Keeper -- a short comic about an angel meeting a robotic lighthouse keeper that doesn't know the world has already ended. Made in about 18 hours for a 24-hour 24-page* black and white comic challenge (that I arrived late to, ha.)
*the actual submission does not include the cover, which was created after the fact for this post.
This was a really great learning experience as someone who's... never really made a completed comic. I ended up really attached to the story by the end of the project (possibly due to all-nighter deliriousness lol) and ultimately am very proud of what I made.There are some things I'd still like to change, particularly text placement, but in keeping with the spirit of the challenge I've elected to leave it as is.
going through the hades 2 stuff and im sorry but i just have to ramble a second because look at Hephaestus
he's not just a wheelchair user but also an amputee. an above knee amputee. wheelchair users are already next to nonexistant in video games but amputees exist in this really...disheartening? spot where they're pretty much just reduced to "person with a cybernetic limb" - it's always just somewhere from "just a cool visual design" to flat out "superpower". I can't think of a video game amputee that is actually disabled by their limb differences - I'm all for futuristic worlds where prosthetics and other disability aids are far advanced from what they are now, but that's not really what's implied by these designs. They're just... Cool designs that in no way reflect on the real-world experience of being an amputee.
Look at Hephaestus, though. Look at that prosthetic. Whilst stylised it very much looks like it functions like common mechanical knees - knee bends when thigh is lifted, knee straightens when thigh is lowered. He's a wheelchair user as well as a prosthetic user - every prosthetic user I know is also a wheelchair user as a prosthetic is not usable in every occasion and also cause exhaustion and pain if used constantly.
Whilst we can't see much of his wheelchair the position he's sat in and the wheels very much evoke active wheelchair to me - this carries on to very specifically the thickness of his arms. Whilst a lot of Hades designs are muscular Hephaestus has very noticeably thick arms - which makes sense, as active wheelchairs require a lot of arm strength.
Just overall this design is making me want to cry - he's not just an actual wheelchair user in a video game, he's a realistic depiction of an amputee, a disability usually brushed over in order to give a character a fun design quirk and nothing else. He's fat and he's hot and he's a realistic depiction of an above knee amputee. Oh my god. Oh my god?
"Link is basically unrecognised like Tony Hawk" is WAY funnier when you realise his face is plastered on hundreds of posters both from people who want to find him and a cult that is utterly obsessed with him
Every service worker in Gotham knows that Bruce Wayne is Batman because those are their only two customers who pay for a $2 coffee with $100 bills and say keep the change