian is a very reverred personality among the nobles. He is known for his shrewdness and extremely ambitious nature. A very charismatic person, he has a way with his words which often allows others to lower their guard around him. Aiming to become the Emperor of the Celtica Empire one day, having such ambitious goals mean Maximilian is willing to do anything to achieve them. That includes sending assassins after his twin, the Crown Princess. With an analytical mind that allows him to see those inferior than him as mere pawns, falling for him is a doomed endeavor.
He is the holder of the Domination Miracle.
The Crown Princess - Victoria Windsor Celtica [Female]
The youngest of the Sun Twins, Crown Princess Victoria is often compared to her golden brother and frequently referred to as the ugly duckling of the two. An aloof individual, Victoria is a person of very few words and prefers to end things up quickly with sharp jabs and assertive speeches. Although a cold person, she has a kind side to her too, which often sees her donating large portions of her personal wealth to orphanages and charities, making her widely beloved among the citizens of the empire. Due to the frequent assassination attempts on her life, Victoria has chosen to close her heart off towards everyone, preferring to bear all the burdens on her own.
She is the holder of the Conquest Miracle.
The Fated Enemy - Cedric/Cordelia Sinclair [Gender Selectable]
Your mortal enemy. The child of the person responsible for your family's death and your misery. There are many things that you wish to address them as but cannot find the words to. That's how much you despise them. Imagine the surprise when they offered their hand for friendship to you. Contrary to how you imagine them as, like a spoiled young master from a privileged family, they're relatively humble. And also a little stupid. But behind their sunshine happy-go-lucky attitude, something much darker is lurking.
They are the holder of the Shackle Miracle.
The Best Friend - Orion/Ophelia Lancaster [Gender Selectable]
The lone, stoic heir of the righteous Lancaster Duchy, and also your best friend ever since the day you stepped foot into your new home, they are one of the few people that you trust. Although they have some trouble communicating with people regarding their feelings, they're a gentle giant compared to their intimidating features. They're also very open and blunt with their words whenever they speak so people tend to think of them as rude, not you though, you like their honesty. The two of you have stuck through the thick and thin of each other's lives like gum and even promised to do so until the end of your lives. But good things never truly last do they? A small misunderstanding which eventually gew to become a feud between the two oldest families of the empire, you wonder, what went wrong?
They're the holder of the Belief Miracle.
The Dream Demon - [???]
All dreams have a price to be paid. Are you willing to pay yours?
The Ash Demon - [???]
An old fossil, rising from the burnt ashes of your past. Do you remember me? Don't worry if you don't. I do.
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DEMO || THE RO'S || THE FOUR FAMILIES || THE MIRACLE
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More details on the RO's, their families and the Miracles will be added soon. Until then, i hope you like my poor attempt for an IF 🥲
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eddyiewriting · 4 months
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Lead them to victory - Or die trying.
As a bastard-born, no one expected anything from you. Cast aside and forbidden to inherit anything, you never had much hope for the future. But the Face of Destiny is unpredictable, and soon you find yourself in the middle of a battle that can decide the fate of your kingdom forever, and those who once hated you, now see in you their only hope for survival.
DEMO
FORUM
SUMMARY
You are the youngest child of King Logan, The Unifier, the first king who unified the North in centuries. But you’re not simply his child. You are a bastard, a child born out of wedlock, and as such, with no rights or hope to inherit anything. Considered to be cursed, you are hated by most of the kingdom, including your older brother, Gareth, the oldest and heir of King Logan.
But when a foreign empire invades, unforeseen events put you as the only one capable of leading the kingdom. 
Unprepared and distrusted by most of the kingdom, is up to you to lead the realm to victory or annihilation. 
Play as a man or a woman.
Navigate the intricate web of politics, forge alliances, and lead your army through the fire of war.
Choose between 3 primary skills: Warrior, Diplomat or Scholar. Each opens different types of dialogue and actions.
Evolve your character’s abilities. Start as a frail Scholar and become a die-hard Warrior.
Shape your character and their morality. How far are you willing to go to protect those you love?
Lead your people to victory – or die trying.
ROMANCE OPTIONS
Owain Dalkeith: the son of a minor noble who was sent to the capital to be trained as a knight. He became one of the closest friends of your brother, Gareth. He’s a charming man, who usually prefers parties to battles, but this doesn’t stop him from being one the fiercest knights in the kingdom.
Cerys Calenhadd: the youngest daughter of a noble. She is one of the ladies-in-waiting for your sister, Brianna. Too smart for her own good, she dislikes the perceived notions that women don’t serve for leadership or warfare, often challenging the traditions of the realm.
Arthur: a recruit for the army and possibly the tallest man in the land. Despite his size, Arthur is shy and dislikes violence or using his strength, preferring to tend horses than to fight in battles.
Teagan: is a servant of the church, a devout servant of the Face of Death. She is quiet and mysterious, with more in common with the dead than with the living.
CONTENT WARNING
There will be a lot of violence here. Also, sexism, racism, psychological trauma, sexual content, discussions of abuse and mental health, and war crimes.
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ichimakesart · 8 months
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It is your 10th day at the desert.
You have left everything and everyone in search for enlightment.
Yet even when you see only stones and sand around you.
You feel its presence.
"Would you like to chat?"
Little chat with a demon.
Might be enriching though the things it shows are bloody, claustrophobic and flashy. No sounds, mild jumpscares. Maybe ocd triggering.
The direct link to the game - https://mssrtzm4.play.borogove.io/
The stories it shows are finished, worry not.
Though if you wish to chit chat some more. There is an expanded version on my Kofi.
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~●◇☆LINK - https://ko-fi.com/post/Red-desert-D1D5OS1A1 ☆◇●~
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