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#I GOT INTO KH BECAUSE I LIKED SORA AND RIKU OK
autumn-may · 4 months
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being a kh mobile fan is so funny because all the kh content i see is going off about motifs and parallels and the development within both the light/dark and interpersonal connection themes and dissecting how it affects the other events within the story… and then i go to the kh main tag and its ‘Top ten reasons sora and riku should make out on kairis grave (and this will make kairi a better character)’
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psianabel · 2 years
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complete jumbled thoughts about Dark Road because holy fuck: Spoilers for like literally everything.
holy shit holy shit holy shit ok so, getting this out of my way,
I'm eating well with Xehanort being a Blueblood LMAO. Called it, love it. The sheer irony of him being a child of destiny and us knowing how his story ends up - delicious.
So many parallels you can draw between Xehanort - Eraqus and Sora - Riku here. In the end Sora is the one who Xehanort should have become and just, goddamn. I'm still on the path of thinking MoM is the reason why this didn't happen, pushing him further into the darkness (talking about love and its false light. man.), then Eraqus leaving him alone and as such, the balance between them destroyed (just as Baldr and his sister),
Baldr eh. Just holy fuck. So i guess he did bring Ragnarok... just not how we expected it to end up lol. Poor boy, oh man. Just. oh man. Oh man.
Bragi hfkdjdodjfofjg GIVE IT UP FOR LUXU REVEAL THREE, congratz to the people who called it episode one, i wasnt one of them lmao jfidjdodg. For me its fucking hilarious now honestly. Luxu please get vessels with not so similar names.
I fucking screamed when Odin summoned Master’s Defender and then called No Name forth, I AM EATING WELL, THESE TWO KEYBLADES MAN. MAN !!!!!! Also extremly interesting how No Name's nature is known, and mannnnnnn him retiring and giving these two keyblades his last two pupils im fucking. h.
KH game with the highest death toll i guess LOL (excluding UX with the keyblade war), my heart already hurt when Hoder died and then THE DEATH DIDNT STOP LIKE HELLO, i actually had to stand up and take a deep breath when Hermod and Urd died like WTF MAN god god god god goodbye i liked u a lot :(
Xehanort having Hoder in his heart got me a lot, just. man. man. There is this small interaction after they are fighting Vidar and Baldr shows up, Xehanort clutches his chest - because Hoder is reacting to Baldr....... its so similar to Sora with Anna and Elsa in KH3 ...... wahhhhhh..... delicious.... just,,, Xehanort and its connections to other people. MAN..
This whole thing with the true Lights is so INTERESTING. Like, they are objects ???? before the Princesses of Heart were a thing... thats so good.
Still wrapping my head around with that summoning of Kingdom Hearts. And ... killing 13 lights for that. god Baldr was so close and it was so so cruel my god. SEEING THEM ALL DIE WAS SO. NAH MAN. NAH. like YEAH WE KNEW THEY WERE ABOUT TO DIE BUT FUCK.
Their names are all soooo interesting. Not going through them all, i just have to mention the heartless that is the final boss has the name of Baldur's ship that carries his dead body in the Norse mythology....... just. oh.
so. the "secret ending". Im fucking yelling at the fact Blue Robe is KHML Player with UX Player reincarnated. just. THIS IS THE PLOT I HAD PREPARED FOR MY PLAYER HELP THIS IS FUCKING FANTASTIC FJDKDBDKFJG also no Player - Xehanort anymore which im, ah well, but Still they have a close connection which is enough for me now i guess -
Baby Xehanort calling Lauriam a skinny boy with pink hair had me laughing so much. like TRUE but dont come for my boy like this ahsjshdodjdkf. I'm kinda :worry: about Skuld's involvement for Xehanort's Mom as i dont really want her .... to have stayed behind ..... but for me to truly accept that I have to see it in ML myself. Still holding onto Subject X, but man,,,,,, Nomura why.
Xehanort saying he wants to have 14 lifetimes has me so c: I really wish for Young Xehanort to return. He should live a life that belongs to him .... i hope he gets to see that. I really want him to hang out with the Guardians of Light...
The whole Underworld thing is going to be so interesting in KH4, because they essentially did the same thing here like Donald and Goofy are trying?? At least we know now that the Underworld is like, universal, for KH worlds. I hope we get to see the upper classmen in some form again. 
This game is an emotional rollercoaster that definitely would have worked better if they released these episodes... episodic. This whole ending was Such an Experience.
Just holy crap I am excited for Missing Link.
My mind is mush. I'm dead tired. What a phenomenal experience.
Missing Link, you have so much explaining to do. And goddamn im in for this ride.
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palizinhas · 2 years
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Would love to hear more of your KairiXXion thoughts
Yeah, ok, finally someone sent me a ship I actually like!!!
I find it such an interesting idea. Xion is so connected to Kairi despite not having anything to do with her for real. She constantly dreamed of Kairi, one of the first things she asks Riku is about her.
The fact that Xion experienced the memories as if she was Sora - the way she SAYS she thought those were her memories. Kairi is such a huge part of Xion's mind.
And their interaction in Remind...... Every single time Xion is faced with anything she screams or groans immediately, when they look at each other it's just shock from both sides, no pain coming from Xion. They connected somehow on that one moment and I just really freaking liked it.
I just think they have so much potential in fanfic. One of my most popular KH fics ships them, and the fact that it was popular despite this being a ship no one ever thinks of, just because people thought the concept of the fic was interesting.
It's got Potential, is what I'm saying.
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rk-ocs · 1 year
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KH recoded live
"I'm always dragging you into my messes."
"Your my friend. I want to be involved in your messes"
Have not read it but a wheelchair au where sora says fuck stairs
https://archiveofourown.org/series/1469156
Made me laugh
---
Hey Eclipse, write a yelp review for this hotel that's bonkers infested with heartless
"0/5
I wish i can give you a worse review than I legally and morally be allowed to. Came here for a good rest after a long conference only to find it infested with these very rude beings that are relentless and lacking in fashion. The hotel did not get help and I relied on a teenager and his two guardians to save us. 0 outta 10 would not recommend."
"We've got the whole universe inside of us. Just let that sink in for a second"
DRiku"... Pretty incredible"
"All those worlds inside you and you know what. Your still riku. doesn't matter how many forces come after you, because everything you touch makes you stronger"
Then DRiku proceeds to call Sora a half pint. 
DSora:- hey, I'll remember that when I'm taller then you"
DRiku:- I'll look forward to that.
Dsora brings up his keyblade shattering as a good thing, and how it proved it was going to work out
DRiku goes how?
Dsora:- it proved that whatever you lost you can get back. And that means YOU can get yourself back
And then Driku says something about thats not complimentary but hes envious about Dsora. Dsora takes it as a compliment. Driku says he's envious about what lets DSora decide to take that as a compliment. Dsora thanks him. 
And then they race, where Driku cheats with teleport. 
Time for Dsora to go deep inside Drikus memories to find the source of the bugs. Enough of the hurt being undone has been undone to do that. 
Dsora:- I feel like going through your memories has made me stronger. 
Well I guess he lvled up
Dsora thanks Driku for the guidance.
"Don't hold back
K"
Its KH1 Riku! "No ur not him"
Cue "I'll face myself lol"
"Maybe I've been a little jealous. You've always been surrounded by friends." Driku maybe admitting reasons for his darkness.
"Who trust you and are there to support you-"
"Ok stop right there. First of all,I trust you. Second of all, my friends are your friends, too. Just ask em."
Life advice from Data Sora
"You cant force the darkness on a world that never asked for it" dsora to maleficent
"Thats just giving yourself what you want"
"And whats wrong with that. I have the right and power to see it done as mistress of evil."
"If you won't listen to reason I'll have to stop you by force"
"At last we agree"
I knew it was coming but still feel really sad over Driku telling them he and Dsora will be reset.
Dsora: we should be celebrating. This is how the world is supposed to be
 "Taking all that away isn't right" 
Yes Jimminy. I think yall need to make apologies to some nobodies.
"This world may be gone but never the memories on your end. .."
Hi I'd like to talk to Namanie. 
"Just keep us in your hearts and well be there with you"
Glitch found. 
"We cant just let our enemies be deleted"
No Data sora Don't run
"Sora wait do you have any idea where they are"
"Somewhere"
"Sora arnt you afraid. Were not just talking memories here we could get erased the who world could get erased."
"Sure I'm afraid. Wernt you?
"Hm?"
"You've been in my shoes. Gone up against the impossible alone. Because you knew that was less scary then just sitting around and waiting for the end. I don't know if we can win, but i know we've gotta try"
Ohhh
DSora wasn't the only one leveling up in the datascape. So was his darkness! His shadow
He was turned into a heartless once. The taller the light the longer the shadow. 
And Dsora defeating heartless released their minds... Into Shadow Dsora. 
Dark Data is a thing now. 
"And now just like you its become something greater"
"I have to protect them. And with all the strength they have given me I can"
So round one was done. And now its evolving. Cue pokemon music. 
Micky came back!
"What are you doing here"
"Helping my friend. Didn't I tell ya? You never have to face things alone. When the darkness closes in just look inside. You will always find your light"
Riku didn't help cause he was saving maleficent and pete. 
But then New Data showed up, and Micky asked to once again be sent back into the journal. So micky essentially time travels to Sora in Traverse town,and soras like huh. 
"Its time for the truth"
Dsora:- who what. How where is all this. 
Micky:-im micky from another world. Someone left me and my friends a mysterious message. "Their hurting will be mended when you return to end it" and ur the only one with the power to solve the mystery"
Dsora:- me? Why me?
Summons keyblade
Micky:- good. U lost your memories but not ur powers. Will you help me Sora? I need to know the truth."
I feel less good about this one. 
Dsora:- this is weird. I dont even know you... Do I? Something seems vaugly... Nah.
Does this truth your after have to do with me?
Micky:- I'm not sure. But whatever it is, I get the sense its something you need to know
Dsora: fair enough. Ok lead the way. 
Its castle oblivion. Find the truth that sleeps. 
Hooded data Man:- that card will cause you to see illusions of people. Data from the journal you fixed.
Dsora:I fixed what?
Whose Jiminy
HDM:- oh, my mistake. Did someone press the reset button on your memeory? Just the same you will remember the folks you meet here. 
Dsora: that makes zero sense. So im going to meet these .... Illusions and then...
HDM:- do whatever you want. Theres no script you have to follow. The journal is the closest thing you have. 
But that doesn't mean you will see the things it says. And you know,who really cares?
HDM:- who really cares. Everyone you meet here, everything that happens here is an illusion.
Dsora:- so I can just do whatever.
HDM:- anything you want. But remember- the things you find depend on the actions you take. 
And then he vanishes into thin air. 
And then Dselphie shows up. "Hey selphie what u doing here"
"Sora I live on the islands. 
U mean the castle
... We can pretend its a castle if u want
And then he talks to Wakka and HDM comes back
"Don't let ur memories rule your actions. Not when there are other possibilities to be found- other stories waiting to unfold."
And then he vanishes. 
Hdm: well. Did u have fun hanging with ghosts?
Dsora:- hey don't call them ghosts. Their a bit off but we still friends.
Hdm: u dont say. What were their names again?
Dsora:- oh shit. Thats obvious. So why cant I?
HDM: like I said its all illusions. Ur actions may lead to true endings or paradoxes. And cards! Each outcome will stay with you as cards!
Gotta collect them all. 
HDM:- once the illusion vanishes you will forget. As if ur reunion never happened. 
"Hey no big deal. The fact that you cant even remember them,just means they weren't important to you to begin with. 
Dsora:- thats a lie! Of course my friends are important to me. Ok, so maybe I forgot who they were and what happened... But it will come back to me. Just watch. 
HDM: if you say so"
HDM gives him more cards. 
"Their all places from the journal. But due to the fact ur fresh off the island their no longer ur friends"
Their total strangers. 
"Heres a fun thought. The folks ur about to meet. U can use and abuse them all u like"
"Huh"
"What do you care? Their all strangers, and illusions at that. Just empty bits of data. They cant tell whats real. They will look at this castle and see what they call home. Anyway the truth would be wasted on them. They are only there until their not. See where I'm going with this? You can break the little hearts they don't have, and forget right away. No hurt feelings no baggage. You dont have a heart. Its 100% guilt free. 
Dsora:" no its not"
HDM:- oh?"
Sora:- I could never be mean to someone I just met. If I hurt them I'd regret it. And... Even if I didn't remember what I did, the regret would stay with me. Thats what you mean by hurt feelings right? Why would I want to carry around that kind of hurt?"
HDM- and with that you've arrived at the first question"
And then he vanishes. 
Did not expect so much philosophy. 
So Dsora did the island again but a little differently for a alternate end where he was lazy. Then again but helping and DHM started showing up. Then he fought heartless and then DHM was identified by sora as Driku. 
Driku gives dsora one of his memories… Showed Riku and kairi's body. First time shes shown up all game. 
Sora remembered he was on a journey to find them . 
"Darkness had taken my heart and Kairi had lost hers completely." Says Driku. "But at the end of your journey Sora,you would have saved us"
"Now what did me and Kairi have in common? When u wacthed what did u feel?
"Uh"
"It was hurt.  we both lost ourselves and we were hurting. So what would you have done?
Dsora:- help you of course"
"I would have figured out how to take the hurt away. 
"I thought you would say that. And your right. You would. You will. 
"Whats with the sneak preview?"
"I just wanted you to see that you always make the right choices. On the road ahead more then one truth will come to light. You'll forget things, lose things that you care about, and it wont always make sense. It may hurt so bad you'll feel like you're about to lose yourself. But you wont. Not you. Your like a sponge, no matter how much pain they throw at you, you'll suck it up,squeeze it out, and leave things a little better. Just follow your heart and you can change lives. You don't have to do anything special. Just do what you do. "
And then he disappeared and Dsora forgot
Soras getting sad over people he can't remember meeting
"If I really completely forgot I shouldn't miss anyone. Which means... I do remember some part in it! The memory is gone but the feeling is there. With the right trigger I'm sure it will come back"
"So how was your time with... Who were they again"
"U know I can't remember."
"Decoded it was not worth stressing over "
"No. It hurts. u said it wouldn't hurt. But thats good. The hurt will help me remember
"Right on schedule"
"after all you did it. You faced the hurt"
"I did?"
"Some people think pain is something you can just wipe away, and sometimes, maybe you can. But not all pain can be erased. The only way to deal with it is to accept it head on. And if the hurt is too great for you to bare it alone, well, then you turn to a friend close to your heart. "
"Because the hurt will bring us closer together, and make us stronger."
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masterfuldoodler · 3 years
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Hello!!! I just binged your KH role swap AU. Love it so much!!! Do you mind if you explain more of the plot? Thank you so much!!!
Thanks, I'm glad you're intrigued! It's been a hot (long) minute since I've done anything for this au. Been kinda thinking about it at random but done nothing much. Anyway, I got this ask and it shot through my dusty role swap au compartment of my brain and yeah! So ok I've been thinking about it now and here lemme try and explain some stuff for you. Now that I have finished more KH I uh understand how confusing this au plot is, so sorry xD
To start off here's an old explanation of sorts. And dear I hope this doesn't get too long and boring lol
Okie dokie. When I had the idea for the au it was built around two thoughts. First one being: what if Sora had a sibling and how would that effect things? So (oh no lore deep dive) first I tried giving him a sister, (I say I did this, but actually it was Meadow and I was pleased by it. But for simplicity I'm taking all blame. Just know she did the smart stuff) and it didn't fit in with how the plot went and I realized I needed to majorly shift things around. Time passes like sand through our fingers and a month later my sister and I have made up some headcanons and I'm thinking about this au again.
Oh no anon I just realized I'm not answering you're question sorry let me focus.
Okay so the second thought that was super big to forming this au was really inspired by the soranort thing. What would it take to break Sora? Would he ever get to a point and give up? So yeah that's the idea. Let's give Sora a brother and break Sora and see if he turns evil. Sound fun? Yeah!
As the details fell out it definitely looked like a role swap au so that's how it be folks.
Anyway background ideas to know. The keyblade wielders are much bigger than in BBS, there's a guild with unions and many masters. It's basically how we see it in Dark Road, but kinda disintegrated. Xehanort was banished for shady acts, and Eraqus left because dRamA. In this au universe mess Sora is an orphan and was adopted by a keyblade wielder couple. Sora grew up with his bro Caelum hopping around the different worlds with their parents. Often left alone because they're really busy wielders and this is kh and adult super vision doesn't exist. So these two boys are just living their whole lives waiting for the day they get to go be wielders too!
The whole plot starts when Caelum is old enough to start his training and he goes off their parents and Sora is left alone to kinda work through that. It's a mess and he doesn't handle it well and he's alone, and Xehanort comes a'knocking. Sora believes his lies (think similar situation to Terra) and joins his organization. Caelum later gets permission to go pick up Sora and have him train with him, but Sora is missing. Drama happens and it's fun. Riku has the Kingdom Key :D he makes friends with Caelum and Kairi. Saves the world. Gets into cool fights with Sora ;)
So there it is. It's basically just that idea that I tried to stretch out more. Tbh I'm not sure if I explained anything better so go ahead and ask again if I didn't. It's all a mess in my head so sorting it out is like, oh well that's a given lol
Thanks for the ask! Sorry for taking so long to reply but I hope you like this and maybe it explains some things! I can always go into more detail about one aspect if you want. I didn't wanna give ya a whopper post dsfhh
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ok but more about Kingdom Hearts being at its core a tragedy disguised as a kids game with Disney characters
I’ve been on a KH kick ever since my boy got announced for Smash
a while back I saw someone point out that one of the most interesting things about KHI is that it is a kids game where the hero DOESN’T succeed. Sora’s entire goal in KHI is to reunite with Kairi and Riku and return to their home - which doesn’t happen. Sora does defeat the main villain and Kairi is saved and returned home, but Riku sacrifices himself to save the worlds and ends up trapped in the Realm of Darkness, which means Sora can’t return home with Kairi because he needs to find a way to save him.
from it’s very first installment, Kingdom Hearts is a story aimed towards children where winning requires huge sacrifice, where the hero doesn’t get what he wants in the end, and while yes, the day is saved, it’s not truly a happy ending, because the three friends are STILL separated.
and that stays consistent for the entire series
in fact the only two games of the whole series (ignoring the tie ins unimportant to the main plot, like the data one I never played) that actually have what could be called a happy ending are Dream Drop Distance - which is more of a bridge between KHII and KHIII than anything else - and KHII - which STILL involves Axel dying without getting his friend back and Roxas and Namine basically disappearing for Sora and Kairi to be whole again
and side note - the first chunk of KHII that tells Roxas’s story is so utterly tragic that the heartbreak has stuck with me since I first played it as a teenager. A boy who just wanted to go to the beach with his friends finds out his entire world is fake and he’s only part of someone else, destined to disappear. OW.
And then every single game after KHII gets more tragic than the ones before it. Days is a flat-out tragedy. From the beginning, Xion is destined to disappear and be forgotten, and there is nothing you can do but watch it play out. Birth By Sleep gives every single one of its three heroes a tragic ending. 
KHUX is about a war that destroys hundreds of children, forces a handful of kids to try to hold the fate of the world in their hands, and also involves a tragic murder?? Or something?? (Still trying to understand that one tbh) 
KHIII, for all it’s messy story-telling and emotional letdowns, ends with our main hero literally giving up his life to save his friends and his fate left unclear.
I think maybe that’s why the series sticks with so many people and stays compelling even now that I’m an adult. Because it might have Disney characters, it might have the corniest on the nose dialogue about light and darkness you can imagine, and it might be aimed towards kids, but it’s telling really dark, tragic stories underneath all that, and those emotions are compelling. 
And maybe the fact that it is both a light-hearted romp through Disney worlds AND a tragic saga of wars and heroes failing that makes it somehow work. Maybe it wouldn’t work as well if it was a series aimed towards older audiences that could fully dive into just how tragic and horrifying a lot of it is. Shrugs. I don’t know. I just think it’s interesting that once you ignore the light-hearted facade and get to the main plot, you realize just how sad Kingdom Hearts is.
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khtrinityftw · 2 years
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Let’s kick off December and the reactivation of this blog with this video from Doug Walker; the fruits of all his labors as seen here.
For the most part, this is a PERFECT review of the original classic, and I want to break it down point by point with my thoughts.
1.) I did have this growing up, and did indeed adore it as a kid.
2.) While he got some details skewed, possibly just to make things flow better, his plot summary is spot-on, particularly about how awesome it is that this JRPG story is set up and starts progressing and then suddenly Donald and Goofy! That always brings a smile to my face; it’s when you know this is really gonna be something special. I also like his phrasing of “save Kairi, who may or may not still be in this world”. When even Doug Walker is aware that Kairi’s situation in this game was more complex than “being in a coma”, then you know the KH fandumb truly is, well, dumb.
3.) “The story and characters are...perfectly vague”. Everything starting there at 4:07 and ending at 5:30.......YES! SO MUCH YES!!! This is exactly why the original KH has the best story and character writing; it’s exactly the point I made here! A huge reason why the KH series’ writing became so ungodly convoluted as it went on is because Nomura (besides just being Like That) insisted on overexplaining everything. For all his prior lip service to “leaving things to the imagination / personal interpretation”, he never actually grasped the Less is More appeal like Keiko Nobumoto did. Thanks to her, the story of the original KH runs on what Doug accurately describes as “that perfect vague childlike innocence”, where spectacle and imagination is at the forefront, lore and world-building in the background to be sought if desired but not intrusive otherwise, and characters expressing their feelings and motivations like human beings rather than always having to talk about them. For the most part, COM and KH2 stayed true to this as well. But afterward, Nomura shamefully allowed the series to become clogged with unnecessary detail until it ended up all broken and on the floor. 
4.) Yes, the game is still gorgeous to this day. The cartoony Disney and anime-blended artstyle ensures that the graphics don’t age.
5.) Yes, remember when fighting Disney villains was such a satisfying thing to do in a Kingdom Hearts game? I sure do.
6.) The up/down control shift never bothered me when flying. Swimming, otoh...yeah, that was pretty much a nightmare.
7.) The platforming was due to Nomura wanting to replicate part of what made Super Mario 64 so good, but yeah, it ended up being a little too literal-minded. Backtracking when you’re in a Super Mario 64 style level is one thing, but the worlds in KH are bigger and when there’s no Fast Travel option beyond getting in the Gummi Ship via Save Point and then going back to a location in the world from there, it can be a pain. It didn’t bother me that much when I first played the game as a kid, but it’s become a lot more noticeable upon replays.
8.) I share his disdain for the “Return to Hollow Bastion” sequence. On top of a poorly placed scene with a poorly worded remark from Sora that basically got the sexism train rolling for Kairi, we have to do the entire scaling of Hollow Bastion castle all over again minus everything that made it so amazing the first time around. Why? There’s no good reason for it. It may be my least favorite part of the game, and given that Monstro exists, that’s saying something!
9.) OK, the reason it feels like the game is wrapping up at Hollow Bastion is because originally that was the end. Riku and Maleficent would be defeated, Kairi freed from Sora’s heart, and Chernabog emerge from the Final Keyhole as the final boss. This was changed in the rewrite that introduced Ansem, and so we got End of the World and Ansem as the final boss (with Chernabog placed there since the developers had already begun work on him). I fundamentally disagree with everything Doug says here (Ansem couldn’t be saved for another game; the final boss fight with him is incredible; and End of the World is an excellent final level that contains possibly the most intriguing and significant pieces of lore and worldbuilding), but I think what he says and how he says it is hilarious all the same. And yeah, it IS probably his “curmudgeon adult” self that’s to blame here.
10.) He ends on the best note possible: pointing out the most important part of Kingdom Hearts - it fucking delivered on its concept. And the same goes for COM and KH2 - the KH Trinity delivered on exactly what most people wanted and expected when they heard about a Disney/Square crossover, and everyone involved - yes, even Nomura - deserve credit for making that happen, because the result is something that means so much to so many.
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eternal-reverie · 3 years
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*drumroll*
notes of a kh au of both evil plans successfully getting a sora puppet!!
some context, this is a canon divergence idea inspired by this thing I drew a while ago.
ok im absolutely thriving with this fic idea but first, there was a painful hurdle in thinking about how to rework the Chain of Memories plot for Naminé to go along with Marluxia’s plan completely, and that naturally would change a lot of things. Especially regarding Riku’s story plus Axel’s role and a bunch of other characters. It’s actually so intimidating with all these characters and their conspiracies clashing with each other, scooping all that up to transform that into a (hopefully) coherent sequence of events;; in comparison, Days was pretty simple to deal with the change. 
Anyway what I have so far is this:
Roughly decided that Marluxia, Namine, Sora, and Xion are the main characters. Riku and Roxas are in comatose states but still influence the story. Xemnas is the main antagonist naturally. Aqua and Ven become key players towards the end. Saix, Axel, Zexion, and Xigbar are also important. Larxene will be a surprise element. Mickey, Donald, Goofy, and DiZ are there for the most part too.
The original event that pushed Naminé to tell Sora the whole truth was Axel letting her go meet Sora. So for this plot divergence to work, someone has to intervene here. I mulled it over and decided Larxene should be the one to to do it, resulting in her attacking Axel. They argue in the midst of the fray on who’s the real “traitor.” Sora arrives and defeats them both. Larxene learns of Saix’s plot before she fades. Axel then tells Sora to trust his instincts and to fight off Marluxia’s schemes, before cryptically telling him to not forget their appointment on the clocktower for ice cream. Axel then “fades” away.
Namine becomes more convinced with going through the deception (though not completely) due to interacting with the Angelic looking Specter. She encounters this figure and is given some revelation into some of Marluxia’s motives. i’ll have to think a lot about Namine and how her desire to end her loneliness comes into conflict with her integrity, in addition to how she is manipulated. She consistently guides so many characters through the series with her insight, so that’s a trait i want her to grow into. I think she’ll be the one pulling the strings in the end..
One of the biggest changes is Riku’s reverse/rebirth story. Originally, Riku doesn’t fall into Zexion’s trap due to Namine’s influence and advice dealing with darkness. However, in this AU, Naminé is going ahead with tricking Sora, being absent for Riku. So Riku would lose to Zexion, who’s desperate to use him as a counter to Marluxia’s command of Sora. Though it won’t work out for Zexion in the end because Ansem would finally be able to possess Riku fully...
Which has got me thinking there would be a clash between Ansem and Marluxia in the castle. I think it would be interesting for two of these characters who have a guardian behind them to fight!? Somehow Marluxia wins, adding to his arrogance when it comes to Xemnas.
DiZ is now stumbling over what to do and the mouse would get sad at these turn of events; both heroes of the keyblade now compromised...which leads to Mickey thinking, wait there’s someone in the realm of darkness!!! this is now a secret mickey redemption story
That will lead to Aqua returning to Castle Oblivion to do pest control and finds Axel and Zexion scrambling about trying to find the Chamber of Waking. She promptly decides that Ven is no longer safe there and gets him out. She finds Riku replica and recruits him (might change this detail, forgot to say that Marluxia told Naminé to power him down prior. Aqua finding a replica could be interesting, lest Axel or Zexion gets to him first,,)
Also forgot to mention that Riku is now the one placed in the pod for him to sleep and not turn back into Ansem. (role reversal with sora woo!!)
Sora goes happily along with Naminé but despite all the memory rearranging is still wary of Marluxia in charge (thanks Axel). Something that’s interesting in CoM was how Marluxia told Naminé to destroy Sora’s heart, finding this last resort a shame and rather having preferred him unmarred. So this AU is just that, the plan with Sora’s uninjured heart (but perhaps...breaking his heart could be point reached...in regards to Ven’s heart hidden in there..)
Mar’s character is actually one of the harder things to address. So I need to think more but I want this story to touch upon his hidden memories as so many things will remind him of the old plight of losing a loved one. Mainly observing the interactions between Naminé and Sora, Aqua and Ven, and maybe Xion??? I want Saix’s search for Subject X aka Skuld to be relevant to this too. there’s!!! so!!! many!! examples!?!?!
As he remembers more, the specter haunting him becomes more smaller and human-like. The specter will talk to Namine more for the most part. This will influence Naminé to turn the tables against Marluxia; so you could say she will manipulate and influence him with her memory powers along with her insight.
Will he gain a sibling-esque affection for Sora and Naminé? Yes. Vaguely... I think Sora’s going to lose against Xion... so Marluxia’s going to have to take up the protective role much to his displeasure. Being around Sora’s and Namine’s hearts for an extended amount of time will be a factor in his memory returning and regaining a heart.
Much of his story is taking control back of his destiny vs finding what his true purpose is and what method he choses. I feel like his time as a union leader could contribute to him feeling qualified taking over the organization. Plus him having a strong feeling that Xemnas’s plan is b.s. which is of course, spot on. Does Marluxia become a good guy in the end? im not sure yet, but I want to say no for the most part. (oh the appeal of tragic villain protagonists) who’s to say he wouldn’t sacrifice or destroy anything to recover what he’s lost?
in regards to Xion, I think she’ll be the one in most pain oh boy. Roxas was asleep through the Castle Oblivion events and Xion left seashells at his bedside during that time. The discarded Sora memories, as a result of Naminé’s interference, will pour directly into her mostly.  Xemnas sees this plan working and once Roxas wakes, forces him and Xion to clash resulting in Xion successfully absorbing Roxas and becoming the perfect sora puppet. sorta 
Xion is at this point, still in confusion on who she is. Everything in her tells her she’s Sora, but the dearest memories of her own life so far is of Roxas taking her up on the clocktower for ice cream, and she holds on to that. Xion also has the discarded C.O. memories including Axel’s last remarks to Sora. I want Xion and Repliku to meet in this story.
Xemnas discovering comatose Ven will be a main thing eventually. Which led me to this image of Xion!Sora thinking Ven is Roxas ;-;
Up to this point, I still need to address how real Sora and Xion!Sora clash. It’ll probably be in the throne room, not unlike what happens at the climax in ddd. the moment I’m most excited for is Marluxia’s humiliation at these turn of events LOL that’s why i drew that joke comic for the most part! someone commented on the post with ‘GET OFF THE STAGE MARLUXIA’ and i was GONE LMAO
there’s more stuff (from my 10 pages of notes i made yesterday. it’s a small square sketchbook so it’s probably more like 5 pages) but i think this summarizes the majority of my ideas. Idk if I’ll get this off the ground promptly since the scope is so big 😵 but it’s a start!
Here’s some sketches! lol i couldn’t resist.
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sorry if there some gaps or holes since this wasn’t an outline, i just jumped around with ideas. now to think about this more meanwhile i have other responsibilities to attend to @_@
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Kingdom Hearts 3 broke my heart.
I am a fan of Kingdom Hearts. i've been here through the first game and even though I grew up without the money to play every game I stuck with the series as best I could. In fact I've bought multiple copies of games on multiple systems and beat a couple of the games not just once but 3 or more times. Here is a list of the things I've done involving this series.
1: I bought KH1/2/COM on more than one system such as ps2,3, and 4. 2: I've played and beaten on the hardest difficulty on each main installment (except critical mode of 3) 3: I have 100% KH1 which might not seem like a big deal but it is the only game I have 100% ever. Got all the trophies and so on. 4: I stuck with the story and even recently before 3 came out played and beat most of the games. (except DDD since it wasn't my kind of deal since I don't like the flowmotion part of the combat.)
You could say I'm a fan of the games and have done what I can to in general keep up with the series as well as have enjoyed the series.
But then 3 came out and I was just not happy with it. After waiting for so long and playing the game and screaming and ranting about certain plot points that just don't make sense to me (KH is notoriously hard to keep up with plot wise and I am just not the brightest person in the world when it comes to shit. Like I really need some things explained outright for me and to some degree do not mind spoilers for some things) I swore off KH the entirety from now on cause it was just that bad of a game for me. It wasn't a horrible game but the direction they started taking it in was just so far removed from what the original 2 games in the numerical series were that this was just NOT Kingdom Hearts at all. Sure you can say it is a love letter to the biggest of fans but I can say that a letter to regular fans was something it needed to do more than cater to such a rabid fanbase compared to a regular fanbase. I thought this was unfair and then bought Memory of Melody. That is now the worst game in the series to me. So I dived into what people thought and looked at a ton of youtubers who played the game and saw what they thought. I looked at reviews of non youtubers and read what they thought and the game has made the fanbase more divided than anything I'd ever seen from a fanbase. So I replayed the game with the intent to write down all I felt on the game to give it a fair review. Like I said I'm a filthy casual and I can give stuff a large break when it comes to media and have a large understanding of what that thing is meant to be. Sometimes a product is meant to be a certain way and we have to enjoy it for what it is and I can try and do that. I mean I love the WWE and Yugioh and anyone who is a part of those fanbases knows in their hearts (kek hearts) how bad those things can be at times. So I played the game and wrote down all the thoughts I had on it and Some might be easy to explain while others are in general probably at least fair on how I feel about it.
Kingdom Hearts is a series not meant for the new comer. It knows what it wants to be and does that thing. It isn't here to make everyone happy and that is just absolutely fine in general. I've been a fan and it makes me happy that the game is one long story that I can appreciate and make call backs to in stuff. I remember being so rewarded when I looked at my then best friend who skipped over chain of memories (I had to emulate it but I think it was fair of me to do so since I bought the game 3 times since now that I have the money to do so) and said he knew what happened because he saw the cutscene of Sora reaching the top and Namine betraying him by putting him into a pod. I laughed at him cause he was a fool who knew nothing of how the story went cause he foolishly just thought he didn't NEED to play the game. This made me more invested into the series than he was. I stuck with the series reading up articles and even watching videos on the series for stuff I missed out on since again i couldn't afford everything. They were building a story over a decade long and at the end it just didn't do it for me. It's not that the story wasn't the end of the series in general. Heck gotta make dat' money Y'all but in general this was the end of a saga for Xehanort and it just didn't cut it. But maybe I'm not starting at the right spot to give my feelings on it. Maybe I'm coming fresh off a game play and feeling a rant building for multiple reasons. So let me start with the positives before I bury the list under a pile of problems for me.
So I'll be putting things in order of good, mixed, bad. They will be somewhat fair and if they have an answer you have my sincerest apologies but remember I'm slightly the "dumb" and would in general like to just get simple straight answers. Something simple and clean if you would. On that note
1: The starting song is a god damned banger - Face my fears is up there with sanctuary which is better than Simple and clean. To be fair though simple and clean was made in like a flight and pretty much is nonsensical to the game in general. However it is a good song. How could it not be with one of japans best pop artists? Have you heard sakura drops? Colors? Traveling? Apples and cinnamon? Fuck man this song is just really good. 2: The game looks great - Sure the game might not look like ps2 graphics anymore but this isn't a bad thing it just is a different thing. The only time I thought it looked bad was during the pirates area where they had to make real people. Sometimes it is better to have a different art theme and even if something is just ok at best during it it can still be over all great. Everyone looked good during it. It just in general looked like a new version of KH entirely. 3: You can power up keyblades - One of the best parts of the game is powering up keyblades. Now sure mickey saying "we should have powered up our keyblades" is a stupid line in general when they are magic items and not fully meant to break form normal stuff but i think the ability to latch onto a key and make that sucker your main key is a great idea. Finally I can power up keys like sweet memories or the kingdom key and go through the cutscenes with the keyblade never changing and it look like it's meant to be there. 4: The whole getting treasure for sinking ships - Even if in general people might not like the ship combat the idea of being a pirate and stealing treasure from a ship when you sink one of the large ones is one of the best thematical ideas in the game. You can just sail the ocean and just pirate ship for loot if you wanted to and since you get xp during it and get your ship to be better it just is a great idea in its entirety. 5: Rikus keyblade - That is one of the better keyblades. I'm not gonna lie but the final fantasy cloud based keyblades where they are more realistic have been one of my favorite designs and I am sad i can't throw it on sora. I like the idea of an actual blade instead of a blunt weapon in the game since it just feels cooler sometimes. Riku getting a keyblade that not only looks more like a sword but is also still a key for a more modern car is one of the cooler things they have ever put in. 6: The call back to union cross players - This was a little lover note to people who played the game. They grabbed a ton of names and threw them in as you threw hundreds of keyblades at the giant heartless storm mob thing. I think it is great and even if I didn't play one of the names that pops up is my actual name so I find that pretty cool whenever I see it.
And that is it. Those are the best parts of KH3 to me. Everything else is either a mixed bag or just not good. I'm sure you can tell which one has more in it. As for the stuff that is in the middle of both good and bad let me make it clear that some stuff that is bad will probably be talked about in the bad section because it needs its own commentary.
1: All the party members - I always was a little sad having to remove one of the characters in my party to add the one new person they wanted to add in and was always sad at that limitation but with 3 you can now have ALL THE MEMBERS. This is great because now I have access to all of my forms with donal...... Oh right, they're not in the game anymore. 2: Nice to one and done an area - Back in the day when I first played the original first game I never went back cause I beat the level and thought it was extra stuff. When I got older and playued through 2 I was a little impatient and just didn't want to keep going back. Now as I am older and wiser and more patient I just do the thing cause it's a part of the game and deal. Thankfully it is all in one trip which is good CAUSE I DON'T WANNA FUCKING PLAY THESE LEVELS EVER AGAIN. 3: I'm gonna say it and people are gonna question me (probably not I'm not a large content creator thus people probably don't care about my opinion so strange of you to be here reading this) but I fucking hate winnie the pooh. I don't like him as a person and I'm just not a fan of his entire world. I only like Eeyore and not cause "gosh that's how I feel" Eeyore is the fucking man. He never lets his bad mood get him down and he powers through even when life is shit. Good for him man. Love that guy. Such a trooper. I just don't like pooh but the levels. God Kingdom Hearts mini games are just mostly not fun in general so not having to play so many mini games in poohs level is fantastic. EXCEPT EVERY WORLD HAS A DAMNED MINI GAME IN IT. 4: Speaking of mini games the ship combat is fine. - It's just, fine. 5: I had so much money - I don't remember playing any other game having so much money. I remember caring and investing and even trying to get money to spend on stuff in some points and in here it just.... I never spent it until i got bored and started using food. I didn't use food until the last world and beyond cause I wanted to finish the game faster. I mean the change of pace having money is nice but there was nothing really to do with it. Maybe I should have bought Hayner, Pence and Olette a ton of pretzels with it. 6: Playing as any other keyblade wielder - Man this was one of those great moments that I was excited to do. Having played as many other characters during other games was always nice and refreshing and being able to do so here was great. It got me excited to play as Mickey again since I got to use him a few times in KH2 or to be able to use Ventus or Aqua again cause they were gonna be saved and be able to fight in the upcoming battle. That is you know. If they are used in the game more than one time each. 7: Giant heartless battle - One of the best moments in the game was the "goofy just died" moment. Not because The goof man "died" but because you got to solo fight a crowd of enemies and in this game it was so cool to have that call back. The shit icing on that beautiful cake was having to use the train to win. Like it just felt like I was making no progress and I can't on my own fight the enemies and no matter how hard you try you can never stop the enemies ever. 8: The what if scenario - The group dying was pretty cool and was a great what if but would have been better if they didn't come back to the past and have Ventus run up and think it was Terra again. It was cool for the lingering will to step in and help but even then the whole situation was so stupid that it could have been written better. What if instead of doing the whole scenario it was a mind fuckery to sora to put him down mentally like they had been trying to entire game. What if it showed him losing and that it was possible? Instead we got this long winded scenario where people didn't learn from their first mistake and tried to go run up to Terra when in that moment Aqua when Ven tried going should have grabbed his shoulder and said "you know it's not him so let's just get ready to fight"
Those are the mixed bag moments I was commenting on. Some things are fine and aren't really an issue except the are a part of a bigger problem in itself which makes them a mixed bag. The last part's I'll be writing about are pretty much a giant rant or asking questions to things. There are problematic points I'll be making as well. So now let's look at the bad stuff in KH3. However, before I get into it, I want to also write down the not as bad stuff as well as some of the really big stuff so I'll make sure to point out when it is a gripe that isn't the worst thing in the world compared to it actually being not good.
1: Nitpick/The social media is dumb - Look I'm not much of a social media person and I know todays kids and teens are all about that jazz and such but man this part of the game is pretty dumb. I am in no way too old to "get hip with it grandpa" and think social media is a bad thing. Times and things change but WHY IS THIS A THING? Sora and friends are out saving the world and probably do not know about current phones since they are so busy. They would be like really old people trying to catch up with todays world and just in general should not have time enough to do it. Sure giving a phone is fine which whatever they can just add in ways to contact which again makes the phone fine but social media is dumb. What platform are they on? Who is following them? What world is this being sent to in general? Does anyone really care?
2: Nitpick/Why 7 VS 13? - I think the number is just really off. Ok look the original organization 13 was fine. Having 14 members in it wasn't a big deal and sure fighting them seperately and not all in one game made me a little sad until final mix came out but at least i got to fight Marluxia in all his pretty boy glory. The point I make is they just seem to have stuck with the 13 which is fine I guess? It just seemed like it was more or less there for no real reason. Sure we would have to fight every single Xehanort around such as Ansem, Xemnas, Terranort, Xigbar who works with old man Xehanort, Young Xehanort, Old man Xehanort. If you also in general wanted him to have each good guy fight a bad guy we would need one for each single keyblade wielder to come out. So let's say Kairi and Axel were just gonna join in so we can have for whatever reason Xion and Roxas just pop out to fight people. We would have need for a total of 7 enemies to fight. Let's just use these guys here as people for people to fight. We can have terranort fight someone before he comes back as lingering will to fight and get his body back. We can have Kairi fight Xion until she defects in general and fights another person with her. We can have axel fight Xemnas so he can get revenge and then have him lose and Roxas can come out. So on and so forth until we have just enough for each person to be matched with another person. You wouldn't need to stretch and find whatever you can and just fill the numbers. You could have at that point just filled it with villains you knew you wanted on your team. Not just bring back generic dudes who don't even need to be here. I'll get more into that in a moment but the numbers just seem off and could have been anything not 7 v 13 but like I said. Nitpick.
3: The plot of Sora flying around this time is a little weak. - So Sora lost his powers and needs to get them back. So he fucks off for a bit until he can regain the powers. Wouldn't it be better if he also trained with Kairi and Axel? What about just going into the realm of darkness to help the others get Aqua? What if instead of just going back and forth to each Disney world like he normally did he in general just.....trained. See the point of the other games was "close the keyholes of the world so heartless stop getting in. Stop those nobodies from opening Kindom Hearts." Kind like saving the world is a great motivation to have compared to "fuck off until you are good or something". It's one of the biggest issues in general. Now if he was told something more substantial than "you need the power of waking" than it would have made the grind through much better. Add in a new plot element for him to need to travel to lands in general so he can earn the power of waking. Send him to places to get that shit instead of "get stronger". You think I can't just do that shit with story? Shit's boring man lemme do stuff.
4: You cannot turn off attractions - That is without playing critical mode. Man Attractions are in general one of the worst parts of the game. Sure I find it hilarious when I'm fighting an important boss (such as Xemnas) and I last hit him with a merry go round but in general they just suck. They aren't fun and they slow the games combat down with a cinematic. Sure they can be "avoided" and I "don't have to use them" but they exist in the game. They are the creators vision and he wants you to use them. If they didn't want it to be a huge part of the games combat system they wouldn't add it in and the fact that it shows up so often just kinda proves they want you to use the thing. Combat in here is very floaty if you haven't noticed and a more grounded approach is sometimes best. This is what the attractions do since they still try and attack you thus getting closer to the attraction in the first place. It's really a jarring object. Telling me not to use it while having the chance to actually accidentally press the button is frustrating. It's the smaller version of telling someone don't be mad when they are mad or try not to be depressed. It's hard to avoid and the answer isn't just "don't do it." Especially when the game puts in abilities to make them more prominent such as extending the time on them. Another point on this is that if the developer wanted them to be optional they wouldn't sometimes be mandatory or even show up during boss fights. Either this was an added on horse shit thing where Disney was like "add attractions or we're done" or Nomura just was like "i recently went to disney land and you gotta put this in it's dope". Joke aside it is one of the worst parts of the game since I can't turn them off and it is hard to get around them. Let me turn them off fully or let them be used as an ability where you can add them in if you want it. Customization should be more of a thing than a gimmick you keep getting. Also they show up so often and I believe in every enemy spawn group. Multiple times even if you miss it the first time. Having so much prominence placed onto this one mechanic just shows they went in hard on it and sure if it was just the rock titan or just the horde of heartless at the end or maybe even rare I wouldn't find it much of a problem but it is EVERY FREAKING COMBAT. I hit that button on accident more times than I wanted to that in general I was trying to use a spell but I missed it by seconds or something and the carnival ride started up and I just said "god dammit" and had to end it dealing a burst of damage since you can't just stop it, it has to go full swing. Also only in critical mode is kind of bullshit. Add it to every mode in the game and it'll be less of an issue.
5: Nitpick/Sora is an idiot - Look I don't mean the whole "he's so stupid now he just is always happy or has dumb dialogue" I mean the idiot tried to touch fire and instead of water magic which he now has and I spammed on the fire balls he walked up to a freaking inferno of flames and just tried to see if it was hot by touching it with his bare hands. Shit Sora you dumb fuck Goofy had a better idea than the mage and the main character and he's not always the brightest. Fuck you.
6: There is too much stuff in this game - Way too many mechanics and most of them are on forever. You have so much you can do such as the shotlock, Flowmotion, Carnival rides, Extra forms, Summoning the fat cat dream pokemon, so many mini games,  just so much shit and I'm sure I forgot something. Now look I can let go of the whole "cat" thing because it is a summon and those are normal but in general it just feels like the entire game was overloaded with everything from every other game EXCEPT for cards and if we don't have cards for character upgrades or something it feels like a waste. (that's a joke) The point is that there is too much stuff and it's all filler and fluff and we can just have a nice game without 10,000 things to learn in the first section of the game.
7: Nitpick/ I think the selfies are just dumb - I've taken a total of maybe 5 selfies. All of which are to show a single person in that specific moment. Selfies don't really do much in the world we play in for KH3 and I just think it is in general a dumb game mechanic. However it is not required to do so it's not a big deal to have in. Just another nitpick.
8: Food and cooking - Look, this is not monster hunter. This is not another game where food is an important detail and sure I don't mind the addition of it if you really wanna put it in but it does make the game easier when used. In that direction fine making a game easier isn't a bad thing, however, constantly telling me now is a good time to find ingredients for little chef is annoying every time. I could figure it out if I really wanted it but in general since it is an optional mechanic to which I can just buy the parts for it and even the food at a kupo shop than what is the point in adding in the game play mechanics for it? The mini games are dumb and take too long to do for such a small mini game. Crack and egg get soup. Nothing else but crack an egg. So than the game is too short for a mechanic I'm supposed to do often? Why not add in a larger game so that I can help him create the object one time to see if he likes it and then when he adds it on I can order the object from him. Don't add it into the kupo store if I you want me to make it and don't make me make it be so tedious if you want me to make it. Also why is sora cooking at all? It's Remys passion not mine. He's even shown to run a packed restaurant all on his own at the end of the game in the credits scene.
9: More customization please - Here's a major issue I have with the game. There is less customization compared to other games. This is strange as in general it seems to be the same. The problem is this. I have to use flowmotion in the game. It is not an option because in certain levels it is a legitimate requirement to use for moving elsas castle. It is required in a couple other places as well but the point still stands. I need to have them equipped in order to make progress. The fact that in KH2 I could turn off big moves from team members but cannot now takes the agency away from me from making my fighting style more what I want to do. This means in order for me to really enjoy the game I have to really accept mechanics I was not a fan of in DDD. Maybe having an option for character customization such as turning off forms, and what special attacks you wanna do would be nice instead of giving everything under the sun. Do I want to be a fast mobile fighter? Than make that a character level abiliy choice instead of just making me have it from the start and also making it mandatory for levels. Allow me to remove the big moves with my team and stop making them always on since I never liked them. Sure I can ignore them but it comes down to the same thing as the attractions. Sometimes you cannot avoid hitting the wrong thing. This also goes into the whole magic sucking ass in this game. Every spell is offensive and thus it just feels like it is the same. Wanna do a little small thing with some damage? Wanna do massive damage comparatively? It just feels like they wanted to simplify the whole having a summon, having a spell, having 2 items on or something along those lines. This stops you from having more options on your character and just stream lines you in to a generic build. I didn't use ice once past the first time finding out its pretty much a fire ball. I used cure, fire, water, thunder. Thunder for crowds, fire for damage, water for crowds also because I just stopped caring and cura cause I heal all my damage cause DONALD NEVER HEALS YOU. WE'RE 4000 GAMES IN MAKE DONALD HEAL BETTER. This again comes back to the limits. Let me turn them off since I do not like them. If they worked as magic they would be better cause the magic sucks ass in the game. I mostly after a while stopped doing any real care in magic and just used healing. This also comes back to the original abilities in second form that you can unlock via smacking them with your keyblade. They would be nice since the magic in the game again sucks ass so having something to use magic bar that is not cure would be a nice touch.
10: For a guy who lost his powers I sure have a ton of abilities right away - Remember when in the beginning of each game you lost all your powers and had to slowly unlock everything and it would come to you not just willy nilly? Man those were the days. Could earn powers for reasons. I'm not helpless in the game if I can run up mountains or sky scrapers. If I can glide with the shotlock from one spot to another. I'm too strong if anything at the start and it just makes you feel like the game is padding time before the small amount of story at the end that matters. This could have literally been with the final chapter prologue and it would have worked fine. But no, we didn't get that. That leads into us just spending time until something happens. The story has its own issues (which I will touch up on near the end) and it has some really bad pacing issues. There is bad pacing, and then there is bad writing because of bad pacing. Why not put some shit in the middle. Show I'm getting better instead of just having me just do everything all at once.  That's not really an issue if they space parts of it in or let me play as the other characters while sora is fucking off for power. Imagine if they added in more parts with Riku while Sora quests for strength. Imagine us going through the land of darkness instead of just Disney world after Disney world. Imagine what we could have had had it not just been all the Disney stuff then the finale all at once. It wasn't bad pacing for the end to pick up, it was bad pacing for there to be nothing in the middle. This is where the final fantasy characters could have been nice. Adding in the end of the Cloud and Sephiroth stuff so we can fight for more power there. Having us talk with Leon and the gang while they battle with some heartless just in the area and needing help. This would have made better pacing since it would have cut the monotony of the Disney grind. There are times when you just sit there waiting for stuff to happen as you run through world after world waiting for plot in general to just move forward. This does not mean it is bad pacing, this just means there is nothing important going on and leads to the story just falling short of being gripping and engaging. I again bring up the final fantasy characters because let's face it, if they did exist it would give something in general more time to flesh out. There is nothing to do but repeated disney movies that either play out like normal or that you play no real part in since it is after the story in the whole movie. Sure it was great to see what happened with boo and the monsters but Randall just is there and I'm sure he was gone at the end of the first movie. In fact after using my Disney plus account (#notsponsored) to just hit the end of the movie it shows him in a trailer getting beat with a shovel. He probably got back but still.
11: The combat is too "floaty" - I'm in the sky like fucking constantly man. Like all the time. Which is a bad thing since the fucking god damned level creation is now just a tall hallway. See I say tallway (patent pending) beause the level of the game is still pretty small but now it just also goes up a long way. I know this because there are so many flashing walls that there should be seizure warnings in the beginning of the game. It doesn't stop either since in general you have to climb high and doing so brings you ledges and if you have to hit people flying then you are gonna fall. Sure we can use magic but magic runs out and is complete ass. Now look this isn't just me saying it can happen since it does right in the hercules area. The first area where they could have been testing thing and probably did which means someone dealt with this shit and said it was fine enough to pass. That's just bad game mechanics right there. If you want me to be floaty in combat that do not put ledges I can fall down in your game. I do not want to climb all the way back to the top just to get into more fights I might fall down because of. Maybe make the parts I'm on bigger platforms. It just seems they want us to use the attractions because you can't fall off the safe attractions. Another thing is that it isn't just combat that is "floaty" but your movement is also a little too fast. Making larger areas and then making us speed up into a sprint is fine but having me stop right next to a save spot inches too short of touching it only for me to Vroom Vroom right over it because of how fast and far I move is god damned infuriating. It also continues combat wise as an issue in that once you get the ability to knock people up you start going into air combat and smacking them away and you can do that so much since in general the areas you fight in are so large that you can knock a single heartless out of the spawning area enough that you have to run back to fight it.
12: Proud mode is a fucking joke - I think I died a total of one time in proud mode which is probably more than others. See the difficulty has been said to be really easy on this games play through and I'm inclined to believe them. Here is the thing. I know critical mode now exists. I just don't like it. See critical mode was doable in 2 since it was just again harder stuff but in this it is no longer you playing KH3. It is you playing Dark Souls which if I wanted to play that kind of game I'd pop in my copy of bloodborne or turn on my copy of dakr souls 2 which in general I'm not a huge fan of so I stopped playing those games. Difficulty in a game is fine but there is going from hard to fuck why am I playing dark souls? No I'm not the kind of guy who says anything hard is dark souls because I grew up in the era of gaming where games had one difficulty and you had to learn to "get gud" or deal with never winning. Even if I was never good at games I didn't shy away from things being difficult. There is however an exception that the game changes so drastically that there is no happy medium between pants shittingly hard or baby mode. The other thing is that in general DLC should not dictate if a game is good on its own. DLC is meant to enhance the fucking experience and should not make me want to have to buy something (this was free) to get a god damned happy experience out of something that cost me top dollar to begin with. If I need your DLC to have fun or enjoy the story than you clearly missed the damned mark. DLC is extra boss battles. It is final mix of the game when it comes out. It turns your vanilla play through into more than what it once was. It adds aesthetics to the game not makes the game difficult and if it does it doesn't make the game different to such a degree that I'd rather fucking play a game that was created to be that difficult because their combat system is hand crafted for said difficulty. Secondly on that list of being too easy who the fuck thought kupo coins was a good idea. I literally just stopped giving a shit since I could use my now always full magic bar since magic is ass to heal when I needed it and to just run away with my big fucking area during battles and not take damage until I could go in and do slappies for a while before running away and gauging if I need to heal and then if I died come back to life. With all the power moves and free attractions each combat I could have beaten proud mode without gimping myself by trying to not use attractions. The forms didn't help with that either because I would just second form and have a brand new powerful thing to do since it was right there. Not only that but rage form is a full heal and why am I heartless sora again? Either way rage form into run away fast because I run like I'm form kenya with all the movement abilities and then with kupo coin and magic makes the difficulty in here easier than "just don't use it". Mostly because it is implemented in the game and they want you to use it. Telling someone not to use the thing is again stupid because if they didn't want me to use it they would remove the feature. This is no longer a kids game. I'm over 10 years older than I once was and I'm a big boy and want to not be treated like a child. Sure they could be putting it in for kids but why not just have it in easy mode since kids will either do easy mode or know they want that extra challenge.
13: Many of the fights and heartless are just not that good compared to earlier games - So firstly the giant horde of heartless was cool one time. Each time you fight it it gets more and more boring and feels like a cop out on trying to make a good battle and a "oh man this is such a cool idea lets use it alot more than we need to". For a game that was in development for 6 years you think they would have more varied enemies and fights and by that I mean more better heartless. Also some of the heartless are just kinda eh in general. Not only that but the places we visit feel like the heartless are kinda thrown in there and they just made way less enemies than normal. Maybe that is me forgetting if other games did the same thing but I can remember many places having more unique enemies that made more sense. Like why is the monkey heartless here? This is not the time to return to monke or some shit like that and it makes 0 sense when I have to fight it in more than one area. How about the lady heartless with the umbrella. Doesn't fit in every single place it shows up and just feels like it is there. Sometimes they do a nice job putting in certain heartless such as the reindeer which I thought was a nice touch but i don't remember them interacting at all with the reindeer from frozen. I also in general remember each heartless having a newer form such as the fat heartless eventually turned into fire breathers and then eventually into shield dudes. They do not make a reappearance but the fat ones show up all over the place and it would be nice to fight things that are great for the area. Some just also have eh designs and the game just feels poorly made because of it. Some bosses are just boring as well. In fact off the top of my head I can't really remember one I like but I sure as shit can remember the one I hated most which happens to be the airship section where you board a machine gun heartless to fight that sky bird thing in the pirates section. I even found the robots in general tedious because they were hard to beat without the use of the robot suits and felt like another tacked on gimmick to use to make combat more easy. Had they been a single section and not everywhere in the store it would have been cooler but instead we had many fights to do with robots who almost always wrecked my shit. In fact it ruined combat a little for me in general and made the section of toy story a little less good. See most of these issues I have with the places are the grand scale of things and having to go back and forth with them with having really unmemorable heartless for the most part and just not finding the game to be that great with some of the more important parts. Enemies help to flesh the game out to be cooler and as much as I love the generic heartless the worlds make the heartless cooler by making them change to be better suited for the world they are in. Having extra enemies like nobodies and unversed without having much of a reason to have them there other than "you remember this right?" seems like a waste of design chances. Some just either were frustrating tank sponges and the others were just not good. The other issue is some bosses appeared numerous times and just didn't feel impressive when fighting them since they just keep coming back. The giant heartless who I saw in hercules mode coming back on the bridge where you first meet Baymax makes the scene not great since it is a simple color swap at most and it is the same thing again. A lot of the bosses in general just feel ok at best too design wise. I can look back at many of the designs and just name really enjoyable ones who are better than the ones we got here. Honestly the designs are just so much of a let down I don't even wanna revisit the stages which is good because the game just isnt that much fun. One of the more unfun parts of enemies is also the shield stuff they have sometimes which is just more ways to give them extra health. Why not just in general just give them more health since it is just a way to beef them up? Not only are they now mostly damage sponges but the fact that some turn into shielded damage sponges just makes me less happy to fight things. The worst version of unfun boss happens to be the lich at the end when you need to rescue everyone from it. The thing is that it not only takes forever and makes you have to fight it numerous times but it also has the ability to make you unlock from it and in such large areas that becomes tedious to deal with lengthening the entire fight from the already long fight it is.
14: Quick speed round of things I don't like that are just not as good as earlier games - Magic sucks in this game. It's all relatively the same since it is all offensive. Aero was in general the same as thunder since it is aoe with a secondary effect. Water, Fire, Ice are all the same as they shoot a ball of the element that homing devices onto an enemy and when not in general locked on fucks off wherever. I miss the older spells and how they worked and felt more unique in 2 while also having more than just offense. Maybe introduce more spells to the next main entry based on the spells of every other game? I'm just not a fan of some of these worlds as they are all new. I haven't had a chance to catch most of the new movies (even thought I have disney plus which is great you should totally buy it #stillnotsponsored) I just don't like some of the places and the mini games in the don't help. Slight inconvenience but making me have to press x as I load new levels is kinda dumb. Maximus should be a party member. Give me him instead of eugene. Why do I need the flowmotion to progress? Hooray WATER LEVELS MY FAVORITE. Crabs. Watch me beat davy jones in a 4 on 1 battle.Darkubes are dumb. Jesus christ Jiminy shut up I'm trying to grind in the best place for the end game. Oh look it's an organization member maybe I can figh....nah they gone now. THERE ARE SO MANY CUTSCENES.
15: 2 final things before the story issues - Playing as other characters, keyblade forms. One of the biggest gripes I had in this was each time I used a new keyblade i wanted to fight with it and not transform into a new form because I do not like the new forms. They do nothing for me and since they kind of all are ok at best that it just kinda feels meh to me to use them. I pretty much used the kingdom key because second form was fine and stayed a keyblade. If anything I would rather have a new style of fighting like second form in general like the original forms are in KH2. I like valor and wisdom form and as cool of a call back as it was for the 2 first keyblades to be given to you I don't like the final ability to be used which makes me less inclined to find a weapon I do like. Which leads into my second final gripe. I was really excited to play as multiple keyblade wielders. Playing as mickey in 2 was super fucking cool and I miss that. Playing as Aqua and Riku in this made me hope for eventual fights at the end where it was each person fought someone else and you would get an ability to play through a final area for extra boss fights as any character for extra gameplay. I was excited to see what Axel and Kairi could do since in general they finally had moments to shine. You could make them fight and even if they did win just have them lose via cutscene and bring back Roxas and have Xion turn to your side. So many issues I have with that because it goes into another issue of.......
16: Everyone but Sora is fucking worthless - I have seen Dragonball GT and the main main main main main issue I have with that show is no one matters except Goku. See in other series characters could fight and kill or do something against the not main villain and be worth a damn but when GT happened everyone kinda just. Became worthless. No one could win a fight except Goku especially near the end when they had him fight 7 dragons. Sora does the same here when he has to be involved the final boss rush in the game. I'd have liked to see other characters stand out but even then he is the only one who can fight Xehanort when Mickey failed to do anything. It was all sora. Even waking Aqua was all sora. The only time someone did something was when Aqua fought Vanitas and still got her shit kicked in at the end during the cinematic and at that point he just didn't wanna fight 3 people. This is a shame because as I already said it would have been cooler to have those characters fight people and it matter. Let's break down the people who would be on our side Riku Kairi Axel Roxas Terra Ven Aqua Xion Sora Mickey Thats a total of 10 different people to play as. That would have made the final boss fights unique and super cool. You say that would have taken so much time and I say "Cool" but it would have been cooler to fight as these different characters. If they put in 2 extra just do them all. It is the most let down of let downs in gameplay mechanics. Who could they have fought in the game? Let's look at the villains Xigbar Marluxia Terranort Young Xehanort Xemnas Ansem Larxene Luxord Older Xehanort Evil Clone Riku Vanitas Saix Xion There are 12 total people to fight that are not the original Xehanort and each one could be fought with someone totally different. If Xion fights twice but wasn't really trying the first time she can be fine for the second battle. Let's give everyone a person to fight. Let's get the easy ones out of the way. Remember the ones who we fight first don't matter as much because each person not Older Xehanort do not matter even if they are him in other forms. Terra as the lingering will is gonna fight Terranort and get his body back. Riku can fight Ansem who tries to use his darkness and their past against him. Kairi can fight Xion who is noticed to not even be trying and then kairi can be captured to still do the ending they planned for. Xion who now defects can join and fight Larxene Axel can fight Xemnas and lose leaving him almost die while Roxas can jump out and fight him instead Ventus can finally defeat Vanitas Aqua can fight and defeat Xigbar who she has some history with Sora can fight and defeat Luxord so he can give him the card he was going to give. This fight can be more simple than the others and Sora can have to fight against the other Riku Mickey can fight Marluxia Before losing his fight with Xemnas Axel can fight and beat Saix We get to the final battle and while Sora who ran off to find Kairi he has to get through Younger Xehanort to get to the older one.
Look at that clean battle line up. Throw them in the correct order and you can have fights with so many people and even do the stuff needed for it to make the story go smoothly. Everyone gets to be unique and have their day in the sun. The final fight would be sora and gang fighting Xehanort and since the end game would be choose who fights who you can literally have over 120 different fights total if you leave out Donald and Goofy from the sora versions of fights. Heck allow us to fight the final boss final main form and we can in general have even more as we fight him with each character.
17: What is the difference between a heart and a soul? - This is a simple question because they keep saying we don't need the bodies cause we still have their hearts and I'm just having troubles figuring out if the story writers know the damn difference between a heart which is a physical thing or a concept of the soul which is the metaphysical thing. You know like what makes you you.
18: Why doesn't Axel have 2 keyblades? - Like I like that he holds it the way he does, it's very him very unique and all that but if Roxas can have 2 and he gets one from Xion who is no longer a part of him because she is right there than why can't Axel who is specifically a dual wielder of weapons get 2 of them? I mean give the main a sword that is like a Chinese Dao sword combo. It literally is a blade that turns into 2 blades. Like don't even tell me that shit is unable to happen cause Ventus fucking gets that strange keyblade because it is unique to his style so if that is how it works and they all have based on their personality he should have two. Especially since it would be a great call back to my favorite Axel line in the entire series. "Two!?"
19: Clone Riku should not be a boss - Remember when we beat the shit out of Riku as Sora and then Riku clone and then Riku beat Riku clones ass? He's not a challenge. "He was given more darkness powers" Nice, cool cop out there. Fuck you.
20: Why kill everyone just to set up a story line when you could just do it better - So this one is a little subjective. Need sora to meet Chirithy or whatever its name is and maybe set up remind dlc or whatever but in the end you could have just broke his spirit from his body and put him in the other world by making Xehanort who tried taking him over show him everyone dying and it causing Sora to blank out and travel there as a spirit or some shit. It could have worked just as fine allowing the rest of everyone else to go fight the enemies at the end giving sora time to eventually wake up and join in while Donald and Goofy protect him. Then when he wakes up Luxord who could have said "I'll handle the boy when he wakes up could have just did what he wanted to do with the card then. It's just a dumb moment and we could have instead of dumb gameplay where we have to put ourselves back together and have to save everyone and re watch a stupid ass cutscene just watched a cutscene and went back while everyone handled what they needed to.
So before I get into the final 4 parts to get into I hope that you know I was trying to be really fair with a bunch of these and not just looking for things to gripe about. When I didn't understand things I made myself look up to make sure I understood and didn't just bitch about it for the sake of bitching. These last 4 things are kind of in general I beleive super fair.
1: The battles stop as you talk with each person - Nothing kills a fight sequence like starting it, defeating a single enemy in it, talking with a full blown conversation to them, then as they die restart with another fight scene to do it with every single person in the fight. WHY WOULD MARLUXIA AND LARXENE ALLOW LUXORD TO GIVE HIM A CARD? Why would they stop fighting? Why would Ansem, Xemnas, and Young Xehanort watch as one of the others fell and talked? Why would any sane fucking person do that? It makes 0 sense and ruins that boss rush.
2: I know you need to set up another game but fuck you - You literally made the happiest of endings where everything is the best for everyone ever and I MEAN EVERYONE except for Sora and Kairi. Fucking fuck you man. I'm not even mad that that was the ending but when everyone comes up fucking peaches and cream I tend to question the product even if they need to set up story. They can do it better, do what you did at the end of 2 and send a message in a bottle and say "there are still other worlds out there that need us, just not in this universe" or some shit like that. Shit if in general they can have emotions in games than have sora have to jump into the game. You already said my microwave can feel love so than if he can be in that rex universe than he can just go in after he has a nice break with all of his friends.
3: No - Xehanort was not a good guy the entire time. He literally murdered people and stole a childs body and ripped the emotions out of another child and made them not whole. He got a child so angry he murdered his new sorta dad. He pretty much was the whole reason anything bad happened and he was "misguided and wanted to good but did bad to do so". Then in the end he's forgiven and everything is fucking fine? Then he turns into a good guy and goes into the big heart in the sky. This is the kind of writing that literally kills off stories for at least me. Not everyone needs a second chance and sometimes people are just evil. We need stories that have people die at the end sometimes. I know it is fantasy and it can be all rainbows and butterflies but dear god Steven Universe was literally "no you" and that was the end of the entire fucking series. This is the same thing. It might not be "no you" but fuck this ending. This was a story that was supposed to end a 17 year long story and the end of this single part literally spits in the face of people who played it by saying "hey guys, he wasn't bad, he is sorry now". That is complete and utter horse shit. I don't mind that this is not the end of the series. I don't care because if I stuck around this long I would do the same if the story had a satisfying ending. Fuck man in the new game he's even evil then unless that is just how Kairi remembers him but let's face it. The gang would have told her what happened and this is just horse shit in general. This is a fucking stupid story and I literally am fine with alternate realities since time travel and other dumb stuff has been the main name of the game the entire fucking time but let's face it. This is one of the worst ideas for an ending for a villain. The buold up is fucking massive and the payout is just sad.
4: NO - Fucking xigbar. I don't even know how to put this into words how much of a let down it is for Xigbar, Fucking XIGBAR to be the next main enemy. (or at least it looks that way). Fucking we could have had Luxord. We could have had Marluxia. We could have had Demyx. We could have had fucking I don't know Vexen. We could have had fucking anyone but we get Xigbar. You could have slapped any other character onto his scenes and gotten the same amount of out of nowhere shit to explain him being next but it is fucking xigbar. Fucking unreal.
So yeah. That's my massive wrap up on KH3 and I personally do not know where I stand from here. Maybe if the next game doesn't play like shit in 400 years when Nomura gets off his ass and lets us have kingdom hearts 3.76 tie in to 4 which is oddly enough a main title and not a second part of 3 I'll see how it plays. Until then I think I'm gonna sit hereand never touch 3 again and never finish Melody of Memory.
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razorblade180 · 4 years
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Ok I gotta ask this now since I just saw your post. How would you have written ddd and kh3 to make it a tighter more impactful plot? (Also would love to know how you would write narusaku or any other naruto ship
[please comment below. This took so much time and it would suck if no one read this😭💀]
I can already tell this will go beyond the line limit so buckle up everyone. We’re only focusing on KH right now. Let’s start with DDD
Dream Drop Distance
Let’s get the major change out of the way, Kairi is on this adventure. Why? Because there’s two previous games where they express how she wants to actively help and KH2 has lines of her saying she refused to be left behind anymore. This works out just fine for Yen Sid, since this test is supposed to be a relatively safe. Sora and Riku are officially taking their mark of mastery exam but for Kairi, this serves as a hands on learning course. Going the sleeping worlds together for them to learn proper keyblade wielding sounds perfectly fine. All three get out on the island, fight Ursula in the tutorial, and then Xehanort starts his shenanigans just like in the game. Here’s the difference! Sora and Kairi are still together, while Riku still accidentally dives into Sora’s dreams.
Immediately the trio would know something isn’t quite right but the only option is press on start figuring things out while completing their task from Yen Sid. This is where gameplay is now a bit different. You play as Sora with one dream eater and Kairi as your support characters while Riku plays the same. The drop system is still the same everything. Sora and Kairi go through worlds together and get to interact. At the beginning Kairi doesn’t know much but gains abilities/confidence as you progress. Sora ends up serving as a mentor for her and guides her through the troubles of going on your first adventure. It’s a good way to put Sora in a more mature role. He’s forced to keep his wits about in order to keep Kairi safe because he doesn’t know the organization is actually after him.
We get a couple of scenes of Kairi getting better and helping Sora through the worlds which still play out the same basically. Bad guys show up and say mysterious things before leaving and the two deal with Disney problems. Riku’s doesn’t change at all because. Things only start to get really different after Symphony of Sorcery. Young Xehanort shows up at the very end of it and goes after Kairi to bait Sora into rushing to save her. Sora ends up getting hurt in the process and Young Xehanort kidnaps him here and immediately leaves before Kairi can do anything. She’s now angry at herself for not being able to apply what Sora had taught her when it truly mattered. She couldn’t protect him or herself. Kairi almost wants to give up but meow-wow lifts her spirits and she finds the resolve to fight before. Sora would never give up, especially when it came to saving his loved ones. Kairi is now a playable character and able to do all the commands that aren’t character exclusive. His dream eaters stick around and become her party members.
You go through The World That Never Was as her back in KH2 attire, fighting her way through it and she’s the one that gets told how the organization has been tracking them and all the other plot things; including why they want Sora. Kairi ends up being the one to have to fight Xemnas and even though she’s outclassed, she’s gonna give him all she’s got. On Riku’s side he sees all the weird dream imagery in Sora’s head since he’s in Sora’s dreams with the added glimpse of Kairi trying her best against Xemnas; motivating him even further to hurry up and make it to her. He still confronts Ansem and makes peace with himself. Riku finally makes it out of Sora’s dreams but retains his dream eater powers like in the game and rushes to help Kairi. He makes it half way through the fight and Kairi tells Riku to back her up. The two of them fight together with you still playing as Kairi and manage to push him back. Riku is extremely surprised by her progress and both of them go together to save Sora because he knows telling her to stay back is not an option. Riku and Kairi both fight Young Xehanort together.
Everything is mostly the same after that in terms of plot and everything that happens in the cutscenes. Including Axel showing up. Riku convinces Kairi to stay when he jumps back into Sora’s dreams, telling her someone has to make sure everything goes fine in the real world and that person has to be her. Riku comes back out after is boss fight and those cutscenes and he sees those two slackers having a tea party. Yen Sid commends all three for their bravery, especially Kairi. He also apologizes. Riku gets named a master, Sora doesn’t. Sora thankd his friends and told Kairi he was proud of her before he left to go thank the dream eaters. Even though she did well, Kairi knew without Riku, the dream eaters, or Sora, she wouldn’t have lasted as long as she did. She wanted to be strong enough to protect herself and others. So Kairi asked Yen Sid if she could have further training. Yen Sid told her and Lea about the dimension where they could train and they both accepted. Riku asked what he should do now and then the 0.2 conversation happens off screen. Boom, DDD rolls it’s credits.
Kingdom Hearts 3 [internal screaming]
Okay! So I gotta tackle this one a little different. First of all, let’s live in a world where ReMind came apart of KH3 (as it should’ve) now let’s put the cutscene between Luxord and Xigbar where it belongs at the beginning of the game, and then let’s put the cutscenes of MoM/ the organization discussing the members somewhere in in middle of the game. Like after Monsters Inc. Because that information had no reason to be hidden. It reveals nothing, but explains how people are back which is important. This knowledge doesn’t even spoil the Luxu reveal!
Second, I have to explain my two major problems that really hurt this game for me. Plot pacing and only setting things up halfway or not at all. So I’m going to tell you what changes narritive and gameplay wise I would’ve changed. Then I’ll go through the game including those changes.
Sora getting his power robbed consequence will be in every world and weigh on him.
The time characters get rescued/revealed
Ventus and Roxas’s heart influence
Isa’s plan
Aqua’s trauma
Xion, Vexen, and Demyx appearances.
Multiple playable characters.
Kairi and Lea contributions.
Also if I don’t mention something then assume it happened just like in the game.
Okay, let’s get started at Olympus. Everything is the same except one thing that I will continue to do for the other worlds. Sora will try to be proactive in stopping an Organization member, triggering a 1v1 boss fight. He’ll fight Xigbar and lose so bad that his friends have to save him. This puts in perspective that Sora really has lost his powers and is frustrated about it. This will do two things. One of them is make him slowly get more upset when someone brings up him failing the exam, being a half pint, or not being able to do things on his own. I’ll come back to the second thing later. Sora is order to continue to gain the power of waking while leaving finding Aqua to Mickey and Riku.
Twilight Town is also basically the same. However, the Demon Tide really roughs him up. Ansem and Xemnas bring up how they hope Roxas didn’t get this weak as well just to anger him. Sora wants to put them in their place but is convinced not to by Donald and Goofy. Now he’s doubting himself internally a little. Also Merlin shows up now instead of later. The trio bump into him and He tells Sora that Lea and Kairi actually are almost done training because they trained in a place where time didn’t matter. The moment they went in should’ve technically they came out but I’m being generous. Sora is shocked to realize his short time at Olympus might’ve equaled months of training for Kairi or even longer.
Toy Box is the same with the addition of fighting Young Xehanort and losing to him before a gigas piloted by his friends intervene. We still get the comment about putting hearts into vessels of their pleasing. When the world is over Kairi calls to tell him she’s finishing training and wants to see him back at Yen Sid’s tower.
Kairi and Lea are both really jazzed about how strong they’ve gotten and ready to help. Before they do, Kairi asks for a friendly spar against Sora. While he does win, he is amazed by how strong she’s gotten. Kairi comments on how she’s still lacking the real battle experience and skill he’s gain over time and he actually starts to feel better, until she asks if she could go to a world with him to get it. He wouldn’t mind it if wasn’t for one thing, he’s worried he might not be enough to save her if she needs help. Not with all his strength gone. He keeps this to himself and Kairi and Lea end up tagging along to Kingdom of Corona. On this world you get the option to be Sora with Rapunzel Flynn has mandatory party members and the choice to choose Kairi and Lea or Donald and Goofy; Or you can play as Kairi which automatically makes the party during gameplay Flynn, Rapunzel, Sora, and Lea. This works out fine because half this world has Rapunzel and Flynn leave your party so the other two characters can fill in during those sections.
So the Disney plot in this world doesn’t have to change one bit. The changes that happen all occur with all the Kingdom hearts characters. For example, Marluxia now meets Sora, Lea, Kairi, Donald and Goofy when he first reveals himself. We get sassy and rude dialogue between Marluxia and Lea about being alive and who’s actually the traitor this time around. Lea can also fill Sora in on CoM since no one does it. What makes this scene important is the moment Marluxia directs his attention towards Kairi, she starts getting really nervous and Namine’s voice comes out unexpectedly, telling him to stay back. It’s Namine who’s actually nervous, terrified even. Sora might not have the memories, but the entire exchange is enough for his heart to remember the intense desire to protect Namine from Marluxia. Sora and Lea get in between the two. Marluxia only looks at everyone and can’t help but get a little nostalgic. “The more things change, the more they stay the same. Except for one...” he says that vague response referring to how Lea and Rikuplica switching sides, then he leaves.
The next major change is Soar and Kairi spend time at the festival together and share a moment during the lantern scene. It’s at this time Sora expresses the doubt he has to protect her and the others with his current strength. Kairi tells Sora that he can do anything he puts his mind to and to never lose that smile of his. She tells him how they will protect each other and that his heart will never steer him wrong. This touching moment is ruined when Donald screams off camera. The Nobodies shown up. Everyone quickly jumps into action when another hooded figure appears. Sora goes off to pursue them triggering Lea to follow him. Sora is evenly matched with the figure back and then hood falls off. It’s Xion. Immediately seeing her causes an intense reaction from Roxas’s heart that screws up Sora in the fight and he his taken out by her. Xion planned to take him but Lea intervenes, causing both of them to get a painful reaction to each other. Marluxia shows up to retrieve Xion, who was sent there for a test run and leaves Axel in pain because Kairi caught up to protect both of them despite the fear from earlier. All he can see is Namine finally taking a real stand against him before finally going. Sora wakes up that morning on the outskirts of the kingdom where he sees Flynn riding Maximus with Lea still out of commission. Donald and Goofy looked after him while Kairi helped resuce Flynn. He tells Sora about what’s happened to Rapunzel and they all go rushing to the tower, except for Kairi who’s understandably tired, and chooses to look after Lea since he’s also still recovering. The rest of the world stays the same.
Sora and the gang try collecting their thoughts and info while in the gummi ship. So many things were happening so fast. Sora tried to apologize to Lea and Kairi but they told him there was no need. They end up going to Yen Sid again for answers to things like the new seven princesses. While there, Donald ends up taking another jab at Sora for still not having the power of waking. Sora actually gets fed up this time around, frustrated with himself mainly. He yells how he’s doing the best he can and it’s not like Donald is being of any real help either. Sora claims that he can do this on his own and takes off to the Gummi Ship before anyone could really get a word in.
Monster Inc ends up being the next world he finds himself in but not by choice. Sora had been so worked up he had forgotten the ship ran on smiles and crash landed to the nearest world. That’s not all, Kairi had actually manage to sneak aboard by surprise. Now he felt bad about endangering her but didn’t get to apologize before Kairi bonked him on the head. She reminded Sora about their conversation on the pier and expressed how determined she was to knock Sora out of his funk. They’d be stranded here otherwise. Through all of that it slipped their minds that they were monsters now and decide to look around. One thing that immediately stirred something within Kairi’s memories was the unversed which convinced them that this place was now definitely worth looking around. The plot points of this world are pretty much the same. As you go through the factory making Boo laugh. Sora is also gaining his cheerfulness back and opening up more to Kairi about how down this situation had gotten him. He was happy she was here to cheer him up. Vanitas shows up and still gets thrown through doors. Sora wonders about his desire to save Aqua so quickly stems from the possibility of Ventus’s heart sleeping in his. Kairi tells Sora about how Namine’s heart reacted to Marluxia which only made his thought more valid. He tells Kairi how he really thinks he can save her and Kairi agrees, but tells Sora it would be easier with more people. He needed to make up with Donald and to some extent, Goofy. As if on que the gummi phone rings with Chip and Dale telling Sora that they’ve lost trace of Riku and Mickey in the Realm of Darkness. What’s worse is Donald and Goofy acted rashly at the news and took Yen Sid’s star shard, sending them to who knows where. It was possible that they actually got sent to the Realm of Darkness! Sora calls Ienzo to ask if he knows a way there but he only knows about the corridors of darkness.
Kairi tells Sora that he really is connected to Ventus then maybe he can open a gate. Even if he can’t, Sora’s connection with his friends might do something. He just has to do what he did to get to Olympus. Sora opened a gate that brought him and Kairi back to Destiny Islands where they found Donald and Goofy. More importantly, an unfimiliar keyblade. Sora uses it to create a door and heads off. The others try to follow him but he tells them that they need to stay behind just in case. He also apologizes for his outburst which prompts Donald and Goofy to apologize for not seeing how much the teasing was getting to him. Kairi tells him to be safe and Sora smiles truthfully. He just has to believe in himself like she said. He can do this. Sora goes through the door.
Sora drops right in the middle of the Riku vs Aqua fight and things play out normally until the halfway point where the darkness in her becomes almost too much for Sora. Just like with Vanitas, Ventus’s heart starts to react to seeing Aqua in such a state. Suddenly Sora summons Master’s Defender again and holds it back handed. Aqua is left shocked, she can only see the friend she promised to wake up. With a heavy heart she manages to ask for help and Sora nods. You play the remainder of the fight with attacks and even a command style used by Ventus. He’s calling the shots now. You beat Aqua and she gets saved. Everyone’s happy, everyone’s crying.
Aqua takes Sora, Donald, Goofy, and Kairi to go wake up Ven while Riku and Mickey rest up. Sora gets more strange feelings at the sight of Castle Oblivion. He can’t help but think of Namine, as well as fuzzy memories of Marluxia and a few other people but he keeps it to himself. Aqua remakes the Land of Departure and they make their way to Ven. Vanitas shows up and Aqua challenges him alone. Instead of her loosing because she blocked a fireball with her body, We get Aqua losing because she’s still very tired and the PTSD she has from the realm of darkness. Everyone panics. Sora activates the power of waking to wake Ventus (I’ll cry when he thanks Sora) and he saves Aqua. Vanitas leaves.
Everyone regroups at Yen Sid’s tomorrow again. Finally, progress is being made in collecting guardians. Ventus and Aqua need more time to recover and choose to rest. Kairi keeps them company to learn more about them, her past, skills, and also take a break. All this adventure has gotten her really exhausted. Mickey goes looking for Ansem the Wise and Sora manages to convince Riku to tag along with him. Maybe they’ll find Terra? Onward to frozen!
Sora and the gang meet else Elsa and Riku empathizes with not being able to control power and being scared of hurting people close to him. Sora emphasizes with Anna when it comes wanting to help someone important to you but they keep running away and create things that make it harder to reach them. It’s one big moment of reflection and growth in this world. Larxene still shows up and Sora knows her by name surprisingly. The feelings of anger he gives her is all he needs to know that she cannot be allowed to do whatever she pleases. He tries stopping her but fails. He’s not too upset though. His previous accomplishments and encouraging words from Kairi push him forward. Unknowingly, Vexen shows up and has an argument with Larxene. She complains about why he’s heat and he tells her that he heard memories are extremely malleable here (trolls) and he’s come to look into it before leaving Larxene to her own devices. Elsa starts really thinking her powers are nothing but darkness but Riku convinces her otherwise. Elsa thanks him but that moment of weakness creates the boss of this world. Sora and Riku fight it with Snowball while Elsa goes to save Anna. Things work themselves out the same from there. Riku and Sora feel closer than ever and Riku tells Sora he’s a master in his own right which makes Sora’s day. Vexen got valuable data.
Ventus finally felt like his body was used to moving again and was ready to start getting back in the swing of things, but Aqua was still feeling down. The guilt of taking so long and trauma was weighing on her heart. Kairi tried everything to cheer her up but nothing helped. Kairi has no choice but to pull out the big guns. She called Sora. Through lot of persuading, he convinced her to tag along with him and Ventus to go traveling with him to get them up to speed. Part of the agreement was Riku and Kairi go finding more clues about Terra’s whereabouts so they stayed behind. Checking Radiant Garden again seemed like a good idea. Kairi hadn’t been so it would kill two birds with one stone.
Pirates world was next on the list. This time we there’s four organization members! Luxord goes looking for the box and Demyx is forced to help because Isa wants him to prove his worth or why even be around? They’re on the water so he should be decent muscle. Vexen is intrigued by Davy Jones but also dropped Xion off with Luxord to see if his recent research on memory would have her perform better than earlier. Aqua and Ventus marvel at the stars, thinking of Terra. Sora told the two of them about the first adventure he went on to look for his friends. Sora praises both of them by telling him that he was at least half as skilled as they were back then, telling them that they’ll find Terra way faster than he took finding Riku and Kairi. They came across the waterfall fell. Aqua nearly panicked at the thought of being trapped when they woke up in Davy Jones’s locker but Ventus calmed her down. Sora needed to find a way to build her back up. The plot of this world doesn’t change but gameplay does a little. Ven and Aqua will grant the pirates ship most of its abilities by controlling the wind and sea while Sora navigates. More fights by boat grant them more abilities and gets them back into the swing of things. Ventus and Sora team up during the air skirmish against the flying heartless. This invigorates Aqua not just because she wants to protect them, but they looked like they were having some fun. Yeah they were fighting a heartless but they were doing it together and trusted that they had each other’s back. Aqua had missed that feeling, it had been so long since it wasn’t her vs everything. She quickly got her chance to be apart of a team again in the underwater fight. Her nerves weren’t completely calm but Sora taking her hand and being excited about getting the treasure pushed those feelings away. She had friends again, friends that wanted treasure and to sail the seas with her. How could that not be fun. Sora happily let Aqua take the lead and supported her alongside Ventus.
The crew bumps into Luxord and the black box conversation happens that leads into the race but with the added wager of Luxord willing to tell them about Terra if they win. The race has still has the heartless boats but as well as the water nobodies to personally attack your crew and hinder your abilities. After you win, Luxord still cheats and you have that boss fight. Things change when you board the boat. He still leaves but Demyx and Xion stay behind with some Nobodies to by time. Halfway through the fight, Xion starts clenching her head again and Sora does the same with his chest. Seeing Ventus’s face and feeling Roxas’s presences is just too much. Luxord takes the opportunity of the chaos to nab is companions and attack the ship. Fortunately Aqua was able to protect everyone. Vexen orders Demyx to take Xion back and that he might as well not come back either. Demyx really doesn’t want to face Isa since he was basically told not to comeback without anything useful. So he drops Xion off and plans to avoid him altogether.
After the ship is repaired and Phantom Jack leaves, Aqua takes a minute to think. They were about to head into what sounded like a war. Their fun treasure adventure had turned a serious matter. She confessed that she might not be up to the task. This one, or even the keyblade war. Ventus pulled out his wayfinder and told her even if she decides not to go, she’ll always be fighting beside him as long as he had this. He believed Terra was still fighting and got his strength from them. Aqua pulled out her wayfinder and simply held it to her chest. He wasn’t wrong. All that time in the darkness and a piece of her never felt truly alone as long as she held this. Their unbreakable connection to her friends was something Aqua would never doubt. To top it all off, Sora had remembered he still had Kairi’s good luck charm from before the exams. He said he couldn’t count how many times this simple thing had driven him to keep going. Aqua joined them on the boat. It was only after seeing the other pirates did her resolve really hit its peak. All of them were ready to face staggering odds to fight for what mattered most to them, despite the fear. Aqua was sure of it now, she’d stand with her friends when the fated day came. Aqua raised her keyblade a creates the whirlpool for the Kraken fight. For the first time since she arrived, she looked at Sora and completely immersed herself in the moment. She calls him captain, and says she’s ready whenever he is. He couldn’t be more thrilled and Ventus was happy to see Aqua ready to go. The rest of the world plays out the same all the way until the very end. I would personally add a scene though of three sailing alone for just a little longer. Sora can’t help but think about how this was his dream with Riku and Kairi once. He wondered if is the only one who even rememberers or cares about a thing like this. Suddenly another ship Sails by them. They get ready to fight until they sea a papou fruit flag. Riku and Kairi unexpectedly reveal themselves on it with smiles on their faces. Apparently the gummi phone had really included all of information Jimmy had written. Riku explained that he just knew without question Sora would come here of all places to try and cheer someone up. Riku and Kairi told Aqua they hadn’t found much info on Terra but they did find her armor and keyblade thanks to Kairi’s foggy memory of certain places and Ienzo’s participantion in those lab areas. They all were about to continue their journey but since they were here, something had to be settled. Sora wanted another race to decide who would be captain. Riku laughed and told him they both have ships and that didn’t matter. However, he vaguely mentioned another reason to race, the real reason Sora tried so hard that day on the island. Riku pointed at the symbol on his flag and Sora immediately pouted. He grabbed the wheel of the ship and told Kairi to countdown for the race. No one knew what they were racing for except them and a giggling Kairi, who had a pretty good idea on what it was about. She says go and then the cutscene ends.
Big Hero Six is exactly the same except Sora sees Riku Replica and is pretty sure he’s from castle oblivion. Vexen uses the knowledge Rikuplica favs him about making Baymax filled with suffering so he can fix Xion to her absolute peak. When he’s done, Isa informs him that a Demyx has ran off and orders Vexen to go bring him back. Which is actually code for “good job, now escape while you still can.” Vexen informs him that it would take an extremely strong connection for Xion to have any “unfortunate” memories of the past to resurface. Things play out normally until Zexion meets Ansem the wise. What happens this time? He tells Sora and friends that he’s back with Vexen. (That’s kinda important.)
Everyone rests up for the final battle. The Sora and Kair scene on destiny islands is now longer. Kairi asks if Sora is feeling like his old self again. Sora tells her that he is thanks to her never giving up on her. Both of them get quiet for a moment before Sora speaks again. He does confess that he’s still worried a bit. Every word he went to had one thing or another that ended up being too much for him alone, and couldn’t help but feel like it would’ve been different if he truly regained all of his power. Kairi tells him that he isn’t alone but he shakes his head because she’s missing the point. Sora wasn’t scared of the organization overwhelming him, but he was terrified of that he’d try protecting someone and fail. He admitted he was scared of losing her. Kairi admitted that tomorrow scared her too. Every adventure they went on together was filled with so many enemies and left her exhausted by the end of it. Now she was joining the war. Kairi felt more than a little unprepared despite all the prep she tried squeezing in. Sora tried asking if by any chance at all that she could wait here one more time and she refused outright. No matter how nervous she was about the whole thing, Kairi told Sora that she would never wait again. That they will protect each other no matter what. And for added luck, she hands him a papou fruit. Sora was shocked. Kairi simply smiled and placed it in his hand before grabbing another one. Sora pulled out her good luck charm to give it back but she said it’s basically his at this point. The two smiled gently and finally shared the fruit. You get OathKeeper
Keyblade war time! Woo! This is by far the easiest to put into words. Riku and Kairi are your party members for the 10,000 enemy battle because it’s a literal crime that the Destiny trio didn’t work together. You get past that and Terranort still bodies half the team. Aqua’s resolve starts the crumble as she races to Ven, he isn’t moving at all. Sora is left in a state of disbelief as Goofy and Mickey try getting Donald up, and Kairi checking on Axel. In no time at all, his fear seams to be coming true. They need to regroup. Unfortunately the demon tide appears and blocks the exit. Riku gathers the remaining forces to try and fend it off but seeing Ven taken out by Terra really shook Aqua. We see the shadows turn into Anti-Aquas as the real Aqua starts to slowy panic. She doesn’t even hear the others screaming her name, telling her to look out before Mickey and Goofy try saving her, but they’re all swept up. Now it’s the Destiny Trio vs the Demon Tide in a fight the player is forced to fight, but can’t win. No music plays, just the sound of the fight and the sight of the organization watching from above. Eventually Kairi slips up due to the overwhelming odds. Sora quickly tries to outrun the Demon Tide coming towards her but can’t. Sora screams for Riku’s help but turns to see nothing but his friends hand reaching for him before being swept away. He can’t hold it in anymore, Sora drops to his knees and screams. He wouldn’t have made it this far without all of them, but now they’re gone. Sora drops his keyblade, then is swept away.
He arrives in the final world and gets his task from chirithy. In the beginning he feels so defeated, then encounters Namine. Instead of her telling him that Kairi is keeping him together, Namine says that she can feel everyone connected to him doing their part. Sora has done so much to try and keep everybody safe and spent all this time with them during their adventure that it’s only natural that they would believe in him. Now Sora feels a twinge of guilt, he gave up way too soon. No way he can let that slide. He was going to make it up to them for this second chance. Sora tells Namine about all of these flooding emotions he’s had involving her and everyone else in castle oblivion. Namine is genuinely shocked. Despite the chains being broken, Sora retained the key events. He didn’t look at her like he did back in The World That Never Was. Sora had been talking to her like an old friend he hadn’t seen in years. Sora told Namine that he was going to save everyone, including her. He promised that they were going to get her a body and she had to wait just a bit longer. Namine believed him and said she will try to get in contact with Terra. For a moment it felt like Sora could actually see Namine smile at him instead of just being a star. Sora smiled back and told her thank you, for everything. He ran off to do his job. Namine simply watched and tried not to cry. Their promise really found a way for them to meet again in a way she would’ve never dreamed of. Instead of it fading away. You get oblivion.
Before Sora really starts piecing himself together, he encounters the mystery star, and then an extra star. This extra star follows him around and surprises Sora when it reveals himself to be Roxas. He tells Sora he should’ve expected this since Sora was barely hanging on himself! Sora sheepishly apologizes but Roxas isn’t too bothered by it because he knows it’s temporary. What bothers him is Xion. He tells Sora who she is and the reason he feels hurt when they’re around each other is because of Xion’s connection to himself. Roxas asks Sora to face Xion and embrace that hurt so they can save her. Sora agrees but wonders if he can handle it. So far all fights against her didn’t go well. Roxas tells him not to worry. All he needs Sora to do his try his hardest and Roxas will make up the difference. Sora has no doubt Roxas will and thanks him before heading off. Roxas continues to follow you just so you have someone to talk to. Sora puts himself together and opens a gate to go find the others. Chirihy tells Sora that for future reference not to use the power of waking like he’s about to and explains how incredibly dangerous it is. Sora nods and leaves.
Sora beats up The Lich like usual and Young Xehanort calls him dumb. Everyone gets rescued from the cusp of death, now thoroughly frustrated by how sloppy they were. They’re going full throttle this time.(Oblivion obtained!) The team runs towards the fight again. Aqua and Ven are ready for Terranort but Lingering Will beats them to the punch, taking Terranort away as they fight. The Demon Tide arrives again with heartless and you fight it with the Destiny Trio. The fight has custom team attacks and even a trinity limit. You win and it turns into the hurricane again. Union X keyblades show up. (It’s so cool.) Ventus puts his hand on his heart. He feels oddly happy. All the scenes leading up to the boss rush are the same.
Sora and Riku vs Xigbar and Dark Riku goes off without a hitch. Nothing changes with Xigbar but Dark Riku is different. The original Riku Replica takes over the vessel. It’s clear the other’s could use the help and Vexen is on the good guy’s side so they can make more, is his reasoning. The original Riku goes off to chase Ansem while Rikuplica stays with Sora. He tells Sora it’s nice to see him again and Sora couldn’t agree more. The two of them don’t even have to speak to know exactly where to go next. They rush over to help Mickey, swiftly beating Luxord and freeing him so he can go after Xemnas. Suddenly the war feels like an old grudge match. Sora and Rikuplica vs Larxene and Marluxia. The heroes point their weapons at their foes and tell them this one is for Namine. Marluxia is actually happy Sora finally remembers him. It makes this fight all the sweeter. The fight ends with the heroes win, but at a price. Larxene and Rikuplica had struck each other down at the same time. Sora rushes to his friend who was starting to fade. Rikuplica told him not to feel bad about it. He planned on giving up this vessel after the fight anyway. The only reason he took it was to make sure those two wouldn’t hurt Namine and to fight by Sora’s side again at least once. Rikuplica tells Sora to take care of her before fading away, leaving the vessel. Sora finally remembers Castle Oblivion in its entirety. He simply clenches his fist and accepts the hurt before pressing on.
Ventus and Aqua catch up to Vanitas and Terranort. Aqua demands to know what happened to the armor that appeared earlier and Terranort simply laughs. Enraged, Aqua summons Master’s defender and rushes in to fight. Ventus follows her lead and Sora joins in a few minutes later. While that’s happening, Riku rushes through the maze towards Ansem until he hears a familiar voice. It leads him to dark chains that suspend and crush Lingering Will until he cuts them. The armor is cracked but still functioning. He thanks Riku and starts heading off before Riku stops him. Riku hadn’t told Ven and Aqua but he found something else at Radiant Garden. He pulls out Terra’s wayfinder and gives it to the armor. Riku tells him to go protect what matters and heads off. Things aren’t going to well back at the battle. Terranort manages to break Ven’s keyblade and Vanitas rushes in after Aqua as she tries to save Ven. Sora is quick enough to try and take the hit for both of them but Lingering Will swoops in again to save them. They’re all stunned to see him. Terra thanks Sora for looking after his friends but he can take it from here. Sora nods and manages to escape the battle. Terra tries to convince Ven and Aqua to leave too but they flat out ignore him. They pull out their wayfinders and each one starts to glow. Aqua tells Terra from this point forward they fight as a team. She tosses Ven Master’s Defender and summons her original keyblade. Her and Ventus bring out their armor and stand beside Terra. Now the real fight begins. The fight gives you the same team attacks from the Mirage Arena and each character gets their original command style that transforms into their character exclusive one from bbs. Wingblade, Ghost Drive, and Rockbreaker; while Terranort uses Dark impulse and Vanitas loses his mask and fights like he does in the final phase against Ventus. Vanitas is the first to fall. He nearly beat a Ventus until the boy gained a boost of strength from seemingly nowhere, his swords of light turning into starlight keyblades and striking down Vanitas. He simply laughs, giving Ventus no answer to his many questions about Vanitas. The entire wayfinder trio is know souly focused on Terranort. Refusing to give up, the man summons the chains again and captures them. He goes after Aqua first who almost managed to break free. The others scream her and The Guardian rises from the shadows to save her. It breaks the chains and rips off the bandages. Ven quickly uses the keyblade to wrap Terranort in chains while Lingering Will holds his body down for The Gaurdian to fire his heart out. A massive beam of light shoots up before fading and only leaving the armor. Ven and Aqua are speechless until the armor lifts its helmet to reveal Terra underneath in tears. Ven and Aqua throw their helmets off too and ran into their friends arms. All three of them hugging and crying.
Sora runs right into the middle of Saix and Xion fighting Axel and Kairi. Instinctively he screams out Xion’s name and everything goes quiet. Axel is confused by the name until she finally takes off the hood to reveal the white hair and yellow eyes. His memory starts to reform bit by bit and he grabs his head. Sora and Kairi’s chest both feel heavy but for the first time, Xion doesn’t react. Because of all the experiments, the only thing she has is broken memories and the suffering from them. You begin fighting her alone but to no effect. Sora rememberers Roxas’s words and lets in the pain. Xion comes at him again but stops at the sound of her name, this time with Roxas’s voice coming out of Sora. Xion’s head gets a little fuzzy but it doesn’t break the rampage. Kairi and Axel manage to endure the pain as well and stand with Roxas/Sora. If one voice isn’t enough then they’ll all try calling to her as they knock some sense in into her. Sora/Roxas summons Two Become One. The three are ready. It’s now or never. After an intense 3v2 fight, Xion starts to mentally down in the middle of combat. Then the standard cutscene happens where Xemnas shows up. The only difference being Axel’s keyblade doesn’t break. Xemnas grabs Kairi with his lightning instead of her wrist and leaves. Sora tries running after her best Saix gets in the way until the Seasalt trio pushes him back. Roxas tells Sora to go after Kairi and leave this fight to them. Sora runs off and you basically play the Remind fight but with no Xemnas. It ends the same though.
The battle against the Nort court is the same. Kairi getting shattered is the same, as well as getting into Scala. Xion tells Sora she can still feel Kairi and for him to remember her words. The thirteen armors and Xehanort boss are all the same as well. The only difference I added was a clash that sent both Sora and Xehanort flying backwards. Sora gets up first and has the chance to end it but realizes the good luck charm had fallen to the ground in front of him. Sora picks it up and all the pent up anger frustration he has from Xehanort ruining his and his and friends lives gets put on a leash. Sora remembers Kairi’s words about never losing his smile. He can’t help but get emotional and once again asks Xehanort what was the point of any of this. Xehanort gives his speech about balance and the entire scene and plays out like normal. Next major change is the end. Riku and Mickey convince Sora to not use the Power of Waking right off the bat, fearing the consequences. Sora listens to their idea to see Yen Sid but even he isn’t sure how to get Kairi back but they’ll do their best to find her. Sora leaves to get some air outside. Riku can’t help but follow him outside minutes later and finds Sora looking at his keyblade. He calls out Sora’s name and the boy turns around and does a smile similar to when he released his heart in Hollow Bastion. Riku knows Sora better than he knows himself. He doesn’t even try to stop Sora, but tells him to be careful. Sora puffs out his chest and says he’ll be back with Kairi in no time at all. Sora asks Riku to tell the others thanks and not to worry before opening up a gate and walking through. The ending sequence plays out the same and then the credits roll.
ReMind is a bonus episode after getting the secret reports and nothing in it changes because it’s perfectly fine. The only added thing we get is Sora giving back the lucky charm before he fades away, telling Kairi to be sure and bring it back to him. Limit cut and secret episodes are DLC or more extra stuff but yeah, I’m done.
In Summary:Kingdom Hearts 3, but the characters interact with each other and are allowed to feel multiple emotions at a time for extended periods of time. I know I sound like I’m punching down on this game but I genuinely do love this franchise since forever and I have strong feelings about almost everything to do with it. Which is why I’m bummed that KH3 is like my least favorite kingdom hearts game. It has good things in it but falls short on so many scenes and opportunities. This soft rewrite was literally me taking 92% of what the game already had in it and rearranging it to create various new situations that inevitably end the same way it does in the actual game. So yeah I give this game a 7/13 I’m still buying every game though 💀 (I’m not getting into any of my ideas of how kh3 could’ve gone before we knew too much about it. Now that’s a rewrite!)
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vectortothehairgel · 4 years
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How would you rank the KH games from favorite to least favorite?
Hi Anon! Thanks for the ask, sorry it took so long! Here are my rankings: (warning: somewhat arbitrary)  Favorites:  -Kingdom Hearts 2: There’s not much I can say about KH2 that hasn’t already been said: The combat system is lovely, the story is equal parts heartwrenching and lovely, and the soundtrack is straight fire. It also has personal significance to me: before my boyfriend and I started dating, he heard I’d never played this game and drove 40 minutes to my house with his PS4 to make me play it. He would also watch me play it over video chat for hours at a time to see my reactions to things. (I still wasn’t sure he *really* really liked me.) For our anniversary, he got me a music box that plays Dearly Beloved and it’s one of my most treasured possessions.  Rank: 10/10 -Birth By Sleep: I adore the combat system, especially the way you can craft new attacks and spells. The story is well done and answers a lot of questions in a good way. I love the characters, and my classic Disney princesses. It also has Leonard Nimoy, so idk what more this game needs! Rank: 10/10 -Kingdom Hearts 3: I like most of the combat system, but I can’t play it for more than an hour because I get dizzy watching the flowmotion. There doesn’t seem to be too much of an overarching story besides connecting all the plots of the previous 12 games, and I wish they had put more of the story from Re:Mind into the original game. Plus, I didn’t like what they did with Xehanort. He was already a great villain! He didn’t need a redemption arc!! But that’s a separate rant. Also, not enough Jesse-McCartney-talking-to-himself-as-Roxas-and-Ventus action. However, the game is redeemed because a) heartwrenching reunions of characters and b) electric guitar fight themes, babeyyyyy!  Rank: 8/10  -KH 358/2 Days: Ok hear me out, here’s the math on this one:  The story: +8 The combat system: +6 (I don’t like having to play tetris for my abilities, but oh well.)  The Leechgrave: -1000000000000 The effort that was put into giving each org. member ~12 unique weapons, including joke weapons: (plus you can play as Axel and beat up Saix with pizzas): +1000000000000 
Why is everyone so mean?: -5 Overall rank: 7/10 -Union X: The plot is kind of all over the place, but the gameplay is pretty fun. I don’t particularly like that you can work really hard in the game and still get your ass kicked by pay-to-winners, but oh well.  Overall rank: 7/10 -Kingdom Hearts 1: The OG game! ....I’m not that impressed. Sure, it set everything up and has some lovely quotes, but I don’t like all the grinding you have to do for the combat system. Also, fuck Atlantica.  Overall rank: 5/10 -KH DDD: I’ve never actually played it, but from what I’ve read/seen you have to constantly beg it to not randomly switch you from Riku to Sora and back again, which seems like straight up not a good time. I like that they put effort into Lea’s story arc, and I do like the worlds they included! Also, why did they use Sora’s hair from KH1? It makes no sense.  Overall rank: 4/10 -KH 0.2: I’ve never played it, and I’m told there’s a lot of flowmotion in it, so I probably won’t. Based on the cutscenes I’ve watched, it seems like it could have been a 5 minute video instead of a game.  Overall rank: 3/10 -KH Chain of Memories: I spent maybe 20 minutes playing this game before the first Axel fight, whereupon I gave up and took a nap. I don’t enjoy the card system. It’s probably great for some, don’t get me wrong! But it wasn’t fun for me. It’s saved by the characters- Axel and Namine in particular- but this might be one you just watch the cutscenes for.  Overall rank: 3/10  -KH  Dark Road: Why is this a thing? It doesn’t need to be a thing. It doesn’t really add to the overall KH story. We already had a reason for Xehanort to fall to the darkness! Besides, it’s incredibly grindy. Even the new crafting system is grindy. Why do we have to use BP to get everything? Literally the only redeeming quality of it is the “tardy fleetfoot” line.  Overall rank: 0/10  -KH Recoded: I’ve never played it, but I’ve watched the cutscenes, and have determined that you could get all you needed out of the game from the 3-minute Just a Pancake video.  Overall rank: 0/10  As I said, these are pretty arbitrary. I love the series overall- the artwork, the music, the characters- and I’m happy to see some discourse about the merits of the various games. Again, thanks for the ask!! 
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minijenn · 3 years
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Hi so I'm interested in getting into the Kingdom Hearts series but I dont know which games to start, which games to avoid, and whether or not some of the games are canon or not. Could you help me please?
So the best thing you could get if you want to get into the series is this. (ignore the price tag Amazon has on it you can buy it at Walmart for like $20). It includes every game/cutscene movie in the series (except for the mobile game and the recently released Melody of Memory). Either way its the perfect collection to get you caught up to speed (I got caught up back before this complete collection existed so back then there were two collections you had to buy before they compiled them into just one lol). Either way, it includes basically every single thing you’ll need to get the (almost) complete story of KH. When it comes to what you’ll want to experience with it, here’s my take on things (in order of how you should play/watch them and what they are in that collection): 
Kingdom Hearts (full game playable in the collection): Absolutely MUST play, its a great game and its story is the most simple in the series, very fun and charming and sets up some of the major characters (namely our main Destiny Trio) very nicely. Even if its not the first timeline wise, you’ll want to start with KH1 because of how it introduces the series and its concepts and characters in the most simplistic of ways
Chain of Memories (full game playable in collection, but honestly? I recommend just watching the cutscenes online its NOT fun to play through in my opinion): Again experience the story of this one at least. Its the direct sequel to KH1 and its where things start to get... kind of confusing. To fully understand what happens in this one, you may have to revisit it more than once, I’ve watched through it twice now and I’m still fucking baffled by a lot of it tbh but it sets up 2 so for that its worthwhile I guess?
358/2 Days (Cutscene Movie in collection); So you can watch all of the cutscenes in this one on the collection in a few hours. Its a pretty touching and emotional story focused on the Sea Salt Trio though it does have some... kind of confusing tangents in it too tbh. Either way its well worth the time to look into to learn more about certain characters, as well as the inner workings of Organization XIII
Kingdom Hearts 2 (full game playable in collection): MUST play, its fantastic tbh. Its often cited as the fandom’s favorite for a reason; it builds a TON on what KH1 set up, offers some really fun Disney worlds, and its plot is absolutely fucking batshit and I love that about it. Highly recommend this one for some of the character moments in it especially there are some really funny, really touching, and really heartbreaking scenes in this one, its a wild ride
Birth By Sleep (full game playable): MUST play though its kind of not that great to play in my opinion? Then again I suck at KH games so I might not be the best to ask in that regard XD Its story is great though, focusing on the Wayfinder trio and their absolute tragic backstory. Speaking of backstories, this a prequel, set like 10 years before KH1, something important to keep in mind going into it to avoid confusion (though you do see younger versions of some characters that show up in the “present” games so I suppose that helps lol)
Re:Coded (cutscene movie): Ugh... honestly? You can skip this one, it adds fucking nothing and its boring as hell to get through. If you really wanna sit through it, feel free to but its mostly a big old confusing waste of time if you ask me, one that doesn’t really add much to the story at all. 
Union Cross/KHX/Back Cover: Ok so this is where it gets really confusing. Union Cross is the KH mobile game which I don’t recommend playing because from what I’ve heard its very grindy and basically its “pay to win”; so instead, I recommend getting caught up on this one through watching the “cutscenes” or reading through a plot synopsis online; This is another prequel, set waaaaaay before any of the other games and it has some... stuff thats significant mostly for the sake of KH3 and whatever will likely come after it more than anything else; Its story is... fine. Confusing as hell, but fine. Back Cover is a movie that’s on that collection that tells the story of the Foretellers and its boring as shit but I would recommend at least knowing what happens in it to understand the story of the first Keyblade War. 
Dream Drop Distance (full game playable): Absolutely recommend this one, its a delight to play through and has a really fun (but also hella fucking confusing) story (confusing is a word thats very often used to describe KH for a reason XD); Its set after KH2  and follows Sora and Riku and its basically building up towards KH3 and elements that show up there. Again, highly recommend this one its one of my favorites of the bunch 
Fragmentary Passage (full game playable): Though that game is only like 2 hours long. This is sort of another prequel though its also set during KH1 and you play as Aqua, who I’m in love with :) It was kind of made as a KH3 tech demo and that’s why its so short but its pretty fun and its story is compelling enough to keep you going as it continues building the way towards 3
Kingdom Hearts 3 (full game playable): Absolutely play this one; I may have my problems with its story, but its a hella fun time gameplay wise and its story has... its moments where its not fucking stupid. Though some of it is fucking stupid and I just have to deal with that :) Anyway KH3 is the conclusion of what’s called the “dark seeker” arc, which is really just the arc where we have Xehanort and the Organization as antagonists, tho knowing this hell series I’m sure they’ll all fucking come back someday :P Anyway its the culmination of a lot of things throughout the series and while some ends aren’t tied up the best, others are beautifully here. Totes recommend even if I personally have a very love/hate relationship with it ^_^ 
Re:Mind (bonus online purchase): This isn’t a game but its KH3′s DLC and it likely isn’t included in that story so far set. It basically adds more onto KH3′s ending and sets up for whatever game will come next after it (and also sets up MoM) 
Melody of Memory (not included in set): The newest game in the series and a rhythm game at that; its largely just a recap of past games and their events, but the gameplay is really fun and addictive, plus KH music slaps. It does have about 15 minutes of brand new story content tacked onto the end of it, which again, is setting up for whatever game likely comes next, but if ya wanna skip it, I wouldn’t blame you, its waaaaaaay too expensive right now, I’d honestly just wait for a price drop :P 
Dark Road: This is another mobile game and it basically tells Master Xehanort’s backstory; I personally haven’t looked into this one because I don’t give a single fuck about that asshole’s history but ya can if you want more context into his character  I guess :/
And those are all the KH games. There’s a fucking lot of them and I hate them all. I also love them all. I basically love/hate this entire hell series,, so much so that I decided to write a shitty angst fic about it (which I highly recommend if you do actually go through all of the KH games, Keys to the Kingdom is basically an AU of KH3 and also sort of a “fix it fic” of sorts XD its a good, tragic time all around XD (forgive the shameless self promotion)) Anyway, enjoy the insanity that is KH!
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daxieoclock · 3 years
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ok shay you dont understand i was literally scrambling through our messages on discord to find a dissidia link and now i cant pick between the kairi reunion with sora and the namixi bed sharing scene so you gotta pick for me
jdhfbghjgb Enu you absolute sweetheart thank you for the ask
they’re both kinda short scenes though sooooo por que no los dos djhfgbjh
Kairi reunion scene is in chapter 10 and the Namixi scene is in chapter 14
She'd only been there twice before, both times after Xehanort's defeat, but Kairi instantly recognized Terra, Aqua and Ventus's home: the quintuple towers and golden chains of the Land of Departure.
I don’t remember if I ever articulated what both of those times were in my head, but it’s a HC that just felt right hehe.
And there, sitting on the bottom steps leading up to the front door, was Sora.
He hopped up as soon as he saw her, that stupid grin all over his face, and then Kairi's eyes blurred over and her feet pounding against the stone courtyard.
"It's so good–" he said, and she cut him off by punching him as hard as she possibly could in the shoulder. "OW!"
Kairi’s anger, frustration and just general emotion is something I had a lot of fun exploring in DKH, and something I definitely want to do more of if I ever return to KH writing (still undecided on that). As much as I love the comedy beat of the pissed-off reunion, it’s an honest feeling I think, to be both overjoyed and infuriated by someone at the same time. And it definitely fits my interpretation of where Kairi – who has been incessantly damseled, left behind and sacrificed-for – is at this moment in her arc. Furious and bitter and just wanting to drag her dumbass bffs/bfs to safety whether they like it or not.
"It's so good–" he said, and she cut him off by punching him as hard as she possibly could in the shoulder. "OW!"
"You absolute, goddamn, stupid idiot!" Kairi shrieked. "Do you have any idea how worried I was? How worried Riku was?"
For whatever reason this makes me think of the very beginning of the story, with Riku lying awake thinking of Sora. Like...yeah. Yeah he was. And on that note, as much as I missed Sora’s presence in the story, I absolutely loved the chance to expand on Riku and Kairi’s friendship/relationship (it’s complicated; when is it ever not?) without him there. I wanted to emphasize both how much they care about each other, and how much Sora’s absence is felt nearly constantly.
"Probably," Sora said, sheepish, massaging his shoulder.
"We had to try and explain to your parents how you....you vanished into thin air, but how it's actually completely okay because you did it to save my life!"
I don’t know that I’ll ever focus too much on any of the KH characters’ biological families, but I think the Destiny trio are the closest to actually Having Any Sort Of Bond with their parents. We’ve got a vague idea of Kairi’s home life – adopted daughter of the mayor, and I’ve extrapolated her dad is kind of absent – but none of Riku’s and only the fact that Sora has a mom. But the idea of Kairi and Riku returning to the island alone, having to break the news to Sora’s parents, just stuck in my head when I was writing this.
She didn't know who embraced who first. But she was in his arms then, and he was in hers, and she squeezed him so close, so goddamn tightly.
"I'm sorry," he said.
"Just hold me," she said. "Just shut up and hold me."
I think this is just a sweet moment tbh djhfgbj.
"Your hair looks longer," Kairi said, finally. They were sitting on the steps together. Her eyes had cleared, but she wasn't ready to leave this moment. "And you're missing a button on your jacket."
"Oh." Sora ran a hand through his hair in that absentminded way that he did. He laughed. "I hadn't noticed."
Liar. She knew him well enough to know when he was putting on a front, and he definitely was now. But she wasn't much better, she had refused to point out the bags under his eyes, the greyish pallor of his tan skin, the way his blue eyes seemed darker than she remembered. She couldn't speak those details, as if silence would make them go away, as if she could will away the scuff from his shoes and the dullness from the little metal crown that hung around his neck. He reminded her of how Aqua had looked after they'd rescued her, so relieved but yet so exhausted. It was the impact of that much time spent alone, that much time spent wandering, spent lost and far away from the ones you love. Kairi's grip on Sora's hand tightened.
I will never forgive Nomura’s cowardice to not show the physical, kinda traumatizing toll that years of isolation in the RoD took on Aqua. 0.8 delved into it slightly, but only in the most surface-level way. And judging by what we’ve seen from Re:Mind and MoM, the same sort of surface-level emotion is going to be applied to Sora’s ‘death’ as well. He’s almost definitely going to come out of a YEAR of complete isolation being just as chipper and bright-eyed as he’s always been, and that is something I wanted to rectify here.
I love the KH cast and I love seeing them challenged, and love watching them grow. There’s not quite enough Sora in DKH to grasp the full extent of how he’s changed after his ‘death,’ but I’d like to think we do see that he HAS changed. It’s something I touched on more directly during Riku’s reunion with Sora, but it’s present here as well.
"So, who's your friend?" He motioned with his head towards the Spirit-Namine, who sat patiently on her haunches.
"Sora, it's me," she said with a little laugh. "It's Namine."
"Oh." Sora stared at the Spirit-Namine for a moment, the gears straining in his head, and then he looked over his shoulder up the stairs, then back at her with a confused expression on his face. "Wait, weren't you sleeping inside? Why are you here and a cat? How are you here and a cat?"
But of course, even after that sort of trauma, Sora is still Sora. He’s still a goober and a softie, and I didn’t want to abandon those traits for the sake of angst.
Sora had never been very comfortable with silence, she noticed him starting to shift and adjust next to her.
ADHD Sora rights.
Kairi kept catching herself holding her breath, waiting for him to vanish or the floor to give way or her alarm to wake her up. Waiting for something to drag him away again.
He looked over his shoulder at her and smiled. "I'm not going anywhere, you know," he said.
Kairi spluttered. "What...who...shut up!" She stared at the ground, cheeks flushed, unable to acknowledge out loud that he'd read her so well.
I haven’t decided if Sora’s surprising emotional perceptiveness is a new aspect of his character or something he’s always had that hasn’t been highlighted well, but it’s definitely an interpretation of him I enjoy. Like, yeah, he’s impulsive and inattentive and kind of rude on occasion, but he’s also showed some moments of being able to read people with shocking accuracy. I think that’s a skill some Keyblade wielders have, a sort of magical hyper-empathy, and Sora definitely has it in spades without even trying.
And briefly before we go into Namixi (and speaking OF Namixi)
Xion glanced at Sora and Kairi from the middle chair and threw up a peace sign. "Hey, what's up?" Her outfit had also changed a lot since Kairi saw her last, she had on a pair of loose black cargo shorts and a pullover hoodie, her black hair swept to one side and tucked behind her right ear. Honestly, she looked a lot happier, a lot freer.
Butch Xion is absolutely the hill I will die on this gal is 100% loves girls and presenting in nonconforming ways.
Namine, laying against Xion, her eyes closed and her expression peaceful.
Xion looked down at Namine as she noticed Kairi's stare. "Oh, yeah, I'm uh...keeping her safe? Cause she can't move when doing her spell, and uh, probably more comfortable than laying on this ground or something right?" She forced a laugh. "Yeah."
Namine, who absolutely has ulterior motives: “I’m going to be unconscious while using this spell and I’d rather not wake up sore, so maybe you could hold me while I’m using it? I’d make me feel safer too.”
Xion, who is gay as shit and forgot about the fact this castle has beds in it: “Yes absolutely I will totally hold you for as long as you need Namine wow yes that sounds great I’m on board heck yeah.”
*************
And with that introduction let’s hop right into the dedicated Namixi scene shall we.
Namine heard her door open, then close. She didn't move, just kept staring straight ahead, lying on her side in the bed, her heart beating staccato on the inside of her chest. A quiet bump of collision in the dark.
"Ow!" Xion muttered. "Stupid bed."
No good confession scene is complete with at least a couple comedy beats.
Her eyes probably had to adjust to the dark still, which Namine was thankful for, considering the fact she was probably blushing up a storm at the moment. "Are you okay?" She sounded so concerned, oh light.
Gentlebutch Xion strikes again. I refuse to see her as anything but very polite towards pretty gals (and Namine is very pretty gal in her humble opinion).
"I'm fine," Namine said, quickly. "I just...." She reached out to take Xion's hand, but hesitated, and just let her own fall back onto the mattress. "Wanted to see you, I guess."
"Oh," Xion said. Relief. Namine started when she felt Xion's fingers brushing against her hand. "Shit, sorry, sorry."
"No, no." Namine laughed, and took Xion's hand. "Thank you. This is really nice."
The eternal sapphic dance of being terrified of overstepping and desperate to express your affection at the same time. Also I have said it before and I will say it again: The Gay Gals Love Hands. Idk what it is but sapphic attraction is like 75% hand-holding it’s ridiculous.
Xion opened her eyes again, those gorgeous purple eyes.
Changing characters’ eye color is sort of a running theme in my fics I suppose, though it doesn’t ALWAYS come up. Xion’s purple eyes is something I saw once and got stuck in my brain forever. I have no idea who came up with it or why it’s something that apparently a decent chunk of Xion fans hc for her, but it sure is what we’ve decided on haha.
Three words. That's it. So easy, just three words. Just say it. Say it. "When you found out Sora was here, and decided to go after him." Coward.
Namine, like most of the female cast of KH, has basically no outwards emotion and very little development. For whatever reason, I’ve fixated on an interpretation of her as someone who expresses her emotions in unconventional ways, spends a lot of time overthinking things, protects herself by exaggerating her personality around others while also being terrified of hurting people the way she was forced to hurt Sora. It’s sort of funny to see a very similar personality come up around my interpretations of Haru Okumura in Deja Vu, but Namine definitely expresses her post-trauma identity a lot softer, less formal but still so very careful.
Anyway that’s a lot of words to say that she self-loathes and picks her words incredibly carefully and that contrasts really interestingly with the more impulsive, emotion-driven Xion. They’re a good fit for each other C:
"You can get under the covers too, if you like."
"Oh, I wouldn't want to make you uncomfortable."
Please stop being a gentlewoman and take the hint. "I want you to," Namine said. Was that too firm? Too bossy?
"Oh!" Xion smiled, and threw the comforter over herself in an instant. Guess it was fine.
More of that aforementioned dynamic.
"This is very good. I'm happy."
"I'm glad," Xion said. "I...like making you happy."
Namine had to inhale deeply at that. It wasn't easy to confess when the girl kept taking her breath away.
I really like the idea in general that it takes so long for Namine to tell Xion how she feels because Xion just keeps doing really sweet things or being kind of romantic but not really making the space for that confession, and Namine just gets flustered and puts it off.
Three words. Just three. Just say them. Namine took a deep breath. "I, uh. I..." She felt a sob welling up in her throat. Light, why was this so difficult, why couldn't she just tell Xion–
Her lips were on hers. Namine couldn't breathe, could barely think for the screaming of her heart in her ears. Xion broke the kiss, looking so very embarrassed. "Sorry, I'm sorry, I didn't mean–"
Namine reached up and pressed a finger to Xion's lips, cutting her off before she could apologize any more. "Um," she said, "kiss me again?"
And Xion nodded, and Namine let her finger fall, let Xion lean in and kiss her again. And she squeezed her hand so tightly and kissed her back.
So not really a confession but Xion DID get the hint. Once more: Xion’s impulsiveness makes things both very difficult and much easier for Namine. And I think I like the fact that she ends up deciding to just go along with that impulsiveness, just let go of her plan and kiss the gal she’s been pining for, and stop beating herself up about the words she can’t say yet. It’s sweet hehe.
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storm-driver · 4 years
Text
ok now because i’m a prick sometimes, though i’m a prick with an open mind, i’m gonna go off about what i think about re:mind as a whole. this isn’t be bashing it!!!! it’s honestly me just praising it. but i will be a little critical and i’m open to discuss these things.
So, first of all, the fact that Re:Mind was generated is great. DLCs are hella powerful moneymakers for companies and honestly sometimes good investments for players. They can enhance the experience of a game tenfold with new ways to play, new lore, new characters/story. Lots of goodies that make the game more fun. They’re very common to see these days, like with the new expansions for games like Destiny 2, Final Fantasy XIV, World of Warcraft, Overwatch, etc. And I’m okay with the Kingdom Hearts team indulging in this new practice. They’re not an ancient franchise per se, but they are a little dated and getting up to date is good.
That being said, I know DLCs are often looked down on heavily in the gaming industry. Mostly due to their “patch it in later” policies, like what happened with Final Fantasy XV. For those that aren’t aware, because FFXV was in development for such a ridiculously long time and got hastily restarted and sped up towards it’s release year, it was very... lacking in certain areas. Most particularly the story. So all the bonus “Episode” DLCs that got released later, they further expanded on the story... Which debatedly should have been in the game in the first place. However, as we should know, most DLCs with more than a few patches and extra weapons/costumes to showcase cost money. And so someone on the business end of Square Enix saw the prime opportunity to make extra money by making people who already bought the game pay for the DLCs on top of it, if they wanted the full experience. 
I won’t deny: that’s a shitty business practice. It’s kinda demeaning to the consumer in the sense that they’ll purchase as many times as they can to consume as much as they possibly can. 
And I won’t deny it here either: that’s kinda exactly what’s going on with Kingdom Hearts 3. A lot of us probably noticed after our hype died down that the story was... a little off, right? It didn’t feel quite like the story writers told the tale they wanted to. Like they got cut off and were told to shove the story somewhere else in the meantime. 
My hypothesis is that, despite how many years Kingdom Hearts spent in development, it was not quite ready to be released in January of 2019. There were still story elements that needed to be hashed out, gameplay mechanics that needed to be properly programmed and modeled and whatever else there is to do. The developers and writers, and quite possibly Nomura-san himself, were forced to cut corners with everything to make the game at least... enjoyable. Maybe not the prime game it could be if it was given the proper amount of time, but something that could be purchased and reasonably priced at 60 US dollars. 
And quite obviously for some of us, we weren’t too happy with the product. Anyone that’s followed KH for as long as I have would know that some of the most interesting parts of the story come from the characters and how they bounce off each other. So the fact that there were hardly interactions between any of them aside from the “core trios” doing group hugs or having conversations for all of 5 minutes was really... upsetting. 
We wanted to see those “what if this” scenarios that we’ve been coming up with for years actually pan out. All the fics and short bits of Sora and Ventus finally meeting would come to reality in this game. The drabbles that Aqua and Lea might go on about how their best friends look identical to each other. Maybe something with Kairi and Xion, or Riku and Terra! We were thinking and dreaming about those things happening for YEARS!! And we... didn’t really get it. Sure, we got a little bit of Sora and Ventus, but it was hardly given attention. In fact, that’s probably the strangest part to me about KH3: Sora and Ventus, who have been hinted at having an insanely strong and very important bond between them, hardly interacted in Kingdom Hearts 3, nor had the importance of that bond brought up for more than... three-five minutes. 
It’s like the writers were forced to shove all the little “gotcha” and “oh no so sad” moments down our throats without actually giving those moments the depth they needed to be emotional. And whether this is on the business side of Square Enix for rushing the release of KH3, or if it’s on the writers because they didn’t want to flesh these things out, it took its toll. In my opinion, KH3 had a very dull and flat ending that I can get into later. But I wasn’t the only one. Lots of us have spoken up about how “yeah, it could’ve been better.” And this is their damage control: release what the fans wanted... and perhaps we can make some money while we’re at it.
Now I’m not mad that they’re doing this. If anything, I’m really excited and happy. Kingdom Hearts 3 was a misfired launch, in my opinion. It wasn’t a tragedy like the launch of FFXIV or No Man’s Sky, but it certainly could’ve been better. And that’s all this post is about: bringing awareness to these kinds of things. Remember, we don’t have to take what’s handed to us if we don’t like it. And as proven by this DLC, if we say we didn’t like, perhaps we can be handed something different.
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It’s Possible Kairi Opened the Door at Destiny Islands in KH1
Ok, so... hear me out.
We are told out right or it is implied several times throughout the series that Riku was the one who opened the door, making it possible for him, Sora, and Kairi to leave the islands.
Yet, we never outright see Riku open the door. We can guess that it happens before Sora finds him on the play island, but the CoM novel puts this into doubt.
In Riku’s side of the novel (pages 286-288 if you have the english version), he describes what happened on the island on the night of the storm.
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As you can see from this recollection, Riku never actually opens the door. He may have inadvertently opened it, but whenever a door is opened in the series, a keyblade is always present. Moreover, Riku had not summoned Kingdom Key, or any keyblade for that matter, at that point. (Remember: Sora was the one who “delivered” the keyblade to him in Hollow Bastion. He hadn’t summoned a keyblade before then it appears.)
I also find it interesting that Ansem tells Riku “the door will open soon” (second page inserted, underlined), as if when they are talking in the cave, it has yet to open.
This would further suggest that the door opens between Riku leaving the cave and meeting Sora.
So... who opened the door?
Let’s keep in mind that both Kairi and Riku had the keyblade inherited to them by Aqua and Terra, respectively. 
So, theoretically speaking, both Kairi and Riku could have both opened the door, as they both had the ability to summon keyblades.
Moreover, since the door was inside the cave, the person who must have opened it must obviously be someone inside the cave. The only two left inside the cave after Riku left were Kairi and Ansem. Ansem did not have the ability to summon a keyblade because of the circumstances of his existence (being a heartless, not having a body, etc.).
All of this evidence put together makes Kairi the most likely person to have opened the door. But, there are complications with this interpretation.
For one, at no point during KH 1 does Kairi ever summon her keyblade (that we see anyway). You would think she would have summoned it after Sora got turned into a heartless in order to protect him, but she does not. (Then again in KH3, Sora could have easily used his keyblade to protect Kairi from Terranort, but he instead shields her with his body much like Kairi does in KH1). It seems she first gets her keyblade in KH2 when Riku gives it to her. But how does Riku summon her keyblade anyway?
I would suggest that Riku actually changes his Way to Dawn into Destiny’s Embrace and then hands Destiny’s Embrace over to Kairi. I think Riku is able to do this because of the way that keychains and different keyblades work in Kingdom Hearts.
In terms of Kairi and her keyblade, it occured to me that most keyblades aren't based on physical objects but are more connected to memories or connections. We usually don't have physical objects as keychains (i.e. like in the case of Oathkeeper), but we get new theoretical keychains after we finish a world and establish a deep connection with the patrons of that world.
Thus, it seems keychains are based on these fonds memories rather than actual physical keychains. I went more into detail about how keychains work in this post if you want more context.
So if keychains are based on memory, theoretically it is possible then that someone may have seen someone else’s keyblade and could then summon that very keyblade based on that memory. You could even say something similar occurs with Roxas who probably has memories of Sora wielding Oathkeeper and Oblivion and this may have helped him manifest those keyblades, along with the fact that he had Sora’s memories of his bond to both Kairi and Riku.
So what does the fact that keyblades being connected to memory relate to Kairi and her keyblade?
Well as I explained earlier, its been told to us that Riku opened the door and this makes sense because Riku had the potential to wield the keyblade from Terra, saw the keyhole before when he was young (scene from before Monstro in KH1 and after Neverland in KH1), etc. But again, it seems as if the first time Riku wields the keyblade is at Hollow Bastion. So how could he open the door without a key? Furthermore, we only see the door actually open when Sora goes to the cave to find Kairi. That's when it flies open.
Also, Kairi could have seen the keyhole just as much as Riku because she got the potential to wield the keyblade from Aqua, much like how Riku gets it from Terra. It is possible then that on that night in the presence of the keyhole and under duress, her keyblade came to her. If she did open it with her keyblade, Ansem would have saw this. Thus, because Ansem was inside Riku, he would have remembered seeing her keyblade. Riku would have been able to conjure it up for her because his heart was connected to Ansem and thus connected to Ansem’s memories. This is similar to how Sora had access to Kairi’s memories in KH1 (for instance, when he recognizes Radiant Garden in the slideshow in the Deep Jungle) and how Sora has access to Roxas’ memories in KH2 and KH3. Moreover, remember that YMX confirms in DDD that Ansem had access to Riku’s memories, so it would not be surprising for this relationship to work both ways.
Also keep in mind that in Chain of Memories, you gain the ability to wield different keyblades by gaining cards of those keyblades. The cards in Chain of Memories, of course, represent memories. Thus, I believe it is entirely probable that a keyblade, even if it is not originally your own, could be summoned if you have the potentiality to wield and access to the memory of that keyblade (again, think about Roxas with Oathkeeper and Oblivion).
So let’s say Kairi was the one who opened the door, let’s say Riku can summon her keyblade because he has access to a memory in which she used it. Why, then, would Kairi open the door?
Remember, that much like Riku, Kairi also wanted to leave the islands with Sora. She even tells Sora in KH1 that she wants to leave with him. Of course, Kairi plays this off as a joke, but it wouldn’t be farfetched for Kairi to have been partially serious. Sora is obviously important to her and she had sensed that Riku had “changed” and perhaps thought this change could threaten her relationship with Sora. She probably wanted to her friendship and much like how Riku was afraid of being left behind by Sora and Kairi, perhaps Kairi had the same fear. 
I propose then that she may have been egged on by Ansem, and in desperation after she was left alone by her best friend (reference the COM novel pages), she opens the door, figuring much like Riku in this moment, that she would be able to leave the islands with her best friends, but most importantly Sora. After she opened the door and did what Ansem wanted of her, it is possible he then he extracted her heart and even moved her body. When Sora enters the cave and “sees” Kairi, this may just be an illusion, much like in Traverse Town when he sees Yuffie as Kairi.
This is, of course, is all very speculative, but I think nonetheless, this theory could be true. Kairi being the one who opens the Destiny Island door could help resolve how Riku summons her keyblade and help explain how the door opens without Sora or Riku opening it at the moment. It is possible this could all be disproven in the future, but I don’t think we should ignore where all this evidence leads. 
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accursedthing · 4 years
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Heehee Kaito and Sora from KH 😳
Oh fuck it's two fuvkvjvyfgfjvhvh
Clarifying it's Kaito Danganronpa cause idk any other Kaitos from anything else, so doing him first cause he's listed first;
Sexuality headcanon: I know I joke to some people in my life that he's like the one straight one with all gay friends but I mean actually. Idk idk he's too masc, this is some warriormale shit, I think he's gay or bi but deeply closeted.
Gender headcanon: Cis.
A ship I have: I don't. The one I'm most okay with is Maki tho like, if that could work out I'd be happy for her.
A BROTP I have: Okay tbh I'm going to say Maki again but also maybe Shuichi because he likes them and I like them so maybe they can uh talk to him.
A NOTP I have: Kokichi jbvtdftfgjhvgcctff. I think maybe I get where people are coming from when they ship them but also I don't actually. I simply do not. They're foils, yes, but I don't think they're the kind that build a good ship, just a good rivalry.
A random headcanon: He was raised by his grandparents so I think he's got weird old people hobbies, like whatever the Japanese equivalent is to watching the news while doing a crossword. If you lived with him it would be like living with your great uncle if he was alarmingly spry for his age.
General opinion: I do not care for him but I understand why people do.
Ok Sora now:
Sexuality headcanon: He's bi but he's never called it that cause he's never thought about it enough.
Gender headcanon: Sora Kingdomhearts is transgener :-)
A ship I have: Rikuuu I just think it's like perfectly built up and I know it's never going to be canon but G-d wouldn't that slap?
A BROTP I have: Is it boring to say Kairi? I like her very much and I think she deserves more than the writing gives her, she's often given the short end of the stick and it's cause of misogyny. But like ya know. Maybe if she had some character development, right? I want that for her.
A NOTP I have: Tbh I'm not active in KH fandom enough to know all the ships that exist so idfk if anyone ships Sora with anyone besides Riku or Kairi. I'm fine with both of those. I guess if anyone ships him with one of the adults that would be obvious, he's a teenager. Don't do that.
A random headcanon: Sora cannot count past ten.
General opinion: I've known him since I was five and we're best friends
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