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#Life in Twinbrook
itssimplythesims · 3 months
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Life in Twinbrook, Chapter 2 by Christina Hanson
Welcome back! I’m so excited to share another chapter of Life in Twinbrook with you. As I mentioned in the last update, my Substack is still very new and I’d love to be able to reach more readers, so if you enjoy this chapter, please support me by sharing it with a friend you think would like it, too, or by reblogging this post! Now get ready to dive in–this chapter brings us all new perspectives, bad jokes, and a swift change of plans. I’ll see you at the end! Enjoy. 🤍
Read Chapter 2 Here →
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thedanishsim · 1 year
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🌸🌷🍃 Spring weather 🍃🌷🌸
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@itssimplythesims 💗
Spring has finally hit Twinbrook! 🍃 Although we still has some windy, rainy days, the temperature is rising and the sun is most days the only thing you can see on the blue sky. The wildlife is slowly coming back and all the wild flowers are just want we need around the landscaping at this moment! Spring is for sure my favorite season of the year! (closed followed by summer ) 🌱🌷🌺
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nonrevsims · 3 months
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Salt & Pepper 🍱 🥘 - Community Lot (Restaurant/Bistro)
Salt & Pepper is built on an 18x22 lot and features a large bar for your Sims to order drinks and food, plenty of tables for a sit down dinner, a VIP booth, outdoor tables to enjoy the sun, a teppanyaki grill, and even a full bistro in the back.
Salt & Pepper is the perfect spot for a fancy date or a night out on the town with friends. Reserve a table today!
Expansion Packs: World Adventures + Ambitions + Late Night
Stuff Packs: Town Life + Outdoor Living + Master Suite + 70s, 80s, 90s
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Here's another lot built for the Ambitions Generation (Gen 3) of my Clarke Perfect Genetics Lepacy Challenge in Twinbrook.
CC included and this build wouldn't be possible without my favorite cc creators 🤍 Store Content + CC List included in txt file (Please read for instructions)
Download Link in Speed Build Video Description [+]
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treason-and-plot · 3 months
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Wednesday 10.37 am
Roy’s work day usually begins with him phoning or video-calling as many of his clients as his schedule allows; today looks like being a good day as not a single one of his flock is facing any new lawsuits, nor has anybody been cancelled on social media in the past twenty-four hours. The best news of all is that his star basketball player Otiene Henare’s groin injury is finally on the mend. Otiene sustained the injury three weeks ago in a game against the Twinbrook Tigers and has been out of action ever since, but his mother Carleen tells Roy in a voice emotional with relief that Otiene’s medical team has given him the all-clear to play this Saturday. Roy feels a little bit emotional too; Otiene is not only his mother’s ticket to a cushy retirement but probably twenty other people’s meal tickets too, himself included. He’s just finished chatting with Harrison Steiner when Celine knocks on his door. She waltzes into the room without waiting for him to answer, and announces that his lunchtime meeting with his boss Gus and several of the firm’s lawyers and accountants has been postponed because Gus woke up this morning with a bad attack of gout. 
"Booyah!" whoops Roy, punching the air.
"Your concern for Gus’ condition is so touching,” says Celine.
“Hopefully the old fart will be off for the rest of the week,” says Roy. “Hey, what are you doing for lunch? Do you want to check out that new restaurant down by the waterfront? Alec reckons their smoked trout is life-changing.“
“Thank you very much for the offer, but I’m having lunch with my boyfriend today,” says Celine. A becoming pink tinge blossoms across her neck and cleavage.
“Celine! You sly minx! You didn’t tell me you have a boyfriend!” says Roy.
“You never asked,” says Celine. “Anyway, I’m telling you now.”
“What’s his name?” says Roy. “What does he do? How long have you been seeing him? Have you blown him yet?”
“Oh dear, I think I can hear my phone ringing,” says Celine. “Bye, Roy!"
After she’s sashayed from the room Roy ponders his contacts list for a few moments, then dials Joël‘s number.
“Hey, Mahogany!” he says when Joël answers on the fifth ring. “Are you allowed out of the house to come to lunch today? Or do you need a permission slip from Neets?”
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franglishetchocolat · 2 months
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I don’t really play in Twinbrook but from time to time I like to remodel the builds there. I’m not trying to change the whole thing but to adapt it according to the description / name / use for the building.
DREA's SALON and TATTOO
Renovated on patch 1.67 -Originally in Twinbrook so best placed there (Size: 20x30) 
Salon (styling station) and mini Spa (hot tub, tanning booth) on 1st floor with rocking chairs and designer's table. Tattoo parlor in the basement.
youtube
Using Items from: 
No Store Item
Using SPA RH rug by Cazarupt
EPs: WA, Ambitions, Late Night, Generations, Pets, Showtime, Seasons, University Life and Island Paradise.
 SPs: High End Loft, Fast Lane, Outdoor Living, Town Life, Mastersuite, Diesel and the 70s 80s 90s pack. I also own the Movie Stuff pack but I’m pretty sure I haven’t used anything from it in this lot.
DOWNLOAD
I use markers on my lots: level skip, hidden room, public room… So to be able to modify any of  these buildings you need to have cheats on:  ‘testingcheatsenabled true’, then ‘restrictbuildbuyinbuildings false’ To see/remove the markers you need ‘buydebug on
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zoomzooomfast · 4 months
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So one of many parts of me explaining my sims HC's of how the sims universe is
Part One The Timeline
So Sims 3 is messy in the timeline because different worlds take place at different times so that will be noted when needed
The Sims 4 is similar in difficulty but also different because" it's an AU" so the Sims 4 is taken lightly on the timeline with parts that will be built upon later in explanation posts
the baseline of years are also based of the constant characters of the goths and the fact that sims 2 came out in 2004
-Sims 3 Twinbrook- between 1900-1910(The Curious brothers grandfather was a toddler)
-The Sims 3-Late 1950s-Early 60s
-Sims 3 Monte Vista, Roaring Heights -Late 60s-early 70s(The Montys and Capps are still young and growing a there families)
-Sims 3 Midnight Hollow, Lucky Palms, Moonlight falls-Mid 70s-early 80s(The Summerdreams are young adults, The Dreamers are young adults, Nervous Subject is a toddler)
-Sims 3 Aurora Skies -Some time during the early 80s (The Beaker siblings are alive and Loki is a child)
-The Sims 1- the late 80s-early 90s(The goths are adults and Cassy is a young child with out her brother Alex)
-Sims 3 Sunlit Tide-between 1986-1988( I know this is really specific but if the pleasant twins are between 14-16 in 2004 they had to be born between 1988-1990 and Mary-Sue and Daniel are on their honeymoon in Sunlit Tide. This also takes into account the theory that if The Sims 1 had a teen life stage Daniel would have been a teenager.)
-The sims 4 Horse Ranch and Cottage Living-Mid 90s-Late 90s (I put these two together earlier than The Sims 4 because Mortimer's aunt Agnus and her "Dead Husband" are elders)
-Sims 3 Dragon Valley-Mid 90s(John and Jennifer Burb are unmarried and Lucy isn't born yet)
-The Sims 2- 2004-05 (This is the baseline year with Bella being abducted in the Summer of 04 and then I am guessing the events of The Sims 2 take place between Summer 04 and then Summer 05 given the handful of pregnancies we know of and the fact that Seasons start in the winter with the exception of the Greenman who start the next spring)
-The Sims 4- the 2010s-Present ( Look at the game and tell me you don't think it takes place in the 2010s it might just be the fault of the game being stuck in 2014 in style)
-Sims 3 Lunar Lake- 2020s ( I just feel like its the vibe of Lunar Lakes plus if Mathilde Goth is the third goth child that would have had to be born after Belles abduction in the 2000s she would be a young adult now pretty much )
-Sims 3 into the future-"New World Hundreds of Years into the Future" (this is a direct quote from the back of the Disc)
Parts I want to but somewhere else on the timeline but I am not sure where I would
The Sims 4: My Wedding Stories- In My Wedding Stories Arnessa Thebe talks about how she misses her Aunt Queen and Uncle Eetion. And how her and her dad{Queen's Brother} would visit them time to time when she was a kid. So this just creates a wired gap I have yet to figure out yet.
Princess Cordelia Thebe- So still being on my Thebes issue. In the sims 4 in text it suggest that Princess Cordelia lived at least 100 or so before the events of the sims 4. But Arnessa is referred to as her Descendant which to me suggests more than 5 generations But I think that maybe Arnessa is like her great-great granddaughter. because in 100 year you don't really get decedents you get great-great grandkids. Maybe Cordelia never got to meet if she was older and had a kid or two.
If you read this whole thing WOW. If your wondering what I am on to come up with this much of a sims everything timeline my answer is hyperfixation and Cherry Slush Alani. I think its wild this is just my like baseline timeline to without any like actual headcanons besides estimated ages.
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pudding-parade · 1 year
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Louisiana by MURPHTHESURF
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"But Pudding," you say, "why do I need another swamp world when I have Twinbrook?" To which I say, "Because this one is better."
It's an unpopulated 1024x1024 world, with about 60 total lots, fairly evenly split between residential and community lots. It has a lot of spawners, particularly rock/gem ones, but it has all of them except the Island Paradise and Into the Future ones. Despite the name of the world, I don't think it particularly looks like Louisiana, other than it has lots of water/wetlands. There are lots of fog emitters. You can almost smell the methane.
The lots are either EA lots (possibly edited; I'm not familiar enough with them to judge) or ones that the creator downloaded from other creators and then placed in the world. In particular, many of the lots were created by ruthless_kk, who creates very nice, very detailed, cc-free lots. The creator has meshed the lots together pretty well, so that the world feels cohesive even though the lots came from many different sources. And the scenery that the creator built is lovely.
The world has no CC. As far as I can tell, the Store content that it has is mostly in the lots created by ruthless_kk, and it's all just decorative stuff, so if you don't have it, it's probably not a big deal. Beyond that, I'm pretty sure it requires all EPs except Into the Future. It also needs the Town Life stuff pack because it uses the gym lot from that pack, so if you don't have that pack, that lot will have the wrong windows, and the equipment will be replaced with base game stuff, etc. If you don't have that pack and don't want to fix the lot, you could just plunk down a different gym instead.
There's more pics and info behind the cut, but first: As usual, the title of this post is a link to the world's incredibly useless Exchange page. If you'd rather not deal with the Exchange/the launcher/sims3packs, I have upload a .world file here. If you download the .world file it goes in your game install files under GameData - Shared - NonPackaged - Worlds.
First up, some Edit Town/map view pics of the world. Each set shows roughly half of the world.
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Basically, one half is the more "urban" part and the other half is more rural. So, you can have your sim live in one of the Late Night apartments in the city part. Or they can live in a nice little farm like this one...
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...which is set up as a winery. Or they can live in lovely Victorian/Second Empire house like the one in the pic above the cut, of which there are several in the world. Or they can live in...
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...a swamp shack, complete with its own dumpster and a bayou "beach" in the back. Or they can live in...
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...an ultra-modern place? Yeah, there are two such lots and while they are very nice lots, I don't think they fit in all that well. If I was playing the world I'd replace them. But, if you like ultra-modern houses, there you are.
The world doesn't have an abundance of houses, but the houses that it has are all fully furnished and ready to go, and there are definitely enough of them to get you started. There are a number of empty lots, particularly in two areas of the world that are somewhat unfinished. There are also areas where it would be easy to add new lots. All of which you might want to do because the world has only two lots that are starter-priced, and the swamp shack above is not one of them. The lot on the right side of this pic is one of them:
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So, if you aren't as liberal with the free real estate cheat as I am, you might need more starter lots. But if you are liberal with free real estate, here are a few more of your options:
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And here are a few non-EA community lots:
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This is a dive bar with a junkyard theme, complete with junk piles in back. (There is an actual junkyard, too.) It has a professional bar, seating, and shuffleboard. Other entertainment in the world includes a a disco, a fusion lounge, and a dance club. It does have the "event center" from Showtime but no other Showtime venues, so those would need to be added if you want to play the Showtime careers.
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This is a nectary, though it's designated as a small park. It has all the grape plants, a little place for weddings, nectar sales, a nectar-making machine, and a "restaurant" with a food register and a buffet table. I'm pretty sure this lot is placed backwards, though, because the back of it faces the road. I don't know if this was done deliberately, but I think it would look better flipped around.
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This is a little comic shop, in a more unfinished section of the city part of the world. It has the science objects from University Life on the top floor.
Other community lots in the world are:
Festival (the Sunset Valley one)
A Chinese garden
A fire station
A gym
A consignment shop
A small resort
A salon
Several parks/fishing spots, including the butterfly dome from Bridgeport
So, there are some common lot types missing -- a beach, a library, a public pool, etc. -- but since there are a good number of empty lots in the world, these could be added, whether you build them yourself or plop down EA or downloaded ones.
Overall, this is a nice world. Parts of it are unfinished with some empty lots placed but not much else. There are some lots that have community designations but are empty. (For instance, there's a lot designated as a public pool, but it's empty.) But the scenery is quite beautiful, and if you need a smallish, ready-to-play world, this might be one for you, especially if you happen to like Victorian-style houses.
We'll finish off with some more scenery pics, because it's a pretty world.
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missy-hissy · 9 days
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Nick was lucky to have good, thoughtful neighbours. Travis dropped by with a postcard from Nick's hometown, Twinbrook. Travis thought it might cheer Nick up and it did. It's the little things in life.
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plumbobcubed · 5 months
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Get To Know Me Simblr Edition
Rules: you can use any sims game to answer these questions
OMG THANK YOU FOR TAGGING ME @frostedshore I am in shock, I want to scream. I am just copying your post for the formatting because I'm lazy...
1. Your three traits: Dramatic (I swear, everything is a big deal to me), Good Sense of Humor (apparently my stand up isn't that bad) and Excitable
2. Your aspiration: Home Design Hotshot
3. In game world you’d live in: I know Sunset Valley like the back of my hand at this point, but I haven't really played with the other worlds yet. I like the look of Twinbrook though
4. Most used packs: Seasons, Ambitions, and Late Night
5. Favorite decor object (no cc): Ceiling tiles. Customizing a ceiling is so cool to me and gives houses so much character in my opinion
6. Something you want in the game: There is so much I haven't played with yet, I don't know. Bisexual sims without using mods would be nice
7. What color is your plumbob right now: Can I say cubed? Like, is that cute? Is it not cute? With everything I have going on, probably yellow. Life is a lot to manage right now
Again, thank you FrostedShore for tagging me, I am flabbergasted, I am honored. I would love to see @nonrevsims, @phoebejaysims, and @ice-creamforbreakfast if they haven't.
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alltimefail-sims · 10 months
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The sims 3 lore is just as wacko as the sims 2 istg my fav lore has to be the dead clone wives lemme explain. So in twinbrook there's s sim name Juan Darer (he's quite interesting to look at too) in the junkyard he owns is the grave of Lacy Darer. Now Juan and Lacy have no relationship but she could be his ex wife as deceased spouses aren't shown on the family tree in the sims 3. Lacy died in a fire but what's the crazy part Juan's best friend Harwood Clay is has a possible wife named Macy Clay who also died in a fire. Macy and Lacy's names aren't just a coincidence. Macy and Lacy are almost completely identical. Many think they're twins but twins don't have the same exact same personalities. The darker theory is that Juan being the eccentric creator created clone wives for him and his best friend and Lacy and Macy somehow perished possible in the cloning process which is also the reason Juan's house caught on fire and he lives in a barn.
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O m g
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Sorry for taking forever to respond to this! This month has been wildly busy in the worst way!! I hate summer! Everyone in my house has been sick at some point! UGH!
Anyway, I finally had a chance to sit down and thoroughly look into both of these families. I'm going to start with the Doe family because, honestly, I don't have a whole lot to add about the Darers and I'm eager to jump into the Does (my thoughts on the Darers will be at the end though!).
Let's dive in! ↓
I had to look up Midnight Hollow to start, and EEEEEEP I love this world's whole vibe. If I play the Sims 3 THIS will be the world I start in!!! Favorite world I've learned about in TS3 so far. I lowkey want to live here irl.
But imagine my shock when I found out that they were putting whole ass worlds on The Sims 3 store. That's absolutely insane lmao!! They would of had my wallet with this one though, not gonna lie. The vibes are top-tier.
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Now I looked up the Doe family just like you said and I need you to know that they are the kind of unsolved lore I live for. This family alone makes me want to pirate buy TS3 today.
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The Wiki's description wasn't necessarily weird, but the household description left me with many questions.
Jane is the perfect housewife, from her neat hairstyle to her fashionable yet conservative dress. She's neat, nurturing, loves her kids, and can make a mean pot roast! Meanwhile, John is rising in the ranks at his corporate job. He feels successful in life and supported by his family. He works hard but comes home in enough time to teach his kids a lesson or two about life and talk to his wife about her day. Nothing mysterious seems to be happening here, but didn't their house used to have a basement?
That last line. Yeah. WTF? That made the hairs on my arm stand up, especially considering that the world they come with is supposed to mimic a classic-horror vibe. So Immediately I'm getting serial killer vibes, I'm getting psychological thriller, I'm getting family that invites you over for dinner only for you to realize that you are dinner.
Just from the description alone, I'm thinking that the parents are people with a wicked past - coconspirators in crime (whether Jane is a willing or unwilling participant is debatable but intriguing) that may involve killing and disposing, from the sounds of the "former-basement" and the fact that no one really knows why they've suddenly come to a new town without any explanation of their past. Additionally, the names feel like a reference to true crime and murder to me - the last name Doe, with first names Jane and John specifically, are typically names given to unidentifiable victims who, more than not, are victims of violence and brutalization which leaves them unidentifiable. Or, at times, they're simply unidentifiable based on the fact that they don't have family or friends that could claim them, thus making them the perfect targets if you've got bad intentions. The parents seem shady, but beyond that their names reaffirm that they aren't the perfect, squeaky-clean, nuclear family they pretend to be. I mean, you could even speculate that Jane and John are not even their real names. Obviously the sims team are big fans or campy, on-the-nose names (Bob Pancakes, the Goth family, the Calientes, Marcus Flex), but I've always liked to think that sim names can serve more than one purpose.
I jumped over to The Doe family community blog post and the interview there further confirmed a lot of my suspicions, and that whatever they're hiding might be sealed off in what used to be the family basement (the dev who made this family makes sure to draw attention to this enough that it's clearly significant). It's no coincidence that the basement suddenly "disappeared" (or perhaps just became inaccessible) as soon as the family moved in. Some notable things from this interaction:
The classic, old-fashioned misogyny from John. "The light of my life keeps my home perfect and welcoming." It's subtle, but says a lot about this family's old-fashioned dynamic. I hate the condescending, possessive energy between these two. I literally felt uncomfortable during this entire interview (I'd argue that is intentional).
The recurring and growingly tense persistence for the interviewer/producer to drink more tea. BIG red flag on this because my first thought is "Why?" I can understand being hospitable, but it seems like the interviewer has already been taken care of, so why the push? Jane is literally described as frantic, dodging the interviewer's questions entirely and hyper-focusing on the tea as if this is her role to play in what could be an unfortunate turn of events. On the other hand, John seems to be cheerily dismissive. I'm seeing skilled, practiced manipulation in the form of feigned charisma and charm - he doesn't ignore the questions but rather skillfully pivots and tries to keep things light and comfortable. His energy is notably different than the rest of the family, which makes him seem like the primary, skilled aggressor. He is keeping shit under control just enough to not raise suspicion, in my opinion.
But, most interesting to me, is their children's reactions to what is going on. The bio tells us so little about them, but their actions say so much. James, being a toddler and the youngest, obviously is going to be relatively clueless. But Jenn, the daughter, Sits quietly and stares ahead with an eerie blank expression. This feels like a traumatized, almost dissociative response. She seems removed in an anticipatory sense, on-brand for how a child might respond to signs of danger. I'd go as far to say that she is exhibiting one of the 5 fight and flight trauma responses; mainly the "freeze" response. The oldest son Joseph, on the other hand, is outwardly angry. He even leaves the room and slams the door as a response to the conversation, perhaps simply triggered by the mention of moving to Midnight Hollow, but I would venture to guess that he's also frustrated with the events taking place beyond that. After all, I would think that if there is anyone aware of the parent's possible nefarious nature and wrongdoings, it would be him. That being said, he's a teenager... but still a child, nonetheless. He unfortunately has little to no control, and it's clear that he's exhibiting a flight response, showing his own disdain as much as he can (a touch of fight in that door slam) while taking an opportunity to flee the scene. In the picture, their eldest son and daughter seem to be looking at them with... complex expressions. They're certainly not happy.
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The whole interview ends because the wife is "not feeling well," but that brings me back to my point about John being a skilled manipulator and the main aggressor running the web that his family is caught in: he would be able to cite when things are getting out of control. A predator knows when to strike and when to back off, and I think this is John's way of regaining control before too much is brought to light. Many people have been spared, unknowingly, from the clutches of a serial killer because they got lucky and the killer decided it wasn't the right place/right time - that's the vibe I'm getting, idk.
The energy around this family reminds me of an Ari Aster or a Jodan Peele psychological horror feel - everything is fine on the surface until it's not, and that tensity and complexity is disturbing and uncomfortable for the outsider (the audience) looking in, but it's usually just as disturbing for our growingly-aware protagonists (who, based on actions alone, I would argue could possibly be the eldest son and perhaps even the daughter, in this case). "The Stepford Wives" by Ira Levin has also been cited possible inspiration at least for Jane's motivations/role in the story. If you don't know about this story, I recommend checking it out.
As I researched, I was actually surprised with the amount of people who did not jump to the murderer route right off the bat. Some other theories include the family being hypnotized and even speculation that they might be robots (likely a take resulting from Levin's work).
Personally, I am more inclined to think that the parents are people with a wicked past, but it was interesting to read alternative takes. The robot and hypnotism theories are intriguing to me, but they neglect to explain the mysterious disappearance of the basement or the children's behaviors. Furthermore, the "brainwashed" and "repetitive" nature Jane has could just as much be signs of trauma/being in an unsafe environment/being forced to act against her will just as much as they could be literal signs of being robotic or hypnotized, so I don't think those things are necessary. Trauma, fear, and feeling trapped are enough to make a person act outside the realm of "normal."
Hell, I think I've only covered the surface here, but I've talked for so long lol. It seems their story might always just be a mystery left for speculation, sadly.
My boy Benoit Blanc says it best:
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Some additional resources that I used below for any curious cats who made it this far:
The Doe family discussion on the sims forum
TS3 Reddit Thread on the Doe family
As for the Darers: from what I'm seeing, the theory that the wives were clones (or at the very least identical twins) makes sense to me. I put pictures of them below, and just from their CAS headshots you can definitely see that the girls are identical - there's gotta be some relation there
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Personally, I lean toward clones due to the traits being the same. Twins in the sims franchise have always had their own unique interests and traits, so these girls being near carbon-copies doesn't make sense if they're only sisters. Plus, the franchise loves clones (looking at you, two versions of Bella Goth in the Sims 2). For the era of franchise that TS3 was in, I feel like the team was still making the game lean toward whimsy and outlandish as opposed to realism.
Regardless of the relation these two girls share though, the fire death is suspicious and maybe the only thing that keeps this from feeling like an open and shut mystery. It also acts as another good reason to lean toward clones as opposed to sisters unless the fire was caused accidentally by Lacy herself. I think the cloning housefire theory is compelling, due to the girls not actually having a relationship with either of these guys explicitly on the family tree. I guess in that case they were actually their potential wives more than actual wives, which would explain why there's no marriage memory as well.
In some ways it's endearing that Juan would do all that, not just for himself but for his buddy as well, especially if it caused his house to burn down and ultimately push him out into a barn. In the end though, I think the whole cloning situation leans more toward weird when you consider the implications. If you have to invent a wife, you probably should just stay single my dude.
Last and unrelated sidenote: Harwood Clay's hair was an unexpected, horrifying surprise lmao.
Just from what you've told me, TS3 Twinbrook world had a lot of interesting characters. I had no idea that TS3 lore was even close in wackiness to TS2 and TS1, but my takeaway here is that we all should be more pissed off that TS4 premades are so dull.
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pis3update · 1 year
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Darer Farm Rebuild by hazelnutter100
"In-game description of 27 Herring Ranch Road, Twinbrook: Loft / 1 Bath - Although the original farmhouse was incinerated a few years ago, the encroaching swamp saved the barn. Undaunted, the eccentric owner has made the barn into a livable if not luxurious space. I’ve played Juan Darer once or twice, and made minor changes to his home, but it wasn’t until earlier this year, when one of my Sims visited his house for an opportunity, that I realised how great the location is, with possibly the best views in Twinbrook. (Incidentally, how did the swamp manage to ‘encroach’? It must be at least a hundred feet below.) So, many Sim-years after Juan’s death, I bought his house and rebuilt it for the family I’m currently playing. The exterior of the barn has been left unchanged, apart from being cleaned and re-roofed. The interior has been redesigned to house a gym, an art studio and a workshop downstairs, and two bedrooms upstairs. The rest of the house was dictated by the shape of the existing foundations and by having once been a farmhouse. So it ended up as a rebuilt traditional farmhouse, with a kitchen/family room downstairs and the master suite (complete with sitting room and home office) upstairs. An extension in a more modern style, with large windows to make the most of the views, provides space for entertaining, while a second, narrow, extension links the house and barn. The pond has been drained and the spawner removed, since the same fish are available in the lake. Price: §151274 furnished, §86955 unfurnished Content used: Ambitions and Generations are required. There are quite a few build and buy items from Seasons and University Life. You could manage without them but the number of swaps needed might get irritating. Everything else could easily be substituted or omitted.
...(continued on MTS)"
More Info + Download @MTS.
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itssimplythesims · 7 months
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Drum roll please...
I'm very excited to announce that I've just launched my first Sims series on Substack called Life in Twinbrook.
Before I share the first chapter with you, I just want to say that I love this community so much, and a big part of why I enjoy being here is because I think we all share, to varying degrees, a love of storytelling. I've connected with so many of you over your stories and characters, so I'm really excited to share this with you!
By publishing this series and sharing my writing, I'm hoping to not only connect with fans of my work, but to also build community with other storytellers and writers here. Even if you're not writing with The Sims, I'd love for us to support each other–especially with Nanowrimo around the corner.
I'll be making a separate posts for the first chapter and series cover, but you can check out the pilot 'episode' here, which opens with my character, Ryan O'Neil:
Life in Twinbrook: Pilot
If you enjoy this first chapter, please consider reblogging my work, leaving a comment, and/or subscribing to my Substack (it's totally free) to get chapters, BTS content, and updates sent right to your inbox. Having your support is what inspires me to keep going on this journey toward becoming a full-time writer, and I'm hoping I can do the same for you through my upcoming content!
If you decide to subscribe to my Substack, I'll also be going BTS into the writing craft, sharing occasional fanfiction (we all seem to love pretty similar game series, like BG3 or Dragon Age) and taking you on the journey of developing my debut fantasy novel as I get ready to write another draft in November for Nanowrimo. 💪 You can expect new content to drop every Friday, starting Oct. 6th.
Thank you for reading! 💗
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thedanishsim · 8 months
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O'Neil Equestrian ☀️🍃
Summer time at O'Neil Equestrian
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ft. Candlelight CX @simmeringislesarchive
@itssimplythesims
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llamaheart · 1 year
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Generation 3 was the longest generation so far and it felt like it...As I probably said a couple of times already I honestly would have chosen a different Lifetime Wish if I knew completing “Monster Maker” was going to be this tedious and time-consuming but alas I didn’t know 😅 so I went through with it, even if it was frustrating or boring at times.
On the bright side, this gave me time to explore the pack! I like how much is included with the Inventing Skill (all the gadgets to improve life, the toys to give to children, time machine, consignment shop...!) and how spacious and diverse Twinbrook is. I can see myself revisiting this world in the future, I think a lot can be done here, more than what I’d done 😊 Also as per usual, it’s amazing how the expansion not only adds new things but builds on previously added features. This is something the next title seriously lacks... I don’t know what went wrong during the development of The Sims 4 but I’m happy to see The Sims 3 continues being thoughtful and detailed~
On the other hand, I feel a little regretful as the generation dragged on and that made me wrap it up a little abruptly... Well, all in all this generation gave me a fun and loving family & a line of heirs perfect for what’s to come. And I’m grateful for that 💖
Have the Eccentric and/or Loner trait +0.5 point
Use the Excavator to drill for treasure! +0.5 point
Invent ten toys +0.5 point
Collect from scrap yard at least 5 times +0.5 point
Master the Handiness skill +1 point
Master the Inventing skill +1 point
Complete Inventing Challenge 'Widget Wonder’ +1 point
Complete Inventing Challenge 'Diabolical Detonator’ +1 point
Complete Inventing Challenge 'Scrap Collector’ +1 point
Complete Inventing Challenge 'Master Inventor’ +1 point
Complete Inventing Challenge 'The Ultimate Invention!’ +1 point
Blow up things with detonator twice on a lot and at least once in public +1 point
Have kids through the time machine. +1 point
Create and use all possible inventions +1 point
Create a Simbot 🤖 2 points x 2 +4 points (Only Garnet & Olivine count as Beryl was bought with Satisfaction points)
Complete the LTW 'Monster Maker’ +1 point  
+ Gain points for +
Sim topping part-time career as a teen: +2 points (Shirley topped the Receptionist career at the Spa)
Sim getting an A in school as a teen. 2 points x 2 +4 points (Both Shirley & Melissa did~)
Sim completing their LTW: +10 points (If only I was a little more patient, not only Chuck but Michelle also could have completed her Lifetime Wish... oh well)
Mastered a skill for heir: 7 x 2 +14 points (Inventing, Handiness)
Each Skill Challenge you complete 2 x 3 +6 points (Chuck completed Gem Collector, Metal Collector and Plumber!)
Every unique gnome on the legacy lot +0.5 point (I’m sad we didn’t find any new but I’m sadder that I lost all we had while moving...L)
point system from “the completionist challenge” by @/horusmenhosetix
All points: 50
See you in Generation 4 🌆🍸🦇
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treason-and-plot · 4 months
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REPLIES TO SAFFY LAMBASTING LIAM
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@windermeresimblr
Wow! There's Saffy's backbone.
Yeah she's not known for holding back!
@drudragonrose
She's with a boy her own age that she actually likes. Be gone worm!
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@ivorycrayon
Man, you write shades of grey so well. It’s hard to root for anybody, but it’s also hard to condemn anybody completely because all your characters’ actions are way too complex. “He’s wrong but..” “She shouldn’t have to deal with this but..” I could use your characters if I ever taught ethics class 😂 (except for Anita, that is, I always struggle to find any redeeming qualities in that lady :P)
Thank you so much Ash! I love writing morally grey characters who have questionable (but hopefully relatable) motives so it's extremely heartening to read your comment. And I love how steadfast you've always been in your opinion of Anita, lol!
@keoni-chan
I don't like this one bit. I hope Liam's brand new backbone doesn't evolve into an "if I can't have you..."-situation 😱
who knows what might have happened if fate hadn't intervened....
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@dresdendarlin
Oooh it’s his snapping moment. He’s gonna do something drastic and crazier next.
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@batsheba
Ok, now let's see if he, the creep Liam, can process this information?! Whatever happens I hope Saffy will be ok... I'm worried Liam will do something utterly stupid and potentially dangerous.
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@oasislandingresident
Ooooh shit's about to go down!!! 🍿
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@kimmiessimmies
I'm with @batsheba, this is not going to go down well with Liam...
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@wannabecatwriter
Be careful, Saffron. He's in a weird mindstate now.
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@bool-prop
Oh no. He's going to snap.
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@muses-circle
🤦
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@muses-circle
Liam will either have a meltdown right there, in the parking lot, or he'll wait until he's in the middle of class and doing something worse. I'm worried about what his breaking point will look like.
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@muses-circle
And Saffron, men DO leave their wives. It's call divorce, honey. Life isn't as black and white as you think.
I didn't write Saffy's speech very well...what she was trying to say was that it's a well-known fact that married men never leave their wives for their side-pieces! She was actually quite enraged that Liam turned out to be the statistical anomaly, lol. That was the last thing she wanted to happen!
@echoweaver
Woo. Saffron's right, but wow she's still got so much growing up to do. OTOH, Liam seemed to be with her in large part because she verbally abused him. It's such a messed up puppy.
Yeah, he seems to derive a perverse satisfaction from being the victim and indulging in self-defeating behaviour. It's also not an accident that the two women in his life routinely humiliate and criticise him.😬
@sweetnovember77
Saffy's words can devastate ANYONE with strong emotions toward another person. It's like a knife to the heart.
Yeah, Saffy can be very acid-tongued. He probably deserved the wake up call but Saffy can count herself very lucky he didn't snap or do something as drastic as Stephanie.
@anamoon63
😮 This is not going to end well. I wish Saffy had been a little more diplomatic. 😔
It definitely did not end well, but fortunately for Saffy she was not the one who was impacted the most! I hope at the very least she learns some important life lessons from this whole sorry experience.
@simsaralove
I really hope this will make Mr. Yucky realize he better go live in the Twinbrook swamps and not make him do something stupid and ruin Saffy’s happiness 😭
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@justanothersimsblog
I'd tell her to slap him but I think he likes that so... maybe knee him in the balls then lol
lol he is such a pathetic masochist that he would probably enjoy that too!😆
@greywardenconsort
He's a monster thru & thru
A sad, spineless, loser monster.
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@streetlites
That's gotta sting. Bwahahah. Also, what did he think she was going to do? Leap into his arms? She was never like that toward him to begin with.
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@mysimsloveaffair
They are both better off without each other. Saffy is doing him a favor and he doesn't even know it. SMH
Liam was always doomed by his poor life decisions and victim mentality. I'm also thinking that it was possible he had affairs as a passive-aggressive form of revenge, but didn't count on falling so heavily for Saffy. In any case, I think he got what he deserved.
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franglishetchocolat · 7 months
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I don’t really play in Twinbrook but from time to time I like to remodel the builds there . I’m not trying to change the whole thing but to adapt it according to the description / name / use for the building.
TWINBROOK INDUSTRIAL TRAIN CENTER
Renovated on patch 1.67 -Originally in Twinbrook so best placed there (Size: 24x40) - Cat Jungle -
OG lot is a 'Hidden tomb' so to remove it/change it you need to type in a cheat before: 'enablelotlocking true'
youtube
Using Items from: 
No CC, No Store Item
EPs: WA, Ambitions, Late Night, Generations, Pets, Showtime, Seasons, University Life and Island Paradise.
 SPs: High End Loft, Fast Lane, Outdoor Living, Town Life, I also own Mastersuite, Diesel, 70s,80s &90s and the Movie Stuff pack, but I’m pretty sure I haven’t used anything from these in this lot.
DOWNLOAD
I use markers on my lots: level skip, hidden room, public room… So to be able to modify any of  these buildings you need to have cheats on:  ‘testingcheatsenabled true’, then ‘restrictbuildbuyinbuildings false’ To see/remove the markers you need ‘buydebug on.
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