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#I'm going to work on a couple modifications for my version
revenantghost · 2 months
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Oh my god oh my god oh my god
There's a Vash and Wolfwood dog papercraft
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etz-ashashiyot · 4 days
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I'm bored and stuck waiting and happened to remember that on my old blog I had made this statement:
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Since I have a minute, I figured I'd finally drop the list with some brief explanations:
1. By Way Of Sorrow - Coyote Grace version
This song and its lyrics, especially as sung by a queer/trans bluegrass band, could not be more Jew-ish in vibe. I am aware this is a cover, but I have only ever heard their version and that's the one that matters to me. I love love love this song, so much, and it perfectly captures how I feel about having been welcomed into the Jewish people after years of exclusion and othering from numerous other quarters. Am Yisrael has taken me in, treated me like family, connected me to the Divine, healed my wounds, and helped me feel as whole as one can in a broken and unredeemed world - while giving me the tools to join the work of tikkun olam myself.
2. The Farthest Field - The Lumber Jills version
This is the best version I could find; the original I was shown I can't find but will link if I do. This song was actually introduced to me by one of my orthodox rabbis, and I agree with him that it can be understood as a beautiful image of geulah.
3. Hallelujah - Coyote Grace & Girlyman
This one just makes me happy, and the words, message, and themes are very on-brand for Jewish vibes as well in my opinion.
4. Be Thou My Vision - old Irish Hymn (this version and this version are my favorites)
This one is very obviously a hymn and therefore decidedly Not Jewish. On the other hand, the words aren't so explicitly Christian that it rules out use by Jews (in my opinion) and especially if you translate the words into Hebrew, it sounds just like a traditional piyyut. (@springstarfangirl if you want to add your beautiful translation, please feel free!)
5. Down to the River to Pray - Alison Krauss
This is one where I do think the lyrics are a lot closer to being Christian specific, but it makes the list for a couple reasons: first, I've encountered it in Jewish-specific contexts without modification (one of our rabbis actually had us sing it like a regular song during zemirot), and second, there's a modified version by Nefesh Mountain that's quite enjoyable.
6. Whither Thou Goest - traditional
Yes, this one is a hymn too, but the words are directly quoting the Book of Ruth - her famous vows to Naomi, and to the Jewish people - and so it's already practically a Jewish song. It also has a special place of pride for me as a ger, and also because I used it as my wedding song in both the English (as heard in this version) and I also transliterated the Hebrew for our singer to do as well. It works nicely in both languages!
7. Roll the Ol' Chariot - David Coffin
This one I think is a little less direct, but I love it and included it for two reasons: first, it's a song of getting through it and surviving and thriving under tough circumstances, and second, you could very easily put liturgy to this melody instead.
8. For the Autumn Sky - traditional
Ignoring the last verse, this hymn could be very easily adapted into a beautiful Sukkot melody. For the last verse, I'd either simply leave it out, or one could write a Sukkot or Tu Bishvat themed verse to distinguish it. Incidentally, this was one of my favorite hymns growing up.
9. Sanctuary - Shaker melody
The video for this one is obviously mega-Christian, but it's on the list because we actually sing it all the time in shul and it has a special place in my memory from going to camp as a kid. Our shul is definitely not the only one who uses it in a Jewish context, either: this version by Cantor Julia Cadrain is really lovely.
10. Genesis 3:23 - The Mountain Goats
Where are my fellow Mountain Goats fans?? I know you're out there, lol. Look, I know that John Darnielle is coming at this from a Christian perspective, but two things: first of all, TMG has a number of Jewish fans I think at least in part because the lyrics speak deeply to the specific feelings around life (and other people) being horrible to you, surviving, and thriving even in the wake of deep trauma. Second of all, I think this one in particular brings up a number of interesting ideas about the meaning of home, of homecoming, of returning to a home that no longer really exists in the same way, and of exile and redemption. What would it look like to return to Gan Eden? Is this what geulah is supposed to look like, at least in some interpretations? What does it mean if not?
Anyway, this is it for now, but I may add to this list later, because there are definitely a few more! Please also feel free to add your own in the notes!
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stuckybingo · 2 months
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It is time to Resurrect Stucky!
Reclists Part 5
Back in December, the call was put out for fans to create a Stucky Renaissance on Tumblr. We at Stucky Bingo are all about our two favorite centenarians and participants for this event helped to create a series of reclists for all of our fellow Stucky enthusiasts to enjoy.
This reclist is dedicated to Multi-Chaptered Fanfics and Series. Those long reads you save for the long flights and spend all night reading while telling yourself "just one more chapter" all while keeping it safe to read at work.
James Barnes: The Underworld's Best Friend by PerplexinglyParadoxialPerson, WinterSabbath (Teen, 31k) “I get called in every time these things happen.” James motioned to the room. “Then I offer my expertise.” Steve blinked. “Do these things happen often or something?” “Well, not to this magnitude, no.” At the blank look the team gave him, James shrugged. “Usually it’s a vampire forgetting they can’t prey on humans anymore. Or a banshee causing trouble in California. The occasional fairy goes on a chocolate-stealing spree and it’s my job to give them a stern talking to. That kinda stuff.” “Excuse me?” Tony held up a hand. “What the fuck?” In which Steve meets James Barnes—SHIELD’s consultant for all things supernatural—and discovers that there is a much bigger world waiting to be explored, and the man who introduces him to this world is a lot more charming than Steve expected.
Without You Here, We Are A Worse Version Of Who We’ve Been by endlesstwanted, Estelior (Teen, 10.9k) Bucky has to plan how to do his physical therapy when, by chance, he finds therapist and gym owner Steve’s videos on YouTube. Located two blocks away and encouraged by his roommate, Bucky goes and meets Steve, gets the help he didn’t know he needed, and a couple of things more in the way.
if I'm going to get back to you someday by napricot (Teen, 46k) “What’s the plural for a group of Steves?” asks Natasha, and it’s weirdly comforting that the question has a hint of whimsical hysteria to it. Good, Bucky’s not the only one who’s not dealing well with all of this. “A clusterfuck,” he says. “A clusterfuck of Steves.” Despite how little sense his life has made since he got on a battlefield to fight a bunch of aliens, Bucky's pretty sure he knows exactly what's happened when a much older Steve appears after the mission to return the Infinity Stones: he left Bucky behind to get his much deserved happily ever after in the past. Only then another Steve shows up, and another. And Bucky realizes he still hasn't got any idea what's going on.What he does have is a whole lot of Steves, a fraught relationship with his own Steve, and tentative plans to leave. But the more Bucky talks to all these different versions of Steve, the more he begins to wonder if leaving really is what's best for him and his Steve, or if there's a way to make something new out of their long friendship.
Forgive Me If You Remember by Judeyjude (Teen, 53k, Warnings: Canonical Character Death, The Deaths Are Temporary) When they finally tumbled into bed, Bucky straddled Steve and said, “Just because we danced, doesn’t mean you can die.” Steve pulled Bucky down and kissed him slowly. “Never,” he whispered in Bucky’s ear. Part 1: In which Bucky yells at a National Icon, grieves the aftermath of the world losing half its population, and somehow falls in love along the way. Part 2: When time rewinds five years, everything Bucky had ever wanted suddenly becomes true—to have his family back. The price paid? Worldwide memory loss.
No Such Men Return by glasscaskets (Teen, 52k, Warnings: Period Typical Attitudes, Non-Consentual Body Modification, Body Horror, PTSD, Implied Torture) When he is thirteen, Bucky Barnes decides he has to learn to fight to protect the people he loves. This singular mission never really stops. OR: Filling in the gaps of three Captain America movies and the life and times of James Buchanan Barnes and the first and best thing he ever loved: Steve Rogers.
take my hand (take my whole life too) by SgtGraves, spinawren (Teen, 36k) HYDRA may have been revealed and taken down in the span of a few hours, but the repercussions are far more extensive. Steve Rogers, now ex-SHIELD agent, expects to be feeling them in his life for years. What he didn't expect was for them to reach into him and change the most fundamental thing he thought he knew about himself - that he doesn't have a soulmate.
Stop Trolling Me! by GoodbyeBlues (Teen, 21k) When the dust had settled and James was collecting his $10 winnings to the congratulations of the other Bingo patrons, Steve not included, Steve vowed that next week he would not be pulled into the sexy vortex of this Bingo playing bad boy. If Steve never saw James, darling of the Bingo hall, Russian sex God, and ruthless troll collector again, he would be fine. Just fine. ... A.K.A Oblivious Steve is very bad at having an arch-enemy. (Particularly because he confuses 'dating' with 'acts of war.')
Faith, Trust, and Pixie Venom by ReformedTsundere (Teen, 19k) Steve Rogers has a secret. By day, he's a scrawny illustrator with bad lungs who can barely get up the rickety stairs to his apartment. By night, he's known as Captain, a mage of extraordinary power and a fighter for justice.
Beyond the Yellow Book Road by crinklefries (Teen, 30k) Before he was Captain America, he was Steve Rogers, knobby kneed and wild-eyed, with scrapes on his knuckles and a book in his hands. In 1942, he leaves for war and eventually crashes the Valkyrie. That's only the beginning of his story. In 2011, Steve's body is dragged from ice off the coast of Greenland. In 2015, he meets a bookstore clerk. This is what happens when a superhero loses his way home and the only way back is through the Yellow Book Road.
This Feeling We Carry In Our Souls by jinlinli (Teen, 26k, Warnings: Panic Attacks) Bucky hasn’t seen his own soul mark in seven years, not since a doctor sawed off his left arm to save his life. So it’s a little bit of a shock when he walks into Stark Tower and sees at least a dozen people with his soul mark proudly emblazoned on their skin. And that’s how Bucky finds out he’s soulmates with Captain fucking America.
Infinite Coffee and Protection Detail by owlet (Teen, Series, 264k, Warnings: PTSD, Panic Attacks, Dissociation) The mission resets abruptly, from objective: kill to objective: protect
Workplace Hazards by AggressiveWhenStartled (Teen, Series, 33k) Today, Peter was honest-to-god going to see Captain America himself up close, in person, and not from a rooftop or tiny crevice like a creepy stalker fanboy. Even better, he was going to watch Steve Rogers make history by soldiering his beleaguered way through the most intensely awkward and honestly ridiculous press conference in the history of ever-- jaw thrust out and spine ramrod straight. Trying hard to be polite and respectful in the face of adversity. While a bunch of assholes with cameras and microphones shouted at him about Iron Man’s adolescent dick.
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elliegoestodownton · 8 months
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So I've been recently to Chicago on holiday and loved the city even more the second time around for many many reasons (theatre, baseball, architecture, the food!). If only I could have stayed... However, visiting Chicago, I obviously went on a little OneChicago location pilgrimage. Any other year, I would have probably found them there filming, but with the strikes going on, no one was around. But it was so great and fun all the same and I'm really glad I did it!
The first night in town I went to Lottie's aka Molly's. It's a really lovely and friendly pub (even kids were there!) and, being a Friday evening, it was in full swing. I managed to get a table and have dinner there. Indoors, it's exactly as you see it on the show. They have done a marvelous job at re-creating it on the sound stage, down to the very finest details like the art noveau style lamp. However, it's not *that* big as a space and I guess it might have been quite difficult to film there with a big cast, crew and all the filming apparatus, besides being quite expensive. Logicistically, it might have been a nightmare, especially if they started to use it for the other two shows besides Fire (speaking of, stop using that ugly Turtles in PD, ok?).
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I sampled the Chicago Fire burger for dinner (boy, was it hot! alas no veggie/vegan versions) and the Molly's by Day beer (it was ok). They also have a PD and Med burger.
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On a different day, as I was planning to go to Pilsen (check out the National Museum of Mexican Art if there!), I visited the outdoors locations for Fire and PD. First, I went to the Fire Academy, which is THE real academy and, as Chicagoans have a great sense of humour, it was built on the spot where the Great Chicago Fire started. You can enter in the foyer and check a few paraphernalia, including the statue of a rescue dog (miss you, Tuesday 😭). From there, you can also see the corridor that they often use in scenes where the wall with all the badges of fallen firefighters are.
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Not far from there, as part of the University of Illinois campus, you can find the 21st District. It used to be a proper district and is now used by the campus police, I think (as someone who works in a uni, it's mind-boggling to me that you should have law enforcement on campus...). There wasn't much movement around there, but you can clearly recognise the steps and entrance.
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Last, but certainly not least, Firehouse 51!!! This was probably the most exciting bit for me. It is a working firehouse so when they film they need to work around that. There doesn't seem to be any modification made for shooting as it appears exactly as it is on screen. When I got there, only the truck was in. A couple who was there for the same fangirling reason were also taking pictures and said you could talk to the firefighthers and might go in. I decided not to as they are indeed working and they must be so tired of showing rabid fans (being ironic!) around. If truck was enjoying their time on the couch, who am I to disturb them?
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A couple of pictures with my ugly mug under the cut.
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mikimeiko · 1 year
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Daytrip - To the lake! And the weather is good this time!
Ok, now that the weather is finally warm enough is time to go back to the lake and the hills/mountains! I'm staying in Lombardy today, and that means I get to use the Ioviaggio ticket, which is a day pass (or 2 days, or 3 days, or a week) that you can use on any regional train, every bus, every tram, every metro, some funiculars and even some lake ferries :3 (not today though) inside Lombardy (actually you can also get to a couple of places in Piedmont, Emilia Romagna and Veneto but only by train. Oh, and two cities in Switzerland! which is very amusing).
Am I going to describe every transport pass I use? Why yes, of course! It might make you want to come here and try them :D
First stop: Luino
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I've been to Luino before, but this is the first time I see the historical town centre? The other times I must have stuck to the lakeside, but it is actually very pretty.
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Luino is one of those eerie places that was clearly really prosperous at a certain point of history and then (slowly? all of a sudden?) lost its importance/status. The train station is huge and quite elegant, the newish part of the town and the lakeside are full of gorgeous art nouveau buildings, many of those former hotels now converted to other uses.
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In 2019 I started a sort of project, an instagram page called Ognistazione that I hoped at some point to turn into a website, a combination of my wanderlust and my completionism: visiting every train station in Lombardy and see what you can find there (unofficial motto: there's always something to see), exploring railway lines one stop at a time. When the lockdown started I was only two stations short on my second line; the first thing I did when the three weeks from my second dose of vaccine were over was to go to those two stations and finish that line. Life was hectic at the time, and a few months passed before I started a new line, but still something was a little bit off and I keeping it up started to feel more like a chore than anything else. So it went on an indefinite hiatus (I briefly revived the page during last summer's train tour, though it was a little off topic).
But today, while I was on the train in a direction I hadn't traveled in a while, I actually felt like trying again. Because really, it's just this weird project that is not really about trains and it's not really about daytrips and it's not really about discovering hidden gems but it kinda is all of these things, and at the best of times it felt like a little nudge to get me on a train and wandering even when I thought I didn't have the energy so I don't know. Let's try again I guess.
(With some modifications, there were aspects that were unsustainable and I don't really care for unsustainability in my free time) (Also would anyone maybe be interested in a tumblr version? I'm not sure if it could work or how it could work but I could try!)
So north we go, to Pino sulla sponda del Lago Maggiore!
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LOVE when you can see the water from the train platform.
I've been here once before and I kinda thought I'll never come back again because to get to the town from the train station you have to go up these:
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(they continue for a while, this is just the first bit). I am a city dweller made of jello, going up stone stairs for any amount of time kills me every time and I hate it!
But the town is quite nice, and the view of the lake is ALMOST worth it.
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Since I'm not dead after all, I decide to go to the next stop, Maccagno, which is luckily BY the lake and not OVER the lake.
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I decided to go back via a different route, with a bus for Varese passing through the hills (there used to be a railway ;_; but as it happened to many smaller railways it was decommissioned in the 50s. In Ghirla there's still the old station building and they converted the platforms into bus stops).
It was a good idea because the route is very pretty. It was a bad idea because it picked up all the kids going home from school (WHY DO I ALWAYS FORGET THAT MIDDLE SCHOOL AND HIGH SCHOOL KIDS HAVE SCHOOL ON SATURDAYS).
Then I waited far too long at Varese train station, and I was cold and tired and sad, but then? The light got beautiful (:
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corvarrow · 6 months
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Alright, I couldn't decide how to best present my thoughts about this art challenge, so here's just a summary screenshot to start with - if you would like to see the big versions with the lore you can check out my tag, and the actual list itself is here!
And without further ado, here are my thoughts on this art challenge and finishing it!
Things that helped me finish the challenge
Taking a break day (or two) a week – I have a day job so this was absolutely required to not burn out, lol
Having a theme – This was nor originally intentional, but keeping it worldbuilding related really helped me come up with ideas as there were several prompts where I was just coming up with nothing otherwise.
Small canvas size – These are all fairly small - it was a 6x6 pad. Originally thought it was going to be too small, but ended up being perfect. Since I opted to do full blown scenes I don’t think I would have finished otherwise
Limited Palette/Materials – I learned this from completing previous challenges, but the fewer decisions I have to make the easier it is to do these. This one happened to actually be ink (see materials section) but I have done challenge before with like, "single set of markers"
Displaying the Art – I didn’t like having a loose stack of completed pictures, so I bought a 6x6 photo album to store them in. This was a great decision as they look very cool in there I was very motivated to complete the set
Completion Stickers - Yes, I am 2 years old. I had a paper list where I was putting stickers next to each word as I completed it, and it was very satisfying >_>a
Stuff I liked
Able to practice a medium - Yeah by the end I was feeling way more confident with ink and different techniques (wet on wet, wet on dry, etc)
Got to practice scenes and lighting – I even fit in a ton of OC cameos
Posted all pieces regardless of quality - Although this was not my first list-based challenge it is the first one I posted ALL pieces for
Got some fun pieces to revisit later - There are quite a few I REALLY like for different reasons so it would be fun to do them again later, but spend more time
Kept a consistent quality for the whole challenge - It was tempting to "get lazy" at the end but I think I managed to keep the same general quality the entire time
Used up a bunch of pages in a sketchbook I’m not overly fond of by doing tons of thumbnails - To be quite honest, if I have a sketchbook I hate enough (because the paper is bad or whatever) I will often uh, dismantle them. 8Da; I am not overly fond of the one I'm currently using, but now there's only about 14 pages left so, I will persevere.
Stuff I didn’t like
Time commitment required - Even with the breaks, I was spending almost all evening for 5 weeks working on these, which was a little Much for me. I will have to rethink my approach to any future challenges.
Using WIP designs/Not being able to spend a lot of time on anything – There’s a couple pieces where I wanted to go a certain direction and had to go with Vibes rather than accuracy for the sake of getting it done….which is fine, some of them turned out nice regardless. However would have still liked to hammer things out a little more.
Materials Used
Artsnacks Inktober Box, with some modifications - Something you should know about Artsnacks, is that often the colored materials will be the brand shown, but the color you actually receive will be random. Luckily, I got an Orange ink. Unfortunately, I also have terrible luck with PH Martin’s Orange in that it always separates no matter how much I mix it, so partway through the challenge I replaced it with a Daler Rowney Flame Orange Ink. This is a VERY similar ink, the only difference I really saw was that when diluted a lot it leaned more yellow. Additionally I did not use the blue Faber Castel Pitt pen in the box. TECHNICALLY I could have made green for all those plant pictures, but I refused for the sake of keeping a cohesive Black/Orange color scheme
Ranger Craft-It! Heat Gun - I would not have been able to finish had I not been able to speed up the drying time with this thing, it is the best
Lots of background noise - My noise of choice was a mix between scary cave and cave diving stories, as well as the White Vault podcast, which is a fictional horror audio drama
Bonus Round: Number of OC Appearances
Tower: x4
Torch: x4 (one of them in his plantbeast form)
Cavi: x3
Mady: x1 (also the only non-sion in this list)
Team "New/WIP OCs" -
Aki: x5 (one of them as a doll)
Jas: x2
Aki's sibling (final name pending): x1 (as a statue)
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elphantasmo · 1 year
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Crafting post of what I got done today:
First up is solving a problem I had without spending money. I needed a background for filming social media posts that wasn't my desk mat. My deskmat matches my stream background and has my twitch logo, which is great for streaming, but isn't great for my social media for crocheting. As of yesterday, all of my social media as it relates to my crocheting is under the name Hooking Hijinks, except twitch. I don't want to change my twitch name because I want to keep it separate so I can be flexible and do game streams. But to keep it consistent across everything else, I can't exactly use my desk mat as a background. So I was searching for some on Amazon that were just a patterned situation so I could keep it neutral. Except they were like 50 bucks and too big for the desk area. Cue me remembering I have some patterned vinyl that I bought on clearance at Joanns like 5 years ago.
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I just cut up a cardboard box, lined up the vinyl sheets so the pattern was consistent and tacked them in place. The back kept popping off so a little scotch tape fixed that. Took me like 20 minutes and most of that was cutting the box and trying to peel the vinyl off the backing lmao
I also was able to crochet about 4 inches on the baby blanket. It's about 5 rounds. Since the blanket is worked in a "circle" each round has 4 rows so that's about 20 rows. Three of those rows had some fussy stitches that weren't fast because I wanted to get them correct. The blanket measures 25.5 inches across and the goal is to get it as close to 34 inches while ending on a row that allows me to start a nice border. Because this pattern is written for a king sized bed, I'm having to find a stopping point before adding the border that makes sense. It doesn't fit completely on any of my desks so the pictures are with part of it hanging off. I also did a couple of close up pics so you can see some of the detail going into it. I'm getting tempted to make a full sized version of this blanket sometime this year because I'm loving how it's turning out.
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I've made a a slight modification from the pattern which is just because of my hatred of popcorn stitches. I have swapped those out for larger puff stitches because I prefer those and they look similar. Lots of texture in this one! Really really happy with how it's turning out so far!
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aupergladiat0r · 9 months
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Okay, semi serious post now with more tags and pics
I've been working on a dinosaur-themed video game on and off since 10th grade (I'm about to be a college sophomore if that helps showing how long it's been). It's supposed to be like The Isle or Beasts of Bermuda, but with a lot more prehistoric creatures from all parts of Earth's history (and I'm planning on including some living fossils and recently extinct creatures such as the Dodo and Rodrigues solitaire). And because of the multi-player capabilities, I'd want the game to have boss battles with hybrids.
Here are some concept art pieces for said boss battles.
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These two are colored
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And these are currently just sketches
I've lately been working on a document filled with game mechanisms and creature classes to keep everything more organized. Here's the Google Doc version of it in case you want to suggest ideas or modifications!
(I'm also looking to migrate everything on Google Drive to somewhere new, so I'd appreciate suggestions on where i could go)
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(Side view of Sacabambaspis)
My goal is to make a video game that, like it's predecessors and inspirations, teaches people about the world before humans in a fun and accurate way. My designs aee supposed to be as close to accurate as possible but without making boring designs.
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(Side View of Liliensternus)
But also, I'll be including a couple groups of playable creatures that show how we used to think prehistoric creatures looked like and how fictional and outdated media has fundamentally changed how certain creatures are portrayed in media (you'll have to wait for a future post to go into detail about that, but here's a picture of the "Fantasy T rex" that I'll be making. It's based off the Jurassic Park and Walking with Dinosaurs Tyrannosaurus)
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I've counted everything up, and it turns out even though I didn't grab every prehistoric creature discovered, I still have a bunch of work to do regarding 3d modelling, texturing, mechanic planning, rigging and everything else that comes with a game.
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(Side view of Simosuchus)
I'll leave my Kofi here in case you feel like financially supporting me. And if you do, let me know with proof and I'll gladly draw something of your choice! Don't feel like you have to though, I'd appreciate any sort of suggestion regarding my game design just as much!
Thank you for listening to me talk about my project! I'll probably be back in the future with more in depth posts, including sneak peeks at DLCs and my design process for the in-game designs.
-Auper
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y'all my overpriced but definitely worth it water bottle arrived
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I am in love. I also finished another week of workouts
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So many I couldn't fit them on one screen. And finally, I got out all my costumes and tried them on and made a list of repairs and modifications I want to make before Teslacon. Shockingly, I was able to fit into almost everything. Considering I made most of those costumes when I was 16-18 and I am now 28 I really suspected most things wouldn't come close to fitting. But most I was able to just wear and a couple things I will have to bring out or modify to make it work. My mom was pretty jelly because the costumes she made for herself 10 years ago don't fit at all. But for me, the only things that didn't fit were bodices I purposely made to be very tailored at the time. And I didn't try on anything with my corset or underpinnings so they might even work once I do. But my industrial strength corset needs a couple of repairs so I need to do that before I start doing dress rehearsals. Anyway. I am just pleased that most of my stuff still works and I don't have to make five extra costumes for con.
Today I'm going grocery shopping and fabric shopping. I need to pick up about a million yards of black velvet to make a version of the Empress of Austria's black velvet ball gown. And a few yards of plaid so I can make a new skirt. I have been wanting a new plaid skirt lately and a simple box pleat skirt will be a perfect project to practice sewing and warm up for the complicated stuff I am going to be making in the coming weeks. I'm excited! It will be a lot of work and a lot of Mom time but it feels good to make costumes again.
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gorgonarcher · 3 months
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8th Game - Legend of Five Rings 5e
So, from one game that uses the twenty-questions to another. This one uses twenty questions in a bit different way than 7th Sea, in that it uses the questions to serve as the Steps of character creation.
Legend of Five Rings is a fantasy game inspired by a mixture of East Asian mythology and history, though primarily Japanese. The earlier editions were about what you expected from 90s and 00s RPGs based on Japan. 4th edition in particular had a number of essays included that I remember poorly. I picked up the game in the 1st edition and almost dropped it after 4th until I heard that Fantasy-Flight Games picked it up and given my pleasant surprise with how well their Star Wars game worked along with word from people reading the playtests that they fixed a lot of the problems with appropriation in prior editions.
Also, the is a primarily human setting, but there's a couple of options for playing inhuman characters, including a culture called the Shinomen Naga which one of the supplements released rules for.
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Though we only have a single school for them.
Since we are going to be using the Naga, we're going to be using a revised version of the Twenty Questions for dealing with folk outside of the Great Clans of the Rokugan Empire that is the usual focus of the setting.
There are a few supplements that present revisions to the Twenty Questions appropriate to the themes of the supplement.
Part I: Core Identity
The first two questions come in under this section and usually those are:
1: What Clan does your character belong to?
2: What Family does your character belong to?
For the revised version in this supplement we instead of these questions:
1: What region does your character come from? What was your character's upbringing?
2: What is your character's past and how does it affect them?
Question 1: What region does your character come from? What was your character's upbringing?
The region is going to give the character a bonus to a Ring, which are the stats of the game, one Skill, and their starting Glory skill.
There are three regions:
Rural Farmland
Forest
Mountain
The Naga mostly live in a vast forest called Shinomen Mori.
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So, Forest is the likely region, but there are some mountains in the area and on the edges, and while most humans wouldn't recognize it as such, they have their own farmlands. The Naga in setting have been asleep for unknown ages, but they've woken up and started re-establishing their realms.
I'm going to say she's from one of the farming areas, either orchards or fish farms around one of the rivers deeper into the forest.
Rural Farmland:
Earth +1
Fitness +1
Glory 34
Now upbringing will get her one of two possible Ring bonuses, bonuses to two skills, and starting wealth and status.
Status modification is a little bit different from what I'm used to in this game. Usually, you get a starting Status flat, but I'm assuming that's because the standard you're dealing with samurai of the Great Clans and in this case we're dealing with people outside of that status group. Gaijin have a default Status of 0 and the book advises you to decide the character's status in their own culture based on the tables in the main book. I'm going with a Status of 19 in Naga culture, which is the high end of where laborers, artisans, and military conscripts sit.
We have a couple of options:
Craftsperson
Farmer
Hunter or Fisher
Temple
I sort of want someone on the periphery of Naga society, more likely to become curious about humans than the core. I'm thinking a farmer, from one of the orchards that used to be deeper in the forest back when the forest was much larger.
Farmer gives her:
A choice of +1 Earth or +1 Water, I think I'm going for Water. Rings are more about personality and the adaptability implied by the Water Ring interests me.
+1 Labor, +1 Fitness
Status Modification +4
Starting Wealth: 2 bu
Everybody starts with 1 in every Ring and 0 in every Skill, so with the bonuses above we have.
Rings
Air 1
Earth 2
Fire 1
Water 2
Void 1
Skills
Fitness 2
Labor 1
Social Stats
Glory 34
Status 4/19
Now on to Question 2.
Question 2: What is your character's past and how does it affect them?
This is an entirely narrative question, which usually don't show up until later in the 20 questions. This is a backstory that will cause problems for the character whenever it comes up. Most of the sample pasts are very much centric on the culture of the Great and Minor Clans of Rokugan, so we'll have to come up with something unique for our Naga farm-girl here.
I'm going to go with a bit of The Fugitive here.
Soon after our character awoke, she wandered off into human lands, unfortunately for her, this coincided with the appearance of something else snakish, either a yokai or an actual oni. It was vicious but luckily for her not very powerful. She was able to kill it, which left no body. However, she had no witnesses to this fight, so there's a lot of humans that think she is the monster and investigator that had been hired to tracking the monster is seeking her out.
Part II: Role and School
There are two questions to this section.
Question 3: What is your character's school and what roles does that school fall into?
Now, we already know this as the way they define non-human characters is through their school. Now, as a note, we could also say give her a samurai or other human school because there's numerous canonical examples of humans with supernatural heritage. But we are going to go ahead and use the Naga Seer above anyway, as it is the simplest example.
This gives her two Rings, several skills, some starting techniques, starting Honor, a school trait, starting gear, and a list of which techniques the school has open access to.
So, for this case the Shinomen Naga Seer Tradition gives her:
Earth +1
Water +1
Skills: +1 Courtesy, +1 Fitness, +1 Martial Arts (Melee), +1 Martial Arts (Ranged), +1 Meditation, +1 Performance, +1 Survival
Honor: 55
Available Techniques: Kata, Rituals, Shuji
Kata are martial techniques, Rituals are rituals, Shuji are social techniques.
Starting Kata: Striking as Water or Crescent Moon Style
Starting Shuji: Shallow Waters, Stonewall Tactics, Weight of Duty
I'm choosing Striking as Water for the Kata as it can be used with Ranged attacks.
For the Shuji, I'm taking on the Weight of Duty which lets her recognize what sort of obligations a person has.
And then we also have the following:
Bend Perception (School Ability): When you choose this school, determine what illusion your character has perfected with your GM. Your character can seemlessly switch between their true form and this alternate form within a matter of seconds. When using this school ability, you can still use your true form’s features, such as your tail. Any character witnessing you do so sees something narratively appropriate based on your illusion. A character must make a TN 6 Theology or Survival (Void 5) check to see beyond your illusion. Additionally, you increase the damage dealt by your tail by your school rank.
Starting Outfit: Naga armor (Physical 2, Supernatural 1), yumi, quiver, nagi-nata, traveling pack, personal pearl (sacred).
And now we move on.
Question 4: How does your character stand out within their school?
This is a free choice to add another extra dot to a Ring. We can't add to Earth or Water because the max you can gain in character creation is 3 and we've maxed both of those out. So the different Rings imply the following traits:
Air - Grace, eloquence, empathy
Earth - Thoroughness, patience, calm
Fire - Creativity, passion, drive
Water - Adaptability, friendliness, awareness
Void - Self-awareness, insight, mysticism
So, I'm looking for something that pushes towards curiosity, but curiosity can be applied to Air, Fire, and Void. I think I'm going for Air though for the better Empathy.
This makes her final Rings look like the following:
Air 2
Earth 3
Fire 1
Water 3
Void 1
Part III: Honor and Glory
This has two questions designed to discuss what your character's Giri (Duty) and Ninjo (Desire). These are narrative hooks meant to be in conflict with each other.
Question 5: Who is your lord and what is your character's duty to them?
The Naga character doesn't have quite the same relationship with Duty and Desire that the samurai do. The Seer school are Bushi and Courtier, but I don't think she particularly has the duty of a full Naga warrior. I do think her duty to the Naga in general would fill in for her Giri. She'd be trying not to give too much away to the humans that may not immediately consider them trustworhy. So, while she's traveling among humans, she tries hard not to reveal herself, using her illusion to hide herself as human.
Question 6: What does your character long for, and how might their past impact their ninjo?
This is one of the revised questions. The normal one is as follows:
What does your character long for, and how might this impede their duty?
This is similar, though. I think she's intrigued to see how the world has changed since the Naga went to sleep and is wandering about seeing human culture, unfortunately with people pursuing her, she's had to be extra careful to avoid attention where she can.
Question 7: What is your character known for?
This is another revised question where the original is:
What is your character's relationship with their clan?
In this case, the question is whether she is known for something positive or negative. And the answer is that she is mostly known for something negative. People believe she's a monster of some sort.
If she'd had a positive reputation, she'd gain +5 Glory. But with a negative reputation, she gains 1 rank in a skill she has 0 in.
The skills are as follows:
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I'm going to say she's picked up a rank in Culture from observing humans.
Question 8: What does your character think of Bushido?
Because of how the Rokugan Empire claims almost all the land in the area, it is impossible to get through life without having at least some dealing with the tenets of Bushido. I don't have clear memories of what the Naga philosophies are, precisely, but I am aware that they are significantly different in some ways from those of the Samurai. The two cultures have some mutual enemies in the form of the Shadowlands, nor are they expressly enemies themselves, but there's room for them to be enemies or allies in the future.
If her belief aligned with Bushido, I'd give her +10 Honor. But because I am going with the idea that she only knows a little bit about Bushido and is sticking to her own beliefs, I'd get 1 rank in a skill from a list of skills normally associated as "Low" skills.
That said, Honor is supposed to be about your own belief in yourself and is separate from how other people feel about you, I could say that this would be based on her following along with Naga philosophies.
But I still think that the slightly off-normal for the bonus skill would work better. If she was fully in accord with Naga beliefs she likely wouldn't have wandered out into the human controlled lands.
So that is a choice of a rank in one of the following: Commerce, Labor, Medicine, Seafaring, Skulduggery, or Survival.
And because of how she's been using illusions to pass as human and avoiding attention, Skulduggery feels appropriate.
Part IV: Strengths and Weaknesses
This where we introduce the character's Advantages and Disadvantages. And also at this point we've passed all the sections that were revised for the supplement including Naga.
Question 9: What is your character's greatest accomplishment so far?
This is pretty easy as we've already mentioned it. She defeated a monster shortly after waking up and is now mistaken for it. So I'll want an Advantage that represents that fight. These are Distinctions, which are more about physical, supernatural, or social advantages.
These are easily home-brewed, and it is encouraged to do so, but I want to look through the pre-built stuff to see if there's something that works already.
Sixth Sense seems to work for this. Advantages come with a narrative and a mechanical aspect, Sixth Sense looks like this:
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So, basically, it was a creature that depended on ambushes and as she was able to sense it ahead of time, she had an advantage that she used to kill it.
Question 10: What holds your character back the most in life?
This presents a the idea of a Disadvantage, these are similar to Advantages in that they have a narrative and a mechanical aspect to them. This one is the opposite of a Distinction... an Adversity that deals with physical, supernatural, or social limits.
I think what probably holds her back the most is the idea that she's not sure if there are other Naga around or alive. She still feels a duty not to reveal them to the humans, in case there are others, but by the same token she feels so very alone.
However, that sounds more like an Anxiety. So I think I'm going to go back to the Fugitive thing and take Whispers of Cruelty to give mechanics to the rumors she has following her.
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Question 11: What activity most makes your character feel at peace?
Ah aha, here is where we get Curiosity. This is where we pick a Passion which, as with all Advantages, has a narrative and a mechanical aspect, and deals entirely with emotional well-being and Curiosity is one of the pre-built versions.
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Question 12: What concern, fear, or foible troubles your character the most?
And at this point, we can add in Loneliness which is a prebuilt Anxiety, the mirror to Passions dealing with mental health, from the Emerald Empire supplement. She's already wandered far away from the other Naga, so other Naga do not know where to look to find her through the Unity (a telepathic ability the Naga share with each other) and she's not well trained in projecting her thoughts, so she's already moved well past the range at which she can hear the thoughts of her kin. It's made her increasingly fear that she was the only one to wake up.
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Question 13: Who has your character learned the most from during their life?
This would be an elder Naga who taught her much about archery and farming throughout her life. This comes with one Advantage, either a Distinction or a Passion, one Disadvantage, either an Adversity or an Anxiety. And 1 rank in a skill related to the relationship.
In this case I'm going to say that she has Keen Sight to represent how she was trained to find both targets and to see developments in the land and crops. Whether the fruit in the orchards was ripe or blighted.
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However, she is also very clearly Gaijin in both appearance and culture.
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And then I'm giving her 1 rank in Martial Arts (Ranged)
At this points stats look like this:
Air 2
Earth 3
Fire 1
Water 3
Void 1
Skills
Courtesy 1
Culture 1
Fitness 3
Martial Arts (Melee) 1
Martial Arts (Ranged) 2
Meditation 1
Performance 1
Labor 1
Skullduggery 1
Survival 1
Part V: Personality and Behavior
Question 14: What do people notice first upon encountering your character?
Well, if her illusion is not up, then the first thing most people would notice about her is that she's a great big snake person. Without that, however, her garb is archaic and also a bit alien. The last time Rokugani and Naga interacted with each other, when they were fighting the Foul (Shadowlands) together, the empire was not yet officially formed. She dresses very much like a culture that has not been seen in living memory (excluding certain gods still around) because she is someone from a culture that has been asleep for ages.
The most distinctive bit of aesthetic gear that she has is a green and gold body wrap, something like an overlong scarf that folds over one shoulder and then wraps around her waist.
Question 15: How does your character react to stressful situations?
This is basically a tell that happens when she does what the game calls "unmasking" one way to clear Strife or stress. It might not be a part of every such event, but it's basically a quirk or mannerism that pops up as stress threatens to overwhelm them. In this case, I think she tries hum to herself to calm down, and perhaps instinctively coils in on herself, which might create a sign people can hear through her illusion and give her away.
Question 16: What are your character's pre-existing relationships with other clans, families, organizations, and traditions?
She has mostly interacted with the peasants as she travels, and her gaijin appearance tends to set them off. She doesn't have much contact with the samurai of the clans, but she's being tracked by a Crab Clan Inquisitor and is not enjoying that at all. She's probably had a couple encounters with other samurai from Crab Clan or other minor clans, aside from those that would be part of the the group they're part of. Think of this through the lens of the Fugitive (or the A-Team) where she'd help the locals and move on before Javert/Zenigata catches up.
Part VI: Ancestry and Family
Question 17: How would your character's parents describe them?
Naga are raised by the community without direct knowledge of who their parents are. She was found to be a bit more inquisitive than most of her people found appropriate. But they couldn't fault her kindness or the efforts she takes to be helpful.
Question 18: Who was your character named to honor?
This isn't really how names are done with the Naga. And sadly, I can't find an easy place where the game talks about Naga names. They don't all even seem to have names or else go by titles with the definitive article in front. In this case, I'm going to say that she just tells people she's a "traveler" and Time Lord style she gets called "The Traveler".
This question is connected to a mechanical benefit usually one rolled. I'm going to look through a bit through some of the alternate charts. Not finding anything designed for Shinomen Naga specifically, I'm going to go ahead and roll on the basic chart. Getting a 1, that's a Famous Deed associated with one of her ancestors, in this case probably one of the many Naga that raised her, or their overall bloodline. And this comes with an heirloom and rolling a one on that is a weapon. So let's say that her yumi (a sort of bow) has the durable quality and someone from a related clutch managed to kill a powerful oni with a bow.
Question 19: What is your character's personal name?
So, yeah, I apparently folded this question in with question 18. Question 18 was more to do with your character's family past and overall family reputation. And then you choose the name at this question. So, that would be The Traveler.
Part VII: Death
Question 20: How should your character die?
This is a purely narrative question and goes into giving something of the theme of what the character is willing to sacrifice or what fatal flaw will lead them to their final end. In this character's case, it's going to be that she will likely get in over her head helping people and either go down in the effort, or be caught up by her pursuers and unable to convince them she means no harm.
So, the end result of this character is as follows:
The Traveler
Rural Farmland, Orchard Farmer, Shinomen Naga Seer
Rings
Air 2
Earth 3
Fire 1
Water 3
Void 1
Skills
Courtesy 1
Culture 1
Fitness 3
Martial Arts (Melee) 1
Martial Arts (Ranged) 2
Meditation 1
Performance 1
Labor 1
Skullduggery 1
Survival 1
Techniques
Kata: Striking as water
Shuji: Weight of Duty
Advantages
Distinctions: Sixth Sense, Keensight
Passion: Curiosity
Disadvantages
Adversities: Whispers of Cruelty, Gaijin Culture
Anxieties: Loneliness
School Ability
Bend Perception (School Ability): When you choose this school, determine what illusion your character has perfected with your GM. Your character can seemlessly switch between their true form and this alternate form within a matter of seconds. When using this school ability, you can still use your true form’s features, such as your tail. Any character witnessing you do so sees something narratively appropriate based on your illusion. A character must make a TN 6 Theology or Survival (Void 5) check to see beyond your illusion. Additionally, you increase the damage dealt by your tail by your school rank.
Starting Outfit: Naga armor (Physical 2, Supernatural 1), yumi (durable), quiver, nagi-nata, traveling pack, personal pearl (sacred).
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dapurinthos · 5 months
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broke down and bought a photopea account so i can have storage space there as well as no ads (well, i have no ads anyway thank you ublockorigin, light of my life, defender against google, infuriator of youtube), and a couple extra history steps.
now i can work on adding things to the single coruscant map that i've managed to get hold of through the 2016 version of star wars: galactic maps because no, i couldn't just write self-indulgent star wars fic, i have to have things like a timeline, a catalogue of ships, a spreadsheet to track the order 66 temple siege, deciding which tangle of lineages to use (i'm very tempted to do connections with the high republic like maybe linking azlin rell or ady sun'zee through to lene kostana), and figuring out where the fuck everything in coruscant is in relation to the jedi temple, the senate, and whatever the fuck else exists in this ecumenopolis.
behold, my saving grace!
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my brain keeps wanting me to label the file 'the power of friendship (and this lightsaber rifle madame nu gave me!)' after the 'the power of friendship (and this gun i found!)' (aka the most hilarious yuugiou fic that i love and cherish) and the originating meme of:
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and issues 9 & 10 of darth vader (2017):
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that or it's going to end up something ridiculous like 'implementation of emergency code f.e.a.r. (fuck everything and run).'
with a even more ridiculous full title of:
'implementation of emergency code f.e.a.r for the preventative conservation of the jedi order, a necessary modification of the guardian protocols in light of the bombing of the jedi temple hanger of 7957.203.3'
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cai-tan · 8 months
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Longpost ahead about a new mechanic (or two... or ten) for Jack Schmidt: Murderbot Mascots. But first, a progress preview screenshot!
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On the bright side of things being on fire, I'm 99.9% sure I can definitely make progress on Jack Schmidt by working on models and designs for things like weapons, regardless of what engine the game ends up going into! Lately, I've actually decided that for the new version of the Combat Shotgun, I'm looking to design it based off of references for the Saiga-12 and Vepr-12, with some special twists and modifications. You can see I've basically started importing a sort of "moodboard" for the weapon into this Blender scene as I work out the design blockout of the weapon. I've also taken a picture of an Akbas underbarrel shotgun and made it transparent to layer on top of an image of the Saiga in order to get an idea of what kind of space I need to use to fit in such an implement to get the planned altfire system to work (for those who haven't heard from when I discussed this on stream, the Combat Shotgun is getting a Half Life inspired altfire that effectively fires twice simultaneously for extreme burst damage; unlike Half-Life, however, it's being "justified" by using a physical modification involving an underbarrel shotgun).
You might notice I'm making an effort to get the modeling of the underlying barrel and recoil piston system detailed enough to make sense; part of that is that there's actually now a plan for the weapon to effectively have two different foregrip designs that are swapped between.
That's because I've made the executive decision to afford myself a little bit of feature creep as a treat. After seeing the mechanic crop up in the likes of Turbo Overkill, I've decided to implement a little bit of a shop system in the game.
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It's been a concept I've bounced around in my head quite a bit, especially with regards to the story of the game. The standard introduction is that you work for what's effectively a private military slash security firm contracting company, providing muscle for anyone who provides money. The wacky haunted animatronics terrorizing the (currently) local area are bound to be a civil threat, but you're only specifically there to fulfill a contract from a mildly shady robotics company who wants you to salvage the mechanical and electronic components to do more research on how they are being possessed. This tied into an amusing idea of having "Salvage Value" from Freddy Fazbear's Pizzeria Simulator be a minor mechanic in the game, albeit with a humorously inverted relationship where you'd get bonuses from being even more destructive in your "takedowns" of the Murderbot Mascots.
Thus, implementing a very simplified system for upgrading your weapons and buying other items is a great usage of that concept, and also secretly ends up solving a couple minor issues and tying in neatly with other planned mechanics. For example, one of the things that bugged me about giving the Combat Shotgun this "double-barrel" feature was that it would imply that every Combat Shotgun on the map would also visibly denote that feature, and given that there's supposed to be a generous handful of opportunities for the player to pick up this staple weapon, it's hard to believe that there's this many shotguns with underbarrel shotgun modifications lying around in the world. Therefore, establishing it as an upgrade applied by the player character makes a little bit more sense.
Having a sort of currency system also allows me to create additional hidden pickups as more exploration rewards, too.
The shop system could also be used to purchase additional Burn Chips (the reworked system for powerups going forward). The plan is to limit how many they can buy per level, partly to avoid having them blow all their salvage on consumables and not be able to unlock important weapons and upgrades later on.
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the-firebird69 · 11 months
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My husband has an idea a couple of them he wants to go over a different one first and he handed it off to Thor and Freya who have the custom chopper company and he wants them to design a chopper it's kind of like a chopper Barber and he knows that and he's thinking two three hundreds and Thor Freya and maybe affordable.
Hera
Yeah she's cut off. This is our area we've been doing it forever you know you guys are good at it but you learn from us well a lot of it you did come up with new stuff and configurations in a really rock and we may have had stuff like it but doing it on your own is incredible you have something like the lights this is a huge tire it just works great. The drive is similar but no it's intense so I'm going to come up with something intense and affordable and that's the name of the game for Hard knock kicker 5150 and to do that is kind of tough cuz you have a budget that's very low and a bike that's very bare Bones but works very well. I came up with something really cool and interesting and he's saying two 300s and what I said was it's hard to sync them matter of fact the gearbox makes it cost too much so he said a new engine and I was thinking of 450 and it's a V-Twin it's pretty big and it's definitely going to be a hard knock kicker engine and it comes with the bike of course and it's stock from the company made with hard knock only it's a motor we make in the house from the pug mill all the way out. And what's unique about it is we're going to make it out of recycled steel and make it super strength and exhaust is going to be very loud by comparison to most of hard knock kicker 5150 line and it makes it a lot less expensive leave it or not it's so cheap that it hurts it is absolutely no materials you have to buy you just we just crush things up separate them and melt them down and it's recycled so it's kind of genre or making something less money and we're going to start doing that with the bikes and make them cheaper than they are now which is ridiculous. I have a new estimate but he saw two choppers and they looked like hard knock kicker 5150 a little but they're real choppers they're lower their back tires wide and that's what this would be a new swept forwards and very loud these are kind of raunchy they're kind of like rat choppers. 10 hours would not be they'd be classic and shiny and nice and painted good and chrome motors mostly unless you change it and the frame would be Chrome and people like that it is really a nice touch and the bike price would be about 3,100 with my modifications without it's too much and if you assemble it and we give you a rolling chassis with the tires and wheels off but they're they're all they're mounted the tires are mounted and the electrical is in and all the hookup points but really you have to assemble most of it and it's about 50 parts it's not many and it's a lot of fun and people love doing it that drops at $500 to $2,600 plus delivery which is usually a hundred bucks or less and we're going to start producing these people love choppers they want them and we're going to make them and we also have a cruiser design that uses the 450 and this 450 has about 50 horsepower and 65 foot pounds of torque it's two or three horsepower more than a Sportster and about seven more foot pounds of torque in a Sportster and sportsters really take off and the cruiser is going to be nice it's not really fat but it's bigger and fatter and has bags and different combinations but it comes with two bags and it really looks nice he's probably going to get a bike from there you go see is one of the prime owners and I am too and Freya and Hera and more, going to have several chocolate designs and zigzag wants to design one version and we're going to ask him to and it's going to be great and more want to and we're going to offer to all of us that want to do it to come in and do it and each have a different style and he's laughing because I like little riders and they're cool and some what ornate and that would fit in with the Warhammer take chips to people are going to be making so he's excited because of the analogy and it's really cool so we're going to have a lot of different designs and basically it's like a fairing in a tank and things like that and these are all liquid cool going on sale soon
Thor Freya
Have to be real brief but he wants dragon Ball z go as a game so we're going to try and design it now we have several people that want to be in on it including Tommy f and Trump
Hera
Olympus
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technoxenoholic · 2 years
Text
i am going to make an ugly pink shirt as a mockup for many lovely shirts that i am going to make once i'm confident that my pattern fits. i even have enough of this ugly pink polycotton broadcloth to test a couple varieties of sleeves and collars, which is going to be v helpful!
so yeah, i've got the original pieces plus several shoulder/armscye modifications all laid out on my material and traced with soap (which is the vastly superior option compared to chalk. sincerely, fuck chalk). the next steps (ie: tomorrow) are to cut it out, baste it together, test the fit, and then make whatever further alterations are necessary so i can make a final pattern out of dust cloth.
paper patterns do not work quite so well with pins, nor last as long when being pinned, but they are better for making modifications because 1) you can see whatever changes you draw on them a whole lot easier, and 2) they can be recycled once you've moved onto your final version. so. i tend to go between the two depending on what i need at the moment
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taperwolf · 2 years
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I got something exciting in the mail today: failure!
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So a couple of weeks ago I finalized a design for the Eurorack module I've been intending to build, turning my tiny XProtoLab oscilloscope that usually fits in a breadboard into a module. The PCB manufacturer I've been using offers a very attractive second service: they'll also source parts and assemble the boards for you. They've got pick-and-place robots, giant spools of tiny surface-mount parts ready to go, and reflow ovens, their prices are attractive, and they give out a lot of discount coupons to boot. So I laid out the very simple circuit for this project (a 12v to 5v converter and a diode clamp on one input) and sent them the files I'd set up. I became a bit nervous when I saw that in the production process, they made some corrections to the part layout — they flipped the voltage regulator, one of the caps, and the diodes — but these seemed to be corrections based on me getting bad part information and should make the thing work.
They arrived today, and I popped a power connector on to test things — yup, the power works, so that correction was on point. Thank you for the help, fabrication engineer! Then I started putting the rest of the thing together, and quickly discovered my other big error: the faceplate just won't work.
To explain, I'm doing my panel designs in the same software I'm using to lay out the PCBs, because they are just specialized PCBs. Usually I will lay out the parts and then copy that to a new file, draw the panel outline around the board, and replace the jacks and controls with the holes they need to stick through the panel. But somehow on this go, the jacks' holes didn't get placed over the centers of the jacks, but over a pin a little over 6mm away, while the cutout for the oscilloscope module was right where it should be. So either the jacks would fit and the 'scope would be covered, or the 'scope could be visible but the jacks wouldn't fit at all. This is entirely my fault, and I should have printed everything out to make sure things lined up before I ordered, but I'd had success earlier and got overconfident.
But I decided to test further, and put a jack on the external trigger input so I could test the diode clamp. It's supposed to limit the voltage that gets through to (roughly) 0-5v, because the XProtoLab trigger input can't handle much more than that. (There's a bit of leeway there, and it's not as immediately damaging as it could be — there is some internal protection — but the trigger input certainly can't handle the full ±30v that the normal inputs can.) And that's when I found out that the diode clamp doesn't work. Remember when I said they flipped the diodes? Yeah, I think they misunderstood the purpose of the diodes on that jack, and they broke it. I did try using my wholly inadequate tools to take the diodes off and put them back on in the proper orientation, but in doing so I managed to damage something else and wreck that board. It's a good thing the minimum order is five, so I had spares.
I decided to build another board anyway, though I had to make one modification to work around that problem. See, I thought I'd been clever by routing the input of the first channel's jack to the switch of the trigger input's jack, so when nothing was plugged into the trigger jack, it'd see input one as constrained by the diode clamp. With the clamp not working, I took the switch lug off the trigger jack, so it only response to things plugged in, and I'll just have to be careful. But otherwise, it does work.
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I redesigned the faceplate, and after testing a printout I've ordered the revised version, which will take another couple of weeks to get here. But I did at least get the opportunity to put a little icon of a submarine periscope on the thing, which will be nicely contrasting in plated copper.
Even in this compromised form, it's still been useful already. I was able to use it to go back to the calibration of my VCO. When I set it up, I'd dialed in the sine wave shaper's settings mostly by ear; with the oscilloscope, I could verify that it's a proper sine wave and bring the voltage level on it up to the ±5v of the other channels.
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esamastation · 3 years
Text
Breath of the Wild snippet
Link is bored. It's a little startling how easy it's to see – how easy he's to read these days. Where before, hundred years ago, he'd been as unreadable as a brick wall, a look of serious determination as though permanently etched to his face, now he's an open book, covers flung wide. The serious frown still makes an appearance, of course, it's his default expression, Link's face simply rests in a way that makes him seem as though he's almost scowling, but now, should an emotion cross his mind… he does nothing to hide it. 
Like now, as his attention strays and his eyes wander and every so often he smothers a sigh or a yawn or a longing look directed at the door. It's in part painfully and in part endearingly clear how little attention he's paying to their meeting, and how much he wishes he could be elsewhere.
Zelda smothers a smile and then realises she's allowed herself to be distracted, and quickly turns her attention back to the meeting taking place in Impa's house.
"... a little difficult to test," Purah is saying. She's sitting cross legged in the middle of the floor, her seat cushion abandoned and papers flung about her – most of them about her anti-aging rune. "I can't even promise the test subject will survive the process, never mind that it will work even fifty percent of the time... so finding people to volunteer has been an issue."
"What, no old folks interested in regaining their misspent youth?" Robbie asks with a slight snort, adjusting his goggles. "I'd happily test it, if my work wasn't too important to risk!"
Purah gives him a look. "Well, duh. Most folk are the same," she says and shakes her head. "And besides, the population and age statistics don't exactly trend towards the elderly these days. The average life expectancy of both Hylians and Sheikah both trend about forty years younger than it used to be pre-Calamity. And the only way for people to reliably grow old these days –"
"Is to have a family or other support network, helping them," Impa muses, rubbing at her chin. "Which means they have things too dear to lose, for an uncertain chance."
"Just so," Purah says and folds her little arms, adorable in her seriousness. "I did post queries around Hateno village, of course, but I only had a couple of takers, and they all turned tail when I explained the risks. And we can't improve the chances without further testing. And we can't do further testing without candidates. And we're not likely to get more candidates with the chances being what they are - it's a vicious circle." 
By the door, Link looks ready to nod off. 
Zelda hums, looking at the papers Purah had brought, conflicted. It's incredible work, just as a concept, and Purah hadn't just left it at theory – and the results certainly speak for themselves! Purah is now, what, hundred and twenty, hundred and thirty years old? And she looks as though she is a girl of six, with all that time ahead of her and not behind. If the technology could be made reliable, it would no doubt change the future in ways Zelda can scarcely imagine… for the better, she hopes, for all the people of Hyrule.
But right now, she has more selfish reasons to make enquiries into the rune.
Zelda looks at Impa, sitting on top of a pile of pillows, her weathered, aged face thoughtful. Their eyes meet and Zelda steels her resolve. "Might there be any potential candidates in Kakariko village, Impa?" she asks.
"Hmm. I doubt it. Young Zain, maybe?" Impa muses. "Well, he's not so young. He's in his seventies, he has bad knees and no surviving relatives to support or be supported by. Bit of a sour grape, that one, though. Sceptic. Hard to convince."
"I'm sure if the Lost Princess and the Hero who stopped Ganon ask for it, anyone would be happy to give it a go!" Robbie says, slapping his folded knees. "Especially if they learn what it's all for!"
Zelda smiles, wincing, and looks down. Using her standing for such a thing… sure she'd done things of that nature before, pleading people to join their cause, ages ago… but never with the risks so high, and potential results so uncertain. She'd never liked asking people to risk their lives, for her or otherwise. Even with a cause so important...
"It would be a somewhat awkward thing to ask, though," she muses and looks down. "It is an awkward thing to ask. I'm… I'm sorry to have to ask it of you."
After all this time, all these years, all the service they'd already put in, to ask for so much more of them… but she had to. No one woman could rebuild a kingdom by herself. She needed help, she needed allies – she needed Impa and Robbie and Purah. With such a foundation, Hyrule might yet rise, better than ever, but for that to ever happen… Impa and Robbie needed to go through what Purah already had, and extend their already prodigiously long lives even further. They all deserved their quiet retirement, after all the effort they'd put in, but for Hyrule, Zelda would make this cruel request.
"Ha!" Robbie says, striking a pose. "Like I wouldn't do this without being asked! As soon as Purah can improve the odds – no, as soon as we can improve the odds –"
"What's that, you old coot, what do you mean by we?" Purah depends, bouncing to her feet. "If you think I will let you ever into my lab, mister, you're sorely mistaken –!"
"If we work together, combine the efforts of Akkala and Hateno tech labs, we're sure to succeed! With Cherry's incredible computing power and your Stone –"
"Your creepy ancient furnace is getting nowhere near my Guidance Stone!"
Link startles awake at the noise they're making and Zelda smothers a giggle while Impa sighs.
"I will ask Paya to check in on Zain, maybe he will be interested," Impa says and shakes her head. "But it's still a small test study, with only two subjects. I'm sorry, Zelda – as much as I wish to do this, I am with Robbie on this. The chances are too low and I have too much to lose, right now. Paya is nowhere near ready to take over for me here. There needs to be more candidate's, first, and I don't know where we can get them. But," she hums and looks away. "There might be someone who does."
Link yawns and then freezes, finding all of them staring at him. Then, clearly baffled, he points at himself quizzically, and Zelda offers him a smile.
Impa chuckles. "You've been all over Hyrule now, Link – you've traveled farther than probably anyone has in a hundred years. Better than anyone, you know the state of her people. Do you think there is anyone out there who might be interested in Purah's study – in regaining their youth, even at a risk?"
Link scratches the back of his neck thoughtfully and then takes out the Sheikah Slate, opening the map with an easy, well practiced wipe of his fingers over the screen. Zelda leans in, once more amazed – and a little jealous – of how far he'd gotten with it, how full of markers the map is. Hundred years ago, she'd estimated that there might be as many as a dozen sites of ancient Sheikah technology all over Hyrule. Link had discovered over a hundred. They now glow on his map, like glittering blue gems, the Towers and Shrines he'd seen and mastered.
Link zooms in on the map and then puts down three other markers. One in Zora's domain, one in Gerudo Town and last in Lurelin Village. Turning the slate around, he shows the map to everyone.
"Of course," Zelda breathes in realisation. "The Guardians never reached so far, so their populations were never so scattered or scarred. In Zora's domain, in Gerudo Town and in Lurelin, people can grow old peacefully, without fear of attack."
Link makes a face and a wobbling gesture with his hand and then shrugs. Zelda smiles, sadly. "Aside from monsters and other disasters and misfortunes, of course," she agrees. "But without fear of attacks by Guardians, they were allowed to prosper."
"Not the Rito, though?" Robbie asks, his goggles whirting and shifting like the eyes of a gecko as he looks between the map, Link and Zelda. "Or the Gorons?"
Link shrugs, rubbing at his neck.
"Gorons age like rocks, Daruk always said," Zelda muses. "And I suppose with Rito it can be difficult to tell their ages. If we send out invitations to the study, we should include them as well – assuming that the treatment by the rune isn't Sheikah exclusive…?"
Purah rocks back and forth on her feet thoughtfully, almost as though she's about to dance. "I… don't know? I calibrated the first version based on my own physiology, so it might be best to stick to Sheikah and Hylians for a start – but I can't see why it couldn't be adjusted. Gerudo are closer in structure to us than Rito and Gorons, or Zora for that matter. Might be best we start there, when we begin making modifications to include everyone."
"So, begin with Lurelin," Robbie says and nods. "How do we do that?"
"We'll make some posters and Link can zip in and out of Lurelin Village to post them," Purah says and strikes a pose. "It's just a snap for the Sheikah Slate."
Impa hums in agreement. "Best we make advertisements for Kakariko and Hateno as well, and perhaps some of the stables," she muses. "You never know who might take us up on it, and getting this technology to work at hundred percent will be a benefit to everyone."
"You're right," Zelda agrees, nodding. "Purah and Robbie, I suppose you two know best what should go on the poster. Can you make it?"
"It'll work much better, with your name under it," Robbie points out.
"We'll write a draft and you can copy it and put your royal touch and seal to it," Purah says and does an excited little dance. "This is so exciting! We'll get so many applicants and my little Guidance Stone will get to do it's thing!"
Zelda offers her a smile, all the while wondering, not for the first time… how much of a royal she even is, at this point. With the castle in ruins and the Kingdom in shambles, with no one to rule it for a hundred years… all that Zelda is now... is a story. The Princess that went to fight Calamity Ganon as the Kingdom fell asunder all around her. Not many even believe it. That might change with this meeting and the following cooperation, especially when they'd begin reaching out further, but right now… 
Princess of nothing indeed.
"So much was lost," Zelda murmurs, carefully resting her hands in her lap to keep herself from wringing them. She shouldn't concentrate on the losses. Not when there's so much to do. "It will be good to build something for a change. To improve things."
"Indeed," Impa says, nodding her head, her heavy hat tilting. "But if Calamity Ganon taught us anything, it is that we should take all due caution."
"Yes. And speaking of which," Zelda says and lifts her eyes to Robbie. "Your research in Akkala – I would very much like to hear more about it. Link showed me the armour and weaponry you made, they're very impressive – how did you manage it?"
Robbie all but launches himself into the story of Akkala Ancient Tech Lab, the research he'd done there, the progress he'd made, enthusiastically recounting the creation of his Ancient Furnace, Cherry. Zelda leans in, allowing herself to be drawn in, and by the door Link settles down with a sigh and begins nodding off again.
-
Hmm hmm. Took me 3 years, but I finally finished botw.
I might continue this one and it might end up a Stargate crossover. Who knows.
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