i'm surprised i haven't seen any text posts yet about the Unsubtle Differences between astarion’s tiefling party/high approval forest scene and the one you get after the goblin party.
there’s something so terribly interesting about how the conversation afterward plays out depending on which variation you pursue.
like, most people have seen the tiefling party version by now. astarion basking in the sunlight the morning after, playing off most of what tav says with relative ease, even when they ask about his scars and he tells them about cazador. his cadence is smooth and composed, his smile almost friendly, even though you know, as the viewer, he’s playing a game of manipulation at this point. the only real crack in his demeanor is if tav notices that cazador’s “poem” was written in infernal, which, understandably, startles him.
but recently i watched the goblin party version of this same scene, and everything reads so differently. unlike at the tiefling party, it’s still the middle of the night when astarion tries to leave, thinking tav is asleep—almost immediately after the act, in fact. when tav does speak to him, he’s visibly nervous, halting and stammering in the middle of lines delivered unflinchingly in the other version of the scene. he gestures broadly and fidgets more while talking, his smile comes and goes. there’s even some of his distinctive high pitched, fake laughter sprinkled throughout the exchange, almost identical to later scenes where he's very, very obviously uncomfortable (like if raphael mocks him and magics off astarion's shirt to show the party his scars in act 2, or when confronting the gur children in their cell in act 3, etc etc).
siding with the goblins represents something deeply familiar to astarion, a level of cruelty he's more than familiar with and embraces likely because cruelty and duplicity, to him, go hand-in-hand with the power and freedom he craves so badly—but he won't stay the night with this tav, even if he approves of their actions. no, in this case, he'll keep to what's familiar and attempt to leave them in the forest under the cover of the very same darkness he resents having been cast into by cazador. when he gets caught, it sets him on edge, and everything he says becomes such a blatant lie to save face that tav would have to be completely oblivious not to see through him, or maybe just not care enough to.
but if tav saves the refugees? challenges his worldview and comes out victorious? oh, he'll complain of the poor rewards for his trouble at the party and whine about it being boring, but he decides to stay with tav through the night while they're asleep and on past dawn. he takes a moment to enjoy the morning sunlight, returned to his life after two centuries without. the same is true if you have high enough approval that he asks before the party, in which case, you've almost certainly hit his biggest approval gains: trusting him and supporting his safety. maybe he doesn't trip over his words when he speaks because, well, maybe this is someone he doesn't have to worry about. someone who's already more than proven themselves a foolish, heroic sort with a bleeding heart or otherwise demonstrated that they're already in his corner. in other words, not a threat—at least not to him.
does any of this make sense. i wanna study this guy under a microscope.
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Route 66 is one of the most iconic highways in America. It runs from Chicago to Los Angeles, and for many years was one of the main routes used by westward-bound travelers.The highway has been immortalized in song, literature, and film, and continues to hold a special place in the American imagination. But where did Route 66 come from?
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a letter to you
(Letter transcription under the cut)
Mom,
I know a letter wouldn’t reach you if I wrote one, but if it could, there’s so much I’d want to tell you.
I’d write about everything that’s happened in the time I’ve been gone, and how overwhelmed I’d felt at first. I’d apologize for disappearing without an explanation, but let you know that I’d be okay, because I’d found friends that stayed by my side through all of it...friends I’d cross the universe for. I’d tell you how I’d like you to meet them, but to please bear with them because they can be a bit of a handful, though their hearts are in the right place.
I’d ask if you remember how you always wished that you’d given me siblings, then assure you that you didn’t have to worry about that anymore, because there are people that look out for me now and guide me when I’m lost. I’d admit that I admire them, then think that must be what it feels like to have older siblings.
I’m sure you’d also love to hear about a boy I met, embarrassing as that would be. I’d tell you not to get any ideas, though. It’s not a romantic story, but maybe he and I got off on the wrong foot, and maybe he’s not so bad after all.
I’d wrap the letter up hoping that the house isn’t too big without me and that the fire would keep it warm enough for you this winter, because it’d be a shame if your fingers were too cold to play the piano. I’d tell you I miss you and that I’m trying to find a way home, that I can’t wait to hear your music again. I’d promise to write again soon, then sign it,
“Your one and only,
Lorel.”
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Roxy Wolf and Cassie Route: Pirate's Cove
On the Roxy Route, Cassie doesn't go to the daycare for the security badge, instead scoping out Pirate's Cove.
The vents (per classic Cassie luck) give way beneath her to her seeming demise, only to find herself interrupting a midnight show.
random things:
Bangle switches which eye has the white cover depending on the lighting, as it affects how sensitive she is to light
At night the power will go out randomly at Pirate's cove due to it's vicinity to the Daycare (because the Daycare draws so much power with the excessive lighting; this is partially why Gator Golf is kept so dimly lit)
this is a big source of arguments between the Daycare Attendant (mostly Sun) and the Foxy Crew
in revenge, Bitty and Bangle take turns stripping the daycare ballpit of its fazballs whenever Foxy has to leave to reset the breakers (which is every hour on the dot)
Cassie is scraped up from just surviving the night (falling when running away, traveling through busted vents, etc)
the Foxy Crew are the animatronics she knows the least about
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I said I wasn't going to get started on the topic of Aveline ruining Carver's chances with the guard but I lied okay, it's Carver Hawke defense hours.
Here's the thing; it doesn't matter if you believe Carver was or wasn't fit for the guard. That's a different debate that I'll get to. What matters is Aveline's in no position to tell the guard not to accept his application. Why does she think that's her right to judge whether or not he's fit?
Carver should've had the chance to prove himself one way or another. If it turns out he's not a good fit, then let him fail. Let him learn from it.
"Oh but failure could mean lost lives-"
Aveline doesn't get to talk shit about failure and the people. Plenty have died on her watch yet she still believes she's a good guard and Guard-Captain.
"maybe Aveline's protecting him, Carver could die while on patrol-"
Carver could die working in the Bone Pit, or serving as a templar, or when he's running around with Hawke. Carver could trip and fall down a set of stairs and die. In fact, he can die in the Deep Roads, somewhere he wouldn't have to go if the Hawke's weren't desperate.
Either Carver fails as a guard, or more likely, he succeeds and proves himself worthy of it.
But let's be real, Carver probably kept getting rejected due to being a Fereldan with a past of smuggling/mercenary work and Aveline only reaffirmed the decision, either because they asked her what she thought or she stuck her nose in unprompted.
But what irritates me is that she admits to telling them not to accept his application, and then has the balls to call Carver too proud to take up a trade or find another line of work.
Carver tells her, "And who would take on a Fereldan apprentice? Maybe in another year I could work my way up to pissboy." He has a good point here. Aside from the guard, the only other place Carver could work and use his skillset is with the Templars. Or go back to mercenary/smuggling work.
And Aveline doesn't even have a real answer for him. No suggestions, no encouragement, nothing. Just "Fine, let's crawl down some holes. Good bloody luck for your sake."
Also, if you do the Mark of the Assassin DLC in Act 1-
Aveline: You should see if any of the noblemen are looking for new men-at-arms.
Carver: Are you trying to get rid of me?
Aveline: It's a role with some autonomy. A good fit with your training and... tendencies.
Carver: After serving King Cailan? You want me to suffer some poncy git who needs two servants to wipe his own ass? I'll find my own way, thanks.
Aveline: I wish you would.
You wish he would?? Aveline, he was trying to find his way into the guard, a position he'd make a good fit for, and you helped deny him of it because YOU didn't think he would be good enough, I just-
If I haven't made it clear yet, I firmly believe that Carver would've made a great guard. He wants to help people, to be a protector. He's loyal, and despite what Aveline claims, he can follow orders and take his duty seriously. We see him do incredibly well with the Grey Wardens, after all. If he were a guard, he wouldn't have to go down into the Deep Roads with Hawke, and I think he would've been okay with that! He's so hurt and bitter when you leave him behind because that effectively tells him, "I don't need you." Carver's spent the whole first act telling you he wants to go on the expedition aka that he wants to be needed.
But if he were a guard, he would be needed elsewhere. He'd be in training as a recruit. He'd look after Leandra while you go. He wouldn't be backed into a corner with no income and only the templars left as his chance at forging his own path and providing for his family.
He doesn't get that opportunity, though.
By the way, if he becomes a warden, you can get this banter:
Aveline: I'm glad you found a place with the Wardens.
Carver: Well, it's not the city guard, but it'll do.
Aveline: Carver... it wasn't the place for you.
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I?
Aveline: Well...
This banter makes me want to scream.
Aveline's just... she's so insistent that she's right. She's someone who will double down rather than entertain the idea that she's wrong and it's not just with Carver and the guard, it's with everything. The "my beef with Aveline" list gets longer and longer every time I replay da2, I swear.
Say what you will about Carver, whether you think he would've been a good fit or if Aveline's right and it wasn't for him, he was denied a chance and it cost him so much in the end. He either dies, or he joins the templars where he deals with Chantry's bullshit trying to brainwash him with "mages aren't people" and "magic is a cancer in this world", or he's infected with the blight and becomes a Grey Warden, forced to serve the rest of his life fighting darkspawn, tormented by voices and nightmares.
I will never not be bitter about this.
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