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#Cosmic Legacy Challenge
thepettymachine · 3 months
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Welcome to Grey Meadows
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geminipixels · 1 month
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☼Sun:
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Aah! A star is born! Where would we be without the center of our universe! Everything revolves around you and people are dependent on you to perform or else we would all die. Not trying to be dramatic here but you’re hitting your prime and before you know it, you’ll blow out and fade away into existence, destroying everything you worked so hard to gain. After all, where would you be without yourself?
Traits: Natural Born Performer, Star Quality, Dramatic, Charismatic, Loves the Heat
Goals:
Master the Charisma skill
Work in an Entertainment career (ie - Actor, Director, Singer, Acrobat, Magician)
Become a 5 star celebrity
Don’t spend time with your family, spend more time with your rich celebrity friends
Fall from grace - get into 3 scandals that ruin your reputation.
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simsreaper · 6 months
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Selling our album
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tragicpixel · 2 years
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Cosmic Legacy🌌
Founder: Rhea LightYear
coming to a dashboard no time soon XD
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simsdastra · 2 years
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The first field trip!
Unfortunately Theodor catch a cold so he have to stay at home.
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I never know that the Sims 3 is the only game we can see inside the school bus.
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faithirl · 2 years
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My new founder for the Cosmic Legacy Challenge💫
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Taking a break from my simself save to try out this legacy challenge by @thepettymachine which is all about planets, astrology, & tons of drama!!
I love all things spacey anyways so this should be a fun & very chaotic time. I'll be posting some screenies while I play & you guys should try it out as well!
My founder sim's name is ☀Sunny Cosmos☀ & she's already a handful with her mood swings & treating her roommate (which is always changing) as her imaginary audience. She lives in Starlight Shores & dreams of being rich, famous, & having a successful singing career.
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talonabraxas · 2 days
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Ouroboros
Ouroboros meaning and origin
The ouroboros symbol, often depicted as a snake eating its tail to form a circle, is one of the oldest and most recurring motifs in the mythology and iconography of various cultures around the world. Next, I will tell you about some of the most notable origins and meanings of ouroboros in different cultures:
Ancient Egypt: One of the first known records of the ouroboros comes from ancient Egypt, where it was associated with the serpent Uraeus, a protective deity represented as a cobra. Ouroboros was related to the cycle of life, death and renewal, and was often found in amulets and funerary jewelry. It was also linked to the idea of ​​eternity and the unity of time.
Ancient Greece: In Greek mythology, the ouroboros is sometimes associated with the serpent Ladon, who guarded the Garden of the Hesperides and is often depicted as a serpent eating its own tail. This symbol is related to the idea of ​​constant regeneration and the infinite cycle of nature.
India: In Hindu tradition, the ouroboros is found in the image of the Ouroboros Ananta Shesha, the cosmic serpent that supports the god Vishnu as he floats in the cosmic ocean. This snake represents eternal time and the infinite cycle of creation and destruction in the universe.
Alchemy: During the Middle Ages and Renaissance, the ouroboros became an important symbol in alchemy. It represented the union of opposites, such as the masculine principle (the Sun) and the feminine principle (the Moon), and symbolized transmutation and the search for the philosopher's stone, which conferred immortality.
Other cultures: The ouroboros also appears in Chinese mythology, where it is known as the "Jade Dragon." Additionally, it is found in Mesoamerican cultures such as the Aztec, where it is associated with the feathered serpent Quetzalcoatl.
The general meaning of the ouroboros is the idea of ​​an eternal cycle, renewal, the unity of opposites and eternity. It is also interpreted as a symbol of self-reflection and self-transcendence, where the individual seeks understanding and wisdom by exploring their own limitations and potentials.
Overall, the paradox of the ouroboros challenges our conventional understanding of time, renewal, and the relationship between opposites. It invites contemplation and reflection on the interconnectedness of all things and the complex nature of existence. The paradox inherent in the symbol has made it a powerful and enduring motif in various cultures and philosophical traditions.
In summary, the ouroboros is an ancient and universal symbol that has evolved throughout human history and culture, representing profound concepts related to the cyclical nature of life and the pursuit of wisdom and transcendence. His legacy endures to this day as a reminder of the richness and depth of human symbolic thought.
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acosmicventure · 1 year
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Scars of Your Survival Instinct in Birth Chart
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SURVIVAL INSTINCT MEANS...
Survival instinct is a natural response to imminent danger, where your body responds by triggering a fight, flight, or freeze response to keep you safe.
The fight response involves confronting the threat head-on, the flight response involves escaping or avoiding the threat, and the freeze response involves hoping that the threat will pass.
However, being in this state for prolonged periods due to trauma can have damaging effects on our physical and mental health.
HOW STRUGGLES OF CHILDHOOD MANIFEST HERE
When faced with difficult upbringing and authority figures, a child often learns to build a wall to protect him/herself from the world.
This protection mechanism acts as a behaviour of emotional unavailability, anger issues, passive aggression and depression.
Slowly, your body starts keeping count of your trauma which leads to major health issues like high blood pressure, heart illness, diabetes and more.
IN MEN
It can lead to a highly complex ego where you seek external validation through superficial status, short-lived relationships and a running away mentality. Also, an extremist mentality.
IN WOMEN
It can lead to a high inferiority complex where you people please or are hyper-independent, focus too much on external beauty and couldn't assert yourself. Also, a victimhood mentality.
IN YOUR NATAL BLUEPRINT
Your ancestors survived many calamities so that you can break the patterns of the sufferings you are carrying within. These patterns can manifest as...
HOUSE OF ARIES AND MARS
Whichever house Aries and Mars are located in, that house shapes the way you survive the most challenging battles and bullying.
HOUSE OF SCORPIO AND PLUTO
This house shapes the way you transform yourself after going through ego death. Shadow work here brings immense healing to your ancestry.
HOUSE OF CAPRICORN AND SATURN
Whichever house Cap and Saturn are located in, that house shapes the way you learn karmic lessons and channel ancestral gifts to achieve legacy.
SUN-SATURN ASPECT, SUN IN LIBRA/ AQUA
This aspect makes you learn lessons about your identity, soul and heal inner criticism.
MARS-SATURN ASPECT, SAT IN ARIES
This aspect makes you learn lessons about your assertiveness and how you show up. A prominent survival instinct that needs nurturing and stability.
MOON IN SCORPIO, VIRGO, CAP, AQUARIUS
This aspect makes you close your heart space due to difficult childhood. Your healing begins when you prioritise self-care and emotional consciousness.
MOON-SATURN ASPECT, SAT IN 4TH HOUSE
This aspect makes you learn lessons about your emotional boundaries, home life and ancestry. Here, you heal by redefining what home/ family is.
PLUTO-MARS ASPECT, MARS IN 8TH HOUSE
This aspect makes you hyper-aware of the energies around you. Trusting your intuition is needed here.
VENUS-SATURN ASPECT, SAT IN 7TH HOUSE
This aspect makes you isolated from partnerships (business or love). This is also an indication to not repeat parental patterns within your relationship.
VENUS-PLUTO ASPECT, VENUS IN 8TH HOUSE
This aspect asks you to heal patterns around power struggles, abuse, finance, ancestry and intimacy.
VENUS-NEPTUNE ASPECT, VEN IN 12TH HOUSE
This aspect makes you learn about the importance of boundaries and not justifying destructive habits, especially within partnerships.
HOW YOU THRIVE INSTEAD OF SURVIVE
Practice cognitive reframing by challenging negative thoughts and replacing them with more positive and realistic ones. Set realistic goals.
Engage in activities that promote relaxation and stress reduction. This can include deep breathing exercises, therapy or mindfulness techniques.
Be gentle with yourself throughout the healing process. Understand that it takes time to recover from a prolonged state of survival instinct
© A COSMIC VENTURE
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jellysimbean-blog · 1 year
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So I came up with this new sims legacy challenge, i call it Wild apple tree. It consists of 10 generation and each gen has specifics to complete before moving forward. I haven't come up with the storyline between each generation just yet but other then that I think it's done. I feel i might have gotten a bit carried away and if i add more to each generation it might be a little to much but at the same time I feel it has room for improvement and new ideas so if anyone have any input please feel free to comment and let me know what you think.
(I'm hoping all the ideas I came up with are feasible and can be done I am still playing thru it)
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Wild apple tree sims legacy challenge
Basic Rules
- Each generation must have an apple tree. It may be the founders tree and gets carried thru each generation or it can be a new tree but the new tree must grow from an apple off the last generations tree.
- Heir for each generation can be either gender unless stated other wise
- No money Cheats (optional)
- Color for each generation is optional
- May live where ever you choose unless location is specified.
- Each generation needs to complete their aspiration(all aspirations are whatever you choose)
- Must have the Career that is listed for each generation
- If you play this challenge and want to share please use #Wildappletree so it can be seen
- HAVE FUN SIMMING!
** This legacy challenge is ofc for your entertainment, the number one goal is to have fun. If you choose not to follow any of the rules or you dont have the packs use then that is perfectly A ok and feel free to change things up however you prefer **
1.Blended family - Golden Orange
*Founder can be any gender
*Your founder must be a single parent
*He/she must marry another single parent
*Both single parents must have one or more kids from their previous relationships prior to meeting.
* After Marriage have at least one more child using science
*Next heir must be Science baby
*Next heir must have ambitious trait and do well in school
Career- Career of your choice to start
2. Science baby - Jonagold yellow
*Attend a university(which ever path you choose)
*Have only one child while In university
*Don't have another baby till you are an adult and ,half way through the Science Branch
*Master Logic Skill
*Master Robotics Skill (Optional)
*Master Rocket science
*Visit Sixam At least once
*Always join Next heir to high-school(Must meet future spouse)
Career- Scientist but of course
3.High school sweethearts - Pink Lady
*Heir must marry their High school sweetheart of course
*Try for baby every time you woohoo(optional)
*Have relationship fail but never divorce
*Heir alway attend the romantic festival
*Have a child from someone other then spouse after marriage(preferably a co-star)
*Try for baby with more then one sim in the same day/week
*One Sim must have a bad relationship with their children.
Career- Acting for both Heir and spouse (Must Join when ever they get a gig)
4.We're Adopting- Empire Purple
*First child must be from adoption (preferably as an infant)
* Must have at least one boy and one girl
* Next heir must be male ( can be the adopted sim)
*Live/ Move to sulani
*Master fishing
*Own at least 2 fish tanks
*Have your teens work as lifeguards
*Only leave the island to dig for bottles in Tartosa
*Best friend a mermaid
*Go diving at least once a week(Bonus finding mermaid kelp)
Career- Conservationist, the Marine Biologist Branch
5.Single dad - Cosmic Blue
*Live in an apartment
* Meet your girlfriend at a party or bar
*Must have a baby girl
*Have your girlfriend leave you after you have a girl.
*Must never marry or date again but Can woo-hoo around
*Must live with and have close relationship to adopted sibling. ( preferably both heir and next heir)
* Must Leave your daughter to be raised by your sibling before she becomes a teen.(you can choose to do this however you like.)
* you may have more then one child but your daughter must be next heir*
Career- Military Man (Either branch)
6.Raised by my aunt/uncle - Multi-colored Ambrosia
*Have a great relationship with your aunt/uncle
*Heir must be Female
*Heir starts this generation as a child
*Have a Bake sale as a child
*Have only one child by a one night stand(Can not take pregnancy test or keep trying with the same sim)
*Master Baking
*Sell your baked goods(You can do this with a yard sale table)
*Build your own bakery and work it part time(Optional)
*Cook Ambrosia(Optional)
Career- Critic career, Art Critic
7.Happy little accident - Fuji green
*Master painting skill
*Only paint landscape and photos you take(optional)
*Start an art club
*Have more then one baby
*Have loves outdoors trait
*Own at least one cat or dog
*Own at least 2 small pets (one must be a hedgehog)
*Own some chickens
*Have a drone to record and stream you when ever you are painting
*Upload your painting videos (Optional)
Career- Freelancer (Artist)
8.Soccer Mom/Dad - Arkansas Black and White
*Marry someone successful ( go dig for gold with this one)
*Must have at least 5 kids
*Travel at least once a week with all the kids for a fun day out ( just has to be somewhere outside of the house)
*Heir Can only make money from trendi (Other sims in the home can work however you choose including the children )
*Must help with any school project brought home and try to help with homework often
*Aspiration Super parent
*Celebrate all Holidays and birthdays
*Build a tree house
Career- Stay at home parent
9.Raised in a nursing home - Granny smith Grey
* Heir Must have more then one child
*Heir Must become Elder before last child becomes a teen
*All kids must be moved out once they hit young adults except the last child ( The Next Heir )
*When Heir is an elder they must rent rooms to at least 4 other Elders
*Have a game night ever Wednesday with the elders ( this includes bowling)
*Have dance night every Thursday with elders
*Master dancing
*Have Movie night every Friday (can be at home)
*Never have a real career( May make money any other way)
*Next heir can't move till they have at least 3 kids
Career- Job hop part time jobs. Call out of work at least once for each job. Quit/retire once you are an elder
10.Fullhouse - Red Delicious
*Must have at least 6 or more sims living together during the entire generation( 2 sims preferably Aunts/Uncles)
*Take a family vacation every season
*Throw a party every other weekend( Include at least one slumber party)
*Build a tree house
*Have Grandparents visit often(Include stay overs)
*2 Sims must master guitar
*All Sims must master comedy
*3 Sims must master singing
*1 Sim must master dj
Career- Entertainer(Both branches split between entire house)
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lizzieraindrops · 1 year
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Destiny is a story about shapes and grief.
I think I may have figured out Destiny. I don't think the primary conflict between the Light and the Darkness is the philosophical issue we thought it was.
I got thinking about it after all this talking, with many others but especially @jazzhandsmcleg, about the way all of The Witch Queen DLC and its 4 seasons have had overarching narratives surrounding trauma and cycles of violence and grief, and the way the Darkness and the Light are characterized by their different approaches to it.
In TWQ, Savathûn is given a true second chance for her species in the Light. But as Ikora points out, she struggles to break free of the learned patterns of the Darkness, continuing the pattern of deception and violence.
Same with Season of the Risen - it’s the Warlords and Dark Ages all over again, but this time it’s the Hive. It forces once again to ask: what does it mean to be given a second chance if this is what you do with it? Temper this with Saladin’s story about the girl from the Dark Ages who he protected, but who became a cruel mortal Warlord in her own right. Crow objects to the mental torture of the Hive Lightbearers and he tries to break from the cycle of interspecies violence, but unintentionally ends up continuing it by killing the Psion and heightening tensions between humans and the Uluran.
Season of the Haunted!!! Literally, the entire thing is about confronting your traumas and greatest fears and the worst parts about yourself and beginning to heal them, making something better from them. Completely changing the game by turning Nightmares that torment into Memories that guide you. Crow with the memory of Uldren, Zavala with that of Safiyah, Caiatl that of Ghaul - and most importantly, resolution focuses on how they, specifically have been held back from healing by their self-incriminating Nightmares. It challenges the cycle of continuing violence on a very personal level. Eris even has patrol dialogue describing the a Nightmare as a thing of pain craving only more pain: "Such is the cycle."
Season of Plunder brings up the very same questions on a much higher organizational level. It gives us Eido and Eramis taking very different jaded vs. new-hope approaches to the legacy of the Whirlwind, asking: can we change? Are we defined by generational trauma forever? Can we continue to grow and change for the better even though it can never be undone? Though Eido is clearly young and naïve, we're clearly given the opportunity and narrative nudge to sympathize with her desire and hope for growth and redemption, both for the Eliksni overall, and for Eramis in particular.
And we're not even done with Season of the Seraph, but it already goes incredibly hard asking the same questions, again from a more personal angle. How far, and through how many generations is trauma transmitted? From the Bray family to Rasputin, to Felwinter to Osiris to Ikora – how do we fix this? How do we fix this? How do you defeat an enemy who IS war itself? What can you do to end an endless cosmic cycle of violence?
Go back and back and back in Destiny's lore even back to D1, and the majority of conflicts seem driven by this cycle of grief and revenge and violence. The entire line of humanity's war with the Hive goes back through Oryx's grief for Crota and the First Crota Fireteam and Eriana-3's grief for her wife Wei Ning. Even the Hive siblings' pact with the Worm Gods, though manipulated by Rhulk, was driven by the pain and grief they endured for themselves and their people, and wanting to escape that cruel pattern. The entire predicament of the Eliksni and their conflict with humans is driven by the trauma and grief and loss of the Whirlwind. Even Caiatl's empire, a conquering force that would be highly regarded by the sword logic, now must reckon with the same kind of loss in the Fall of Torobatl.
How do you escape this cycle and stay free of it?
I think, this year, we are finally seeing the beginnings of an answer.
I can't highly enough recommend the TWQ Collector's Edition lorebook (page scans & transcript) and The Hidden Dossier (page scans & transcript) that immediately follows it. What I've been calling Ikora's theory of "memory and grace" that she develops through the course of these two lore books is a balanced philosophy of memory/Darkness and grace/Light (which honestly deserves an entire post of its own). I think it clearly points toward the final resolution the story of the conflict between the Darkness and the Light.
In light of this, something in the Calus part of the new Lightfall CE lorebook (images, transcript) really jumped out at me.
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“The doomed and the damned left the record of their downfall in the OXA. Your star got its name from the oldest myths in that archive. And when your mother told your father that story…the star became your name. A prayer that all will go as it must…and the way it must go is struggle.” “Aiat.” Not a word in Ulurant or any other Cabal tongue. “But Caiatl means something else..” “Yes. ‘It may not always go as it needs to go.’ A good name for a soldier." "A strange name for a daughter," I say. "Your father chose it for your mother's sake. Out of love."
And because the parallel is so overwhelmingly striking, I am once again going to reference philosophy/worldbuilding from the Young Wizards universe, which has great resonance with Destiny lore and which Bungie has been long aware of and has even been referenced in Forsaken-era canon lore.
“all the fair things skewed, all the beauty twisted by the dark Lone Power watching on his steed. If only there were some way he could be otherwise if he wanted to! For here was his name, a long splendid flow of syllables in the Speech, wild and courageous in its own way—and it said that he had not always been so hostile; that he got tired sometimes of being wicked, but his pride and his fear of being ridiculed would never let him stop. Never, forever, said the symbol at the very end of his name, the closed circle that binds spells into an unbreakable cycle and indicates lives bound the same way.” [...] “Nita bent quickly over the Book and, with the pen, in lines of light, drew from that final circle an arrow pointing upward, the way out, the symbol that said change could happen—if, only if—and together they finished the Starsnuffer’s name in the Speech, said the new last syllable, made it real.” Excerpt From: Diane Duane. “So You Want to Be a Wizard, New Millennium Edition.”
CAIATL’S NAME IS LITERALLY THE UP-AND-OUT SYMBOL.
I know I'm probably only talking to the handful of Destiny players from the (very small) Young Wizards fandom, but what you need to know is that this moment is pivotal and sets up the series-long theme of hope for an eventual exit from the cycle. It's the incredibly small, overwhelmingly improbable possibility of a second chance, a new start for the Lone Power, the source of all strife and suffering, who itself is driven by loss and pain. A concept of extended grace that is inherently tied to the philosophy of the Light.
“Billions of years, it took. All the redemptions there have ever been went toward this; from the greatest to the least. And finally in the fullness of time you came along, and took my role, of your own will, and woke up a race powerful enough to change the whole Universe, and gave them the fire.” She glanced up at the mobiles and smiled. “How could he resist such a bait? He took the gamble: he always does. And losing, he won.” [...] “The Defender reached down and put a hand into the shadow. “And we are going where such matters are transcended… where all his old pains will shift. Not forgotten, but transformed. Life in this universe will never have such a friend. And as for His inventions… look closely at Death, and see what it can become.” The long, prone darkness began to burn, from inside, the way a mountain seems to do with sunset. “Brother,” the Defender said. “Come on. They’re waiting.” Excerpt From: Diane Duane. “High Wizardry New Millennium Edition.”
This is the devil’s second chance, its homecoming. Grace among the memory. How do we heal this? By fixing it. By making and TAKING that opportunity of grace.
Likewise, Destiny is shaping up into its own universe’s story of this Reconfiguration, the remaking of everything that exists through the act of a second chance, both offered and taken, with full awareness of the irreversibility of harm already caused.
Destiny isn’t the story of the light and the darkness fighting each other. That happens, but that’s not what it’s ABOUT.
It’s “And I know exactly what we are. We’re best frenemies with a history of intense mutual hurt and messy reconciliation, leaving a deep tenderness as well as an almost impenetrable knot of scars. What could be simpler?” (Chalco)
It's “For so long, I believed peace was beyond my reach. No more. I have found it in guiding others down the same path that saved me. But… I might allow myself to want more than peace. What, I am not certain. Is joy the word? Might I find that again?” (Eris)
It's “Second chances… hm. Turns out I've been using mine wrong. I thought being a Guardian was my destiny. That wielding the Light for good was the most I had to offer. But it's clear now. This is what the Traveler chose me for. I was reforged in the Light for a purpose. To remake something dead and gone… into something beautiful. To learn how to forge something new from what we were. Everything Uldren did to the Reef, the Scorn… Fikrul. I have a responsibility — no — a calling to make them whole. And… I can't replace Cayde. But I can cover his old patrols — maybe organize the Hunters a bit, if they'll let me. Clean up some of my mess. I don't know if I can fix everything Uldren left broken… but I can try.” (Crow)
We aren’t defeating the Darkness. That’s never what it’s been about. It’s about breaking the cycle of trauma and grief with memory and grace. We're transcending the Final Shape, but we're not here to destroy it or become it. We’re harmonizing the Darkness and the Light into a sustainable balance to create something new from the wounded remains.
We're here to heal the broken relationship between the Winnower and the Gardener.
That's all that it is, in the end. They had a falling out, and now they hurt, and they hurt each other, and everything else, forever. Breaking free from that cycle begins and ends with them.
Is that fair? No, it's not.
But Destiny is – unhingedly, brilliantly, paradoxically – a FPS game about how to stop killing each other, growing ever more into a framework of restorative and reparative justice.
The story says, we are all culpable, we have all done awful shit and have endless potential to do more awful shit – AND, most critically, we all have the potential to do better (grace). AND, the act of making the conscious choice to do so and letting that happen is the only way for things to get better (memory).
The Collapse happened and it was horrible, the Red War happened and it was horrible, the Great Disaster happened and it was horrible, Twilight Gap happened and it was horrible...AND?? HOW ARE YOU GOING TO RESPOND? The Whirlwind happened and it was horrible! The Fall of Torobatl happened and it was horrible! Your species' Choice was stolen and you became the most prolifically violent killers in the universe and it was and is horrible! WHAT ARE YOU GOING TO DO ABOUT IT?
Are you going to make it more horrible? Or are you going to make it BETTER????
Are you going to fight for the Final Shape, or for the gentle kingdom ringed in spears?
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thepettymachine · 4 months
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With that being said, Generation 1 is complete
Goodbye Bridgeport!!
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geminipixels · 7 days
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Officially Engaged 💍
Both Cyrus and Kerry rolled the wish to get married in general. Cyrus didn't strike me as the committed type, but he seemed ecstatic to propose to his short-term girlfriend. If the marriage actually goes through or lasts is only a testament of time...
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attichaos · 1 year
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Rune Meanings
These are a few keywords and themes for rune symbols along with their modern alphabet equivalents.
*longer read*
Ansuz - Message, A
God, Ancestors, Revelation, Signs, Visions, Insight, Message, Knowledge, Communication
Berkana - Birch, B
Earth Mother, Birth, Fertility, Growth, Renewal, New beginnings, Creation, New projects, Creativity
Kaunaz - Torch, C/K/Q
Fire, Knowledge, Enlightenment, Comprehension, Insight, Illumination, Calling, Purpose, Idea
Dagaz - Dawn, D
Intuition, Light Within, Day, Awakening, Consciousness, Clarity, Hope, Balance, Growth, New cycles
Ehwaz - Horse, E
Twin Gods, Relationships, Progress, Movement, Harmony, Trust, Loyalty, Friendship, Assistance, Duality, Animal instincts
Fehu - Wealth, F
Wealth, Mother Rune, Abundance, Luck, Hope, Prosperity, Fortune
Gebo - Gift, G
Divine Interaction, Generosity, Partnership, Gifts, Talents, Charity, Service, Assistance, Luck, Fortune
Hagalaz - Hail (as in the type of weather), H
Transformation, Egg of Life, Destruction, Natural wrath, Uncontrolled forces, Testing, Change, External input
Isa - Ice, I
Cosmic Coherence, Suspension, Delay, Stillness, Frustration, Blocks, Pause, Waiting
Jera - Harvest, J
Earth, Right Action, Year, conclusion, Life cycle, Endings and beginnings, Abundance, Learnings, Growth
Laguz - Lake, L
Fertilty, Living Renewal, Water, Intuition, Imagination, Healing, Dreams, Mysteries, Insight, Instinct, Knowing
Mannaz - Man, M
Divine Union Manifestation, Humanity, Collective, Mortality, Community, Relationships, Morals, Values
Nauthiz - Neccesity, N
Needs, Friction, Shadow, Restriction, Disagreements, Resistance, Survival, Lacking
Othila - Heritage, O
Genetics, Legacy, inheritance, Spiritual growth, Abundance, Values, Contribution
Peorth - Destiny, P
Divination, Luck, Primal law, Fate, Mysteries, Occult, Feminine fertility, Chance, Fortune, Mysticism, Unknown
Raido - Journey, R
Solar Chariot, Rhythm, Progress, Movement, Evolution, Perspective, Journey, Travel
Sowulo - Sun, S
Thunderbolt, Wheel of Power, Success, Vitality, Inspiration, Justice, Success, Joy, Happiness, Abundance
Teiwaz - Victory, T
Masculine Gods, Warrior Rune, Leadership, Rationality, Honour, Bravery, Courage, Strength, Perseverance, Endurance
Uruz - Power, U
Primal Creative Force, Gateway, Strength, Endurance, Health, Courage, Vigour, Vitality, Force, Perseverance
Wunjo - Joy, V/W
Kinship, Heritage, Joy, Pleasure, Feast, Celebration, Comfort, Belonging, Community, Success, Festivities
Thurisaz - Thor, X, th
Protection, Polarity, Regeneration, Defence, Challenge, Danger, Attack, Strength
Eiwaz - Yew, Y
Tree of Life, Dreaming, Magic, Connection, Inspiration, Endurance, Sacred knowledge, Protection, Life cycles, Divinity
Algiz - Elk, Z
Divine Protection, Sanctuary, Protection, Guardian, Awakening, Courage, Defence, Instincts
Inguz - Fertility, NG
True Love, Music, Harmony, Fertility, Virility, Inner growth, Virtue, Peace, Harmony
Merry meet,
Atti <3
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simsreaper · 6 months
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The gigs just keep coming and coming
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owen-writes · 4 months
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Son Of The Doctor
11th Doctor x Son Reader
The Reader is the son of River Song and The Doctor. Which also makes the reader a Time Lord.
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As a young Time Lord growing up in the TARDIS, your first memory is the mesmerizing hum of the time rotor and the Doctor's warm smile as he introduces you to the wonders of time and space.
River Song, your mother, often regales you with thrilling tales of her adventures with the Doctor, creating a sense of excitement and mystery about your own future.
Your childhood is a kaleidoscope of adventures across different eras and planets, learning about history, science, and cultures firsthand from your time-traveling parents.
The TARDIS becomes your playground, and you spend hours exploring its vast corridors, discovering hidden rooms, and playing games with the Doctor and River.
The Doctor teaches you Gallifreyan, sharing the rich cultural heritage of the Time Lords and instilling a deep sense of pride in your heritage.
River, with her archaeologist expertise, guides you through the complexities of the Vortex Manipulator and the intricacies of time travel, making you adept at navigating time and space.
Your bedtime stories are a unique blend of historical events and fictional tales woven by the Doctor, turning each night into an enchanting journey through time.
Growing up, you witness the Doctor's unwavering commitment to saving civilizations, fostering a strong sense of compassion and justice within you.
The TARDIS is not only your home but also a sentient companion. You share a unique bond with it, and it often responds to your presence with soothing hums and gentle vibrations.
The Doctor, in his whimsical way, introduces you to various alien species, and you forge unlikely friendships with beings from distant galaxies.
Your teenage years are marked by rebellious adventures, where the Doctor reluctantly allows you to take the reins of the TARDIS under his watchful eye.
River Song's guidance on wielding a sonic screwdriver becomes a rite of passage, and soon, you're effortlessly using it to solve problems and save the day.
Time travel has its challenges, and you experience moments of loneliness as you watch friends age while you remain young. The Doctor, understanding this burden, becomes a pillar of support.
The TARDIS is equipped with a library spanning all of time and space, allowing you to indulge in literature and knowledge from countless civilizations.
The Doctor encourages your curiosity, and together, you embark on quests to uncover ancient mysteries, blending archaeology with time travel.
As you reach adulthood, the Doctor proudly declares you a Time Lord, acknowledging your growth and maturity as a guardian of time.
You develop a keen sense of responsibility to protect the timelines, ensuring that history unfolds as it should while embracing the fluidity of time.
River Song, despite her occasional mysterious disappearances, is a constant presence in your life, leaving enigmatic messages that often lead to thrilling adventures.
The TARDIS's telepathic circuits allow you to communicate with the Doctor and River across time, strengthening the bond of your unconventional family.
Your love for exploration extends beyond the confines of the TARDIS, and you occasionally venture into the universe alone, carrying the legacy of the Doctor and River.
The Doctor shares stories of past companions, creating a tapestry of friendships and experiences that shape your understanding of the impact one can have on the universe.
Despite the challenges of time travel, you witness the beauty of fleeting moments, cherishing the ephemeral nature of existence.
The TARDIS console room becomes a place of reflection, where you ponder the mysteries of time and space, contemplating your role in the vast cosmic tapestry.
The Doctor's face lights up with pride as you use your knowledge of temporal mechanics to solve complex problems, proving that you've truly embraced your Time Lord heritage.
River Song's journal, filled with notes and observations, becomes a cherished family heirloom, connecting you to the adventures and wisdom of your parents.
Your romantic relationship with the Doctor deepens over the years, the bond strengthened by shared experiences and a mutual understanding of the complexities of time.
Together, you and the Doctor face adversaries that challenge your resolve, but your unity prevails, illustrating the resilience of love across time and space.
The TARDIS evolves with your presence, adapting to your preferences and desires, making it a true home that transcends the limitations of conventional living spaces.
As you stand on the threshold of eternity, the Doctor imparts the final lesson: the true power of a Time Lord lies not in manipulation of time but in the ability to bring positive change to the universe.
With a heart full of gratitude and a TARDIS that echoes with the laughter of countless adventures, you continue your journey through time, eternally connected to the Doctor and River Song, a living testament to the enduring legacy of the Time Lords.
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simsdastra · 2 years
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Summer splash!💦☀️⛱️
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Trent has grown up and choose big family aspiration like his mom. The triplets also have aged up. Our home is noisy, full of laughter and joy!
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